Nodes Are Better Than Layers - DaVinci Resolve Fusion Vs. After Effects Compositing
Вставка
- Опубліковано 7 вер 2024
- FUSION TITLES FOR EDITORS V2: groundcontrolc...
DAVINCI RESOLVE MASTER TRAINING: groundcontrolc....
FREE COLOR GRADING LUTS: www.groundcontr...
15% OFF RAW FILM STOCK FOOTAGE: raw.film/prici...
ARTLIST BG MUSIC (+2 MONTHS FREE): bit.ly/3ayH9oL
This is WHY I THINK nodes are better than layers. I tried my very best to show how convenient these guys are. I hope it helps. When it's all said and done it comes down to preference, but the more I work with Nodes, the more I like 'em.
The most efficient thing is that everything is done in Resolve. You don't have to port stuff out to other programs and port it back. You want to work on monographs, you do it on the Fusion page. You want to edit your sound design, you do it in on the Fairlight page. No need to port to After Effects or Audition. You have the edit and cut page to make other adjustments to your clips. This ability to do everything inside one program is a major time saver.
Nodes are much easier to follow than layers. One look and you what is going on.
And what is most important, it plays 4K videos flawlessly while Premiere and AE stutters. I bought a new computer just to realize it was not my hardware. Adobe is a mess.
@@BojanBojovic That's what I noticed too.
I bought a brand new computer a few months ago because Premier was crashing on my other computer and kept seeing that having a 1050Ti with only 16gb of ram was my issue with Premier. So I bought a new laptop with a 2080, 64GB of ram, and i9th gen and Premier STILL crashed. I swear Premier started crashing more in the last 1.5 years than it had ever crashed on me before.
Downloaded Resolve, ended up liking it and bought the Studio and cancelled all of my Adobe subs.
I really like that Resolve also utilizes my GPU a LOT more than Premier ever did. Keeps play back really smooth.
In the beginning of the video i saw your animation and thought: damn looks neat. So i looked at the nodes and it took me all of five seconds to see how it works. Even though i haveny seen or used some of the nodes you used. I love nodes. They make so much more sense to me. Thingy goes in, stuff gets added, thingy comes out differently.
Love it. When i Made my Switch to Resolve it was just mindblowing how procedural working with nodes is
This is awesome!! Node evangelization is what we need
I just made the jump to Resolve from Premiere and finished my first project. I gotta say, it was a slow start but I'm beginning to love Resolve. Nodes for the win AND no more dynamic link. Sorry Adobe, we have been together for many years but I have found someone else.
One thing to add is that you can also group nodes together and collapse them to hide a lot of the complexity when looking at your full node graph. Just like you have 10 layers visible with all of the effects hidden in the layers, you could also put everything into 10 groups (or even less if you want) and hide all of the effects. Then you'd expand the groups as you need to work on something specific.
I am rather new to resolve and the nodes logic, although it seemed hard at first, is a lot more efficient. Thank you for your videos.
Nodes are far more logical and time saving than layers. Cheers and regards.
I have always like layers idk it's just my opinion
@@ramasubbusrinivasan2872 nodes are better,but im too lazy to switch and remembered layers does well enough for me
The nodes based layout is natural for many who have used "flow charts". IMO, it is much easier to see how a Fusion comp works than trying to figure out Ae's layers.
bull shit they are... maybe adding 1 thing past that you need 20 nodes to adjust the smallest thing.
@@CmdrTigerKing wrong
4:40 But at the beginning, we can use an adjustment layer and make two sliders, one for color and one for thickness. We parent the first ellipse layer's thickness and color property to this adjustment layer so that when we duplicate it, all the copies get their property value from the adjustment layer. Thus, we can avoid the problem.
but it's an extra step.
I agree. But the point is nodes are far more efficient than layers. Mainly because everything is visual. It is clear how each element is related and it easy to change things without having go between comps and menus.
Hello Casey, Thank you for this video that was EXACTLY what I was rolling around in my head, after I UN-installed ALL my Adobe apps, um just yesterday. ( But the frustration with $/ I'm tired of paying nonstop for software has been building for years) I really can see what you mean "A little more on the front end, but far better visualization of what's going on"... Agreed! If I opened up a complex AE animation over a week old, I would spend plenty of time in 're-orientation' mode and clicking on a million layers to figure out everything. Thank you again!!
