Why Tyranids Are The Most Terrifying Threat in Fiction | Warhammer 40k Lore
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- Опубліковано 10 лют 2025
- WARHAMMER 40k lore dive Check out the full video by @KrakDuk here: • TYRANIDS Explained: Th...
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Nux's the lore-equivalent of Tyranids. Consume all lore, boss!
Taking that literally for a moment... that is simultaneously funny and horrifying. Which case, okay, which of us is a carnifex? Just curious.
Consume all lore to turn them into a huge back of soup, aka youtube video to be cancel on twitter
Tyranid hive mind: Waka waka waka waka *Pac man theme on repeat*
15:25 worse. Hive fleets can have more than one. And, while if you kill a Norn Queen you technically turn all their hive mind organization off, and the shock usually kills a LOT of bugs... when the Imperium actually did just that (in fact it was the Ultramarines defending Ultramar) the psychic scream of the dying queen caused the birth of multiple new queens in the surrounding ships. This was dubbed the "Hydra effect". It causes the formation of splinter fleets that, if left unchecked, can quickly become the size, if not exceed, the original fleet. The Tyranids are an absolute cosmic horror... and my favourite faction.
14:31- Untrue. They targeted Baal (the Blood Angels' homeworld) because the body of Sanguineous is there, and getting their fangs into that would be the biggest evolution they could probably ever have. A Tyranid Primarch.
The hive mind d is also described as hating the red warriors. The hive mind can hate. I'd recommend listening g or reading the eyes ofvthe hive mind. I thibk I found it on UA-cam
@@michaelroy7754You're trying to help, and I know about the one Blood Angel librarian that saw the hive mind, but please proofread what you type. That got really hard to read at the end.
@@marmyeater Bro typed too fast out of excitement
@@truec0re193 Maybe. Maybe he's just a messy typer.
A tyranid army with sanguinius's wisdom and savagery not to mention the rage and thirst. That would be horrifying. An entire tyranid army with those properties
Tyranid invasion step by step
1. Zombie apocalypse begins, except they are intelligent zombies. Tokyo ghoul style almost. Half the planet is now infected by genestealers.
2. Natural disasters begin because the tyranid hive ships just warped time space and gravity to reach your solar system, as they cannot travel through the empyrean.
3. You cant call for help because the tyranids essentially act like a giant null in the warp.
4. Gigantic alien bug monsters descend by the trillions and consume all biomass on the planet.
5. Repeat.
Cult of the Four-Armed Emperor is only one of several playable genestealer cults
Part of me wants a genestealer cult that a hivefleet was keeping alive to reproduce so they can come back and get more biomass. Just to have the revolutionary part of them be ingrained into their genes. Leading them to overthrow the hivefleet and tame the mindless bio forms. (Like gants and exocrine. But maybe without the weapons, since from when I've read it's the weapon that controls the them. If it's wrong I apologize). Maybe have a warp storm cover the system like how it did for the tau. I think genestealer cultist riding gants as mounts, or crines as living tanks with mechanical firing systems would be cool.
They could maybe have it that a cultist got engineered by the bio engineers of the cults to be closer to a swarmlord and they want to free their brothers and sisters from the grasp of the hive mind.
I just think it'll fit into the setting because they'll be outcasts from other cults and species. Plus we could get genestealer xenos of the races they conquered/ got to before the patriarch signaled the hive fleet.
@@Unknown-xr1iz only way that makes sense is if its genestealer orks
any other way a hive strips the planet of everything except deep buried minerals
you dont get more out of a planet by having half humans waste carbs on it
I'd love to see Nux learn about the Brownies. The humans that adapted to an Ork world and have tapped into the WAAAGH because they've adopted Orky culture, since they're a cargo cult society.
Wait until Nux hears about microscopic tyranids
True
Its scarry
battling Nurgle's microscopic demons in those dishes that have been sitting there since yesterday
Hive fleet Tiamet is my favourite. They are building a giant spire of flesh and biomass. What for? Who knows! What we do know is that psykers can't get anywhere near it cause the shadow in the warp around it is so dense.
