WTF is a Non Linearity?

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  • Опубліковано 6 жов 2021
  • In which I explain what "non linear" actually means, in the context of a plugin.
    Music is "Null And Void" from my album "Impostor Syndrome", available in all the usual places. Bandcamp link:
    dan-worrall.bandcamp.com/albu...
    If you like this type of content and you want to see it more often, consider signing up for Channel Membership: / @danworrall
    Affiliate links: if you make a purchase using one of the links below I'll get a small commission. You won't pay any extra.
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    Video edited with VEGAS Pro 17:
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КОМЕНТАРІ • 594

  • @RedMeansRecording
    @RedMeansRecording 2 роки тому +486

    That Wikipedia reading is going straight into the new Boards of Canada song

    • @stefanmayer122
      @stefanmayer122 2 роки тому

      Or HAB 3

    • @Protegit
      @Protegit Рік тому

      Didn't expect to find you here, but I guess the is always something new to learn :D

  • @lucasnoordhoek
    @lucasnoordhoek 2 роки тому +406

    "We dont just listen to arrangements of pure sine waves"
    Laughs in Fourier

    • @FlotownMastering
      @FlotownMastering 2 роки тому +9

      "So what I told you was true... from a certain point of view."

    • @simongunkel7457
      @simongunkel7457 2 роки тому +12

      Given the band-limitations of human hearing we couldn't hear the arrangement of pure sines, because we percieve lower frequency content as rhythm and even lower frequency content as changes in sections of music, etc. On the other hand, we can more accurately detect both rythm and pitch than the fourier transform implies - the reason being that the fourier transform is linear, but our hearing apparatus is not. It's unclear whether anybody has listened to a pure sine for that reason, our ears add harmonics to a pure sine if it reaches our ear, and while our brains process this sensory data, whether it accurately compensates and you percieve a pure sine isn't that clear. What you hear is probably as free of harmonics as you are physically capable of hearing, but a loud enough sine with a frequency below human hearing can still produce some sort of perception through the harmonics introduced by ear anatomy.

    • @TheAsdsdswww
      @TheAsdsdswww 2 роки тому +9

      What he said before is that harmonics are what make instruments sound interesting. That's why I think he meant "we don't just listen to arrangements of _fundamental_ sine waves." If we did, we would be living in an 80s electronic music nightmare. So I think he's pointing out the reason why A2 in the cello sounds different from A2 in an electric guitar, and that, with some saturation, we can enhance those differences and make things sound more interesting.

    • @lambd01d
      @lambd01d 2 роки тому +7

      We also listen to cosines, so what he's said is true.

    • @simongunkel7457
      @simongunkel7457 2 роки тому +7

      @@lambd01d We're incapable of hearing phase, so arguably "nah". On the other hand we are good at hearing phase differences, so "yay".

  • @MartinMillerGuitar
    @MartinMillerGuitar 2 роки тому +351

    I'm a guitar player and just wanna thank you for this, especially the vibrato/tremolo bit! I thought I was the only one bothered by this.

    • @stephenevans2518
      @stephenevans2518 2 роки тому +5

      You're far from alone!

    • @Abbaddonna
      @Abbaddonna 2 роки тому +5

      Wow, Martin Miller. If you, reader of this comment, haven’t seen his live cover of Pink Floyd, I urge you do - it’s great!

    • @boimesa8190
      @boimesa8190 2 роки тому +2

      And let's not start about guitar compressors... 🤦‍♂️🤦‍♂️🤦‍♂️

    • @dimapoliakov
      @dimapoliakov 2 роки тому +4

      Nice to see you there! Love your teaching attitude, keep pushing!
      Wouldn't be an examination
      of guitar amps simulators and processors of today a great thing? Maybe you can collaborate with Dan on this?
      Or just ask him to do it)