Resolve is basically Adobe premiere pro, after effects and audition all in one software.
Can you kindly make a more in-depth tutorial on how you used the background node in this video and connected it to several other nodes. There are very few good davinci learning channels and yours is one of the best. I didn't really get the several connections. Thanks
Great examples of the strengths and benefits of nodes over layers.
Same here right about the time I was getting heavy into AE I made the switch to Fusion mainly because I'm a 3D animator and it handled multi pass rendering compositing better than AE. I still considered Fusion for 3D comps and AE for motion graphics but the more I learned Fusion in its entirety the more I realized I didn't need AE Fusion can do it all. I am so glad I don't have to deal with pre comps and the whole logic behind them anymore! Once you grasp nodes there's no turning back its so much simpler and more flexible
The thing is, if you know what you want at the beginning, you wouldn't necessarily be going back and doing extra work, you could set up expressions or precomps as you go, or do a linked duplicate or point to a master control layer with controls effects. That comes with experience, for sure, but it's like you said with the nodes, a bit more work on the front end for more flexibility later. I understand the point and I think nodes are great once you know which effects to use to get the result, but I'm not sure you're giving AE a fair shake, here. Nice video, though!
But, management and clients change their minds. If you could always go into a project and never have to worry about changing anything, then layers wouldn't be as bad. But in my experience, the people requesting their projects want to change their minds quite a bit.
I have also noticed Resolve renders all of my projects MUCH MUCH faster than Premiere or After Effects and is a decent bit smaller in file size but with the same quality.
Premiere just doesn't seem to utilize GPU's very much.
Resolve also has a MUCH smoother playback while scrubbing through timelines and watching playbacks during comps.
My day job is a software developer. UI work is never a give me the design, deliver it not changes. If you are working solo then yes. When you get into teams with feedback your workflow gets jacked in a hurry if it isn't designed to be changed. I can definitely respect from a programming aspect the superiority of nodes. Just starting to learn without the burden of knowledge you have I would much rather learn nodes as a beginners because I could follow what was going on. I was completely lost in layers of what was going on. Would be interesting to see if Davinci takes a lead with the hobbyists.
I’ve always avoided fusion because I found AE to be confusing enough - this was 🤯
Hey man, please make some videos on motion graphics also! Please!
You can do colors more efficient in after effects, the way you show in the video is most simple method, the problem is as you mentioned is that it is a pain in the ass to change something. Experienced ae user probably will take other routes to do this, like expression control to link multiple layers' color property to a single null object plays as a controller.
Same thing applies to the matte applied to multiple layers, you can use advance techniques to achieve it, so it would be easier to change afterwards.
For complicated MG animation I still recommend layer system over node system, it would be a nightmare for node system to do some of my big MG projects.
Both system have their pros and cons, otherwise After Effects with its outdated layer system should be long gone.For compositing 3D animation though, I highly recommend node system.
Once mastered, your setups are superior to layered stuff. I work with Cinema4D and Blender3D, but blender shader nodes are superior. Thanks for the video casey, you're doing a great job on Fusion!
I was sold on nodes the second I realized, after having dealt with AE comps with roughly 300 layers (most of which were duplicates of lower layers for effects like the circle in the video. Repeated lyrics, for example.), I could fit it all on my screen instead of having a scroll bar that goes for miles. I used to use pre-comps to save screen space so I could mentally keep track of dozens of layers for a short 10-15 second section of a video. I haven't had the chance to work with nodes and groups yet on my projects, but it feels like it will save me the mental capacity it cost me to keep track of layers over the duration of a video project.
What I'm getting from your video is that, if one is comfortable with the Object Oriented concepts of _inheritance_ and _propagation,_ nodes allow for not only quick modification of base attributes, but the potential *reuse* of part or all of a comp in a completely different context, with a minimum of fuss.