A dethwatch killteam was task with investgating it, and basically as soon as they landed, the spire let out a pulse of warp energy that blew up the Librarian's head. The rest of the team died shortly after.
And another instance where a squad of Aeldar rangers found it (remember that all Aeldar are psykers) and when the spire did that pulse thing, they all threw up and dipped.
So cool.
Do those spires work against daemons too??
@mr.beanladen1469 I'd imagine so. The only examples we know of are the two I mentioned.
I love just how big the tyranid superorganism is, which is what makes it truly terrifying the more you look into its complexity. Not only is the hive-mind one of the most powerful psychic presences in the setting, it’s also far-reaching, enigmatic and way more intelligent than one might initially think, to the point that it actually looks to possess its own singular ego, as a singular “entity” made up of multiple creatures that act like the cells that comprise an animal, serving different functions and all inextricably linked and acting in a fine-tuned and complex system. If you think about it form the perspective that the tyranids are surrounding the galaxy, they’re not some advanced predatory alien species attacking us, they’re just the cells and antibodies of a larger entity that’s in the process of breaking us down and digesting us. We’re already in the belly of the beast, so to speak.
Old one eye is a Carnifex that has no hive fleet. He was part of Behemoth and when Behemoth was destroyed he didn't go crazy, like they normally do. Also, lesser hive forms started following him. He's been "killed" a few times to only wake up later. Ghazkal even beat him a few times to then let him go because it's a good fight.
Currently, no one knows where he is, but my favourite theory is that Trazyn has him in a pokeball, he's a Carnifex, a walking tank, that manages to rock up on different planets then vanish?
His consciousness is in the hive mind so they can recreate him on multiple planets at any given time just like the Swarm Lord
@@viktorgabriel2554 but thats not as fun :)
24:05
The Hive fleets entering the galaxy come in swarms as thick as entire star systems.
Not a planet. Not a star. Not enough ships to conquer a star system.
Enough ships to physically fucking fill an entire star system from edge to edge.
Krakduk is pretty good. I got into him around the time Space Marine 2 came out. He's one of the few that got the Vlka Fenrika right.
There is a short story about a small Imperial ship that gets swallowed whole by a huge bug in a hive fleet, told from the perspective of the bridge crew. It is pure horror.
It should be mentioned that the Shadow In The Warp isn't an adaptation. It's just the natural result of millions of connected minds being in one place. The way I heard it explained is that a Hive Fleet's presence just existing in an area causes a passive DOS attack on anything psychic nearby.
It says a lot about Inquisitor Kryptman that while declared a radical and excommunicated for his actions, he wasn't really said to be wrong in taking them.
Another fun fact is that the shadow in the warp can starve demons from warp energy and cause them to dematerilize. Then, the hive eats the cultists.
5:53 May I introduce you to the Flood from Halo.
Agreed
In my opinion, the Flood are the only threat I’m familiar with that could outpace and overpower the Tyranids as they are currently.
They’ve still got the potential to match to ‘level up’ but as it stand…it would be a slaughter. For everyone involved.
@KeeperofthePeace sounds right
@@isaactorressanchez8685 I think a fair comparison is the Tyrnaids are akin to a cosmic cancer, while the Flood are an equivalent virus. Both are hyper lethal examples, but one is theoretically manageable if you get your shit together, throw everything at it (meds, surgery, etc) and have some luck.
A virus like the Flood has to be wiped out immediately or at minimum before they get their hands on/reinvent FTL, or it’s game over.
I love Warhammer and these videos are the best.
Finish the Primarchs Nux!!
Tyranids are unity, perhaps they saved the best galaxy for last in this universe before moving to the next multivurse rears it's overplayed heads. Another great video nux
Roccomending Bionicle for lore dive. Id teir it with warcraft in quality but when something catastrophic happens it happens on a Cadia level.
Bionicle lore goes hard in later years
In my opinion the only scifi hivemind that could contend with the Tyrands would be "The Flood" from Halo
There's also space monsters(Gunbuster), the hive(Destiny), and Vajra(Macross).