    • @myyt4382
      @myyt4382 2 роки тому

      Same here

  • @seanrichards9569
    @seanrichards9569 2 роки тому +52

    I too come from a Live Audio background, something I’ve been doing for 30 years now, but I really began it all at University with a music degree and a specialty in Electro Acoustic composition. As a kid who always had audio engineering in my head, along with drum machines, sequencers, and a 4 track recorder through my teens, I had a moment when I applied to a renowned Recording Engineering school the same year I applied to music school. As much as I made abstract and very non traditional music I still saw myself more an engineer than a musician. Lo and behold I was rejected from engineering school and accepted to a music program. In my second year I signed up for this electronic composition program, and no, it wasn’t hip hop or dance music we learned about. What we had was access to a ‘studio’, which was an 8 track 1/2” recording machine, a couple of 2 track tape machines, a very very early sampler, a couple of ARP 2600’s and similar bit and bobs from the 70’s and 80’s. Our ‘engineering’ class? Exactly 2 hours (here’s a patch bay, here’s how you feed tape into the machine, here’s how you splice the tape, etc), then it was GO. Mess stuff up, make art, if you dare.
    I spent three years like that, making 50’ tape loops that stretched around the room, just because why not. But what I primarily learned from my professor was how to listen to sounds a certain way. Density, dynamics, harmony, dissonance, cohesion, in very abstract terms how to MIX.
    Eventually I moved to live audio, toured the world, and for a long time faked all the technique stuff while quietly learning and absorbing the ‘correct’ way to do things. I applied this to the studio when I could get into one, and to my live tours. At some point I could (almost) talk about correct techniques. But I’ll never forget going to do a session at the famous BBC Maida Vale studio, and watched in awe when the engineer pulled together an album ready mix of the band I’d done 150 shows with in about 20 min. That was a moment of clarity for me. There IS value in true understanding of audio engineering as a technical craft. Since then I’ve strived to top up what I cobbled together till then and really understand what is going on.
    Suffice to say, Dan I certainly relate to your past as a self-taught live engineer, but more than anything your way of filling in the gaps for me have been nothing short of incredible. Thanks for the videos and keep up the great work!

  • @MrMapacheco
    @MrMapacheco 2 роки тому +113

    lmao, my man called out 99% of guitarists just like that xD

    • @not_just_burnt
      @not_just_burnt 2 роки тому +12

      omg im sending this to 3 of my friends who said me that tremolo and vibrato are the same thing

    • @mellowords
      @mellowords 2 роки тому

      LOL, that was unnecessary but hilarious

  • @FlotownMastering
    @FlotownMastering 2 роки тому +48

    "Like trying to weigh something using a tape measure." If this wasn't in a Douglas Adams book, it should have been.

  • @ethai1
    @ethai1 2 роки тому +158

    The intro segment is just too true. Too many so called "youtube producers" speak with full confidence about different subjects with clickbait titles ("The trick that No mAsTeRIng eNGineEr wIlL tEll yOu") when in reality it's not very accurate, or not true at all.
    Thank you for this. You're among the few I trust.

    • @Renaxelo
      @Renaxelo 2 роки тому +2

      so, do you know what non linearity means ?

    • @Renaxelo
      @Renaxelo 2 роки тому +2

      so, do you know what non linearity means ?

    • @n.oneimportant5
      @n.oneimportant5 2 роки тому +28

      @@Renaxelo do you know what an echo is?

    • @n.oneimportant5
      @n.oneimportant5 2 роки тому +29

      @@Renaxelo do you know what an echo is?

    • @ethai1
      @ethai1 2 роки тому +5

      @@Renaxelo Thanks to Dan's video, I have a better understanding of it.

  • @hadon909
    @hadon909 2 роки тому +37

    Dan, I wish you were my teacher when I started audio engineering man. Grateful for doing this and for having this channel.

  • @KozmykJ
    @KozmykJ 2 роки тому +6

    My introduction to the notion of linearity in electronic circuits came in the 70s at college and then in training to be a production/repair technician.
    I was already a guitarist turned bassist by this time and it was very interesting to learn how my amplifiers worked.
    They showed us the way that amplifier circuits vary their in/out ratio at different levels and at different frequencies.
    Whether solid state or valve based, there would always be a reactive element to the responses of amplification stages.
    A particular highlight of these lessons outlined the difficulties involve with getting a linear response out of Valve based hi-fi.
    Winding output transformers, and coupling transformers, with their coils and inductances to give linearity was/is a major headache and the largest part of the cost of making them.
    Finding the straightest part of the response 'Curve' is the goal.
    Then we musicians do our damndest to lose that 'fidelity' for the most part in one way or another.