I have been using After Effects for over 15 years and I really want to learn how to use resolve/fusion so I can stop paying subscription fees and use a more stable program. I was very excited to see the title of this video because my brain does not understand nodes and I want to get a grasp on how they would work in a compositing setting. However less than 2 minutes into the video and you are explain how "this" node simply does "this" and "that" node simply does "that," and I already give up. I feel like I am so fast at after effects it will never be worth my time to become as proficient at another program. I am stuck. Thank's for trying, but as someone who creates art outside of the computer I don't think I will ever understand nodes. Layers just make sense. I can layer paint and different materials to create something in the real world, and I can do it in Adobe as well. If resolve could just create a workspace that uses layers but how they connect/work in the background is run by nodes and you could toggle the view back and forth I think they would get a lot of people migrating from Adobe. Thanks again.
Hmmm I bet you can get it. This isnt an amazing video for first time node users. My peanut butter and jelly nodes video may help you tho.
Hey@@CaseyFaris, I just watched that peanut butter jelly video, thanks for that explanation. I have always understood that nodes are a set of instructions. I've used your videos to help me colour correct in Resolve since you started posting videos and weren't on camera yet. For colour correcting, for me, it works fine, the flow chart aspect makes it easy to see what is happening to the shot and the order of effects. I think the problem for me is that when compositing I would rather just see the layers and carrot down on the effects to see what's going on. Having a huge flowchart looks kind of ugly to me and it feels like it was made by a computer programmer who wants to composite rather than a compositor telling a programmer what they want. It's like the difference between a Mac and a PC, most people are going to have a preference. I guess my preference is to have the layers. Which is a shame because I can see from your videos how the nodes can be powerful. But I rarely run into the scenarios where you show how nodes are "better." I know how powerful Resolve is for doing things like keying footage. I have even keyed entire 10 minute videos in Resolve and then re-imported the footage into After Effects for compositing when keylight crashed for a couple months. All programs use "nodes," a set of instructions to tell the program what to do. So like I said before, it would be so amazing if Resolve could create a interface that could toggle between the node flowchart and layers for someone like me. If someone was starting out now and asked me what program to use I would recommend Resolve, but I think am too far gone. Thanks Adobe ☹️. Anyhow... keep up the great work. I still watch your videos all the time even though I don't really use Resolve that much.
@@xanzuls yes this is true. I 100% agree with you. Hopefully one day I will be able to switch, but for now I'm too busy trying to get shit done to learn something new. 🤷♂️
I feel the same way. To deep into AE for too many years to really understand nodes now, but I think I’ll start with some simple tasks in fusion and see if I’ll get more accustomed to nodes after some time, and maybe I’ll be able to do a partial switch at some point (except from the situations I’ll have to use AE plug-ins like Element 3D)
I never got far with After Effects. I'm totally sold on nodes. *SUGGESTION:* Make a video that shows us how to create node groups that are reusable. That would include how/where to store these building blocks, how to build this reusable block so it is easy to understand and how do document them so they are understandable to someone that has never used that block. As a retired programmer, I'm also interested in scripting for Resolve/Fusion, so anything about that would be helpful. Things like what kind of tasks are worth writing code to implement? This is a great channel. I'm glad I *SUBSCRIBED.*
Great ideas!
To be honest, there are ways to make changes automatic in layers too... for example, you can link a property to another layer... In this way, the thickness of the duplicated lines is the same as the original. Said so... Nodes are a lot cooler and once you understand the logic behind, flexible, than layers. Also, nodes can be reused forever as they are a bunch of instructions rather than an alteration of the original footage.
I started using DaVinci resolve two days ago, and thanks to your tutorials I already managed to create a full animation with custom titles, colour correction and audio. Love it!
Also... coming from Blender, the knowledge is extremely transferrable, and I like so much the fact that the two software work so well together.
Hey Casey, late to the party but I couldn’t bite my tongue here. As a long-time Fusion and Houdini user I completely agree with the power of nodes over layers on a myriad of occasions.
BUT as an open-minded motion graphics artist who has been trying to ditch Adobe around three times in the past five years, I can also tell you that there are hundreds of standard setups that will take you hours in Fusion, while literally 30 minutes or less in After Effects.
Anything from typographic effects to more complex 2.5D compositions and you’ll start to pull your hairs out, plus outside of the curve editor, Fusions way of arranging keyframes and visibility over time is incredibly clunky, so you’ll have a hell of a time (like not good) animating.