Hive fleet hydras my main.
Just something fun about the imperium throwing everything into defending against a splinter feet, winning, breaking out the beer and then have a second fleet show up. Nom the remnants of the fleet you just chased away. Then realize all your ammo bins are empty as it slowly makes its way over
Its not just that they absorbed everyone the planets are stripped bare to the point where even the atmosphere is almost non-existent. Even every useable mineral and the oceans themselves are stripped from the planent leaving behind a barren husk with little to no atmosphere.
tyranids are like the flood halo but not as good at killing people
Tyranid player here. Who else loves our hungry boys?
I fight for the greater good!
Feed the Hive Mind brother o7
@@Tau32 you’re greater good will become fodder for the hive mind
@drake_red_scale6318 it's a mathematical question of do I have more ammunition than you have biomass...yeah it's not looking good for me.
All Tyranids deserve head scratches and belly rubs
The eldar dont like looking for fights directly , the dark eldar just like to raid places from time to time , the orks ocassionally stop punching ileach other and start a fight that may cause ripples here and there , chaos farts around with wierd plans but cant really wipe out the galaxy as they loose their emotional fuel , the tau are slow and small and the necrons are still largly napping , so yeah the tyranids try way harder than most and do alot of lasting damage, execpt for the whole splitting the galaxy thing ,chaos got that point
The thing that scares me the most, in my way of overthinking things 12 steps too far... is that the Hive fleets were are facing are the mere "fingertips" of What. Is. Still. Out. There. oh, and over there, and there. did I also point straight down? there too.
Just to clarify a bit about the Pharos Array, that happened during the Horus Heresy, and it would be millennium before the Tyranids arrived, the device was just that powerful that it lured them here. The Pharos Array was incredible important, with the device saving multiple primarchs from death and perhaps the Imperium itself by getting reinforcements to Terra in time assist in resolving the Siege of Terra.
Tyranofex has a gun named "rapture canon" one of my favorites to use in game- already have two
wtf it’s nux! Haven’t seen your content in a WHILE, hope you’re doing great homie! Good to see you’re still posting.
One thing I think SCP does really well that gets overshadowed by the entries themselves are the groups that operate, Exploring Series has an overview video of all the SCP groups of interest that is great. I'd highly recommend if you ever want to dip into a little more SCP stuff.
You should cover the Imperial Guards known as the Death Korps of Kreig. Super badass and realistic fatalism and very wholesome homies that love shovels.
Tyranid Hive Fleet Kronos was (according to lore theories) created to combat and possibly even consume the daemons of the warp as a counter to how anything from or corrupted by the Warp doesn't have conventional biomass. This theory was thought up as of learning about "The Doom of Malan'tai", which was a specially-adapted Tyranid Zoanthrope that had the ability to feed upon the psychic energy and souls of its victims, which from its name had destroyed the Eldar Craftworld Malan'tai.
Tyranid main on the tabletop, can confirm; just like Lizardmen in Warhammer Fantasy, they are the coolest AND the Good Guys ^.^
I'll love seeing Nux watching Halo, I know to a lot of people it's just a simpler WarHammer, but will love to watch his opinion...
The Shadow In The Warp affect mainly psykers but also technology and other forms of FTL and communcations at some degree too.
I love some Floor Dives
I'd like to recommend Leutin's Tyranid video for more in depth lore, as well as Baldermort's video on Felinids.
Yes Nux, Warhammer has catgirls!😂
1:23- Not completely true. They are the biggest IMMEDIATE threat, but if enough of the necrons wake up even the chaos gods would lose, and the only thing that could beat them is the krorks re-evolving.
Can Necrons entirely eliminate the warp ( I understand that the Pyrrha Nexus exists but people are still alive in it so I don’t think the warp is Entirely gone it’s just that everywhere is like being around Culexus Assassin) because that would really be the only way to stop chaos other than killing the entire galaxy.