  • @ileutur6863
    @ileutur6863 2 роки тому +22

    The toughest thing about learning sound engineering today is getting bombarded by 20 different ways to do a thing and everyone screaming at you that they're right and everyone else has no idea what they're talking about. Oh, that and finding a job in anything other than bland disposable electronic music

    • @kodykindhart5644
      @kodykindhart5644 2 роки тому

      Crazy right
      Bands are coming back tho

    • @kodykindhart5644
      @kodykindhart5644 2 роки тому

      Ppl care more than I’ve seen in a while

    • @mihneazoican2479
      @mihneazoican2479 Рік тому +1

      I just need to get this off my chest - all these “youtube producers” (or instagram, or tiktok) cater to beginners trying to do EDM because.. well, it’s a popular genre now and because it doesn’t actually require any instrument skills to make. That’s great, just imagine what would have happened if Mozart’s genius were to be hindered by not owning a piano. But this also means there’s a huge wave of kids who think music production is as easy as following templates. And what you get is this insane amount of “educators” profiting off the immaturity and lack of genuine experience beginners have - “this sample pack will make your productions sound professional” should sound too familiar to you all.
      Thanks for coming to my TED talk lol

  • @zeitakulobusta9708
    @zeitakulobusta9708 Рік тому +2

    Bomber tune Dan!

  • @Lantertronics
    @Lantertronics 2 роки тому +14

    THANK YOU -- the fact that guitarists (and guitar amp manufacturers) refer to distorting/overdriving amplifiers as "high gain" has always vexed me. It's really "failed gain." Now, failed gain can sound AWESOME, but it's not "high gain."

  • @shaihulud4515
    @shaihulud4515 2 роки тому +43

    You totally had me when expaining "vibrato" and "tremolo", with that little kick at Leo Fender (the "trem bar") - I hope you do get in some sense what a well of good and interessting information you are! Happens to be one of the best decisions I made, when I subscribed to your channel!

    • @IDDQDSound
      @IDDQDSound 2 роки тому +1

      to be super duper fair, you can get a true tremolo out of a trem bar if you smack it and if you mod your guitar a bit, but I'm also guessing the first Fenders didn't do that :P

    • @shaihulud4515
      @shaihulud4515 2 роки тому

      @@IDDQDSound Yep, if you're like really feeling intrigued to do so :) By the way: "IDDQD" as nick is a cool idea - why did I not think about that, lol :) ? In that sense: IDKFA

    • @IDDQDSound
      @IDDQDSound 2 роки тому

      @@shaihulud4515 Love it when people get the reference :)

    • @BrunoNeureiter
      @BrunoNeureiter 2 роки тому

      @@IDDQDSound I don't get the reference. Could explain?

    • @IDDQDSound
      @IDDQDSound 2 роки тому

      @@BrunoNeureiter it's a cheat code from the old Doom video games. Iddqd unlocked invincibility :)

  • @oskjan1
    @oskjan1 2 роки тому +57

    Not only the gain stage of ProQ is linear. Actually, all the static EQ curves are too. Mathematically what we call a linear process (more formally linear time invariant system, or LTI system) is a process that can be reversed by running the inverse of the process on the already processed signal to get you back to the unmodified signal. In other words linear processes are non-destructive! So in the case of ProQ (and any other ordinary digital EQ) you can boost 1kHz by x dB, place a second instance right after that cuts the same frequency by the same amount. Since this type of filtering is built on LTI code, the resulting signal is identical to what you fed the first instance, bar eventual _very_ low level differences introduced if the algorithm were to use some kind of (non-linear) approximation to save CPU power (or sloppy coding).
    Now, try the same thing with for example Mwaveshaper by Melda, which is a classic transfer curve shaper. Bend the transfer curve in a convex manner so that medium intensity signals get amplified by factor 1.5, for example. Place another instance of Mwaveshaper behind it that attenuates medium intensity signals by multiplying with 0.666... If Mwaveshaper was linear we would expect to get us back to square one, but the resulting signal is anything but identical to the one you had from the start. What causes this is non-linear expressions such as exponentials in the code. They are inherently non-linear. The problem becomes even more unsolvable if you introduce attack and release times such as in a common compressor - in such case the transfer function isn't even time invariant (in other words, the process parameters change depending on time and what signal came before the signal you are currently processing).

