The Helldivers 2 '𝗡𝗘𝗥𝗙' Chaos Is Getting Special...

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  • Опубліковано 29 жов 2024

КОМЕНТАРІ • 1,8 тис.

  • @LtBuzzLitebeer
    @LtBuzzLitebeer  2 місяці тому +32

    ▶▶I read your comments and I took them to heart...sorry. ❤ Also, have you seen this 60-Day plan? LMK your thoughts on it!◀◀
    discord.gg/RNeJA8cVqb
    www.patreon.com/ltbuzzlitebeer
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    www.youtube.com/@LtBuzzLitebeer
    twitter.com/LtBuzzLitebeer
    Official Buzz Merch - buzzs-boutique.creator-spring.com
    Top 3 Comments!
    🥇 @MrHocotateFreight
    🥈 @mj533
    🥉 @DanielCollins85
    Destructoid Article
    www.destructoid.com/chargers-are-making-helldivers-2s-current-major-order-much-harder-than-it-needs-to-be/
    Reddit Charger Clip
    www.reddit.com/r/Helldivers/comments/1ezey81/psa_the_airburst_rocket_can_singleshot_chargers/?embed_host_url=www.destructoid.com/chargers-are-making-helldivers-2s-current-major-order-much-harder-than-it-needs-to-be/
    IGN Article
    www.ign.com/articles/helldivers-2-psn-review-bomb-cape-mia-as-arrowhead-awaits-clarity-on-game-being-sold-in-more-countries
    VG247 Article
    www.vg247.com/helldivers-2-bossman-pilestedt-discord-question-answer-session-reflect-on-criticism
    Johan Responds on Reddit
    www.reddit.com/r/Helldivers/comments/1ezkkef/comment/ljqe7uj/
    Steam Player Counts
    steamdb.info/app/553850/charts/
    💻►Helldivers Companion Site Link Here - helldiverscompanion.com
    🎮►Helldivers 2 on Steam - store.steampowered.com/app/553850/HELLDIVERS_2/
    CHAPTERS
    0:00 - Intro
    1:29 - 30 Second Superstore Reset
    2:00 - Gallactic War (We Are Close!)
    3:21 - Destructoid Weighs In
    4:06 - Reddit Session
    4:29 - IGN Still On About The Cape...
    5:18 - VG247 And Johan
    6:02 - Warframe Showed Us The Way
    7:45 - Morale, The Studio And The Changes...
    9:35 - The Fire Changes From Johan
    11:25 - That 60 Day Plan
    14:06 - You Were Right...
    15:35 - Your Top 3 Comments!
    17:26 - Hit Subscribe & Leave A Comment!

    • @sirgoreth9176
      @sirgoreth9176 2 місяці тому +1

      link to that interview with Reb?

    • @caeldovah6635
      @caeldovah6635 2 місяці тому +3

      ya its not 8 TITANS for daliy its 8 bile spewers kills think you need to start doin recaps on your vids lol

    • @LtBuzzLitebeer
      @LtBuzzLitebeer  2 місяці тому +3

      @@sirgoreth9176 Check now...Wow! 6 years ago!

    • @stonedgaming7900
      @stonedgaming7900 2 місяці тому +4

      I'm already done. I hate the devs. I hate that damn engine.

    • @thehopelesspragmatic6701
      @thehopelesspragmatic6701 2 місяці тому +6

      "I went on a 8 week vacation after slowing down production speed in June and releasing a sub-standard warbond in July (cus I needed time to cook), and now I am sad cus people criticize the game I am working on.... it's going to take an extra 60 days. WAH WAH"

  • @Garmfleef
    @Garmfleef 2 місяці тому +1860

    Crazy that a liquid based fire seeping through cracks in armor and melting electrical components is “unrealistic”

    • @blastchambers2150
      @blastchambers2150 2 місяці тому +186

      Here I was thinking that was actually intended like the devs knew what they were doing. Hopes dashed like a bug on a windshield.

    • @achillesmarlborough2899
      @achillesmarlborough2899 2 місяці тому

      Garm you know napalm “liquid based fire” doesn’t seep or run right it sticks. But you would know that obviously you just want all consuming fire to burn your last brain cells

    • @Someguy96Lx
      @Someguy96Lx 2 місяці тому +258

      ​@blastchambers2150 don't worry they'll nerf the windshield next so you can't see your dashed hopes anymore

    • @bananajoe9951
      @bananajoe9951 2 місяці тому +48

      I know, it's totally insane that server farms have to be kept cool, not realistic at all that they would stop working beyond 100 degrees F

    • @Mark-sd4hv
      @Mark-sd4hv 2 місяці тому +44

      @achillesmarlborough2899 care to show us electronics, and something living in any kind of armor surviving being surrounded by napalm.
      Kthx

  • @nothingmuch6666
    @nothingmuch6666 2 місяці тому +491

    What pisses me off is "Ah, but the player flamethrower could bypass armour and go through walls, that's not realistic." is the excuse for the changes to flamethrower, when players had been pointing out FOR MONTHS that ENEMY ATTACKS (Hulk Scorcher, rockets, bile, cannon turrets, tanks, general gunfire, etc.) can go straight through walls and terrain (AND THEY STILL CAN AND DO) and they've done NOTHING about it. They sure fixed it up quickly when OUR WEAPONS were doing it though.

    • @UnholyDrow
      @UnholyDrow 2 місяці тому +81

      This is my issue with the whole flamethrower nerf. Why nerf any of our equipment when enemies can still do bullshit?

    • @Gadnokopele
      @Gadnokopele 2 місяці тому +58

      @@UnholyDrow Cuz they can't fix anything. As Pilsted stated the OG devs quit. (Confirming my theory that they game was outsourced). And the current team are so inept, that they can't fix anything. At most they can do is tamper some values in an excel spreadsheet and achieve peak balance.

    • @Chris-bz9zs
      @Chris-bz9zs 2 місяці тому

      The flamethrower doesn’t burn the wheat on the illegal broadcast sub objective “realism” my ass(yes I did test it)

    • @xraze6906
      @xraze6906 2 місяці тому +42

      "our weapons" weren't doing that
      ONE of our weapons did that
      ALL of theirs currently still do it

    • @proxymohawk2933
      @proxymohawk2933 2 місяці тому +1

      At least they don’t insta-gib you like they used to.

  • @juodasvilkas
    @juodasvilkas 2 місяці тому +221

    Arrowhead: Nerfs Something
    Players: We don't like this nerf
    Arrowhead: Nerfs Something
    Players: We don't like this nerf
    Arrowhead: Nerfs another thing
    Players: You are not listening to your players please stop nerfing the fun out of the game
    Arrowhead: This criticism makes us feel bad. We cannot do our jobs as well because players are hurting our feelings

    • @onerimeuse
      @onerimeuse 2 місяці тому +3

      Arrowhead in all instances of the above example: also buffs twice as many things per patch.
      Players: "all you do is nerf things! Where are the buffs?"
      Arrowhead releases a buff patch that buffs every weapon in the game:
      Players: everything is still trash, this wasn't enough"
      Arrowhead: releases patches and content on a regular, monthly basis:
      Players: everything is half baked, devs are trash. Kys"
      Arrowhead: adjusts patch and content release cycle to have more time to develop the content
      Players: "omg, why didn't they fix everything two days later, devs are trash"
      Did I miss anything?

    • @juodasvilkas
      @juodasvilkas 2 місяці тому +53

      @@onerimeuse The buffs are completely overshadowed by the nerfs. Many of those buffs were actually reverted but not a single nerf was. Much of that content that was released was nerfed to the point where they have lost popularity with the players

    • @Reaver102
      @Reaver102 2 місяці тому +38

      @@onerimeuse Yeah, most of the buffs are minor to insignificant. Especially when compared to the nerfs. AH has a bad balancing approach, its common knowledge when you take to nerfing things it generates toxicity.

    • @mistermidenight
      @mistermidenight 2 місяці тому +27

      @@onerimeuse buffs dont mean shit if they dont hit break points that make the change relevant, till then its just free pr that people like you seem to lap up and ask for more