@insertname4183 They don't need to eliminate it. They just have to break it like they did their old gods. A feat made easier by lowering the carbon footprint like Genghis Khan (a weakness the C'Tan don't have).
You say that like the Tyranids are not strong enough to win against the chaos gods. An aeldari even said that the hive mind would drive away the chaos gods. Also all signs point to it being the single strongest entity compared to those in the Milky Way.
@272rc The aeldari aren't exactly known for being right all the time.
The tyranids are almost like if you saw the home planet of the xenomorph and cranked it up by a couple hundred million XD
21:48- *SwarmLORD. Just one.
22:02- lol nope!
22:13- Again: just one.
Blood for the Blood God
Skulls for the skull throne
*Flesh for the Hive Mind!*
The Dalek Empire from Doctor Who can solo all Warhammer 40k in just a year or less!😂
@@georgegobin1839 The true Dalek Empire, most likely, but the remnants seen in most episodes only have a good chance of beating 40k
You should check out StarCraft lore. The Zerg are essentially the Tyranids if they had started in the current galaxy instead of coming in already having eaten a few.
Nah, Zerg are colonizers, Tyranids are raiders. The Zerg takes and holds planets, the Tyranids just eat the planet and go on.
Infested from Warframe says hello.
Controversial idea, long range planetary destruction.
Love being a Tyranid player; they’re just little guys.
Carnifexes are lowkey big dumb Labradors and they are very good boys
The deadliest bugs in fraction
The Dalek Empire from Doctor Who can solo all Warhammer 40k in just a year or less!😂
@@georgegobin1839 not bugs to still right lol
I think that goes to the flood tbh,but it's a close one
@@georgegobin1839 Warhammer has a full catalogue of 1-A Outerversal characters with the feats to match, so I wouldn't be so confident.
Warhammer has psychic / magic dmg. Do the other world have a good counter for that?
day 5 of asking Nux to look into Warframe lore
(Tyranids vs. the Infestation)
21:00 In Space Marine 2 it took three Space Marines (you as the leader in plot armor) to take down a Hive Tyrant and only after it got smacked by the Statue of Liberty, knocking it's 4 arms down to three!
Nux is a Lore-Tyranid. Consuming all Lore.
The most recently revealed Tyranid unit the Norn Emissary is more akin to their primarchs. A single one nearly 1v5 Guardsmen killing 4 of them in the process. While another of them nearly stole a chapters geneseed only being stopped after brutally murdering several terminator class marines.
And yet it does not have the "Character" keyword, thus it cannot be your Warlord or given enhancements.
Very sadge, but ig it's not a Space Marine so geedubs don't care
I fear the flood more, but nids close second
The overused joke explanation had me laughing out loud! XD
Tyranids seem like the biggest threat around at first glance, but then you realize that while they may outnumber any faction in the Milk Way, except the orks, they certainly need more numbers than they've shown up with if they want to keep up their rate of attrition. When fighting against Imperial Guard, they typically need at least a 1000 to 1 numerical advantage, and that's if the Guard don't have armour and artillery support, which they usually do. Splinter Fleets can be beaten by two or three Imperial System Defence Fleets working together, which means that 'nid space forces are, ton for ton, the weakest in the setting by at least one or two orders of magnitude, as well as being similarly slow. All this usually happens after the Splinter Fleet has eaten dozens of poorly defended planets, so the point of "Oh, but they usually get lots of planets on the way to the story where they lose!" rhetoric kinda falls flat, because the planets they steamrolled were Agriworlds and low importance Civilized Worlds with no real fighting force, and then they lose to something like 6 Imperial Navy ships and two or three regiments of Guard leading the local Planetary Defence Forces of wherever they finally get stopped.
Also, when the orks and tyranids were forced to fight each other at Octarius, the orks proved that the WAAAGH!!! makes da boyz grow and get stronger faster than the 'nids can adapt and birth new bioforms. The only reason the 'nids won is because the orks got bored and tried to leave, only for the Black Templars to kill their biggest and strongest and beat them back to Octarius. Meanwhile, the 'nids were using the break to fill up the planet with bugs, and it was still a struggle for the 'nids to win, while the orks were fighting each other as much as the bugs in order to figure out who should be the new warboss.