    • @alexthi
      @alexthi 2 роки тому +22

      Hi, I respectfully but firmly disagree with your definition of an LTI system. A linear time-invariant system is just what the name says: linear (i.e. f(a+b) = f(a) + f(b), like an EQ and not like a distortion), and time-invariant (delaying the input just delays the output, like an EQ or a distortion and not like a tremolo effect). However it may very well be non-invertible: consider a notch filter, for instance. Filtering a pure sine wave at the frequency of the notch gives a result of zero, therefore whatever filtering you put afterwards you will not be able to recover the original signal.
      On the other hand, some nonlinear processes are perfectly invertible. If you take the cube root of a signal, the output will not be proportional to the input (hence nonlinear). But if you then take the cube power of the result, you will perfectly reconstruct the original signal. (As a matter of fact this idea is frequently used in telecommunications)

    • @oskjan1
      @oskjan1 2 роки тому +5

      @@alexthi What you said I agree fully with. Your examples put the finger on nice examples that go against what I said. It's not as simple as what I wrote, and I may have gotten a few details wrong. I am by no means an expert. (on my third year in EE, in the middle of the first course in DSP)

    • @sseb_music
      @sseb_music 2 роки тому +6

      A nonlinearity of x^2 for example can be negated by x^(1/2) since x^(2*1/2) = x, which is linear, so contrary to your comment, nonlinear processes CAN be reversed by using the inverse process. A better (and simpler) definition of a nonlinear process is that a nonlinearity acting on the sum of two signals is not necessarily the same as the sum of the signals with the nonlinearity applied individually.

    • @eugenefullstack7613
      @eugenefullstack7613 2 роки тому +1

      As a developer and engineer, this is extremely interesting and makes perfect sense, but wouldn't a zero difference require an effectively infinite noise-floor? I guess that's basically what we have in a 32bit float environment anyways, but I'm curious as to whether this would actually be non-destructive in a laboratory setting, or if it's just non-destructive to our ears...

    • @oskjan1
      @oskjan1 2 роки тому

      @@eugenefullstack7613 You can do the old phase reverse trick, then check the level of the summing bus. I don't think bit depth influences the cancellation as long as it stays constant. Anyhow, you should get total cancellation.

  • @marcoalfano993
    @marcoalfano993 2 роки тому +3

    3:20 "i need to get that off my chest". Wonderfull. Thanks for the always interesting and never banal topics.

  • @macronencer
    @macronencer 2 роки тому

    I love the way you produce your videos. The music behind this one, as with many others of yours, really kept the momentum going and held interest while you were explaining the topic. Also, I appreciated the video distortion on the closing title. Nice touch :)

  • @tailedCROWfox
    @tailedCROWfox 2 роки тому

    This was a great explanation. Also the track used for this is super cool - I really enjoyed the synth bass sound having some nice saturation! Would love to hear the track by itself or even have a breakdown of it. Love your videos!

  • @joemarta8221
    @joemarta8221 2 роки тому

    Dan, you make the best and most understandable mixing related content on all of UA-cam and maybe anywhere. Thank you so much

  • @ethancossett7318
    @ethancossett7318 Місяць тому

    Really digging the track in this one. Appreciate everything you do, Dan!

  • @kirkegodfrey414
    @kirkegodfrey414 2 роки тому +2

    The GOTO for clear smart thoughtful audio info. Thank you.

  • @Momentvm
    @Momentvm 2 роки тому +6

    Profoundly educative, as always, Dan! I love how you educate the guitarists as well ;). Being an engineer AND a guitarist you got it of my chest as well :) Excellent video, thank you.

