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thank you, Chris, for featuring my sand simulation!
Thank you for sharing it!
3:37 Thanks for showing off my work! I'm planning to open source it soon.
Ahhh, another cup of tea with added Bevy goodness. Thanks!
Impressive what people can do with this engine
animation masking lets gooooooooooooo
yaay thanks chris!
Why there is no link to the Particle Life's page?
Not sure what you mean. There's a link to the UA-cam video and the GitHub repo.
All of the links are in the blog post at the top of the video’s description
BEVY ALREADY HAS SIMPLE SSBO SUPPORT???????? HOLY SHIT!!!!!!!!
Good luck
What's #14673?
@@simdimdim 14673github.com/bevyengine/bevy/pull/14673
@@chrisbiscardi right, that was a possibility. thanks for pointing out the obvious which I somehow managed to miss >.
pcwalton is a beast
@@taylors1545 we're lucky that they decided bevy was something they wanted to work on
bevy is pretty cool -u-
With the progress bevy is making I think versioning is inappropriate,.. should jump in bigger steps :D this is also problem of many rust packages, they are in 0.2, 0.1
Bevy has goals for what would be considered a 1.0, including an editor and other things, so this is currently intentional.
IMO often breaking, new software 0.x then if no work is required and exists for a while then 1.0 could be released
thank you, Chris, for featuring my sand simulation!
Thank you for sharing it!
3:37 Thanks for showing off my work! I'm planning to open source it soon.
Ahhh, another cup of tea with added Bevy goodness. Thanks!
Impressive what people can do with this engine
animation masking lets gooooooooooooo
yaay thanks chris!
Why there is no link to the Particle Life's page?
Not sure what you mean. There's a link to the UA-cam video and the GitHub repo.
All of the links are in the blog post at the top of the video’s description
BEVY ALREADY HAS SIMPLE SSBO SUPPORT???????? HOLY SHIT!!!!!!!!
Good luck
What's #14673?
@@simdimdim 14673
github.com/bevyengine/bevy/pull/14673
@@chrisbiscardi right, that was a possibility. thanks for pointing out the obvious which I somehow managed to miss >.
pcwalton is a beast
@@taylors1545 we're lucky that they decided bevy was something they wanted to work on
bevy is pretty cool -u-
With the progress bevy is making I think versioning is inappropriate,.. should jump in bigger steps :D this is also problem of many rust packages, they are in 0.2, 0.1
Bevy has goals for what would be considered a 1.0, including an editor and other things, so this is currently intentional.
IMO often breaking, new software 0.x then if no work is required and exists for a while then 1.0 could be released