So yeah, tyranids are scary 'cause they've already eaten whole other galaxies, and the main bulk of their forces hasn't arrived yet. However, all evidence thus far shows that they'd better have eaten at least a few tens of thousands of galaxies on the way, or else the soft, squishy humans are gonna be too spicy for them, never mind the necrons, orks and whatever Chaos decides to throw at them when the gods decide that they don't like sharing their favourite snack box.
The Flood vs The Tyranids- who wins?
@@Gotenks7Kid The Flood depending on how developed it gets
It's believed that there is more than one hive mind. There are a few instances of tyranids from different hive fleets fighting each other.
thats not proof of more then one hive mind
its a practical test of a fleets theoretical efficiency
and the winning hive gets all the food with none of it wasted, so it doesnt cost anything to stress test a theory
@ashardalondragnipurake it's not proof, it's a theory, this is just the evidence of that theory.
19:28- It's my understanding that that book completely contradicts canon. Tyranids aren't supposed to care about making their prey suffer, unless it serves to weaken a planet, and genecults are literally made of human/Tyranid hybrids connected to the hive mind that always knew the end goal.
Yeah your right, and there are cases where the cultists take any remaining imperial ships while the planet is being consumed and all leave in different directions to start new cults for the tyranids
@thepamplo77 Those tyranids are always thinking up new tactics, huh?
May be less deliberate and more 'eh, good enough for government work'. Their fate is sealed at that point anyway.
@ yeah once they are in the acid their fate is sealed so the hive mind doesn't have a reason to stay connected
Major note for the Norn Queens, they're essentially hydra and extremely powerful psykers. There was one time some space Marines managed to kill one (barely) and it sent out a psychic wave so intense it killed all Marines present & birthed 3-4 new Queens on other parts of the ship.
(Edit)Turns out this last bit was wrong, read the replies for what actually happened.
And to think we could have had a norn queen fight in space marine 2 cause in order to make a life eater effective against a hive fleet you need dna from a queen. Theres an entire prequel of deathwatch we missed out on cause everything needs to be ultra smurfs 😢
@micheal5973 don't diss the ultra blueberries they're totally great. (Ultramarine player on tabletop)
A bit wrong there.
1: iirc the marines were either knocked out or killed by it beforehand.
2: Whenever a Norn Queen is killed every OTHER ship in the fleet calves one new one, and they separate to escape, survive, and rebuild.
3: The blueberry complaints are valid.
@marmyeater thank you for confirming what I got wrong. (Genuinely I know this setting has a lot of info so it's hard to get everything right)
The Ultramarines argument is completely valid. I wasn't saying it wasn't, just trying to make a funny. I mean I kinda get tired of only seeing them in every game too but can't complain because I always get new models
@@randombloodleaf22 Alrighty then, and you're welcome.
JAIDEN ANIMATIONS, THE EMPEROR, BUMBLEBEE, AND I RESPECTFULLY DEMAND CODE LYOKO LORE
Code Lyoko needs more atention :D
The theory that what we've seen of the nids so far being a scouting raid holds alot of water when you learn about what the shadow in the warp actually is
One weakness they have is technology. They were invading a tau jungle world and developed a Chameleon type of invisibility but the tau could still see them with thermal googles. So they abandoned that ability because it didn't work and never figured out why because they can't absorb the thermal goggles.
Flesh is weak, holy machine will overcome it.
Praise the Omnissiah.
Hey Nux, if you wanna know a bit more in depth of the Tyrannids, I highly recommend you check out the Templin Institute’s video on them, which goes slightly deeper, and is really cool, talking very in-depth on each form, especially the body guard bio form.
The theory that I like is that they are building an access point to the Webway or a massive gate to start warping having fleets from other galaxies.
Bro. They ARE a THREAT
BUUUTTTTT
GW uses them more of a Canon Fodder.