  • @masoudmaani
    @masoudmaani 2 роки тому +1

    my brain is drooling over how well articulated this is
    thank you so much for pumping out these kind of videos

  • @gasolineandwine
    @gasolineandwine 2 роки тому +3

    The vibrato/tremolo dig was fantastic, thank you.

  • @arthurzatarain8062
    @arthurzatarain8062 2 роки тому

    Excellent presentation on a very complex topic The style and content is ideal for my interests and limited attention span. I often listen to instructional videos at 1.25 speed, but Dan’s presentations are so fast and concise that I watch at 1.0 to keep up with the rapid flow of info. This vid packs a lot into a short presentation so I enjoyed watching it twice.

  • @siriusfun
    @siriusfun 2 роки тому +4

    This was great, Dan. Loved the track, too - put me in mind of moments of 'Ok Computer`. Cheers.

  • @JMilnazikMusic
    @JMilnazikMusic 2 роки тому +8

    incredible as always, Dan. when you write a book and/or narrate an audiobook I'll be preordering it.

  • @BarakaBlanka
    @BarakaBlanka 2 роки тому +3

    Amazing like aways! I am happy there are a few good teachers out there explaining things correctly. Where would we be without you.
    Thanks again ✌️😊

  • @arendleejessurun
    @arendleejessurun 2 роки тому +2

    Thank you for describing the Hammerstein measuring system! What a great tool.

  • @snardash_1197
    @snardash_1197 2 роки тому +1

    The extra harmonics on the analyzer blew my mind. It adds so much!

  • @stylestep111
    @stylestep111 2 роки тому +2

    Informative as always. Was really digging that music too

  • @indigoskywalker
    @indigoskywalker Рік тому

    Got to love Dan's directness ;-) excellent video as always!

  • @jikrochmal1174
    @jikrochmal1174 2 роки тому

    This is the best video that I've ever seen in my entire life on any subject. Thank you!

  • @garyafterlife
    @garyafterlife 2 роки тому +1

    👋Thank you Dan your videos bring so much clarity on every subject you cover.
    Keep up the great work 🤘😌🎶

  • @cmd_f5
    @cmd_f5 2 роки тому

    Gold. Pure gold. And thx for bringing up the Fender trem/vibrato point. 🎊

  • @Zet237yt
    @Zet237yt 2 роки тому +1

    Hi Dan, thank you for these videos! You manage to explain complex topics in a way that’s easy to understand for people who didn’t receive a full audio engineer education. Greatly enjoyed watching these. :)
    Can I add one request? For one of your next videos, I’d love your voice analyser to be The Snail by Ircam Labs. :D

  • @77377
    @77377 2 роки тому +9

    Whenever you feel the need to speak up, I'm listening. Thank you!

  • @ArielTavori
    @ArielTavori 2 роки тому

    Thanks so much, was not able to figure out how on Earth to use that Hammerstein analysis until now, very handy!

  • @ryancollings
    @ryancollings 2 роки тому

    Love your work as always 🙏 Would love to see that Saturn clean tube algo on the Hammerstein.

  • @moonseng7767
    @moonseng7767 3 місяці тому

    it is really good video .I learnt a lot of worth things ,I got stuck about this linear and nonlinear case .Now I completely got it .Very thank you sir

  • @raycochrane3971
    @raycochrane3971 2 роки тому +2

    The mighty myths: gain = distortion, tremolo = vibrato & linear = whatever the last "plugin" flogger suggests. Informative and the odd clever dig to make it amusing. Thanks.

  • @johnsguitarpage4415
    @johnsguitarpage4415 Рік тому

    Great composition, Dan - this is great.

  • @SyncdAlien
    @SyncdAlien 2 роки тому +1

    Brilliant commentary on this topic, I quite enjoyed it!

  • @homeworldmusic
    @homeworldmusic 2 роки тому +1

    Your background track is ace, I love the warbles

  • @petervad
    @petervad 2 роки тому

    Wonderful explanations and graphics, thanks.

  • @dmitriytitov4116
    @dmitriytitov4116 2 роки тому

    The rich deep vibes of every video is what keeps me coming back to the channel.

