Final part: 2 tier unit tournament 100 week growth AIvsAI / Heroes of Might and Magic 4 Winds of War

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  • Опубліковано 13 бер 2024
  • Testing tier 2 units 100 weeks growth AI vs AI.
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    Heroes of Might and Magic IV is a turn-based strategy game developed by Gus Smedstad through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002. A Macintosh port was subsequently developed by Contraband Entertainment and released by the 3DO Company. The fourth installment of the popular Heroes of Might and Magic franchise, it is the sequel to Heroes of Might and Magic III, and was the last to be developed by New World Computing.
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КОМЕНТАРІ • 41

  • @Levrifon
    @Levrifon 2 місяці тому +41

    3:52 when my washing machine is full and try to spin at 1400r/min

  • @stiken4421
    @stiken4421 2 місяці тому +14

    Demn, those white tigers and golems are solid!

  • @Oli-td2nc
    @Oli-td2nc 2 місяці тому +13

    1:24

    • @funguy398
      @funguy398 2 місяці тому +1

      I didn't expect it

  • @miorioff
    @miorioff 2 місяці тому +7

    Raise of harpies is the biggest surprise to me. Everything else is pretty much as expected.
    Cerberuses losing to elves is such shame though

    • @emperorjustinianIII4403
      @emperorjustinianIII4403 2 місяці тому +3

      The problem of the harpies was that the AI would fly out of melee range and into range for the ranged attack for units with a ranged attack. He manually controlled the harpies to adjust for that AI quirk, not sure whether he did for the 1 Week videos

    • @jotarokujo6501
      @jotarokujo6501 2 місяці тому +1

      ​@@emperorjustinianIII4403 as I remember he rematch Ed Harris manually

  • @codrutbujdei5958
    @codrutbujdei5958 2 місяці тому +5

    I guess necropolis has really bad tier 2 creatures to compensate for the op vampires

  • @ffarkasm
    @ffarkasm 2 місяці тому +5

    6:52 at the end it is summa +19 but only -17. It should be equal. Something is wrong with the numbers.

    • @Gumbigobilla
      @Gumbigobilla 2 місяці тому

      There are 136 matches played in part 2, the 100 week one, so the issue is coming from part 1, where there were only 134 matches

    • @eshizhamsuev
      @eshizhamsuev 2 місяці тому

      "summa" кричит)

  • @mikehos4351
    @mikehos4351 2 місяці тому +4

    would be interesting to see 1 week growth with trolls since regen does not scale, probably why they did so badly

    • @some4el
      @some4el  2 місяці тому +1

      I have that, here you go: ua-cam.com/video/HvbsKtQOO5Q/v-deo.html

  • @michaelt6217
    @michaelt6217 2 місяці тому +18

    Cerberi 😭😭😭 probably most pathetic units of the second level

    • @rafikovtagir
      @rafikovtagir 2 місяці тому +5

      I think their stats are lower to compensate for multihit ability

    • @miorioff
      @miorioff 2 місяці тому +1

      @@rafikovtagir low stats AND low mobility makes them useless in any situation. Nagas have multihit and low mobility as well, but at least they are tough

    • @justifiedprblm
      @justifiedprblm 2 місяці тому +1

      damn i remember when i was young i always had them on every scenarios, now i wonder why they always got killed that much 😅

    • @travishartzler9155
      @travishartzler9155 2 місяці тому +3

      The only purpose for them is as an easier prerequisite for vampires than ghosts are.

    • @tabalugadragon3555
      @tabalugadragon3555 2 місяці тому

      @@rafikovtagir and no retaliation

  • @iashavash5910
    @iashavash5910 2 місяці тому +2

    Did u put elves on a backline so they could win few rounds?🤔

  • @ffarkasm
    @ffarkasm 2 місяці тому +1

    The pikeman has long weapon that means that also means that it is a hidden "no enemy retaliation" as well, since no other creature has long weapon. How come creatures sometimes still retaliate?

    • @DrDraze
      @DrDraze 2 місяці тому +11

      It's not really hidden no retaliation, it's conditional no retaliation. It only works if the pikeman is attacking from a long enough distance for the long weapon to work. The AI tries but sometimes fails to position them right to gain that distance. Humans could also fail if the chosen attack direction does not have the required space.

  • @tonieja1685
    @tonieja1685 2 місяці тому +2

    Funfact, while playin dogwoggle campagin at champion, when i got this freezeng hammer, when i was fighing this fokin piranhas i was saving after every hit, freeze = new save, no freeze = load save, ez win, cheating without cheats, they were all the time frozen, u can beat even 1000000000 of them with this tactics

    • @some4el
      @some4el  2 місяці тому

      Thats cool

  • @user-he9ee5ur7g
    @user-he9ee5ur7g 2 місяці тому +1

    Well, all I can say it's "ghee! "

  • @adrianwooszyn5307
    @adrianwooszyn5307 2 місяці тому +1

    4 tier units next?