And They Get Severely Nerfed by whoever is currently writing a Piece with Tyranids in it.
ANNDD
Folks Always Hypes Them up as Super Threats, saying we are seeing Scout Fleets. But in reality they are the Definition of a "Double Edge sword" why? Simple:
Weaknesses:
Bio-mass
Time
Limited Resources
Large Bio-mass costs
Command structures
Production/creation costs
All linked (a Simple Strong Psych Attack made the ENTIRE hive lose Control for a Bit).
And so many more.
But THANKFULLY
During the Orks Vs Tyranids War, they are making a Comeback. I hope GW don't pull a Plot Armour Character and Destroy the Strongest Fleet in seconds
The Nux Lorehammer 40k dive continues
Nux there is an even bigger Organism made by the Norn Queens to complete very specific tasks and are the Tyranids response to the returning Primarchs, They are the Norn Emissary's and they are the largest Bipedal organism in the Tyranid arsenal.
Greeting Nux! if I may make a suggestion for the next WH40K lore deep dive, might I suggest Invicta's "True scale of a Space Marine Chapter" videos, so that you may see the might that an Astartes Chapter can bring to the endless wars across the galaxy.
Nux, the shredder trials are back!!
I will post this on all of your videos until you watch Baldemort's: The Secret History of the Orks. I'm also going to add in The Thousand Sons Are The Saddest Legion and EVERYTHING You Need To Know About Trazyn The Infinite & Why He's Misunderstood (he will probably be your favorite character in all of 40k) by Isyander & Koda (the way he hypes the Magnus v Leman fight is actual god tier), and The Strange World of Invincible Abridged by UndeadHumor.
'In the warp a giant stirred; an image flickered through a mind larger than a nebula. The sleep of Gork was troubled. In his dreams he wore a metal body and led his children to victory. The dream lasted a brief instant of long eternity, something about it caused Gork to smile but not to rouse.
In the warp Mork too was disturbed. He dreamed of war spreading like a green stain across the galaxy. He saw billions of his children following giant warmachines built in his crude image on a great crusade. He found the dream good. And slowly his vast mind moved towards wakefulness.
Gork and Mork stirred. Their dreams reached out and touched the dreams of their people. A billion Orks turned in their sleep; suddenly, inexplicably infected by scenes of slaughter and reaving, plunder and the taking of worlds. When they awoke they looked on their surroundings and found them dull.
Gork struggled towards awareness. After centuries of dormancy it was a long process. He sensed other Powers in the warp trying to interfere. He blocked a subtle tendril from Slaanesh, ignored a baleful warning from the Emperor, discounted the triumphant cry of Khorne. He reached out with his millennia-old mind and gathered the strength of his people. Soon he would be awake and active. A body of steel had been prepared for him. A time of blood and iron was approaching.
As Mork gathered strength many a Warboss found himself afflicted with thoughts of power. Ancient ambitions were re-kindled. Long vanished thoughts of conquest stirred in the recesses of slow minds. They planned raids on nearby Humans and toyed with thoughts of alliances with old rivals. Not even great soul-searching could explain why this was so. The Ancient Powers knew what was happening, though. The Waa-Ork was coming.
Gork and Mork stirred and a wave of fear passed through the warp. Suicide and incidence of violent crime climbed steeply. On Icolbar an Astropath screamed and threw himself from the balcony of a starscraper apartment, yelling that his people were doomed. On the craft-world Hope of Other Days, an Eldar philosopher stopped listening to the atonal music of his water-chimes and began composing his death-haiku, feeling his life had been justified. On distant Earth, a living corpse in a golden throne opened eyes that held fear for the first time in centuries.
Gork felt his attention being tugged towards one tiny world on the edge of Orkdom. A strange attraction drew him to it. He leaned down from warpspace and looked upon it. His breath brought storms in the Ash Desert. His gaze caused machines to break down. His lightest tread brought earthquakes. Seeing the disruption he was causing among his people he withdrew. He knew the time was not yet right for his return. He withdrew but he left a message.