  • @lucaslutzerler5429
    @lucaslutzerler5429 2 роки тому +5

    one of the best Channels out here!
    Please explain the VST Doctor Plugin in detail.
    That would help alot. Top be honest ... i don't what it shows me.
    sorry for my bad english

  • @dapliff
    @dapliff 2 роки тому

    Thank you for all your content, really learling a lot here!!

  • @alotohjuice
    @alotohjuice 2 роки тому

    I thoroughly enjoy your videos. Thank you sir!

  • @ephjaymusic
    @ephjaymusic 2 роки тому +1

    So well explained! Thank you!

  • @boomish69
    @boomish69 2 роки тому +3

    Brilliant..well explained and from someone who’s obviously been involved in making records for many years, unlike the video channel your referring too, I too experienced it pop up on my YT feed, only to bemused by its strange regurgitation of bitsize marketing mixed with tutorial quotes from some who has yet to make a record.

  • @AnimusInvidious
    @AnimusInvidious 2 роки тому

    Brilliant demonstration, as usual.

  • @ChapmanMusic
    @ChapmanMusic 2 роки тому

    Bravo Dan. Excellent video as always

  • @Project-SILA
    @Project-SILA 2 роки тому

    Hi, i don´t know why YT algorithm doesn´t show me this channel before lol. This is the most usefull channel about audio that i found in internet. I´m enjoying watching all your videos, new sub here and i will let my like in every video, greetings from Argentina.

  • @corvusmonedulas4895
    @corvusmonedulas4895 2 роки тому

    I haven't produced anything in my life but I could watch these videos all day. You can just tell from the delivery, the detailed and logical explanations and demos that this dude knows his shit at a special level. Not to mention the video audio sounds better-mixed than most of the music I listen to.

  • @aBrandNewSkyy
    @aBrandNewSkyy 2 роки тому

    Very insightful matey! Well said!

  • @MattWer
    @MattWer 2 роки тому

    It's always a good day when Dan uploads a video!

  • @murraywebster1228
    @murraywebster1228 2 роки тому

    Excellent explanation, in Dan‘s own inimitable style.

  • @noiseinthebasement8139
    @noiseinthebasement8139 2 роки тому

    Great explanation, thanks, Dan.

  • @Royvcent
    @Royvcent 2 роки тому

    Can't wait for Dan Worrall plugins...Instant buy for sure.

  • @LanewoodStudios
    @LanewoodStudios 2 роки тому

    Yes I had the same wonder and feeling about matters not being represented correcly at probably the same recent video 😉. Thanks for explaining and clearing it up!

  • @wefixaudio9215
    @wefixaudio9215 2 роки тому

    Great video and explanation. Thank you. Subscribed.

  • @LOliveiraBss
    @LOliveiraBss 2 роки тому

    Learned a lot today! Thank you.

  • @RichardLeGendreMTL
    @RichardLeGendreMTL 2 роки тому

    One of your best so far
    ThankYou

  • @Girasomething
    @Girasomething 2 роки тому

    Thanks Dan! Finally got it. Good music too!

  • @manteuro
    @manteuro 2 роки тому

    I'm really glad I discovered this channel. Thank you, from a recording school student.

  • @darrenbennett5166
    @darrenbennett5166 2 роки тому

    Great content as usual sir!

  • @vicnest
    @vicnest 2 роки тому

    Thank you for introduction new mode for analysis.

  • @donartyone3258
    @donartyone3258 2 роки тому

    Huge thanks. Love your videos. 🙏🏾🙏🏾🙏🏾

  • @dimpelgimpel
    @dimpelgimpel 2 роки тому

    i love the quality of your videos

  • @VibeXplorer
    @VibeXplorer Рік тому

    “Abused disgracefully”. Wonderful wording!

  • @delmedio1032
    @delmedio1032 2 роки тому +3

    Fascinating! I hope this is leading to a gain structure masterclass! Track level, daw input level, plug-in strip in/out, plug in fader, daw fader, send levels, bus levels, sub groups, vca, master bus plugins, master fader. Linear/non linear.
    So much potential to help/harm a mix just at the gain stage/fader volume level. Wisdom and guidance please. Cheers!

