Thanks so much, I really appreciate the feedback, it helps me make more. I'll be giving away the characters and full Maya file to anyone who supports the channel here: : 👉 www.patreon.com/animatorartistlife
Thank you! I'm glad it was helpful. Part 2 should be ready for Jan 🙂 I'll be giving away the characters and full Maya file to anyone who supports the channel here: : 👉 www.patreon.com/animatorartistlife
Thanks for commenting 🙂 I hope it's helpful. a Part 02 Bifrost tutorial will be released in Jan after another advanced skeleton lesson. If you want this may file and walk cycles I'm giving them away to Patrons: patreon.com/animatorartistlife
@@AnimatorArtistLife yeah, i come from XSI's ICE a way back and this looks very simillar. I wanted to dive into it for a while now and this material makes it easy to understand. Cant eait for part 2. All the best! :)
hi,pls help me How I edited in bifrost the existing USD Arnold shaders? ex: i dont want give a new arnold shader .i want edit the exported arnold shaders wich is inside in USD ..thx
I’ve used all 3 professionally, BF totally has its place and I regularly use it on big projs, but you need to be tenacious. Lots of things make it easy to walk away.
PART 02 IS NOW LIVE ! -- Making a Magic Power effect - broken into tow parts, here is part 01 - VISIT: ua-cam.com/video/lsCe6Nz1Dlc/v-deo.html
Solid vid, thank you!
Thanks so much, I really appreciate the feedback, it helps me make more. I'll be giving away the characters and full Maya file to anyone who supports the channel here: : 👉 www.patreon.com/animatorartistlife
This is... I have no words. So we can use bifrost to simulate crowd?? I didn't bifrost was so useful, my school didn't say a word about it.
Can’t wait for part 2
Thank you! I'm glad it was helpful. Part 2 should be ready for Jan 🙂
I'll be giving away the characters and full Maya file to anyone who supports the channel here: : 👉 www.patreon.com/animatorartistlife
PART 02 IS NOW LIVE ! -- Making a Magic Power effect - broken into tow parts, here is part 01 - VISIT: ua-cam.com/video/lsCe6Nz1Dlc/v-deo.html
Awesome, thx!
Thanks for commenting 🙂 I hope it's helpful. a Part 02 Bifrost tutorial will be released in Jan after another advanced skeleton lesson. If you want this may file and walk cycles I'm giving them away to Patrons: patreon.com/animatorartistlife
@@AnimatorArtistLife yeah, i come from XSI's ICE a way back and this looks very simillar. I wanted to dive into it for a while now and this material makes it easy to understand. Cant eait for part 2. All the best! :)
@@Voyaque If you are familiar with ICE you will pick this up no problem, many similarities apparently.
How can I keep the characters on the plane and loopthe animation? appearing at the beginning of the path and disappearing at the end !
hi,pls help me How I edited in bifrost the existing USD Arnold shaders? ex: i dont want give a new arnold shader .i want edit the exported arnold shaders wich is inside in USD ..thx
Hi, sorry I haven't used USD much, Im not sure you can edit the arnold shader of an imported USD, let us know what you find out, thanks
I want new characters appearing over the plane and keep the animation like a infinite cycle! How can I do that ? ... Thanks!!!
Huge apologies that your message was missed some time ago now., Ill check with @MayaGuytutorials
@@AnimatorArtistLife No problem I understand that you guys are busy.. And thanks for your help I'll be waiting you answer!
Bifrost or Houdini
Hi, I'm not sure what you are asking? This is BiFrost which is built into Maya. Houdini is amazing also but I've not had the chance to try it, thanks
Step 1 : get frustrated
Step 2 : switch to Blender or Oudini for that kind of stuff
Houdini is awesome for sure. Bifrost can produce amazing vfx. I hope this video has helped ease some frustration, thanks for watching 😊
I’ve used all 3 professionally, BF totally has its place and I regularly use it on big projs, but you need to be tenacious. Lots of things make it easy to walk away.