PC Action magazine. Just found it. Looks like it was a German based magazine that also ran copy for the UK market. It’s by far the most 90’s thing I’ve seen this morning.
my dudes, thanks for the always needed smiles & lols. Moroco was dry, had to wait high school ( i.e : early 90s ) to get hands on any magazines around these parts, mostly French : Player One ( it also had ads of mangas.. ahem :p ), Nintendo Player ..
Deep cut here... At exactly 52:42, in the Museum of Other Realities VR game, those statues holding binocular looking things to their eyes is from the Jean Michel Jarre albums Equinoxe, and specifically Equinoxe Infinity. I believe this was designed by visual artist Michel Granger.
You guys should create a NoClip steam curator page and include all of your podcast mentions. I think it'd be a good way to keep track of the things you mention as well as help listeners/viewers/subscribers support the developers.
We have one! If you search for "noclip" on the Steam Curators page under the Most Popular (not "Recommended") tab we should show up. We're going to be updating it regularly again moving forward!
Danny sums the corpo-vanillazising of game experiences up well. The stripping of identity to aim for the widest of audiences leaves a skeleton design that's still a game, sure, but that's not progress, or anything beyond a shallow formula proven to have sold volume in the past. On top the gating of consumer access with DRM, which for me - wanting to be respected as a customer - is not simply a quick install I'm somehow expected to just swallow, but unsavory baggage.
Danny is wise to avoid Ubisoft published titles - it just isn't worth the exposure and hassle of dealing with force-login online service games. Jesse is hitting the copium hard with that hand-waving.
@@jesseguarascia It's ridiculous to require a launcher inside of a launcher for a game by a publisher that fills their software with invasive DRM. Hard pass YMMV.
jeremy looks like the gaming world's tom green 😁
PC Action magazine. Just found it. Looks like it was a German based magazine that also ran copy for the UK market. It’s by far the most 90’s thing I’ve seen this morning.
A Fat Session with Mad Balls is one letter away from being a DVD a kid might find in a forest somewhere.
Frank wins items off. Danny love all the things you branching out too with the Dear Dywery, and the other dev series you do.
Not a strong intro item-off this week.. Gonna have to be Frank. Unfortunately Jesse is disqualified for missing the intro.
I promise to be there in the future 😔
my dudes, thanks for the always needed smiles & lols. Moroco was dry, had to wait high school ( i.e : early 90s ) to get hands on any magazines around these parts, mostly French : Player One ( it also had ads of mangas.. ahem :p ), Nintendo Player ..
Deep cut here... At exactly 52:42, in the Museum of Other Realities VR game, those statues holding binocular looking things to their eyes is from the Jean Michel Jarre albums Equinoxe, and specifically Equinoxe Infinity. I believe this was designed by visual artist Michel Granger.
21:26 What Ubisoft did to Arx Fatalis 2 alone puts them under a little gravestone in my mind.
You guys should create a NoClip steam curator page and include all of your podcast mentions. I think it'd be a good way to keep track of the things you mention as well as help listeners/viewers/subscribers support the developers.
We have one! If you search for "noclip" on the Steam Curators page under the Most Popular (not "Recommended") tab we should show up. We're going to be updating it regularly again moving forward!
@@NoclipPodcast Oh! Right on! I'll do that shortly. Thanks!
Danny sums the corpo-vanillazising of game experiences up well. The stripping of identity to aim for the widest of audiences leaves a skeleton design that's still a game, sure, but that's not progress, or anything beyond a shallow formula proven to have sold volume in the past. On top the gating of consumer access with DRM, which for me - wanting to be respected as a customer - is not simply a quick install I'm somehow expected to just swallow, but unsavory baggage.
Thanks for the spoiler warning btw! I'm finally getting to Alyx now (on a Meta Quest 3 wireless to the pc) and def did skip that part of the podcast.
How do you find time to play so many games lol
It’s their job haha
Danny is wise to avoid Ubisoft published titles - it just isn't worth the exposure and hassle of dealing with force-login online service games. Jesse is hitting the copium hard with that hand-waving.
But I agreed with Danny that it sucks! I just also don't think it's that big of an issue
@@jesseguarascia It's ridiculous to require a launcher inside of a launcher for a game by a publisher that fills their software with invasive DRM. Hard pass YMMV.