And to address the elephant in the room, certain things are simply impossible to achieve in Fusion, like all the text animators you can add in After Effects or when you have to create something similar to those crazily complex motion graphics templates on Envato or Storyblocks, where you have to create global controls that ripple through every comp so you can procedurally change an entire project. Believe me, I tried, going deep into Fusion expressions and some crazy interlocking parameters - you can’t.
So the bottom line is, I would love for Fusion to replace AE for good, but the way it’s designed I doubt that will ever be the case and I wonder whether we should strive for that. Nodes are great for a lot of things, but layers are too. Rant over and thanks for all the great videos 🙂
My reality just changed again. Thank you!
I've worked with Foundry Nuke and Adobe's layer based systems for more than a decade, and I've been in tons of discussions about this.
All I can say is, people who stubbornly stick to adobe software have no IDEA how versatile nodal systems are.
WOW. I just got hooked on nodes and I came here after resolve tutorial search.
Amazing and best explanation I have ever seen for nodes.
Peace
Thanks Casey for this excellent explanation. It's really helpful. Definitely there is more logic to the nodes compared with layers. I really like your channel's content, by the way.
As a hardcore Motion Designer I really appreciate this video, but to be honest, its misleading. Fusion is not good for hardcore Motion Design, just as AE is not good for hardcore compositing.
I am not a fan of After Effects and I have tried to switch to Nuke or Fusion, but those are not designed for Motion Graphics and even Apple's Motion is a far better choice for serious Motion Graphics than those. Why?
ANIMATION. Try changing the animation in Fusion, try doing it for 55 nodes, then change it again and test it again, when push comes to shove, its gonna turn into a massive headache.
It is much easier to change keyframes on a timeline than selecting a node, going to the graph editor, changing the parameters of a single node and.... Animation is a huge part of Motion Design, and nodes are not cutout for it.
Btw these are some of the things that I have done.
www.dream-box.tv/en/works/cctv
www.dream-box.tv/en/works/samsung-smart-tv
This 👆- same thing in AE, if you spend a little bit on the front end, master properties and expressions. The two programs offer great workflows. But it comes down to which do YOU work faster in. Learn Both for sure, Still a great video Casey, Learned so so much from you about CC in Resolve.
i Did All this in After Effects with Just 3 Layers with Extra Controls, this Video is Totally Misleading it should be a Fusion Tutorial not Node Vs Layer, am sure he has less knowledge in After Effects That is why, i Tried a Common Sky Replacement with 8K RED FOOTAGE IN RESOLVE/FUSION even with 2 Titan GPU's it Struggles But AE Plays it like Faster stand Stable and Made The Process Even Better utilizing only 1 GPU and i Will Chose Nuke Over FUSION Anytime
I'd like to see a video comparing Fusion to Nuke.
I 100% Agree with everything you do bud, no lie!! Thank you for being you!!!!!
You could use 1 matte layer and Set Matte effect for all the ellipses.
I tried Fusion. But the lack of tutorials and too much work to be done for extremely simple stuff I wanted to make discouraged me 🙁
NO, obviously not, check their forums, Reddit, we suck less community. You can find everything in these community... And fusion can do more than after-effects if you push it to its limit. It also has some plugins like mocha pro...
Totally could do that. Ive had mixed results with set matte, but I should prolly go back and look at it again.
I'm all for nodes but to be fair, you can make things a bit easier if you set up expressions so for example everything that needs to be a certain color is referenced from an expression. It takes some time to set up. While it beats not doing it at all especially if you have tons of layers, it doesn't beat nodes in general. You get that behavior by default with nodes.
Completely agree. Nodes just make more sense... they’re just more intuitive and self-documenting. Excellent job Casey. Thanks a lot... yeah!!! :D
Also, would you mind talking more about nodes connecting to themselves? It sounds like recursion but I’m just not understanding it yet. Thanks again.
If you know what you are doing you can go about your circle example way easier in after effects than you showed. But then again you are right about node based editing software. You could for example parent the shapes to one shape and set editing parameters. But it does get very messy over time. Also doing what you are trying to accomplish is easier done with strokes in the sun menu of each shape. All in all listen I agree with you tho.
