Wolfenstein 3D clone - Godot
Вставка
- Опубліковано 21 сер 2024
- The Retro FPS template for Godot provides all you need to create a retro style first person shooter (FPS) like in the good old times. Make games like Doom, Duke Nukem or Wolfenstein 3D in just a few minutes.
Suitable for beginners as well as for experts in Godot. Scripts are fully commented in english.
rnb-games.itch...
Features:
* Simple and efficient commented code.
* 8-directional-enemy-sprite with the following animations: idle, walk, shoot & die.
* Enemy AI: The enemy can "see" the player or "hear" when the player is near. Then pursuit and shoot when the player is on sight,
* Enemy blood particles when taking damage.
* FPS controller: walk and shoot, pickup items & change gun.
* Health and Armor system.
* Different weapons: knife, pistol, machine gun & rocket launcher.
* Pickups: ammo, weapons & medkits.
* Hurt overlay: red screen when the player receives damage .
* HUD: showing current ammo, current health, current weapon and player face.
* Sample Scene with ambient light, spotlights & directional lights, shadows.
* You can use Qodot and Trenchbroom to build 3D levels.
Change log v1.1:
- Added crosshair
- New status bar, fully configurable. Now you can change texts and fonts.
- The status bar now shows the current ammo and maximum ammo for each weapon.
- The player´s face on the status bar reacts to player´s health as follows:
80% - 200%: Completely healthy
60% - 79% : Bloody nose
40% - 59% : Bloody mouth and nose
20% - 39% : Eyes slightly bloodshot, face swollen and bleeding
1% - 19% : Even blodier, eyes bloodshot, face swollen
0% : Death face
- The face turns to look in the direction from which a damaging hit originates (left, right or front)
- If the player is not receiving damage, the eyes of the face will look left, straight ahead and right.
- If the player is super charged the face shows momentarily glowing golden eyes.
- If the player picks up a new weapon, the face momentarily displays a malicious grin. This also happens if the player keeps firing a weapon repeatedly.
- When the player is killed, a pixelated red screen overlay is shown and the camera falls down.
- Added the soul sphere (super charged state). Picking one up increases the player's health by 100%, up to a maximum of 200%.
- Minor improvement in the enemy AI. if the distance between player and enemy is far enough, then the enemy will walk to get closer. If the enemy is close enough to player, he will stop moving and shoot on sight.
- Added sound effects (SFX)
- Added music
- Fully configurable Main Menu and Pause Menu
rnb-games.itch...
❤❤❤❤ increíble!!
Gracias!
can you release your 2d top down shooter as a template on itch as well? for the FPS engine, I would love if you could add a head bob effect (adjustable from menu) and pickable barrels that you can throw or place to shoot.
Space patrol? My 2D top down shooter! Sure! I totally forgot about that.
@@RNB-Games-Studio yes that’s the one!
Any chance you will release it as a template?@@RNB-Games-Studio
@@martink5477 sure, give a couple of days
@@martink5477 chek it out ! rober-baca.itch.io/top-down-shooter-template