    • @onerimeuse
      @onerimeuse 2 місяці тому +1

      @@mistermidenight why is there an "e" between mid and night in your handle? Is that a wordplay joke I don't understand? Not digging at you. Genuine question.
      Before the following analysis, I am curious what that breakpoint is thst you don't think they've met. What specific aspect of the weapons isn't doing it for you? Then at least skim what I've said below and see if any of those ideas kind of get near to what your breakpoint is. But I'm really curious what that specific point is from your perspective besides some of the ideas below.
      --
      A lot of the buffs have been really significant. I used to lose missions. Now the only way I lose then is if I join and there's 5 minutes left, no respawns, and no objectives complete.
      But, I do I understand that some of you are still struggling with killing things. But I think some of the criticism about the weapons feeling bad comes down to the options players have. Not in the guns, necessarily, but in the options they allow. People assume guns need a buff. Because it feels bad to not be able to deal with (for example) chargers with anything except AT and strats. I get it. The basic tactic with a charger is flank, booty slap til dead or stun, ops. It'd feel way cooler to have options like... When a soldier jumps on a tank and Thompsons or frags the hatch when it opens, instead of spraying the tank with the Thompson hoping it'll break something important.
      I personally think it's an armor value issue. There's a post on reddit about lowering the armor values on bugs so more weapons can hurt them, but increasing the durability on some (charger in particular) so that if, for example, you're running a stock liberator, you're still going to at least be chipping away at the thing when your stratagems are on cool down.
      The problem with just buffing everything to the breakpoint I assume the majority of people want is that that breakpoint seems to be "lower the ttk on large enemies". Just buffing everything ignores the interactions of all the systems involved, and still doesn't actually solve the problem. You can't just give all the ars AP3, because then they're all the same and we're back to another problem that we had before. Less individual weapon identity.
      Another great take that probably way harder to implement is ideas like lasers weakening armor to be easier to crack with lower ap weapons like the ac, or fracture buildup that degrades that armor plate in a similar kind of way after a bunch of successful hits to a spcific plate. I don't know the games code, but I strongly suspect (based specifically on the recent comment about how the eruptor "inherited" the airburst shrapnel, which indicates their shrapnel logic/system is tied up under other game objects. One more point for Entity component systems) that the way the game is programmed means that the lowering armor values would be easier to impliment without throwing a wrench in the rest of the games systems.
      A last option is more hit boxes, so, for example, a skilled machinegunner could surgically remove a chargers leg on its way in, or something similar. I think this may be the most fun version of the above... But with all the issues with collision we already have in the game, I think this would just exacerbate other issues were still dealing with...
      Another valid criticism is the spawning. There should be way more observable logic to where enemies spawn, or what kinds are about to spawn. If I cleared an area, unless a patrol that comes from a logical place (bug holes, fabricators) there shouldn't be enemies there later. Also, thst every bug can call more bugs sucks. Especially since there's always that one little one that jumps behind the couch and you gotta shoot at him for 10 minutes.(bonus points if you get this reference) At least the bots are tall so you can see them poking up over a hill and they have to stand taller to call in a dropship. The spawn system as it stands feels bad because, if mismanaged, it's pretty easy to end up in a spawn lock loop with no logical way to break the loop. Buts, OK, radios and flares, but bugs should probably need to burrow, go back to a spawn pool area, and then bring backup to where the encounter happened by land, instead of just popping up. Like when you drop a cracker on some ants, you can see how the message propogates through their colony. It makes sense. They don't just burst out of the ground around the cracker, the mobilize around the problem.
      Anyway, lss, I don't think it's that the buffs haven't been enough, I think there's just to many requirements for medium armor pen now, and that makes it *feel* like less things work. By implimenting something like the above ideas, it increases the tactical options players have(which, in my mind, is fun. Maybe that's just me) I think that's why the bots feel better to play against for me. Hulk? OK, reposition and dump bullets into the vent, or ops, or airstrike, or skilled ac/laser to that tiny little eye. Or or or.
      This is also, I think, why the gunships are so annoying. Dumping MG bullets into, say, the rotating mechanism or the giant open vents on the engines should cause problems, but the bullets just bounce off. And even the gunships can at least be shot from any angle by the weapons that take them down, not just stun, run, booty slap, so the guys with the solutions still have to worry about positioning, but it's less of a run away, more of a flank and draw afro situation.
      Anyway, that's my unfortunately long winded thoughts on the subject. I do still want to know your personal breakpoint for weapons that you think the general buffing would help.

  • @bonelessthincrust
    @bonelessthincrust 2 місяці тому +121

    "The worst thing would have been if we fucked up and no one cared"
    They're pretty damn close

    • @tatertime
      @tatertime 2 місяці тому +9

      They are approaching the "nobody cares" very quickly

  • @bluestar8700
    @bluestar8700 2 місяці тому +1204

    It’s like seeing something I love so much be stolen and destroyed by someone else. I loved this game. It brought so many people together and now, the devs are burning it to the ground and blaming everyone but themselves. RIP Helldivers.

    • @Under-Kaoz
      @Under-Kaoz 2 місяці тому +162

      And then the bootlickers will blame us for having specific criticism. 😂

    • @jordanwarmachine
      @jordanwarmachine 2 місяці тому +24

      ​@Under-Kaothata thats the tough part

    • @ryanl3722
      @ryanl3722 2 місяці тому +68

      i really cant understand them...... why the hell dont they listen to what people are telling them they want? its one thing to have a vision and try to make that game but they are telling the players what we want to hear but nothing happens its crazy..... and how can the cco supposedly be on our side but nerfs are still happening

    • @kebabsaurusrex1601
      @kebabsaurusrex1601 2 місяці тому +9

      Nailed it, agree 💯

    • @JoMcD21
      @JoMcD21 2 місяці тому +57

      They didn't listen to players' feedback when it was POSITIVE. They're full of excuses and playing the "I'm sad" card.
      Bottom line; this is still their job, we still paid for the game, and they're actively destroying our purchases.

  • @abletobeconfused
    @abletobeconfused 2 місяці тому +47

    They caught lightning in a bottle and thought to themselves “I imagined it would be more blue” and just…let it go

    • @ali6ism
      @ali6ism 2 місяці тому +10

      They poured out the lightning because they wanted to use the bottle to hold coffee beans but that pesky lightning was in the way

  • @victornguyen1175
    @victornguyen1175 2 місяці тому +775

    You can tell that they have their minds in the completely wrong place if their morale is being negatively affected by criticism that they've been given for months that they actively refused to listen to. They're blaming US for making them feel bad about decisions THEY made without consulting the playerbase who has been telling them nonstop NOT to make, changing things that NOBODY asked to change (and in fact sometimes were very happy with), all the while ignoring priority issues with the game that are broken on a fundamental level.
    Not only all that, but they subsequently blamed US for not understanding, using misguided realism as a blatant lie and excuse for their bad decisions while deflecting the fault on all of us.
    You're telling me that they're blaming US for making their development slow, when they spend all this time changing the game in ways that almost nobody asked for or is happy with. Arrowhead's developers are a joke. They deserve no respect after how they've presented themselves and treated the people who've given them the benefit of the doubt from the very beginning. They don't even respect us, and I think it's clear that they never really did.

    • @LaserTractor
      @LaserTractor 2 місяці тому +89

      If I understand correctly (hope i'm not) they want to make game that they want, and want players to like it, not complain about it.
      If players are not liking the game - they are sad.
      It's some of the most toxic things I've seen

    • @combinecommando001
      @combinecommando001 2 місяці тому +80

      @@LaserTractor That's exactly the issue, it's the mentality of "This is a game for us" then it's not a game for anyone but you jackasses. And yet they expect all of us to want and love it. I honestly feel regret buying it in the end, I've uninstalled it a good while ago and i'm not about to come back unless they manage to course correct and stick to it.

    • @gipsydangeramericasmonster9632
      @gipsydangeramericasmonster9632 2 місяці тому +34

      ​@@LaserTractor yeah, they seem to think that the player has to like what they're turning their game into, as if it isn't the consumer that pays for their game to keep the lights on. A one time 40 dollar purchase isn't much, but choosing not to buy super creds is a way to not pay them more. The playerbase is under no obligation to like their game when it isn't the way they like or has changed from the game they knew, nor spend money on it or the microtransactions within.

    • @Mubiki
      @Mubiki 2 місяці тому +28

      @@combinecommando001 I actually don't have a problem with that mentality, if they own it and explain why. For example Elden Ring got criticism for not having difficulty options, but they clearly explained that the game was designed to have variable difficulty based on build/boss, they understand that the high end difficulty might be too high for some and they don't care, and they want everyone to have the exact same experience that only changes based on choice. And they were clear about it from the beginning.
      Arrowhead's issue that they have no clear vision whatsoever, their communication is terrible, and they provide reasons for decisions that are completely ignored in other areas. (you can't cite "realism" as a motivation and then ignore it 95% of the time)

    • @clay180
      @clay180 2 місяці тому +2

      I want to see you do what job it is you have when you have hundreds of thousands of people saying "You suck and youre incompetent" and all sorts of other insults for weeks on end.

  • @Cash_Mambo
    @Cash_Mambo 2 місяці тому +269

    Pilestedt actually went: "You made us feel bad now you gotta wait longer for us to care :("

    • @CBRN-115
      @CBRN-115 2 місяці тому

      Godamn children

    • @yajnalgibno6536
      @yajnalgibno6536 2 місяці тому +29

      Such a passive aggressive fella

    • @ashentwo6608
      @ashentwo6608 2 місяці тому +16

      Fr it's such a stupid excuse

    • @npcimknot958
      @npcimknot958 2 місяці тому +9

      They have the worst pr team

    • @John-ii6he
      @John-ii6he 2 місяці тому +6

      The hilarious irony, of raising a game up based on community interaction and socialization to get past problems. And crying because your community did just that, these devs really cant make a game for anyone except themselves.

  • @guldcat1619
    @guldcat1619 2 місяці тому +698

    "...we want to make everything play better and feel better..." - Arrowhead
    Sounds great, but evidence exists in every single patch that confirms that Arrowhead simply do not know how to make anything play better or feel better, so these word's are meaningless.

    • @Tamachii12
      @Tamachii12 2 місяці тому +29

      They made themselves feel better since that was their "vision"

    • @aaronstevens82
      @aaronstevens82 2 місяці тому +12

      @@Tamachii12 Then why are they so depressed when they receive criticism. Aren't they happy they built their "vision"?

    • @paleoveritas
      @paleoveritas 2 місяці тому +6

      Or at least definie to us what your idea of better is in clear terms so that if were not on board with said idea, we can move along and not be disappointed time after time

    • @Acesahn
      @Acesahn 2 місяці тому +6

      Words mean NOTHING, especially from Arrowhead.

    • @frosty848
      @frosty848 2 місяці тому +2

      @@Acesahn Yup. always judge someone on not what they say, but on what they do. old saying that still holds true.

  • @jaidev777
    @jaidev777 2 місяці тому +35

    "The worst thing would have been if we effed up and no one cared." I can personally attest to the fact that you're already getting there.

  • @Nate7.75
    @Nate7.75 2 місяці тому +219

    this is like giving a car a test drive, buying it, loving it for months, then the car maker updates some software that limits your speed to 25mph makes the aircon and heating go crazy and lock and unlocks the doors randomly. When you try to complain the car maker is like "sorry this is working as intended"

    • @JoMcD21
      @JoMcD21 2 місяці тому +33

      The big issue here is AFTER PURCHASE. This type of issue literally should never be a thing we have to talk about. It's ridiculous that things have gotten so far off track from day one on this game.

    • @qu1253
      @qu1253 2 місяці тому +14

      The sad part is this is exactly what newer cars are moving towards. You like heated seats? Monthly fee. Backup camera? Monthly fee. Bluetooth connectivity with your phone and hands free calling? Monthly fee. I'm just waiting for the day that basic functionality like windshield washers and power steering cost extra.

    • @Anubis7169
      @Anubis7169 2 місяці тому

      that literally happened to my friend's mach E.
      "We found a problem with the battery. So we hotfixed your car and reduced the HP by 40%"
      Im not joking. He sold it back to the dealership the next month.