When i tried to convert from premiere pro to resolve its ok! i dont wanna back to premiere pro. But when i tried fusion, Those node are killing me.
Just moved from my Adobe CS6 to Resolve on my new M1...becoming a fan!
I mostly do agree with you, but in your exemple, in AE, you could have used "set matte" effect which could be described as "one layer to rule them all", plus "link/master properties" or/and expressions - a huge time savior when you're lazy - to get rid of some layers and/or steps needed to change your desired attributes.
Yeah there are probably ways to work more efficiently. Meant a a general workflow overview tho. Thanks!
Set Matte works is some situations, but once you start moving layers it can fall apart.
This 👆- same thing in AE, if you spend a little bit on the front end, master properties and expressions. The two programs offer great workflows. But it comes down to which do YOU work faster in. Learn Both for sure. Still a great video Casey, Learned so so much from you about CC in DaVinci Resolve.
Thats my experience yeah
It’s interesting... after reading some of the comments, how some people seem to feel the need to “defend” one tool over the other. I don’t think that is necessary. I got the feeling that all that this video was doing was comparing and contrasting the two and showing the differences and strengths of the Nodes and just trying to take some of the “mystique” out of using nodes. Maybe I’m wrong but that’s how I saw this and it did a great job of doing just that. Thanks Casey
I think it's ok to take a stance honestly. No way for a beginner solo editor just learning to pay Adobe their insane monthly prices for what Resolve can do almost all of for free. It's a fantastic tool that many people dont even know of because Adobe owns the thoughtsphere of editing. It's either premiere or final cut. I'm glad to see more Resolve things out there.
I'm a dinosaur. I never understood AfterEffects, and, up till now, Fusion seemed just as confusing; but this tutorial has helped me see the benefits of using nodes as opposed to layers. So, thanks so much for this video! P.S. In my next life, I'm going to get more training in computer programing---but, at this stage of my life, I'd just as soon drink beer.
Keith... be advised. Drinking beer is the first step to being a successful programmer. So you’re already on your way!!!!!!! :)
@@jonathanmiller9281 =)
Well, you can do the same things with expressions in Ae. It will be less obvious, but it will works just the same.
I like how you argue with yourself and it gradually escalates, but in the end you won
I still think layers is faster in most scenario in term of MG, if you really want to change some settings together, you can link them . In node system , change the timing of each node is time consuming.
Question: how would fusion handle this type of animation over 30 different compositions and 40 shots? Would this still work across a large mograph project? In AE, With one precomp or even master properties linked it’s one click to change color, or whatever. I’ve never been able to wrap my head around that for mograph work in fusion. Thanks Casey! Love your DaVinci tuts!
ther is a node that is called Wirrles node that act as a node in a diffrent side of the node table. (you don't have to connect all of the nodes to a one mega giant graph, there are ways to make it more tidy)
you just work on a diffrent side of the node table. you can group every composition so it collapses to one node untill you'll need it again. Or, while it is 'collapsed', you can put effects on it (connect to other nodes) as if it was one node.
I'm still trying to wrap my mind around the fusion stuff. I've exclusively used programs that do everything in layers. Logically I can see where nodes/fusion are superior but still trying to get my bearings.
In AE I can create a pre-comp and use that pre-comp in many other comps. Say I have text that needs to change across six comps - I change it the pre-comp and it changes in the six comps that contain that pre-comp. I don't see a way to do that in Fusion. What am I missing? I tried dragging a Fusion Composition into another Fusion Composition and it won't let me.
one of the best comparison!
Your Ae chops are really on display. Great comparison, and super helpful btw!
Hi Casey, another cool video, thank you. Could you please always include the project files as download for your DaVinci Resolve explainer videos? Thank you.
Nice to see that you really get into detail when compairing these two options of effects :D
Not Andrew Kramer..... but still fun and entertaining... thanks for the walk through and opinion.
Watching this video makes me feel like Neo when he starts to see the Matrix source code 🤯🤯🤯
You made the layers in AE more complicated than it needed to be, but re-using nodes(which was your point) is still cool.
