These were extremely satisfying to watch, especially Sheo and the Sisters! Clockwork precision looks even better when executed in a normal pace instead of speedrunning the fight - which, of course has its own charm too, but I still find this more pleasant.
I’ve a suggestion: talk about the cyclone slash in a future video and about how underrated it is. I did some of the math: The cyclone slash dishes out 6 slashes total: 3 after initiating the slash and 3 by mashing attack after the initial 3. Each slash deals 1.25x (26 damage for the pure nail, and 40 damage for the pure nail with fragile/unbreakable strength) the damage of your nail and combined, 6 slashes can do 7.5x the damage of your nail whilst also giving 66 soul (the same as 2 dream nail hits) if it fully connects. It’s range is also roughly equivalent to the combined reach of both mark of pride and longnail, in addition to allowing the knight to remain airborne for a reasonable amount of time. If you have the pure nail and the fragile/unbreakable strength charm equipped, then manage to fully connect with a cyclone slash, it will dish out a whopping total of 240 damage (which is equal to 2 abyss shrieks with the shaman stone charm). Both shaman stone and fragile/unbreakable strength cost 3 notches, and the cycle slash’s burst damage potential rivals that of the abyss shriek with no additional soul costs. However, it still requires a wide window of time and can be easily interrupted. Overall, underrated nail art, deserves more use
@@MadameRhapsody its the opposite for me :) if i dont use sprintmaster im all but good in a battle Ive said this before but the thing about my build is that it focuses on mobility and its actually very nice for fighting any enemy that uses terrain as its main advantage, like pure vessel, or grimm, nailmasters, you get it, and when combined with sharp shadow, youre basically faster than they are :D you can punish many of their moves! Sadly the biggest fault is that it isnt as great when fighting flying enemies This is what works for me, personally i dont think theres is ever a bad charm or build, so of course theres no shame on what charms you prefer, sometimes i did wish i was good at spell builds Sorry for ranting, youre welcome!
I like to compare my play style to others..I see you and I have the same play style with the exception of fireball use…I rarely ever use it I’m talking once in a blue moon lol…I always say I need to use it more and it never happens…I do use it on PV though as he’s pretty quick and since I had my accident my reaction time is off so I have to dash through his sword attack then turn around and fireball quick and it helps me beat him fairly easy…
Fireball is really only useful for Pure Vessel when it does the focus attack or lunges, it moves so fast and you can't move during the casting, leaving you vulnerable. DDark is better for this fight since you get the the i-frames and also deal damage to it.
jonny, holy crap this thumbnail is out of this world!
love ya mum
@@jonnyloaf And we love you, don't forget that.
These were extremely satisfying to watch, especially Sheo and the Sisters! Clockwork precision looks even better when executed in a normal pace instead of speedrunning the fight - which, of course has its own charm too, but I still find this more pleasant.
Yeah, I always preferred hitless and form over spamming ddark. Unless it's Watcher Knights.
great thumbnail! this is a certified moss classic.
jonny is amazing.
Props for fighting Grimm in the superiour arena
It is the best version.
Original NGK arena is the best
That thumbnail is magnificant!
I’ve a suggestion: talk about the cyclone slash in a future video and about how underrated it is. I did some of the math:
The cyclone slash dishes out 6 slashes total: 3 after initiating the slash and 3 by mashing attack after the initial 3. Each slash deals 1.25x (26 damage for the pure nail, and 40 damage for the pure nail with fragile/unbreakable strength) the damage of your nail and combined, 6 slashes can do 7.5x the damage of your nail whilst also giving 66 soul (the same as 2 dream nail hits) if it fully connects. It’s range is also roughly equivalent to the combined reach of both mark of pride and longnail, in addition to allowing the knight to remain airborne for a reasonable amount of time. If you have the pure nail and the fragile/unbreakable strength charm equipped, then manage to fully connect with a cyclone slash, it will dish out a whopping total of 240 damage (which is equal to 2 abyss shrieks with the shaman stone charm). Both shaman stone and fragile/unbreakable strength cost 3 notches, and the cycle slash’s burst damage potential rivals that of the abyss shriek with no additional soul costs. However, it still requires a wide window of time and can be easily interrupted.
Overall, underrated nail art, deserves more use
I love Cyclone Slash, I'll see what I can come up with.
I didn't read the comment but I like cyclone slash so here is a like 👍 :)
@@MadameRhapsody oh my god thank you
Nail arts arent affected by fragile/unbreakable strength, even though they are affected by fury
Still good tho
@@ruberine2086 wait wut?
Well today I learned
8:17 wow this charm set is called honour but it does not use defender's crest, the charm given by the "god of honour" himself.
I feel like it's dishonour to the Mantis Ladies to stink up the place.
I feel so left out as a sprintmaster user, great video, i wish i had your skill :')
Thank you Mimosa. I use Sprintmaster when I travel, but it throws me off in combat. And it's all just practice, I was not good at this game at first.
@@MadameRhapsody its the opposite for me :) if i dont use sprintmaster im all but good in a battle
Ive said this before but the thing about my build is that it focuses on mobility and its actually very nice for fighting any enemy that uses terrain as its main advantage, like pure vessel, or grimm, nailmasters, you get it, and when combined with sharp shadow, youre basically faster than they are :D you can punish many of their moves! Sadly the biggest fault is that it isnt as great when fighting flying enemies
This is what works for me, personally i dont think theres is ever a bad charm or build, so of course theres no shame on what charms you prefer, sometimes i did wish i was good at spell builds
Sorry for ranting, youre welcome!
@@lacrimosamimosa7457 Thank you so much. I agree, no charm is really bad, it depends on player style.
@@MadameRhapsody of course
I like to compare my play style to others..I see you and I have the same play style with the exception of fireball use…I rarely ever use it I’m talking once in a blue moon lol…I always say I need to use it more and it never happens…I do use it on PV though as he’s pretty quick and since I had my accident my reaction time is off so I have to dash through his sword attack then turn around and fireball quick and it helps me beat him fairly easy…
Fireball is really only useful for Pure Vessel when it does the focus attack or lunges, it moves so fast and you can't move during the casting, leaving you vulnerable. DDark is better for this fight since you get the the i-frames and also deal damage to it.
Cool thumbnail
jonny is phenomenal for making this.
@@MadameRhapsody ok
👶🏿