  • @victorpleitez768
    @victorpleitez768 2 місяці тому +89

    Imagine releasing a game to universal acclaim from your player base and thinking to yourself “ wait that’s not what the game is supposed to be”

    • @kccustodes2618
      @kccustodes2618 2 місяці тому +24

      It went from universal acclaim to literally, "60 days to save the game", by their own words in like 6 months. smh

    • @Steir12
      @Steir12 2 місяці тому +3

      TBH most of the acclaim was just novelty and wow effect. Most of the current problems aside of some QUESTIONABLE balance choices were present from the day 1 but overall vibe was positive enought and players didn't grow weary from the reoccuring issues yet. If they didn't touch anything from the release state game would likely be dead by now.

    • @ericmiltner552
      @ericmiltner552 2 місяці тому +10

      I haven't seen a blunder this massive in a long time.

    • @KT-pv3kl
      @KT-pv3kl 2 місяці тому +4

      @@ericmiltner552 starfield. the game went from "skyrim in space" to " no mans sky is a better game"

    • @AAhmou
      @AAhmou 2 місяці тому +2

      ​@@KT-pv3kl Except a lot of people have been disliking Starfield from the start, it didn't even take that long for that sentiment to catch on.

  • @johnnybgoode8104
    @johnnybgoode8104 2 місяці тому +529

    Johan acts like the Devs aren't getting paid to do their job well. Like they didn't just have a vacation in the middle of turmoil.
    They say "let us cook"
    They burn thr kitchen down
    Then say criticism about burning down the kitchen makes the rebuild slow ...WHAT

    • @neziaojuara1768
      @neziaojuara1768 2 місяці тому +47

      yep, to hell with his 'low moral' shit, if that's a problem go use some of those hundreds of millions they made out of this game to rise their moral.

    • @robarksey2070
      @robarksey2070 2 місяці тому +19

      Johan had a headass moment there.

    • @VotePaineJefferson
      @VotePaineJefferson 2 місяці тому +29

      When Warhammer comes out, this dumpster fire is over. Hell, it's already over when 90 percent of your playerbase has already given up on the devs.

    • @williamebel4763
      @williamebel4763 2 місяці тому +2

      LET SUPER EARTH BURN!!!

    • @onerimeuse
      @onerimeuse 2 місяці тому +1

      ​@@neziaojuara1768they did. That's why they took their national holiday.

  • @TheOneAboveTheSun
    @TheOneAboveTheSun 2 місяці тому +12

    This is a great study on what happens when you give a small group a large platform, then they refuse to listen to their players because the publicity has them convinced they know better

  • @one_for_one
    @one_for_one 2 місяці тому +502

    The yapping has been off the charts from the devs

    • @JoMcD21
      @JoMcD21 2 місяці тому

      Fapping has been of the charts as well. Idk what else they could be doing behind the scenes..

    • @stronensycharte64
      @stronensycharte64 2 місяці тому +31

      Yapp yapp yapp, why does it take 60 days to make the game feel fun to play like helldivers 1, back in helldivers 1 our support weapons actually felt good to use, but this game? Nah bro it takes multiple recoilless shots to kill 1 enemy while getting swarmed

    • @one_for_one
      @one_for_one 2 місяці тому +10

      @stronensycharte64 not even the 60 days, why the hell did it take them 2 weeks to write an OUTLINE??? I firmly believe that most of the devs genuinely don't know what the code is doing anymore, and that this whole yap campaign is just stalling while they read the code and relearn how the game actually works.

    • @darklord9581
      @darklord9581 2 місяці тому +2

      @@stronensycharte64I stopped playing when they had tried to buff the enemy spawns and we had to fight 3 chargers on top of 3 Biles lmao. Like it wasn’t even fun we spent most the game just running and I also hated how quick the big hole would spawn. I think the big hole spawn is fix now but before you couldn’t even kill one Hopper without the other stupid ass ones calling in a breach especially annoying if you randomly walked up to one or two out of nowhere

    • @Waroftheworldsz
      @Waroftheworldsz 2 місяці тому +18

      @@stronensycharte64 Remember that *"emergency hotfix"* they released a few days ago?
      I saw a comment that basically asked, why couldn't they do an emergency hotfix reversing the weapon nerfs they've done.
      60 days for what?
      Until your game is completely dead because Space Marines 2 dropped halfway through that deadline? Game is cooked man.

  • @alostsheep8450
    @alostsheep8450 2 місяці тому +24

    Arrowhead thinking: “there’s a bug on a gun that makes it more effective against one particular enemy. Okay, cool then let’s make it less effective against every enemy.”

    • @ali6ism
      @ali6ism 2 місяці тому +3

      Dude they might make you the new ceo with that flawless arrowhead logic

    • @alostsheep8450
      @alostsheep8450 2 місяці тому +1

      @@ali6ism OMFG😂💀

  • @galey94
    @galey94 2 місяці тому +290

    I enjoy being overwhelmed by hordes of enemy's with the odds stacked against me.
    But I need a weapon that can actually fight back, otherwise it isn't fun.

    • @Shimotsuki_D_Alber
      @Shimotsuki_D_Alber 2 місяці тому +6

      Plenty of weapons can do that lol I'm not going to sit here and pretend that AH gave us weapons, nerfed them, then rebuffed them and that's not the way how you should go about balancing, but plenty of players are having no trouble beating even Super Helldive with the current weapon loadouts.

    • @SpazBadger
      @SpazBadger 2 місяці тому +53

      ​@@Shimotsuki_D_Alber Most of the primaries are useless though that's why everyone is still relying on the breaker even after the nerf.

    • @calebkelly8221
      @calebkelly8221 2 місяці тому +6

      Guys, we gotta use the Autocannon so Arrowhead nerfs it. Just think about it

    • @loveluclins
      @loveluclins 2 місяці тому +48

      @@Shimotsuki_D_Alber Ah yes, beating helldive by running around like a chicken, getting ragdolled 20 times, or sneaking in and completing objectives with no enemy interference. Engaging gameplay I'm sure. The way the game is balanced it's never going to be 'impossible' to be high difficulty, just tedious and less satisfying than it could be...
      The issue isn't that weapons aren't effective, but that few weapons are effective and that really hurts the power fantasy of being one of a small squad of helldivers elite heroically fighting off hordes of enemies.

    • @Shimotsuki_D_Alber
      @Shimotsuki_D_Alber 2 місяці тому +2

      @@SpazBadger What do you mean by "most of the primaries"? Give me some examples.
      I don't use the breaker, I typically use the punisher or the cookout depending on the faction I play against. It fits my playstyle more than most other weapons, every now and then I use the Lib Carbine.
      EDIT: Wanted to add the Dominator, typically for Bots. I'm not as good with that weapon though so it usually takes a backseat to the punisher, for me.
      EDIT AGAIN: Totally forgot about the scythe, all laser-based weapons are so much better now with the added burn effect. You should give those a try, you'd like them

  • @RazzleTheRed1
    @RazzleTheRed1 2 місяці тому +36

    Chargers wouldn't need a rework if the devs would stop nerfing everything that we use against chargers in the first place XD

    • @Anubis7169
      @Anubis7169 2 місяці тому +1

      yep. we can all deal with charger mountainclimbers and bile titan pirouettes when the guns feel powerful and fun, but I just played a game where a titan took 14 railgun shots (3 to the face), 5 contact grenades, numerous shotgun blasts, 2 orbital strikes and a clusterbomb.... and still stayed alive. Just face tanks it all then barfs all over us. So much fun...... not.

    • @xraze6906
      @xraze6906 Місяць тому

      @@Anubis7169 That's due to most armored enemies in the game having separate health pools for each part of their body. If you do 1000 (example number, not accurate) damage to the head it dies, if you do 8000 to the body it dies, and if you do 8000 to one leg it dies. If you do 900 to the head, 7900 to the body, and 7900 to each leg it is unaffected.

  • @landonbakch5807
    @landonbakch5807 2 місяці тому +438

    Devs: “we hear your complaints and we have decided to nerf the auto canon”

    • @DarkestOneful
      @DarkestOneful 2 місяці тому +23

      Nah, thats pileshteds favorite toy

    • @xraze6906
      @xraze6906 2 місяці тому +31

      AC literally has to be the only weapon AH use when they test the game on Difficulty 3

    • @terrykrugii5652
      @terrykrugii5652 2 місяці тому +24

      They would never dare nerf THEIR favorite weapon

    • @quanlinglingdingle6122
      @quanlinglingdingle6122 2 місяці тому

      They wont, funny that thing is still OP and its also pilestedt's fav toy, that fat f*ck isnt on our side always have, they just replaced him with the CEO who bends his body deeper for sony

    • @gigahertz7352
      @gigahertz7352 2 місяці тому +5

      @@terrykrugii5652 i hope someone would ask the devs if they're basing their balancing with "XX% usage rate therefore it's OP" but AC has been very popular since day1, did they look for the usage rate of that weapon too?

  • @anomaly_doopliss
    @anomaly_doopliss 2 місяці тому +15

    "we've heard your compaints, and were gonna keep rolling this shit like a dung beetle until the entire player-base leaves"

  • @dotmadhack
    @dotmadhack 2 місяці тому +140

    "I haven't seen such a large payout"
    Major order completed! Your Reward: 0

    • @SuperVideoman2012
      @SuperVideoman2012 2 місяці тому +11

      Exact same tought going trough my mind ye

    • @xQuandaleDinglex
      @xQuandaleDinglex 2 місяці тому +2

      I swore I wasn't buggin. I saw that pop up and didn't get nothing. The effs going on?

    • @hypeflexington7081
      @hypeflexington7081 2 місяці тому

      You already have 250 medals. Thats the max. 250 and 50k dollars​@xQuandaleDinglex

    • @ezkiller93
      @ezkiller93 2 місяці тому

      ​@@xQuandaleDinglex The medals are capped at 250. If you have that many, you get 0. If you have 249, you get 1.