Mork moved on the face of the warp, brushing aside Daemons and ignoring ancient barriers set by long dead Gods. He moved from world to world and placed in the heart of every Ork the desire to be restless, to move, to follow the siren call of adventure when it came. He sensed other Powers subtly striving to oppose him and laughed as their attempts to restrain his crude, irresistible purpose.
The Emperor knew that he must save his people. If Gork and Mork unleashed their hordes then any unprepared worlds would be swept aside by a green tide of death The Emperor bent his thoughts to the task. Across Human space, within the range of the Astronomicon, Imperial Tarot began to foretell disaster. Commanders consulting them found all the signs of impending catastrophe on a cosmic scale.
In the Segmentum Obscura, Battlefleets were recalled and prepared for war. On the homeworlds of the Adeptus Astartes, Space Marines reached for their weapons, knowing their time of destiny was near. On the edges of the Eye Of Terror, the Orders of the Adeptus Titanicus roused their ancient war-machines. Having surveyed his Empire and seen it was ready the dying immortal within the Golden Throne prepared himself for the conflict to come.
Gork and Mork knew that they were ready. Their people were agitated and prepared for battle The Emperor, their chosen enemy, had deployed his forces. The first skirmishes had been fought, now war was about to be joined.
Beyond them they sensed the Chaos Powers watching, waiting to see what advantage the God-brothers' actions might bring them. In the darkest pits of creation twisted creatures prepared to follow the Orks' advance. Gork and Mork did not care. They knew they were strong enough to resist Chaos.
The time was right. The time was now. It was time for Gork and Mork to have some fun.
In the Warp Gork and Mork waited, well pleased. Across the face of a million worlds their children were on the move, a green tide that would topple empires and re-shape the Universe. The Waa-Ork was on the move.'
The part about the tyranid that is scariest us that they aren't a hivemind. There is only one tyranid and one mind. It is just smart enough to pilot many bodies
Yippee! More warhammer. Im happy you like it so much. Its my favorite thing probably ever
I use a metallic themed color scheme for my Tyranids, Hive Fleet Artificer. Basically, it incorporates metals into the bio-pools and makes it part of their DNA.
No hate on the tyranids but the flood from halo are straight up so much worse in every way.
"Most terrifying threat in fiction." lmao. wait til nux hears about The Beyonders or the Upsidedown Man.
Baldermort lore is great Nux
Really like the new style of thumbnail, it keeps the sort of dramaticism that nux likes while being less clickbaity. Also, did you see the new emperor’s children army release reveal video?
5:55 The Flood from Halo were so bad that the only way a *WAR IN HEAVEN LEVEL CIVILIZATION* like the Forerunners could stop them is by mass sterilizing the galaxy in order to starve it. It was so bad that the Forerunners had to repopulate the galaxy with life because the Flood just infected everything. Also unlike the Nids, the Flood once it reaches a certain point becomes organized and led by a Hivemind Super Intelligence that has not just absorbed biomass but also the memories and skills of the beings it has consumed.
If i recall in the novels back when the Flood was at it's peak it not only took over the *literal* Star Roads connecting the galaxy but also it started to warp reality. People observed that stars and planets the Flood had consumed looked off and warped.
Yes, but no. You kinda have this backwards...? Or sideways, at least.
The Flood was dangerous _because_ the Precursors were so advanced. The Flood doesn't innovate or create, but it does take and use other races tech.
So the Flood is only as dangerous as it's opponents.
@@noahgray543
1. Precursors are the gods, forerunners are one of its many creations it considered a canadate for the mantle of responsibility. The flood is, in fact the precursors themselves that got corrupted after many years of exile dematerialized after the forerunners rebellion against the precursors. This would create the primordial whitch is basically the first of the flood.
2. The flood is able to innovate and create Forms and flood forms that are able to suit whatever its current needs are for the current situation. They are also able to make use of native technology and even artificial intelligence them selves by corrupting them by pure intellect alone (known as the logic plague).