  • @iurigrang
    @iurigrang 2 роки тому +11

    Actually, linearities include invariance by both multiplication (aka, change in volume) and addition, which is to say, in a linear plugin, if you run the sum of two signals, you should expect the same output as if you ran both signals to the plugin separately, then added them.
    This is the reason we often use reverbs in bus tracks. Since reverbs are linear, this achieves the same as if I had one instance of the reverb in each track.

    • @williambrewer3150
      @williambrewer3150 2 роки тому +1

      The irony here, of course, is that it's linear only if it's a digital reverb.

    • @iurigrang
      @iurigrang 2 роки тому +3

      @@williambrewer3150 idk about analog reverbs, but real reverberation is pretty damn close to linear. That's why impulse responses even work at all.

    • @simongunkel7457
      @simongunkel7457 2 роки тому +9

      @@iurigrang They are linear given reasonable levels. There is a point where air stops behaving linearly and the same is true for things like plate or spring reverb. But I don't think anybody doing music is pushing levels to the point where it has an audible impact.

    • @iurigrang
      @iurigrang 2 роки тому +2

      @@simongunkel7457 yup, this is what I meant by real reverberation being close to linear. Obvious, everything here only works to a certain point.

    • @doctorscoot
      @doctorscoot 2 роки тому

      @@simongunkel7457 ok but what if I wanted to model the reverb inside an atom bombs mushroom cloud ?! 🤔

  • @Simlevbass
    @Simlevbass 2 роки тому +2

    WOW, first time I hear (and see) a such good explanation about this. The Hammerstein analysis is a mind blowing visualization for me!!!! How cool is that!! Now I see very clearly why some saturation are more "fat" and some others more "crisp".
    An even cooler way would be to visualize that with an added time axis, like a waterfall, showing how a plugin reacts harmonically over time. Since no real life sound is static, maybe it would show what does a plugin reacts to a transient, for example? Different harmonics appear differently depending on the input energy - sometimes with resonance, like from transformer hysteresis. On percussive material like drums, a kind of "sweet spot" is attained when only transients being saturated, leaving most of the body of sound untouched, making gentle saturation as a nice (and surprisingly transparent) transient control....
    For now, Plugin Doctor is also buggy and lagging on my almost-new processor... It might have to do with the software....

    • @kamalmanzukie
      @kamalmanzukie Рік тому

      if you look at the EQ during the Hammerstein analysis, it is running a sine sweep, so it looks like the result is compiled over time already

  • @daynemin
    @daynemin 2 роки тому

    Love your work!

  • @djcrote76
    @djcrote76 2 роки тому

    Thank you for your generosity, i needed this info!!!!!

  • @palsheldon6520
    @palsheldon6520 2 роки тому

    Loved it, Funny and educational at the same time.. brilliant..

  • @TheBissco
    @TheBissco 2 роки тому

    Excellent - and thank you so much for the information!

  • @nichttuntun3364
    @nichttuntun3364 2 роки тому +44

    Hey Dan, myself and for sure many other people would appreciate an indepth series about PD and its correct usage and interpretation of its curves. Demonstrated by actual real usage case scenarios. In fact there is hardly anything useful to find on YT about it. This would be a great help imo. Any plans? Thank you.

  • @fdei
    @fdei 2 роки тому

    love this channel so much ty bro

  • @Cake_Doge
    @Cake_Doge Рік тому

    It is great to see my major cross paths with audio engineering. Studying mechanical engineering and this semester in a experimental engineering class where the topic was doing measurements, experiments and reporting them basically with all the needed terminology. In error and measurement lesson the professor told us about linearity and the exact graph at 7:29 was used to show non-linearity. It was mentioned that in real systems, truly linear behaviour is only approximately reached, quoted exactly from the lecture slides.

  • @briancase6180
    @briancase6180 2 роки тому

    Another fun lesson. Thanks!

  • @peterbondmusic
    @peterbondmusic 2 роки тому +1

    FYI this is one of the best audio UA-cam channels folks.

