most honkai bosses are fun cuz of the different mechanics but sometimes i forgot that genshin doesn’t have evasion skill and end up dying even with a strong team💀
Genshin boss fights as a well seasoned player is like Cutting butter with a knife while Honkai bosses is like trying to break metal with sticks while there's a time limit
Genshin bosses looks very cool but they die too quickly because they're made for casuals. Dvalin bossfight is just sad, he looks so strong but dies in 6-7 hits, it's really a shame they don't buff him. Andrius is only difficult for early game players, once you know his pattern or get a healer, he will be much easier. Childe despite his insane riptide damage that can shred shields quickly, has an easy to dodge pattern, you don't even have to run to dodge his arrows. Azdaha is very troublesome for players who doesn't have shield/strong healer characters, he has a good difficulty spike between phases thanks to his increasingly absurd attack patterns which are sometimes undodgeable, however that doesn't really matter because he needs to kill you 4 times before you kill him (you guys should try fighting him with solo character, it's pretty fun). Signora is just eh, she's not exactly easy but not hard either, she's just annoying with her "floor is lava" Mechanic and cold/hot bar, she's trying to outlast you but too bad, again, you have 4 lifes. Raiden boss is quite fun admittedly, she's insanely hard if you don't know her patterns, which is what i seek the most in bossfights. If it weren't for the fact that healers and shielders exist, she would be a pretty amazing boss that you simply can't sweep easily every week. Scaramouche is more focused on battle mechanics which is quite nice, but once you take down his shield you have pretty much won the battle, he will barely offer any resistance after that, his hp is also dissapointingly low for a giant robot.
I might not like Genshin fights, but I always keep them interesting by just using a Noelle, Keqing, Collei, and Sangonomiya combo or Noelle based teams just to make the fight feel like an actual Honkai Experience. And even then I still struggle in Honkai way more than I had with Genshin and that speaks alot with my gameplay for Genshin. As in Honkai my perfect thunder team(All FCs team comps are almost so broken tbh) is not enough in certain fights, despite the fact that certain bosses are pretty much easy to solo like Nihilius Husk with only Aponia.
the improvment pattern skill between boss "code XXI - the world" (APHO 1) and boss "code XXVI - lucheni" (APHO 2) really sick! hope next apho will beat sky people within all squad member xD
most honkai bosses are fun cuz of the different mechanics but sometimes i forgot that genshin doesn’t have evasion skill and end up dying even with a strong team💀
Genshin boss fights as a well seasoned player is like Cutting butter with a knife while Honkai bosses is like trying to break metal with sticks while there's a time limit
And then, there's Kallen, who is smol, but has 100% Elemental Resist
omg the Honkai fight... I was not ready for how long it was, but my dodge game for that was on point
I get chills when I hear
I swear, the boss that has the same size with us is literally the hardest than the boss with big size
And there’s also the flame chaser fights, mainly the “dance” with Elysia
ngl that fight in Honkai was hype af... until my Carole got sucket to oblivion and I was too confused to evade the next attack xD
Genshin bosses looks very cool but they die too quickly because they're made for casuals. Dvalin bossfight is just sad, he looks so strong but dies in 6-7 hits, it's really a shame they don't buff him. Andrius is only difficult for early game players, once you know his pattern or get a healer, he will be much easier. Childe despite his insane riptide damage that can shred shields quickly, has an easy to dodge pattern, you don't even have to run to dodge his arrows. Azdaha is very troublesome for players who doesn't have shield/strong healer characters, he has a good difficulty spike between phases thanks to his increasingly absurd attack patterns which are sometimes undodgeable, however that doesn't really matter because he needs to kill you 4 times before you kill him (you guys should try fighting him with solo character, it's pretty fun). Signora is just eh, she's not exactly easy but not hard either, she's just annoying with her "floor is lava" Mechanic and cold/hot bar, she's trying to outlast you but too bad, again, you have 4 lifes. Raiden boss is quite fun admittedly, she's insanely hard if you don't know her patterns, which is what i seek the most in bossfights. If it weren't for the fact that healers and shielders exist, she would be a pretty amazing boss that you simply can't sweep easily every week. Scaramouche is more focused on battle mechanics which is quite nice, but once you take down his shield you have pretty much won the battle, he will barely offer any resistance after that, his hp is also dissapointingly low for a giant robot.
sometimes i forget that genshin doesnt have the controls "j" and "k" and i end up dying on the spot
As a Genshin player, when I first started playing Honkai and fought the giant robot in the Wendy chapter...
me: how different of hardcore between genshin and honkai?
Not gonna lie, genshin bosses are kinda annoying sometimes, like you just run and dodge around and try to hit em until they die.
First APHO boss fight
I hate the boss fight in apho since I suck at dodging! Also it's so satisfying using Nero 2.0 ult and the boss died, making him like motivated!
Genshin bosses are getting more and more toward "showcasing big pp damage when they're on their most vulnerable"
Just wait for Genshin players while playing Honkai meets the most annoying, stressful and the scariest (most of the time) bosses in HI3:
I'm just distracted by Honkai background music
I might not like Genshin fights, but I always keep them interesting by just using a Noelle, Keqing, Collei, and Sangonomiya combo or Noelle based teams just to make the fight feel like an actual Honkai Experience. And even then I still struggle in Honkai way more than I had with Genshin and that speaks alot with my gameplay for Genshin. As in Honkai my perfect thunder team(All FCs team comps are almost so broken tbh) is not enough in certain fights, despite the fact that certain bosses are pretty much easy to solo like Nihilius Husk with only Aponia.
the improvment pattern skill between boss "code XXI - the world" (APHO 1) and boss "code XXVI - lucheni" (APHO 2) really sick! hope next apho will beat sky people within all squad member xD