    • @iffy5bassthunder677
      @iffy5bassthunder677 2 місяці тому

      Ya, got tired of seeing the zeros as well. The game is a shallow, empty glitchy pos, and has looked unfinished from the start.
      These clowns need to go get a different job, because they suck at this one.

  • @unprofesional_tw1820
    @unprofesional_tw1820 2 місяці тому +25

    Realism in games isn’t bad, realism in spite of fun is the issue

    • @KT-pv3kl
      @KT-pv3kl 2 місяці тому +3

      the problem isnt realism the problem is the devs are lying about realism and don't even seem to realize it.
      a realistic flamethrower would be the most devastating weapon in game right now. around 60ft effective firing range, 2-5 minute of burning DoT on anything it touches even for a tenth of a second. bugs would quite literally melt and die within just a few seconds of breathing in the superheated air. small automatons will get cooked just as easily and break down due to their chips and microelectronics cracking and melting. larger automatons will at the very least get stunned from being overheated if not disabled permanently as the heatsinks melt and get disabled.
      a realistic flamethrower would have 200% longer range 500% longer fire duration and probably 200-500% more damage

  • @mjohnsimon1337
    @mjohnsimon1337 2 місяці тому +233

    If they ever nerf the auto cannon, there goes the rest of the playerbase

    • @samuraitadpole5459
      @samuraitadpole5459 2 місяці тому +54

      Wonder how the meatriders will defend that

    • @tylerulfmann4586
      @tylerulfmann4586 2 місяці тому +55

      @@samuraitadpole5459erm akshully the auto cannon was a meta pick that did too much damage so it’s a bug fix : )

    • @LaserTractor
      @LaserTractor 2 місяці тому +19

      I mean if players are staying because of 1 weapon - it's crazy bad😂

    • @samuraitadpole5459
      @samuraitadpole5459 2 місяці тому +14

      @@tylerulfmann4586 finally! Now my fun is completely nerfed, thank you Arrowhead 👍👍👍

    • @peterwest319
      @peterwest319 2 місяці тому +5

      pretty sure it's one of the leadership's favs, so it's probably safe

  • @egr1957
    @egr1957 2 місяці тому +18

    Realistically, soldiers carry as many mags as they can reasonably bear.

    • @FoxWJK
      @FoxWJK 2 місяці тому +1

      can be mission specific but yes in most cases

  • @Random-ei2uo
    @Random-ei2uo 2 місяці тому +89

    "rogue devs at arrowhead" "1 Alexius at arrow head" there i fixed the typo in the script
    everyone and their moms knows it so let's drop the "well we can't know for sure" if every game he work on has dumpster fire balances he's the arsonist period.

  • @207KalashBoy
    @207KalashBoy 2 місяці тому +21

    Their low morale is a direct correlation to them not listening to what we want and repeatedly making the same mistake. They have no one to blame but themselves.

  • @Velventian
    @Velventian 2 місяці тому +99

    Arrowhead still doesnt understand that we do not care about their promises, their wording, their internal moral or how difficult it is to fix problems or balance the game. We want a fun game and we had that, until they broke it, again and again. We dont have to care, we dont have to have patience, if they cant deliver than we simple move on to another game. We have many options, they dont.

    • @samuraitadpole5459
      @samuraitadpole5459 2 місяці тому +11

      They made more money than they thought they could, we need to wonder if they actually care

  • @OrAngelicBlitz8633
    @OrAngelicBlitz8633 2 місяці тому +19

    People defending them by saying the dude was on vacation is just so hollow. The game's developers are just not there yet as they've never had a real goal.

    • @CryptAFO
      @CryptAFO 2 місяці тому +3

      As a Chief creative officer you do not go on vacation during a shitstorm, your job is to minimize the storm not allow it to blossom into a catastrophic mess while you have your toes in the sand on some beach. What a clusterfuck, all of their own making.

  • @JoMcD21
    @JoMcD21 2 місяці тому +340

    Do these devs think they don't get paid? This is their f**king job and they JUST had a vacation. What the hell do they think that money is for? Being sad and breaking their game out of spite?

    • @laillahilaallah001
      @laillahilaallah001 2 місяці тому +20

      They went on vacation after how suprising their game went viral. They were never prepared for this level of hype. It got to their heads and they got arrogant and developed a massive hubris of that they know whats best for the players.

    • @matijasostojic4288
      @matijasostojic4288 2 місяці тому +13

      ​@@laillahilaallah001 The funny thing is that they don't know what's good for the player NOT because of how they ruined the game but because of how unexpectantly popular and Huge the game got.
      They didn't know they had the base for a winning formula so they ended up going in the wrong direction.

    • @PRC533
      @PRC533 2 місяці тому +11

      @@matijasostojic4288 Exactly, they have no idea why the game was so popular because of all their unintended interactions and mechanics. So as soon as they got to "fixing" what they saw as problems the players started to revolt and they genuinely couldn't figure it out. I still don't think they understand.

    • @laillahilaallah001
      @laillahilaallah001 2 місяці тому +12

      @@matijasostojic4288 good point. I think Hd2 had the perfect formula, the rare unicorn, the fking planetary Alignment of the chance that came at a pivotal moment of woke Sweatbaby shite and pussifed millennial writing, coporate art games and what did they do? they fking drove it to the ground. Literally go to the steam charts and see the player count before and after EoF update that they hyped. the numbers are abysmal.
      Hd2 Lost GOTY nomination and will be known as as the Anti No Man's Sky. An Example of what NOT to do when given the perfect opportunity to win with your game.

    • @Mugen0445
      @Mugen0445 2 місяці тому +2

      They all deserve a permanent vacation.

  • @BasedMemesmods
    @BasedMemesmods 2 місяці тому +9

    I think fallout really said it best, and I’m paraphrasing here, but “ if I eat at a pizza place, and they decide to change the ingredients and I no longer like the way the pizza tastes an explanation of why they changed the recipe is going to do a little for making me want to eat the pizza again.”

  • @BGB1983
    @BGB1983 2 місяці тому +135

    To be fair a lot won't even think of coming back until there is actually something new to do. Illuminate will basically be the last resort for them or else they would have released them already.

    • @streven1331
      @streven1331 2 місяці тому +20

      That's where I'm at. I'll try it again when illuminate are introduced but if they don't buff up the primary weapons I won't stick around.
      I want strong primaries and fewer uses of strategems as the tradeoff.
      Also, get rid of head shots.

    • @givenchymamajama3859
      @givenchymamajama3859 2 місяці тому

      @@streven1331nobody cares what you want tho bro lol might as well not come back traitor

    • @beermarket9971
      @beermarket9971 2 місяці тому +14

      Yeah i feel like we have reached this point, even if they somehow fix the supports weapons, i don't think players will come back it's been too long... they needed fixes MUCH faster.

    • @davidking2011
      @davidking2011 2 місяці тому

      The Illuminate is paid dlc being delayed until they think people will actually buy it. They put out any major paid content right now and people will riot.
      That's my theory.

    • @aaronstevens82
      @aaronstevens82 2 місяці тому +3

      @@streven1331 We already have fewer uses of stratagems with how long the CDs are. Strats are last resort things, at least that is how you use them in HD1. They aren't meant to replace your primary weapon, but the devs seem to think that is how it should be for some dumb reason.

  • @taitcarrillo8926
    @taitcarrillo8926 2 місяці тому +11

    9:56 that reasoning for the flamethrower is so stupid. “You can kill hulks from the front.” SO WHAT? I have to get close to the hulk first, I have to stun it, and it’s still a lower ttk than the autocannon that can kill hulk from the front FROM RANGE.

  • @dogishappy0
    @dogishappy0 2 місяці тому +145

    At this point, I have more faith in Space Marine 2 launching with zero issues than Helldivers 2 becoming fun-focused again.

    • @givenchymamajama3859
      @givenchymamajama3859 2 місяці тому

      lol only 3 planets. 6 linear co op missions. No stratagems. No eagles or orbitals 🥱 have fun

    • @89Wildlife
      @89Wildlife 2 місяці тому +3

      Yup gonna go fight actual Tyranids

  • @Garebear90-np2lo
    @Garebear90-np2lo 2 місяці тому +10

    Just love the Flame throwers now instead of shooting napalm. We're shooting hairspray. Maybe someone should show the devs how a flamethrower really works

  • @beermarket9971
    @beermarket9971 2 місяці тому +184

    "Moral is low and it leads to slow dev times" fuck me who is managing this ? like i can't picture a place where i'd fail all deadlines and my reason is "my moral is low" and i'd still keep my job. Are they just watching the dev team depressed and just waiting for them to work ? wtf is going on...
    This 60 days is looking more and more as a dream and not a deadline.

    • @Waroftheworldsz
      @Waroftheworldsz 2 місяці тому +29

      Don't waste your breath bro. The game is dead. The devs know that.
      Space Marines 2 is less than two weeks away. Once that game releases, I guarantee this game dies, and the devs can do nothing about it.
      They fucked around for too long, now Civ 5 a game that is 14 years old has a more active playerbase.

    • @saltwatertaffybag
      @saltwatertaffybag 2 місяці тому +7

      Not to be political... but Sweden is... different. There's a reason Europe is finished.

    • @K1NG_of_ReVeNGe1
      @K1NG_of_ReVeNGe1 2 місяці тому +17

      ​@@saltwatertaffybag
      Europe isn't finished, if anything the 10 payed days off per year is finished. However how they handle the development is.. insane. I'm sure it's great to work with such freedoms, but it's simply not working and it shows. Even in germany, which is high on workers rights, you'd lose your job with such awful performance.

    • @lustrazor44
      @lustrazor44 2 місяці тому

      @@saltwatertaffybaglmao go away dummy

    • @robbertvanhovendingelstad6205
      @robbertvanhovendingelstad6205 2 місяці тому +4

      @@Waroftheworldsz dont hold your breath.... looking forward to space marine 2 but those 6 operations and a 12 hour long singleplayer/ co - op campaign game will not replace hd2 in the long run. Hd2 is dead we started playing hd1 again its a way better game then 2. but space marine needs more content to replace a live service game.