  • @Soulmachine72
    @Soulmachine72 2 роки тому

    I love your videos and teaching style. 🙂❤️👍

  • @cianbrady1557
    @cianbrady1557 2 роки тому +4

    I actually use broken tube on a square wave with 8 voices. It sounds really nice for a bit of ear candy in any genre honestly

  • @jacklane3679
    @jacklane3679 2 роки тому +6

    UA-cam university of Dan Worrall has been better for me than my year of music tech college... Now have a job in the industry and found learning the hard way to be much more effective than any classroom 😂

  • @luizotaviozorzella
    @luizotaviozorzella 2 роки тому +2

    1. Your videos at the best
    2. I tried and failed to find documentation or videos explaining the Hammerstein tab on plugin doctor. Thank you! This is a godsend, as I've been doing lots of comparisons of different saturation plugins, and this tab is much more informative than the harmonics tab!
    3. You say that using the "linear analysis" tab on a non-linear plugin "breaks the tool". So when I load a saturation plugin, most often (but not always!) a naive read of that tab would seem to indicate that the saturation plugin EQs the sound (often quite a lot, according to a naive read). Do you mean that this EQing is not actually happening -- but that the added harmonics will "confuse" the plugin doctor's "linear analysis" into displaying something that is misleading? I'd love to understand that more...

  • @CatFish107
    @CatFish107 3 місяці тому

    Thank you. Checking in as a hobby experimental bleep bloop sound maker, and I absolutely looooove too much distortion on everything. Epiano tones through a pocket metal pedal kind of ridiculousness.
    I appreciate learning more about what's going on there. Cheers!

  • @obsessive_discipline
    @obsessive_discipline 2 роки тому +1

    It may also be useful to some to understand 2 tests for a system's linearity: the superposition and homogeneity principles. Superposition principle is: if you first add (mix) 2 signals together and then process them through the system, you'd get the same result as if you process them individually through 2 copies of that system and then add them together at the end. Homogeneity principle is: if you apply gain to a signal and then process it through the system, you'd get the same result as if you first process the signal through the system and then apply that gain. If a system is linear, both of these principles will apply. Effects like compression and distortion fail both of these tests and are thus nonlinear.

  • @palebluedotstudios
    @palebluedotstudios 2 роки тому

    Wonderful primer! I often tire of people citing "non-linearities" as some sort of holy grail. Thanks Dan!

  • @lordofstringss
    @lordofstringss 2 роки тому

    Absolutely correct on the Internet being filled with audio advice, its a severe case of TMI.

  • @NiMareQ
    @NiMareQ 2 роки тому

    Excellent narrating. So ominous, perfectly fitting for some myth.

  • @Archaic1Eye
    @Archaic1Eye 2 роки тому

    Great stuff man.

  • @tiadiad
    @tiadiad 2 роки тому

    This was beautiful!

  • @mrblablablabla
    @mrblablablabla 7 місяців тому

    THAT'S IT! From now on I'm exclusively listening to pure sine wave arrangements!

  • @joost3783
    @joost3783 2 роки тому

    Wow Dan, I gotta admit I never really used the Hammerstein setting because I just confused me. Til now.. Thanks a lot as always.

  • @amptechron
    @amptechron 2 роки тому

    Love this channel!

  • @jeffersonbritoc
    @jeffersonbritoc 2 роки тому

    Best audio channel in UA-cam.

  • @sub-jec-tiv
    @sub-jec-tiv Рік тому

    Your trippy glitch music is always a real draw imo. Not to ignore the fantastic information and dry humour of course.

  • @sokoleski
    @sokoleski 2 роки тому

    brilliant and deeply entertaining 💚

  • @paulcrompton6654
    @paulcrompton6654 2 роки тому

    Hello Dan,
    I really enjoyed your video, very nicely put.
    ... When I discuss the topic of linear, I always end up having the linear phase discussion taking over... If I was in a discussion with yourself about this very subject you have covered, how would you describe it: linear plugins, linear audio, linear what?
    .. And regarding those plugins that were mentioned recently (in the other video) not being linear - would it be reasonable or incorrect to say that due to the saturation and oddly curved affect, that they become none linear? Unless the output is the same as the input? Sorry to mither you with this.
    And all the best 🙂