3. The flood is only as dangerous as there are living things with biomass, particularly any vertebrae species (what the comment above ment by “sterilizing” was to wipe out every living thing that had a nervous system.) Their threat level is dependent on what stage they’re currently at
Stage 1 is feral, there’s only spores whitch can infect anything and flood forms which have one goal in mind, consume.
Stage two is when enough biomass is collected to make a small hive with a proto gravemind, this carries local intelligence,including all knowledge collected.
Stage 3 is actual gravemind, at this point it obtains all knowledge, experience and memories from every other flood that ever existed, including the primortial and anything consumed by proxy.
Stage 4 the entire planet itself is a giant flood form whitch produses spores, by this point it’s impossible to survive being on the planet unless you have special gear That has no openings to protect you from the spores. At this point it’s world eater class and it will spread across and consume entiere galaxies.
Stage 5 it is able to warp space-time and bend reality itself at will.
So basically, so long as life exists the flood will be a threat, even if you fully purge all life entirely, The most that will do is starve them out to a point where they just go inactive until some thing gets infected by its spores again.
I'd say the flood is a worse thing to deal with simply because once they infect a few people somewhat important they know everything about you, and it's smart af and never loses knowledge even after you destroy the gravemind... Scary stuff
@@WidWestZilla03 Exactly
@@seaver3973 "Consume entire galaxies"
Gets hit with a single galactic attack
*Dies
Nux needs to watch a PancreasnoWork Video.
The fun part is that Tyranids evolved to fight chaos. If they are indeed multigalactic threat, they have "eating your dreamscape and souls" in their endgame agenda
Most terrifying threat in fiction? You obviously haven't seen Leprechaun in The Hood.
lets go nux! need a pantheon or kindred or fiddlesticks lore video. I think pantheon is the best for you.
Nux! If you want a super deep dive on the nitty gritty of how tyranids work and invade a world, check out the True Size of a Tyranid Invasion by Invicta. It is veru well put togetjher and informative. Great video!
Even the Silent King is scared of them and that guy defeated C'tans in 1 v 1.
Just wait until you hear about Arkhan Land and all of his contributions to the emperium. James Workshop has great naming conversations.
Zerg from the Star Craft universe are pretty on point as a similarity, right down to their origins and capabilities. There are vast differences, of course, but the resemblance is uncanny. At one point, they were a galactic threat, eating every planet they came across in the name of evolution and biomass accumulation.
If you wanna learn more about a tyranid invasion, watch the series on the true scale of an invasion by Invicta
In my opinion the most terrifying possibility is not that the galaxy may be surrounded by tyranids on all sides, but the fact that the tyranids themselves may have been running away and passing through, from a threat even bigger than them in the first place.
Day 223 of asking Nux to do a Halo lore dive.
Nux you need to play space marine 2. this lore barely tickles how much lore and scary they are. look into the different swarms for tyranids
Hey man, not sure if anyone has recommended this video to you, or even if the guy wants it to be reacted to, but you should definitely at least watch Beghast's video on the Ork vs Kroot. He explores the Kroot pretty in depth and I think they are one of the more unique warhammer races, you would definitely enjoy them.
Nux Tyranids by Templine Institute worth a watch.
My absolute favorite faction
sup nux. stoked for this big bug nid vid, but im just wondering if you've come across the grim dark historian Baldemort? i consider him to be an S-tier orator of the lore. his coverage of the orks is the chef's kiss and even drops his biggest ork vids around the holidays. you ought to check him out. his collabs with other 40k content creator is gold. anyways, happy hunting.
Laughs in Xeelee
Day 1 of asking nux to cover why pantheon from AMC is one of the greatest works of animated fiction ever
Nux needs to look into Ciaphas Cain! It’s right up his alley! He’s the buggy the clown of Warhammer 40k
I always understood it as the Tyranids are a bug shaped fusion of the Flood from Halo and Xenomorphs. Maybe some necromorph throw-in for flavor.
I am a tyranid player, and i will consume this video
Attempt 2 at getting nux to check out hunter the parenting so he can eventually get into world of darkness.