When you drag your image into Fusion and then connect it to the background, it appears in your display window. Mine does not. A search online shows many others trying to find a solution. Seems like every time I try to use Davinci, it becomes a project and is not intuitive. Any suggestions?
Could be due to a variety of reason. Maybe you're not connecting nodes properly. there's different arrow colours for different purpose. Or maybe you're not connected to the media out node. I would suggest that you watch a beginner tutorial on how nodes works that should give you pretty good base. Casey Farris as done some very good ones on the topic
@@VideoEditorStudio "Watch a beginner tutorial"... that's funny. Turns out your directions to use a background node were not compatible with my 18.6 setup. As soon as I eliminated that directive, everything worked fine. But hey, your Mask Paint and Stroke Controls input got me on the right track, so thanks for that.
Great video, thanks !! Do you have a video on how to change the texture of the lines you're drawing ? For instance to make the arrow you're drawing not just look like a straight line, but like the stroke of a paintbrush ? (Okay, i'll admit it, like the markings you use in your own tutorials, for instance to emphasize a certain setting in the inspector...?) 🙈😄
In my opinion your best bet to create texture is to use a png and a displacement node, I explain how to do something like that in this video ua-cam.com/video/-pl0uNbyURA/v-deo.html
What if the animation is not supposed to start at frame Zero? Where do you put the mask/drawing? What if you have already an image (MediaIn)? Do you still need a background?
Well then you don't start it at frame zero, you can drop a keyframe at whatever frame you want, so you can start the animation at frame 78 instead of 0 if you wish. Yes you need a background as it set up the canvas/frame to be 1080x1920 and not whatever size your image is, then you can choose to have transparency or not with the alpha channel.
The effect is a drawing effect, if you want to have the hand as well you can easily do so by downloading a png online and keyframe it along with the effect that was presented in this video
@@VideoEditorStudio Yes, it would be logical, but for us editors, time is money and it would be nice to be able to take advantage of the points/keyframes generated by the stroke and copied directly to the transform of the png node, but I couldn't make it work...
@@polloloco6353 That's a good point, I think it could be done easily using a position link expression and adjusting the pivot. I'll see if I can make it work!
@@VideoEditorStudio 211 / 5.000 Resultados de tradução I'm newbie in Fusion, I tried some solutions using node transform with "animate" and "connect to", but I was not successful... If you can make this work, it would be the first whiteboard tutorial for davinci on youtube... for now i will try your tip, many thanks..!
I watched 10 or 12 videos before I found this one. Exactly what I need but I draw simple square around text
Very Nice
Thanks Peej!
This amazing, thanks man. Now I can play this game for my PC.thanks for sharing.
thank you, exactly what I m looking for :)
Glad I could help!
When you drag your image into Fusion and then connect it to the background, it appears in your display window. Mine does not. A search online shows many others trying to find a solution. Seems like every time I try to use Davinci, it becomes a project and is not intuitive. Any suggestions?
Could be due to a variety of reason. Maybe you're not connecting nodes properly. there's different arrow colours for different purpose. Or maybe you're not connected to the media out node. I would suggest that you watch a beginner tutorial on how nodes works that should give you pretty good base. Casey Farris as done some very good ones on the topic
@@VideoEditorStudio "Watch a beginner tutorial"... that's funny. Turns out your directions to use a background node were not compatible with my 18.6 setup. As soon as I eliminated that directive, everything worked fine. But hey, your Mask Paint and Stroke Controls input got me on the right track, so thanks for that.
can you add a drawing hand along with it?
Wtf was that 0:45 fancy ass slider where you dragged your image from
Thank you
Welcome!
Fun but sorry that I cannot see clearly your screen as you speak a bit fast... I'll come back when I am more at ease with the software... Thanks !
Excellent!
Glad you liked it!
Thank you!
Cool video.
Glad you enjoyed it
Great video, thanks !!
Do you have a video on how to change the texture of the lines you're drawing ?
For instance to make the arrow you're drawing not just look like a straight line, but like the stroke of a paintbrush ?
(Okay, i'll admit it, like the markings you use in your own tutorials, for instance to emphasize a certain setting in the inspector...?) 🙈😄
In my opinion your best bet to create texture is to use a png and a displacement node, I explain how to do something like that in this video ua-cam.com/video/-pl0uNbyURA/v-deo.html
@@VideoEditorStudio Cool 😎 Thank you so much 🙏
niceeee
🙌
thanks !
You're welcome!
thnx
What if the animation is not supposed to start at frame Zero? Where do you put the mask/drawing? What if you have already an image (MediaIn)? Do you still need a background?
Well then you don't start it at frame zero, you can drop a keyframe at whatever frame you want, so you can start the animation at frame 78 instead of 0 if you wish. Yes you need a background as it set up the canvas/frame to be 1080x1920 and not whatever size your image is, then you can choose to have transparency or not with the alpha channel.
LOL
False thumbnail...
The effect is a drawing effect, if you want to have the hand as well you can easily do so by downloading a png online and keyframe it along with the effect that was presented in this video
@@VideoEditorStudio Yes, it would be logical, but for us editors, time is money and it would be nice to be able to take advantage of the points/keyframes generated by the stroke and copied directly to the transform of the png node, but I couldn't make it work...
@@polloloco6353 That's a good point, I think it could be done easily using a position link expression and adjusting the pivot. I'll see if I can make it work!
@@VideoEditorStudio 211 / 5.000
Resultados de tradução
I'm newbie in Fusion, I tried some solutions using node transform with "animate" and "connect to", but I was not successful... If you can make this work, it would be the first whiteboard tutorial for davinci on youtube... for now i will try your tip, many thanks..!