  • @Slainte0164
    @Slainte0164 2 місяці тому +10

    It’s disappointing how the game has been handled since launch. I never even heard of this game until it went “viral” and was all over the internet at launch, which caused me to jump in about two weeks after release. The community was amazing, and I met some really cool people over the last few months. As a dad gamer, who only gets to play a few hours a week, I played almost nothing else for months. Even though the game is repetitive, it’s an absolute blast. Between constant crashes and connectivity issues, and weapon after weapon being turned into a nerf gun, I decided to hop on other games for the time being. Thank you for the great content, you’re keeping me in the loop during this 60 day turn around, and if things actually swing back I’ll be diving again. If they don’t turn something’ around I think I’ll be hanging up my cape. Grinding to lvl 82, and stressing through hell dives was some of the most fun I’ve had on a game in a long time. The game’s still fun, even after all the nerfs, but it’s the frustration I feel from the hollow words of the devs that has turned me off to it entirely.

  • @Abuminchina
    @Abuminchina 2 місяці тому +45

    Arrowhead should fix flames going through walls and armor AFTER they fix enemies being able to shoot through mountains.

  • @skeley6776
    @skeley6776 2 місяці тому +3

    Player Flammethrower:
    doesnt go thrue corpses and bounces of Armor
    Hulk Flammethrower:
    Consistently goes thrue walls and mountains.
    Much realism

  • @wherebethecrack
    @wherebethecrack 2 місяці тому +138

    This whole situation is like a horrifying car crash that you just can't look away from. You hope everyone is okay, but you know its not going to end well. Morbid curiosity is one helluva drug.

    • @sirgoreth9176
      @sirgoreth9176 2 місяці тому +18

      AND OUT OF NOWHERE, ANOTHER VEHICLE ADDS TO THE PILEUP!!!

    • @JackdotC
      @JackdotC 2 місяці тому +4

      Nah, it's like watching a train travel at 1 mph slowly heading towards a person tied down to the tack. The conductor at any point could just follow your advice and hit the breaks to stop the train, but no matter how many people, or how loudly we tell them to stop, the train just keeps rolling slowly down the track

    • @MorfsPrower
      @MorfsPrower 2 місяці тому +2

      @@JackdotC It's like the conundrum of saving lives by switching the train to a track with less people on it. Except there's only one track, their brakes are top of the line, the conductor fully sees the issue, and they think that speeding up will solve the issue.

  • @TylerRift
    @TylerRift 2 місяці тому +24

    I really don't trust Arrowhead to do anything they say anymore. They Promised that they wouldn't nerf things anymore.... They already Broke that promise. I un-installed the game a while back. The way Arrowhead is handling things, I don't see myself re-installing anytime soon.

    • @onerimeuse
      @onerimeuse 2 місяці тому

      They never promised that. They said they would try to use nerfing less to balance the game. They didn't touch the breakerIn, buffed twice since release because of the dot bug. They left it as is and made it so people have to aim it more.
      They changed the fire to work they way the program was supposed to work. It still works. People lost their minds before the patch was even live, before testing anything themselves.

    • @quanlinglingdingle6122
      @quanlinglingdingle6122 2 місяці тому +5

      Uninstalled that garbage for other games, best decision

    • @onerimeuse
      @onerimeuse 2 місяці тому

      @@quanlinglingdingle6122 good. Thank you for being an intelligent enough consumer and an emotionally stable enough adult to deal with this like adults do. If I get mad at pizzahut because they changed their pizza, I don't flame pizza hut. I just order domino's (or any other local pizza place, but you get the idea. And then when pizza hut makes a change, I try it. If I don't like it still, I go back to eating the pizza I liked. If I do decide to give feedback, telling pizza hut their trash and incompetent doesn't fix the pizza.

    • @iffy5bassthunder677
      @iffy5bassthunder677 2 місяці тому +3

      ​@@onerimeuseBS, yes they did say that. Keep simping. Keep being fos as well.

    • @D-Tenebros
      @D-Tenebros 2 місяці тому

      @@onerimeuse - your comment is pretty dishonest... trying to fit in with Arrowhead, I see.

  • @dotmadhack
    @dotmadhack 2 місяці тому +53

    I sometimes wonder if Helldivers 2 is intentionally being driven into the ground. They made so much money from the surprise influx of players in the beginning. If they could end HD2 early, not spend all that money on servers and productions costs for new stuff, they would have a huge nest egg for a different production.

    • @LaserTractor
      @LaserTractor 2 місяці тому +22

      Problem is - when you do this to your game, you won't have customers for the other
      No one will trust you if all you do is lining your pockets, kill your project and move on

    • @ryanvacation7319
      @ryanvacation7319 2 місяці тому +17

      @@LaserTractorexactly, it’s counter productive to drive away your customers for your current game. What sells sequels or follow up games is the rep of your company.
      A good example is Fromsoft. Any game they release will guarantee huge sales based on their glowing reputation alone.

    • @LaserTractor
      @LaserTractor 2 місяці тому +13

      @@ryanvacation7319 Pilestedt once said that they want to be "the next FromSoft". It's just...not even funny🤣
      FromSoft gives you so much choices and variability that you can be almost whatever you want. Want to be tryhard? Don't level up weapons, don't level up stats, don't wear armor, wear "constant aggro" talisman.
      Want to melt end game boss in 5 seconds? We got you covered! With right build and buffs you can do it!
      And there is Helldvers 2 where you can't oneshot bile titan with recoiless rifle NO MATTER what you will do

    • @dotmadhack
      @dotmadhack 2 місяці тому +3

      @@LaserTractor That is true, but if Helldivers 2 only last a year would that completely destroy their credibility? I don't entirely think so. Especially when many companies like Blizzard can shit on their communities for years and still have massive playerbase to get money from. Granted Arrowhead isn't large like Blizzard, but they haven't made as many missteps.

    • @Waroftheworldsz
      @Waroftheworldsz 2 місяці тому +4

      I noticed companies started doing this in the late 2010s.
      It's because hate gets more attention than making a good product. To the point that companies will literally burn their games to the ground simply to get that notice. It's because a bad product these days is more likely to get free advertisement. Somebody who says this product is bad to another person, might convince that person more to try out that bad product themselves.
      Everybody has Mass Effect Andromeda burned into their cranium because of it.
      That's why all these game-based TV shows are utter shite. The Halo TV show, now the Borderlands TV show.
      The only explanation is that it's intentional. Companies, especially big ones, value their product getting around. It's why they actively encourage their employees to act as salespeople.
      If their product is shite the UA-cam community will make hundreds of videos on it, getting their game to the masses. EA is particularly notorious for this.

  • @Seth.Rievaj
    @Seth.Rievaj 2 місяці тому +6

    "not enough time to complete thier game" THEY HAD OVER 6 YEARS!!!!!

  • @DeathCapt.Kraken
    @DeathCapt.Kraken 2 місяці тому +15

    16:02 I wonder if HD2 would have succeeded as much as it did if this was the intended state of the game at launch!

  • @TwelveTill
    @TwelveTill 2 місяці тому +24

    I don’t get how the devs talk like this isn’t their JOB. If we slowed down on production at work because we didn’t like what our boss said, many of us wouldn’t have a job lol

    • @cuttheloop
      @cuttheloop 2 місяці тому +8

      If I took 4-6 weeks off every summer I wouldn't have a job either.

    • @lustrazor44
      @lustrazor44 2 місяці тому

      Your workplace sounds like a place I would quit.

    • @KT-pv3kl
      @KT-pv3kl 2 місяці тому

      the devs at arrowhead are 90% sitting in meetings drinking chai lattes and 10% posting on social media. the people doing the actual coding and grunt work have all left or were outsourced to begin with. the devs confirmed that nobody currently working at arrowhead can actually mod their own engine in case something breaks.

    • @KT-pv3kl
      @KT-pv3kl 2 місяці тому +1

      @@lustrazor44 would you work at a company where 50% of your colleagues go on vacation all at the same time for 6 weeks leaving the other 50% to deal with the chaos and madness such a large understaffed mess creates? would you like to work 200% as hard for 6 weeks every year while still not getting anything done because the key people that you need to complete your own tasks are all on vacation and wont return for another 6 weeks?

  • @weroleoify
    @weroleoify 2 місяці тому +49

    They chose the 60 days because either by October 26 (Liberation Day, "The most important holiday in Super Earth" they have their shit together or lose the fan base. They will release the illuminate on that day mark my words. They have to go all in and they know it.

    • @aragathor
      @aragathor 2 місяці тому +37

      Nope, there is another possibility. The 60 days end date is 13 October, 2 weeks after the fiscal year 2024 closes. Perfect moment to call it a day and declare the end of support/development. They already have made more money than planned in 3 years.

    • @JoMcD21
      @JoMcD21 2 місяці тому +11

      Or they'll shit the bed. Again.

    • @weroleoify
      @weroleoify 2 місяці тому

      @@aragathor I think that's plan b if they fail again, which let's be honest, they're gonna pull a 343 on us.

    • @skurge98
      @skurge98 2 місяці тому +15

      @@aragathor I have seen where people have stated they are working on a sequal in a new engine and are phoning the rest of this in. If that is the case, I do not know why they would suspect for us to willing subject ourselves to Helldiver Disappointment 2.0.

    • @massgunner4152
      @massgunner4152 2 місяці тому +8

      ​@@skurge98a new engine is definitively a necessity because the one they're using stopped getting support in 2016, but making helldivers 3 tight now would certainly kill the goodwill left and land them in an epidode of nerdslayer or matty mcmuscles

  • @buddhasax
    @buddhasax 2 місяці тому +4

    As a Day 1 Player. It was AMAZING FUN!
    Now...
    Simply... It's not fun..
    It's a slog that gets you nowhere. There's no feeling of accomplishment.. There's no feeling of progression. Just the feeling of anxiety that you shouldn't attach yourself to your favorite loadout cause it won' t be your favorite loadout in 60 days. Not because there's a better one but because Arrowhead thinks you having fun equates to an imbalanced game and therefore " It's not fun".
    I do agree.
    Reverting to Day 1 would probably bring back everyone. Unfortunately, it's only a dream of what was in spite of the nightmare that is.