I am pretty sure using layer comps in ae and filters you can speed up the changes
Totally agree!👍
my man run davinci and resolve at the same time.. King
I am waiting for your new node tutorials for Davinci resolve beginners.
Never understood After Effects. Fusion is not simple, but much more intuitive.
Hey does anyone know where to find rigging tools like DUIK or Rubberhose but for davinci resolve?
In Ae, when objects were animated done. I can cut this layer & object was invisible, after that Ae was work faster. Can i do this in Fusion.
Thank you for the info. I try before After Effects and is confused for me the layers structure. Sense I use Node in a 3D program like Blender, I know I will feel like home in Davinci Resolve. Now I need to learn it.
What if you wanted to animate say pictograms, line animations etc would Fusion still be able to do this at a node level, is it still efficient. I'd love to hop on the Davinci band wagon if it was simpler to do than doing so in AE
Thank you for your tutorials. And Subscribed
Ome question i was left with on the after effects side /yes I know komplitly missing the point of the video but og well) Cant yo define a vareaple for the stroke color and just reference that whenever you need that color, that would avoid you having to change tinges in multiple places. Ok it would also add another object (possibly hidden in a dialog somewhere), but at any rate the video llleft me with the feeling that either Adobe is missing an easy trick to make changes more manageable or that you purposely constructed the example to make nodes look easier (well in my brain they are bit other peoples mileage may vary). Or i might ofc be wrong on both accounts in which case I would appreciate a correction
Davinci Resolve is the reason why I dropped all of my Adobe subscriptions.
Quick question, Is there a NULL object in Fusion? Like in After effects? if I want to control camera with that NULL object.
Sometimes I find that node logic in fusion don't work as it needs. For example - why composition change size to foreground's resolution but not backgrounds? Why merge node a priori change resolution? This and other very weird and strange things stops me to say bye to layered composing system.
I see the pros and cons of both apps. If Fusion made their nodes a little more user friendly a bunch of people would switch. Visual Icons like Touch Designer could make it more clear.
7:22 That makes a TON of sense now *omg* thank you soooo much I can't believe that this was so simple and I hated it (nodes) for no reason 😶😥😍
Nodes are fun! However, one unrelated question. How can you do a Superman text style logo in Fusion?
u can't...Lol
@@emuyeeshete7123 U can lol.
Only if DaVinci take Premier Pro and After Affect files.
Are you going to release a tutorial for "Circle Title"? Please do.
Not defending AE here because layers can be a pain and I would like to try out a Nuke or Fusion type system, HOWEVER, in regards to changing an asset once and having it cascade through other places it’s being used you can do this with properly links. Let’s say you have a shape layer that is acting as a matte. Then you end up duplicating that matte or shape layer multiple times. Well if you go to edit / copy with property links and paste that new layer it would be linked to that original shape. Anything you do to the first one will happen to all others.
Anyhow this doesn’t make layers superior or whatever but there are ways to get around tweaking each layer when wanting to change one at least.
everything you said is better done in fusion more visually with nodes.
well you really need to do a tutorial on how you did that node tree and what settings you used
Looks like..I have to go from A to B but I prefer to run through all alphabet before. Nothing against nodes but if you put under my nose an after effects comp I can tell you all the relations between layers, expressions included in a glance! Don't say it's better, they are different. :-)
Would you say that rigging things together in Apple Motion would be (loosely) equivalent to the benefits of nodes?
Adobe in the graphic industry is like Nestle in food industry…
Great work, greets from Austria!
9:26
Les say boss comes and tels he wants it to rotate the other way after all😂😂
In fusion just remove the minus sign boom ur done that was funny😂
bruh you know you can use shift to edit more things at the same time in AE, like the color. just Shiftclick it and change it
Since Blender i warmed up to Nodes and im frustrated with Compositing in ae for ages now... so its time for a change i guess.
Current Premiere Pro User on The Fence:
Casey Faris: Pushes me over the fence
i love nodes in Houdini and i want to transfer some compositing stuff from Ae to Fusion. but in AE only junior animate and make motion graphics withuot PRECOMP.
I'm not saying that the layers are better, surely you have to exit and enter the comp. but between precomp and script it is not the supreme evil :)
Can you please make a tutorial on this node tree or node graph and this comp
Can fusion do everything after effects can?
