These are just a few of the most basic, barebones combos you can expect from the deck - let me know if you have any additions to the lines at all, I'm always looking to improve on the combos!
For the grand entrance combo, I believe the effect to add a goblin to hand is option which means it can still be activated to merely detach a material. Instead, you can start with grand bash, normal gone wild, special dugg, dugg search grand entrance, entrance make gone wild a 3, overlay for gabonga, gabonga search clatter, grand entrance detach dugg from gabonga without adding to hand, additional normal with grand bash for clatter, clatter reborn dugg, overlay for torpedo into foretress into dark knight lancer. That way you get the same end board but you keep the gone wild attached to gabonga for the additional interruption.
I unfortunately do not off the top of my head, you might be able to look up my Twitter and the word Bioshock though. It's also a phone wallpaper so you can go off that on Google!
Do you know about the ultimaya plays? With gone wild + grand bash+ scrap goblin into ultimaya and then into crystal wing? Its a 2 card combo so far but i think its neat. Great video also!!
I was thinking about the amount of normal summons and 1 card combo we have in the deck. I play it with a Fiendsmith Engine and I think that Dugg is a weaker normal summon than Tour Guide so I cut Grand Entrance to 1 (like before the support from rota came out) cause I don't want to search Dugg as a normal summon for my combo but I only want to use it as a combo piece
It’s absolutely mad but I’ve been thinking of fusing this deck with sushsips just because I’m always left with my ships with useless material sitting on them where the bikers can make use of them to bring themselves out and with the sushsips drawing upon summon and Red and Uni summoning from deck I feel like it’s got some legs… or wheels
I love Suships, but I'm not sure if I see the synergy. It might be difficult to get to both halves of the deck, since neither really searches for the other. And in my experience, Suship really needs to see multiple Suship cards in a hand to get its own plays going, so it's prone to being bricky. I do think you could totally run the Armored XYZ cards in Suships, I've been doing that in Master Duel whenever there's an event where the deck is legal.
If you have Suships with a bunch of Material, you’re better off adding in a few copies of something like Xyz Gift to turn your typical Suship Draw 1 into a Draw 3 Not…not great, but it does something
@@AuroraYGO well you would have got the dugg out with the wild would have been the same thing but you would have the wild also just to push for more damage next turn
I'm really liking Gone Wild at 2. Ill leave one on board, attach the other. Detach with Clatter so Gabunga gets 2 attaches amd alsi summon it back, then go into wave king with the 2.
These are just a few of the most basic, barebones combos you can expect from the deck - let me know if you have any additions to the lines at all, I'm always looking to improve on the combos!
I never realized the grand entrance combo, kudos to you!
For the grand entrance combo, I believe the effect to add a goblin to hand is option which means it can still be activated to merely detach a material.
Instead, you can start with grand bash, normal gone wild, special dugg, dugg search grand entrance, entrance make gone wild a 3, overlay for gabonga, gabonga search clatter, grand entrance detach dugg from gabonga without adding to hand, additional normal with grand bash for clatter, clatter reborn dugg, overlay for torpedo into foretress into dark knight lancer. That way you get the same end board but you keep the gone wild attached to gabonga for the additional interruption.
Been using generaiders xyz's in extra so very good. Glad i put bash back in deck
That's combo that I using btw Yu-Gi-Oh released new rank 6 goblin xyz
You make me interested in playing this deck
it's become one of my favorites tbh
When u get the opportunity get that mimighoul profile from your local person
Where did you get the Bioshock sleeves from? Those look so cool!
They're customs from Dragonshield!
@ Nice! I didn’t know Dragonshield made custom sleeves. Do you by chance still have the image you used for the Bioshock sleeves?
I unfortunately do not off the top of my head, you might be able to look up my Twitter and the word Bioshock though. It's also a phone wallpaper so you can go off that on Google!
Do you know about the ultimaya plays? With gone wild + grand bash+ scrap goblin into ultimaya and then into crystal wing? Its a 2 card combo so far but i think its neat. Great video also!!
Do you have any opinions on the new materiactor cards for an ancillary engine?
Haven't tested enough with it yet.
I was thinking about the amount of normal summons and 1 card combo we have in the deck.
I play it with a Fiendsmith Engine and I think that Dugg is a weaker normal summon than Tour Guide so I cut Grand Entrance to 1 (like before the support from rota came out) cause I don't want to search Dugg as a normal summon for my combo but I only want to use it as a combo piece
Grand Entrance doesn't search Dugg as a Normal Summon here though? Also I'm broke hence no Fiendsmith.
I love goblin bikers however it's a bit unfortunate that they decided to make gone wild a level 6
That was also my first thought but I changed my mind after testing
When more in-depth combo video? 🙃
It’s absolutely mad but I’ve been thinking of fusing this deck with sushsips just because I’m always left with my ships with useless material sitting on them where the bikers can make use of them to bring themselves out and with the sushsips drawing upon summon and Red and Uni summoning from deck I feel like it’s got some legs… or wheels
I love Suships, but I'm not sure if I see the synergy. It might be difficult to get to both halves of the deck, since neither really searches for the other. And in my experience, Suship really needs to see multiple Suship cards in a hand to get its own plays going, so it's prone to being bricky. I do think you could totally run the Armored XYZ cards in Suships, I've been doing that in Master Duel whenever there's an event where the deck is legal.
If you have Suships with a bunch of Material, you’re better off adding in a few copies of something like Xyz Gift to turn your typical Suship Draw 1 into a Draw 3
Not…not great, but it does something
U forgot 1 deatuption on last combo the golin speel card ground breakup detached materials on your goblin xyz and your opponent monster lose aatk 100p
How can I sideboard with this deck???
Going second tools like Evenly, DRNM, etc
Im wondering why you didn’t bring back the gone wild with the clatter
During which combo?
@@AuroraYGO the first one
Not much of a reason imo! But you totally can.
@@AuroraYGO well you would have got the dugg out with the wild would have been the same thing but you would have the wild also just to push for more damage next turn
@migz6980 No need to waste Deck materials and you can already get damage just fine!
I'm really liking Gone Wild at 2. Ill leave one on board, attach the other. Detach with Clatter so Gabunga gets 2 attaches amd alsi summon it back, then go into wave king with the 2.