  • @moshpunk1
    @moshpunk1 2 місяці тому +21

    It seems like AH is doing their "development" around warbonds. They didn't have a plan for how gun variants would work, so they're just adjusting things as they go. They're going to have a huge backlog of issues to fix in the future if they don't rein themselves in now and figure out the balance before they release new weapons.

    • @JoMcD21
      @JoMcD21 2 місяці тому +5

      Their chasing their own tail while shitting, then getting mad when they step in their own shit.

  • @Lehi0001
    @Lehi0001 2 місяці тому +13

    Crazy how the Hulk flamethrower isn't being targeted too.... We paid 40 bucks to get trolled on the regular.... I really hope they can save the game, but at this point, I've pretty much given up on it...

    • @Eleriol84
      @Eleriol84 2 місяці тому +1

      Alot of us have given up personally i cant even be arsed to login for the free major order medals anymore and after the last round of nerfs i uninstalled. Was good while it lasted i guess

  • @mathieutaillefer8418
    @mathieutaillefer8418 2 місяці тому +212

    Game is done. Will be interesting to see how low the player count drops when Space Marine 2 comes out in a week

    • @aragathor
      @aragathor 2 місяці тому +33

      It will crater and the only people left, will be the 1k or so of hard fans that don't mind the game not being fun.

    • @blackreign673
      @blackreign673 2 місяці тому +9

      down to 8509 last night

    • @SlimCharles17
      @SlimCharles17 2 місяці тому +4

      Yup! My friends that I played Helldivers 2 with are ready to start playing SM2 day one.

    • @Folfah
      @Folfah 2 місяці тому

      wait thats next week??? hell yes

    • @fenrirsulfr42
      @fenrirsulfr42 2 місяці тому +28

      Brace for fanboys explaining how losing more than 94% of your launch playerbase is totally normal

  • @NovasTelesto
    @NovasTelesto 2 місяці тому +9

    AH: "We're wrong! We messed up!"
    The community: "thank you for admitting that youre wrong, can we get some reverts now please?"
    AH: "Anyways, we will continue nerfing weapons"

  • @chrismath149
    @chrismath149 2 місяці тому +124

    I don't understand Sony. How can you NOT wish your game to be sold in another country? The PSN requirement is off the table anyway. What the f**** is going on in the executives' head? It makes no sense. This feels like a childish tantrum.

    • @JoMcD21
      @JoMcD21 2 місяці тому +17

      The devs can't even handle what they have now. Why do you think they could handle even more players? They're incompetent and the fewer people who get caught up in this crap, the better.

    • @chrismath149
      @chrismath149 2 місяці тому +28

      @@JoMcD21 They already solved those problems. The issues with server capacities had been fixed. Sony is an issue that hopefully will be solved as soon as someone switches on the CPU and realizes they are missing out on money. Yet I still agree with the incompetence-accusation. The understanding of realism AH has needs a reality check. I play ARMA 3 in a milsim clan. Sometimes, an RPG hits you and your game is over for the night ( one life rule ). You just had bad luck. Part of the game. But that goes both ways. The AI has as little and as much protection as you. An AI control soldier can only fire one 40mm before having to reload the tube. Similarly you need to reload. You can attack a tank from the flank and it doesn't magically see you - the field of view of the crew members is as limited as yours would be if you were in the same tank. Meanwhile, if you - a player - commanded a rocked devastator - you would need to reload after every single salvo. On the other hand, the AI controlled rocket devastator can fire its barrage without any interruption. And then the devs of HD2 moan about ammo concerns and realism. Get of my lawn with this BS.

    • @ryanvacation7319
      @ryanvacation7319 2 місяці тому +6

      Agree. Sony already retracted the PSN requirement for the game, so what’s the point of banning non-PSN regions?

    • @soukingdom
      @soukingdom 2 місяці тому

      It's really simple, Sony wants fake numbers on PSN to please shareholders as they're loosing people everyday and that's the reason they want steam users to have a sign in.

    • @pandapoker
      @pandapoker 2 місяці тому +4

      Cause those countries represent a tiny portion of the revenue. Not worth it.

  • @zc4905
    @zc4905 2 місяці тому +198

    “The criticism is valid but causes low morale” boo-hoo, your studio has made over $500,000,000 with Helldivers 2. You all just went on VACATION, amidst the not so well received “update”, and the lowest player count thus far. It’s time to put your boots on and go to work. We’re angry because we LOVE this game, and KNOW you guys can do way better.

    • @duross101
      @duross101 2 місяці тому +3

      This is so true and yet infuriates me because I don't want it to be true

    • @Q400Flight
      @Q400Flight 2 місяці тому +9

      They are facing the consequences of their actions. They are the ones who decided to create a live service, sell it to the public (not make it free, which is fine but raises expectations exponentially)and then send a bunch of devs on vacation when the game was not in a good state. The player base has been dropping off in the five digits for a while now. Even before the escalation of freedom update the game has a great foundation but is lacking in content overall.

    • @superkazuya3328
      @superkazuya3328 2 місяці тому +9

      Actually, I'm not so sure about the last part...

    • @MorfsPrower
      @MorfsPrower 2 місяці тому +1

      @@superkazuya3328 No, they can indeed do better since the game was at it's prime on release.
      And I no longer love this game. I was enamored for the month I played it, but it's been over 5 months since I had any inclination to return. I'm here to watch Arrowhead destroy themselves.

    • @superkazuya3328
      @superkazuya3328 2 місяці тому +1

      @@MorfsPrower the game was an unbalanced mess since release. I've been saying so since the start, and everyone kept bashing me until the "balancing" disaster was so obvious that even a blind dog would notice. The stratagems were unbalanced since the start. Some of them were completely useless (aka the machinegun turret, minefields, ecc.) and others were leagues above the rest (eagle airstrike and the railgun). Even then everyone was using the autoshotgun because it was clearly better than everything else. Then they just started throwing nerfs left and right and everything went to shit even worse than it started with. The couple of buffs they did were not even close to compensate. You could even see that they didn't even test what they were releasing. They released the Quasar Cannon (an antitank laser bazooka that had infinite ammo and just a 10 seconds cooldown) that outclassed every single other antitank stratagem in every way possible, making them all obsolete at once. All warbonds that came out were a complete and utter disappointment (save for the very first one), with guns being either uninspired or just bland both to use and performance wise. It's clear that they have not a single clue on what they are doing. I just hope Sony wakes up and gives the development in the hands of another (competent) studio before it's too late than it already is.
      P.S.: Sorry if i sound aggressive but to me it's just mind-blowing how bad things were dealt with.

  • @Bubbathewheat
    @Bubbathewheat 2 місяці тому +12

    Got fed up with not being able to complete missions so many days in a row (on PS5 too…) that I finally uninstalled. I’ll be tuning in to your vids to learn when it’s time to give it a shot again!

  • @grumpyboz9535
    @grumpyboz9535 2 місяці тому +4

    You know whose Flame Thrower didn't get Nerfed? The Hulks! It still goes through the ground, walls, and buildings...and he can still run your ass down while you are wearing light armor, rocket devastators still blast your ass with an unlimited supply of rockets through mountains, but you don't need more than 8 rounds...

  • @Barrett_Fodder
    @Barrett_Fodder 2 місяці тому +5

    LSEB - Let Super Earth Burn!
    Thanks for your continued good coverage of a game I really enjoyed playing that has lost it's way. I'm not sure if they can come back from this based on previous lack of awareness, I hope they can, but I'm not holding my breath for it.

    • @onerimeuse
      @onerimeuse 2 місяці тому

      Little skillissue entitled babies.

  • @Illuminaughty1942
    @Illuminaughty1942 2 місяці тому +26

    Amazing how they manage to crap the bed with such a gem of a game. It is not difficult to connect with your community if you are actually playing with them AND listening. You don't need lessons from Digital Extreme or make it more complicated. Ah Well, luckily Space Marine 2 is on the horizon.

  • @RagdollWraith
    @RagdollWraith 2 місяці тому +5

    so the charger flamethrower thing basically confirms that the devs INTEND this game to be an excruciating slog. you were never meant to kill chargers easily with anything short of a railcannon strike. they INTENDED chargers to be fun ruining, ammo devouring tanks, that also happen to spawn in constantly. wow.

  • @themindakviking
    @themindakviking 2 місяці тому +44

    Out of four comments in the first minute after uploading, two were bots.
    Holy shit, UA-cam.

  • @zeno39
    @zeno39 2 місяці тому +5

    finally someone acknowledges the wording in the 60 day plan. They only promise in 60 days to THINK about balancing issues not do anything about them.

    • @Eleriol84
      @Eleriol84 2 місяці тому

      Its all empty words they already promised to "look into" weapon balancing months ago and all we got was few very minor buffs on a few weapons and then it was back to the same old.
      They are to pig headed to realise this will eventually kill the playerbase

  • @DanielCollins85
    @DanielCollins85 2 місяці тому +12

    There is a video on UA-cam... of one of them Bot vs Bot fights in a cage. One robot has a GIANT FLAME THROWER constantly firing, and the other one melts. Because that's what happens when you fire a hot flame at something...

    • @thatmeme1360
      @thatmeme1360 2 місяці тому

      AH doesn't understand what a Oxyacetylene torch is or what it does. Or that copper has a lower melting point than steel , just like the batteries except they're explosive. Or that an armored bug would cook just as fast.
      Edit: Especially When The Bugs Are Literally Labeled As OIL or Element 710.

  • @DaytonaRoadster
    @DaytonaRoadster 2 місяці тому +8

    We never got our 2 mags back to the inc breaker in 3 weeks...its literally a keystroke to change. It doesnt take 60 days to fix this. Cause its not going to happen. Just like we never got our 3 rounds back for the original breaker.
    Its just gonna be nerfs and "bugs", after 600 hours, i stopped this month. Ill keep tabs on updates, but ive moved on. Its just more yapping "We're sorry" every month.