Good vid, the only thing i would suggest is after you have proved layers are bad, you didnt really need to keep going back to them. Would have been better to go further in depth with nodes.
Thanks for the video. It's really easy to understand
I love nodes so much I’m still using shake😁
That’s hardcore
The main reason that I prefered layers before moving to DVR, was because I had to use After Effects for a high school class. Now I use DVR for financial reasons, and I'm bumbling my way through it.
I may be alone in my opinion, but nodes are unbelievably complicated for me (10yrs+AE), I can do things much easier and faster without them...I tried to work with them several times, but I would choose AE any day.
First! Cool Video, I agree Nodes are better!
Hi All, I recognize this is an aged video but want to to comment anyways. I recently purchased a 2021 MBP16 M1 Max with 32 Core GPU and 64 GB. Also, I made the switch from FCP/Motion to Resolve/Fusion. I recently completed a Fusion project that had 250 nodes--I had completed the same project in Motion. It took about 60 minutes to export the Fusion project. The same export in Motion took 13 minute. Motion was about 4.5 x faster at exporting than was Fusion. There was nothing I could do to the Fusion project to make it export faster, including break it up into smaller parallel components and/or TimeStretcher nodes. When I looked at resource usage only 80% of the GPU was utilized and only about 4 of the CPU cores. My impression is that Fusion is yet to be optimized on Apple Silicon. Are nodes better than layers? Not on Apple silicon. Maybe one day, but as of now Fusion requires some significant updates to take advantage of Apple Silicon.
Go to Preferences (in DaVinci Resolve), then Memory and GPU. See if DaVinci Resolve uses the maximum amount of memory.
Perhaps Apple Motion is a different workflow even though it uses layers, but how I use Motion is nowhere as complex for this work you're doing in After Effects to achieve the same thing. I can see some benefits though in nodes. Great video though and thank you.
Great information, and love the video. But Dude.....decaf.
Different tools for different jobs.
Resolve/Fusion/nodes in general : excellent for comping
AE/layers : excellent for motion design, and a -DIFFERENT- take on comping
Generate assets in AE/C4D/Blender/Cavalry/Photoshop/what have you - comp in Resolve/Fusion.
I love your stuff, but this video is scarily biased and dumb for potential users not in the know.
You seem to be actively dumbing down AE's potential to evangelize nodes (or simply not knowing it well), and not to take a piss, but the design you're doing is extremely basic.
Resolve/Fusion has NO WAY to stand up to proper motion design work.
They're just different tools for a wide array of different tasks, nothing is better or worse.
Agreed. I started with nodes (back in the day with Shake), then when that got discontinued, I moved to AE for 10 years including doing all sorts of complicated VFX shots. But since last year I got back into nodes with Fusion. Currently using both, depending on what I'm doing.
They both have pros and cons. I'm comfortable in AE, linking stuff together, making expressions that span multiple precomps, etc.
But for complicated shots, nodes are definitely easier to change.
That's a big statement! Must watch the video to check if I agree with you or not! Before watching it, I can tell you I have a much harder time trying to understand how to work with nodes as opposite as working with layers, which became second nature to me. Must be the years of Adobe products use!
Interesting approach. I think fusion is not completly ready for easy accessable motion design. It's a little overcomplicated in some spots for example there is no adjustable grid or guides to snap to and small things like the Text is not scaling pretty well in some cases and Stuff like that. But I think nodes are the Best for doing complex comps. I would love to see some of your work in fusion for motion Design! :) Cheers
Yes I would love some better alignment tools haha
so you don't know after effects ... how about using precomp, connecting attributes etc? for motion design layers, for vfx nodes, every tool is better in one area and weaker in others.
Why not you just place the cicle in a subcomp and use it all over the place. The you can adjust it very quickly in one place. Or link the settings from one copy to the other… there are many ways to work smarter in after effects.
why are nodes complicated ? why the programmers of resolve make it easier for people in general to use layers insted of nodes? the freedom to create amazing effects can be still be made on layers, i think programmers of resolve should solved this issue. to make this program stand out is to make things easier to general public to level up their skills in the art of making videos to a level of videos produce in making high quality vfx movies.