  • @TysoniusRex
    @TysoniusRex 2 місяці тому +6

    Agree that going back to HD2 1.0-even with bugs-would be more popular than where we are now. After reading/hearing Pilestedt's statement, I have to agree that all of the changes that have infuriated the community have come from the developer, and without an acceptable justification. Not coming back until we see action, not just words.

  • @minty257
    @minty257 2 місяці тому +9

    Don't forget the commando and guard dog rover are still on the known bug issues list, and I think that says everything about how Arrowhead has no interest in course correcting or listening to us.

  • @forestchurchill7348
    @forestchurchill7348 2 місяці тому +12

    it seems like they're just trying to dig their heels in on the "realism" while making no real changes.

  • @OniContraverum
    @OniContraverum 2 місяці тому +19

    My conspiracy theory is that Alexus decided to slip nerfs through the cracks when Pilestedt went on vacation

    • @RavP34
      @RavP34 2 місяці тому +6

      You know what, that actually doesn't sound so farfetched

    • @robertellis6853
      @robertellis6853 2 місяці тому +3

      ​@@RavP34 It sounds nice, but why would there be so much resistance to undoing changes? Even if they can't just roll back the changes because they recycled the code for flame weapons and it would make the new primary/secondary flamer weapons into broken guns, just saying "due to user feedback, we are investigating how we can bring back the functionality to the flamethrower, and in the meantime undoing the nerf on the breaker incendiary." This doesn't throw the rogue developer under the bus, which could be important in their corporate culture, but would make a difference in the conversation about what is happening. Instead, it's vague words about "rethinking how we approach balance," something they've already said, I believe

    • @RavP34
      @RavP34 2 місяці тому +4

      @@robertellis6853 partly it could be down to internal alignment with the goal of a task/project etc. I've worked with devs and was one and a lesson that I had learned is that sometimes maintaining alignment is hard since some Devs can be prideful in a way like " I think it should work this way because it makes sense to me"

    • @robertellis6853
      @robertellis6853 2 місяці тому +4

      @@RavP34 Oh, I agree, it smells of pride and stubbornness, but it would have to be endemic to the team, not just a rogue dev who made a change behind the bosses back.

    • @massgunner4152
      @massgunner4152 2 місяці тому +6

      ​@@robertellis6853i think pilestedt has cool boss syndrome, the world praised him when he was a CEO and now he doesn't want to fire anyone because he is not "an evil exec" wich would be why he is making these spineless comments defending the developers.

  • @bananajoe9951
    @bananajoe9951 2 місяці тому +10

    Gamers are fickle, because they can be. 10 days is a long time to wait for a balance fix. But 60.. 60 is an eternity. Good luck retaining players that long. Especially with Space Marine 2 coming out.

  • @Bigtr33zz
    @Bigtr33zz 2 місяці тому +2

    All I heard was, We Plan on doing a lot of stuff
    Plans are broken more then promises. They are on the verge of losing so much more

  • @jordanwarmachine
    @jordanwarmachine 2 місяці тому +7

    Crazy. I was having so much fun when this game first came out. Then i turned it on one day and just started gettin pissed. Thought maybe i was just getting burnt out or had learned the mechanics and was jus getting butt hurt. Then i realized how many things had been secretly changed. Left such a feelin of betrayal

  • @Waroftheworldsz
    @Waroftheworldsz 2 місяці тому +19

    I've uninstalled.
    Space Marines 2 will mop the floor with this game.

  • @jadethemarksmanwolf7020
    @jadethemarksmanwolf7020 2 місяці тому +7

    Whats that? A weapon can single shot a charger? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO WE MUST NERF IT NOOOOOOOOOOOOOOOOOOOOOOOOOOOO YOU CANT HAVE FUN NOOOOOOOOOOOOOOOOOOOOO

  • @ocularcavity8412
    @ocularcavity8412 2 місяці тому +3

    Judging by what has bee happening with what Arrowhead is calling "balance" it is quite possible that Helldivers II was an accidental hit because they OBVIOUSLY don't understand what makes their game fun OR they understand and DON'T want to the players to have fun to possibly SELL them a solution to that dilemma hook us with a bit of fun then SLOWLY erode that fun and SELL us battle passes with "upgraded" weapons to "Fix" the problem

  • @SovereignRose
    @SovereignRose 2 місяці тому +22

    Yeah... im about ready to uninstall HD2 as it gets more and more unplayable. That harddrive space isnt worth wasting. Appreciate your content, and hope to see ya cover the next game

    • @aragathor
      @aragathor 2 місяці тому +3

      I hope he moves on to SM2.

    • @JoMcD21
      @JoMcD21 2 місяці тому +6

      Best decision I made with this game was throwing it in the trash.

  • @smoketinytom
    @smoketinytom 2 місяці тому +6

    I will say, if you're a Chief of any department and the office is burning down when you're on holiday, don't cry when you ignore it and let the devs crush the customers.

  • @THE-STREET-HERO
    @THE-STREET-HERO 2 місяці тому +17

    The main problem in my opinion is the drip feed system they have going at the moment. They have to release a significant expansion that adds several different types of missions, a significant amount of enemies and shake up the game play with actual cool modifiers. No one is coming back just because there is 1 new map and 1 new enemy.....
    The balancing will bring some people but retention is a whole different can of worms

  • @Aurummorituri
    @Aurummorituri 2 місяці тому +4

    Players: “Please roll back the nerfs.”
    Devs: “We need to rethink our approach by improving player engagement and improving performance. Everything is just going awesome as we plan our next steps to greatness…”
    Players: “Oh my god…SHUT UP AND JUST UNDO THE NERFS!!!”
    Devs: “Fourscore and seven years ago by the Pythagorean power of the imperical numerator of our bum plugs…”
    Players: 🙃

  • @Nahyan_971_
    @Nahyan_971_ 2 місяці тому +17

    Guess the game is done.

    • @JoMcD21
      @JoMcD21 2 місяці тому +4

      Always has been.

    • @eddyram4932
      @eddyram4932 2 місяці тому +3

      The game was done when they decided to nerf the Railgun😂

    • @Nahyan_971_
      @Nahyan_971_ 2 місяці тому +3

      ​@@eddyram4932 it was fun while it lasted I'm really really sad how far this game fell from grace.

    • @eddyram4932
      @eddyram4932 2 місяці тому +3

      @@Nahyan_971_ me too, I enjoyed it for a while👍

  • @RedShadowOfSaturn
    @RedShadowOfSaturn 2 місяці тому +2

    One of the best changes to DE was promoting Rebecca from the community director, the one who has taken the major brunt of the community's fury when bad things happened...to being the creative director. Since she's been put in that position, the quality of life in Warframe has leapt up with every update in much demanded ways, systems have been streamlined, there's more information in the game, and new players, refugees from Destiny and likely Division, have jumping on in droves. It's been beautiful to watch. I hope more dev studios could adopt the same approach.

  • @Krystalmyth
    @Krystalmyth 2 місяці тому +4

    Okay so Pilestedt basically is just repeating the fact "We didn't mean for the Flamethrower to actually be useful against Chargers, so we fixed that and here's a bunch of word salad so you don't jump down my throat about it."

  • @YWeeJun
    @YWeeJun 2 місяці тому +1

    just wanna add my voice that you post the voice, the concern, the underlying rage, and the hope of the community. keep it up Lt!

  • @nightbane44
    @nightbane44 2 місяці тому +5

    I mean you pretty much nailed it at around 9:00 quite literally if the devs didn't touch a single thing, and only put out even only half decent warbonds and fixed actual game breaking bugs, the game would be in a vastly different spot right now. I can't emphasize enough how incredulous it is that AH some how managed to snatch defeat from the jaws of victory. Even with their admitted complicitness in the whole sony account link debacle the overwhelming majority of the player base was on their side.
    Personally as far as I'm concerned, I have zero faith in the developers competency or even intentions any more. My final straw was when they just out right lied by saying they were going to roll back spawn rates to 1.0 only to not do so, sit on it till the multiple time delayed "mega, not really mega guys" patch that was supposed to fix everything, then put out an altered spawn rate that they determined was what they wanted and not what they promised.
    As for their morale I honestly just don't care, you made your bed, lie in it. You don't like it? then shut up and actually fix your game. Cut out all the meaningless platitudes and do your job. It's not that difficult, you're just upset that you can't hide behind your definition of realism, because you have a player base that largely understands guns, and basic middle school level science who aren't buying your crap.

    • @ali6ism
      @ali6ism 2 місяці тому +3

      After spawn rates were "reverted" it actually felt like they got worse, like spawning patrols before your eyes worse

  • @viperlabs7735
    @viperlabs7735 2 місяці тому +3

    The degree to which they’re utterly failing to cater to their audience is honestly impressive

  • @eddyram4932
    @eddyram4932 2 місяці тому +5

    If they want to make the game better all they have to do is reverse all the nerfs to weapons they have done starting with the Railgun🤷‍♂️

  • @jerryhigmenson9974
    @jerryhigmenson9974 2 місяці тому +11

    If the flamethrower wasn't working as intended, then why didn't we hear about that till after you "fixed" it?

    • @onerimeuse
      @onerimeuse 2 місяці тому +1

      This is one of the first good points I've seen in all the months of this stupid drama. And it is a really really good one. I don't care about the nerfs, I just enjoy the game. *but*, clearly a lot of people care about nerfs. So, yeah, if something is being used by the players and enjoyed, you're right, there should be something mentioned ahead of time, and the changes discussed before nerfs. They did do this with the gaurd dog now, but not really in a dialog kind of way... Just "this hasn't worked right ever".
      So, yes, Arrowhead, found your new community manager right here.

    • @Steir12
      @Steir12 2 місяці тому

      We actually did it wasn't flamethrower that caused the issue its the charger leg itself that has hitboxes desync. Flamethrower just was most notorious example.

    • @cuttheloop
      @cuttheloop 2 місяці тому +2

      Hulks flamethrower... working as intended.

    • @jerryhigmenson9974
      @jerryhigmenson9974 2 місяці тому +1

      @@Steir12 Lol the charger leg hit box bug was just announced. (at least to my knowledge) If you have "not working as intended" bugs then maybe let us (the players) know about it before you "fix" it. Do it through role playing like at the start. "Flamer wasn't nerfed, the chargers evolved." AH could get away with so much if they just role played it.

  • @JitteryBones
    @JitteryBones 2 місяці тому +5

    If AH reverted all the old Primary weapons to their on-release state, I'd for sure return. The stratagem changes have been almost universally good, minus the somewhat long downtime imo. Unfortunately the enemies have received so many buffs and armor changes that trying out 7+ difficulty missions where ragdolling occurs 50% of each engagement still makes me hesitant to farm for supersamples. I'm not a great gamer, and not a good gamer- I'm a medicated mess of a man who just wants to have fun. The game was never meant to be a grunt sim; we're Helldivers, soldiers with the best of the best tech that's meant to stomp the enemy in the name of Managed Democracy. So why am I being armed with birdshot and 9mm?

  • @JesseWard-q1k
    @JesseWard-q1k 2 місяці тому +1

    AH: The flame thrower was changed because it was shooting through armor and solid cover. It was shooting through the front of hulks and hitting the rear vents
    Hulk: proceeds to spray flames 100 feet through giant boulders. #meltinghelldivers....

  • @joelavery3235
    @joelavery3235 2 місяці тому +4

    I watch these videos in the hopes that eventually the title will be “ Helldivers is back and better than ever” I don’t have faith that will happen though

  • @Conrad1013
    @Conrad1013 2 місяці тому +4

    I stopped caring... and I'm validated every time there's a new update. It was fun while it lasted.

  • @steeljawX
    @steeljawX 2 місяці тому +4

    I would say Pilestedt is taking the correct approach, but they've had the wrong approach from day 1. They censored criticism and feedback. They even did so for this open feedback they recently did. They've proven they don't have thick enough skins or sturdy enough spines to take player feedback as it comes and that they need filters for everything. That's about the best they got and I still stand by my theory that Pilestedt isn't respected in Arrowhead at all. Forget the laissez-faire culture they have in Sweden, huge mistakes were being made when Pilestedt was CEO and he was saying that changes needed to be made and they're still happening as he's now CCO. He should be in charge and being the one who gives approval for these changes and yet either he's lying to our faces that he's in agreement with us in how the game should feel or no one at Arrowhead studio respects him enough to actually take what he's saying to heart and apply it to their work and/or someone else is calling the shots and it's not Pilestedt's rodeo anymore. Either way, this is like trying to find some good about catching a fish out of a water recycling tank. Sure it's a fish, but it's been living in water that's going from several used toilets to actual potable water and this is the mid point of that. That fish ain't good, but you're still trying to celebrate you caught it when the bigger question and critique is why are you fishing in a water recycling tank? That's the kind of direct criticism that's apparently too harsh and mean for Arrowhead's fragile ears to hear, so that's the critiques that get erased. They aren't getting the message.
    A note about the "devil's in the details." I don't like the wording of "Re-think our design approach..." That could quite literally be them just writing, "We'll Re-think our design approach to weapon balancing." and in reality it's them all at a bar slandering the playerbase and that's their "Re-thinking." They weren't getting inebriated before, but now they are, it's their "re-thought out approach." They technically aren't wrong and we technically were placated with that answer. And that's the major problem. They threw out a lot of words and continue to do so and they don't deliver any meaningful action nor have they actually committed to any meaningful action. Fix the fires, that's something they should be doing by default. Fix excessive ragdolling, it's proof of their disconnection to the actual game. Rework chargers, that's lip service. There's very little wrong with chargers if we have weapons that work. They refuse to allow us to have working weapons, so this is more of a moot point of their own fabrication. They've literally put out a "60-day plan" of they'll do the same things they've always done for 60 days, but they're expressing it and for some reason, the playerbase was like, "Sounds good." We don't need a detailed Dymaxion Chronofile of what will be done by each employee every minute during those 60 days, but just saying, "We'll improve." is not good enough in my book and that's basically what they've said. "We will do better." How? They're not saying because they're not going to actually deliver on their part.

  • @Meravokas
    @Meravokas 2 місяці тому +1

    I feel like that with the sorts of lead up time on development, Part of it likely being actual implementation. When Johan took his self demotion, the major things going on for Escalation were already in full swing for development and implementation which included the nerfs to flame damage. With the spaghetti code that has to be worked with on a now unsupported (And over nearly a year at this point I think) game engine. Many changes that were to be implemented might have already been coded or in the process of being fully coded and could therefore not be reverted.
    For anyone that knows coding, there should be some understanding in that respect. You change one thing in one place and it can cause a bunch of issues in another. You can have everything lined up all neat and tidy but changing something could just break the entire thing or a major part of the content or fixes that would push back things even further to even get actual bulk bug fixes out that were to come with the alterations at the same time. There's a mix of things going on. I just know that I haven't played for a decent bit beyond a little of testing the Breaker Incendiary changes because I'm... Bored. New guns and stuff from war bonds are new content, but there have been very few additions to the actual gameplay and mission types for the mid their zones. Making earning medals, getting creds or actually having fun, a grind that I am done with with the amount of time missions take. One campaign and I'm out. The changes to the flamethrower as a solo diver doesn't affect me much as I can just run the Arc thrower to longer term usefulness and effect. Also the breaker mag count while not ideal, just makes you think more about your reloads, shots/placement, and what to actually hit with it. Go semiauto and don't look back. Use a good secondary for plinking tiny bugs or kite them together to take a bunch out in a few shots. That however has just been my relatively limited experience.
    However I of course agree on everything charger related. I feel like I'd take the broken spawns from May or so and just bring a mech every mission to deal with the extraction swarm of hunters, because the number of chargers was reasonably small on Level 4 difficulty. They weren't leading patrols, they weren't spawning from bug breaches on occasion. (Or depending on the objective type.) Now it's back to what it was

  • @jairclack7929
    @jairclack7929 2 місяці тому +38

    8 BTs? That said bile spewers. Also wheneve i see "BT" for Biletitan i think of BT-7274

    • @Random-ei2uo
      @Random-ei2uo 2 місяці тому +1

      🤖👍

    • @DeadSpaceWing
      @DeadSpaceWing 2 місяці тому +4

      Would much rather Titanfall 2 than Helldivers 2 at this point.

    • @jairclack7929
      @jairclack7929 2 місяці тому +3

      @@DeadSpaceWing honestly same Helldivers 2 is legitimately unfun now. I've 100% the game and the novelty has worn off and everything feels so fucking stupid. I'm constantly dying when it's not my fault. At least with Titanfall 2 it's actual skill

    • @jairclack7929
      @jairclack7929 2 місяці тому

      @@Random-ei2uo Chicken Sandwich 👍

    • @Solkard
      @Solkard 2 місяці тому +1

      Clearly it’s another nerf and all Bile Spewer spawns have been replaced by Bile Titans ingame.

  • @Theredmeep852
    @Theredmeep852 2 місяці тому +3

    Really hoping they shift from realism to making players feel powerful and us having fun as well as late game rewards. By level 25 weve unlocked everything and need more late to end game unlocks!

  • @javierxrtd
    @javierxrtd 2 місяці тому +4

    I loved this game so much, I was so passionate about defending it, now, I just want to watch it burn, DEVS are ready to blame everything except themselves. RIP Helldivers2.

  • @petterwiggen5833
    @petterwiggen5833 2 місяці тому +2

    I stopped playing helldivers when a charger shrugged off a 500kg bomb and multiple airstrikes. I don't remember which update that was, but I didn't like the fact the enemies were getting so buffed while it seemed like you didn't get any stronger

  • @bobthenoob4858
    @bobthenoob4858 2 місяці тому +23

    I heavily dislike when Game Devs or even players use realism as an argument. What is realism? This is a Sci-Fi title, so realism shouldn't even be an element of design. Modern FPS are not realistic, when you consider grenade throwing ranges, and the flat trajectories of munitions. Most Devs or players don't understand the complexities of combat or ballistics. Not sure I want that much realism either. Games are supposed to be fun.

    • @Tuck-Shop
      @Tuck-Shop 2 місяці тому +5

      Full realism.
      The divers die on deployment due to the hellpod slamming into the ground and coming to a near immediate stop.

    • @raven75257
      @raven75257 2 місяці тому +5

      People mistake realism with immersion.
      That's why games like Skyrim can feel immersive, even if there's barely anything realistic about them.
      It's because they follow the set of consistent rules that are believable within the universe.
      So, in games especially, if realism makes immersion or fun worse, it should be cut from the game

  • @Name-zd2nb
    @Name-zd2nb 2 місяці тому +2

    AH is literally the cable company operator from south park.
    "MY NIPPLES! AGH THERE SO HARD!"

  • @mattweiterman7321
    @mattweiterman7321 2 місяці тому +3

    All I know is that if arrowhead doesn't get this one right, everyone will be marching for Macragg and not super earth.

  • @Artemicion
    @Artemicion 2 місяці тому +2

    14:30 no, you were right, and commenters were wrong. I understood your point completely. Yes, he was on vacation, and should not be expected to be aware of the minor goings-on of the company while he is on break. But if the balance team is making potentially meaningful changes to how popular and integral systems work, he should absolutely, 100% been aware of them. Especially given the already rocky relationship created between the company and the playerbase.

  • @juggernor
    @juggernor 2 місяці тому +3

    I’m basically at the apathy stage. It’s sad, I really cared about this game, but AH hasn’t shown they care about me or the playerbase.
    It’s like a toxic relationship. Always promising to change, but never getting better, only getting worse.

  • @Jay-fu2ev
    @Jay-fu2ev 2 місяці тому +2

    Before the update, fire was my playstyle. Flame thrower + Thermite grenades. I absolutely took the flamer to Hulks and it was effective af. Also, something that I haven't seen anyone memtion since the big update:
    Before, it took 3 thermite grenades to take down a Hulk at 100% health. Now it takes 4. You have to use ALL of your grenades (when running thermite) just to take out 1 Hulk. Now play on any difficulty 6 or higher where you have more than 3 running around at a time...yeah wtf batman.