Reading the last flight was so important to know what really happened to the griffons, but it was also so sad to see what the wardens had to do to fight the blight 😪
Thedas is a cursed land underneath so happy endings are rare if they exist. Out, out candle of Elgar'nan, Thedan life at all times is but a whisping shadow, the fool flaunts his hour upon the stage filled with SOUND and FURY and then is heard again... No more.
Considering theme of DAV is regret and old mistakes coming back to bite everyone up the ass, griffon' thing may serve the same narrative purpose as implication of installing or tearing down the Veil. For example, one can argue it was a mistake in long run, but it was necessary at the moment, because griffons were very effective at fighting the Blight, which wiped out huge chunk of civilization at the time. They were infected and subjugated with blood magic because it was matter of life and death for everyone, not just griffons, and although their extinction was tragic, it prevented whole world from ending. It seem we in modern Theadas will have to relieve dire circumstances of the past with double blight and Evanuris threatening the world again. It would be interesting to see what other options will be available to us. Hopefully it won't be as black and white as "yo, using charming predators as beasts of war was BAD, we won't be doing that again, because we are the GOOD guys". I'd love if they managed to keep some complexity to this issue.
Yeah, it will be a shame if the story has no complexity. Thankfully, we know that there will be really hard and heartbreaking decisions to make! 5 days!!! 🔥🔥🔥
Fair point if we talk about amplifying a mage's abilities! However magic comes from one's connection to the Fade but has its limits. Titan blood and mortal blood appear to be a resource in this case ✨
One of the reasons I like the Grey Wardens is because they mean well but sometimes act against common morals. Like Isseya did. They remind me of Starfleet from Star Trek: The Next Generation. They had noble goals but sometimes were questionable. …besides. Who couldn’t like Asaan in your thumbnail there? 🤐
Haha idk, dislikes happen. It's a part of being a creator, I suppose 😅 Love what you said about the Grey Wardens. They had multiple things to consider when they tried to save people from the Blight. Sometimes they have to choose between two evils.
I agree. It happens in all the shows really, but a big one is DS9 as well. Sisko makes a couple of *extremely* controversial choices because of the magnitude of the stakes involved.
Thanks Goose, it might also help our Ferelden's warden in their quest of curing the calling. Your explanation video is so clear and easy to understand. Giving me more patience (As if I have left) waiting for veilguard
Blood Magic is something that should exist in this game because it is core to the whole debate about the very essence of Magic in this world and the blight etc...and also gives the feeling of desperation, moral choice etc... gives a feeling of dread to Power wielding. I dont get the point a lot of people deffend on justifying the bad choices made by EA and Bioware (removing blood Magic as a playable choice) as if it were in lore or had a deeper meaning. It is simple: Selling to younger audiences and then making it more marvelized and palatable to children. (Nothing against it. I just like truths being stated. Internet manipulation has passed any plausible limits) and then.. finding a way to justify it withing the game lore.
I'm playing Dragon Age since Origins. Somehow I have the feeling that there won't be Grey Wardens after DA:V. They never got much love during the games, why would it be any different? Their numbers are dwindling, even before DA:I and I trust Bioware to break my heart big time. I love the griffon lore throughout the games and books and I hope that they will come back to Thedas.
There's a high possibility that you are correct. If there is no more Blight with the elven gods gone, then the world doesn't need Grey Wardens. That's why I thought it might be a curious prediction that they will purify themselves like Isseya did with griffons 🥹 I don't want them to die 😭😭😭😭
@@ImpGoose Actually I think the blight will be gone, but also everything and everyone that is blighted as well. Which means Darkspawn will be no more, all blighted animals and plants, and yes all Grey Wardens at once. That's the only end for the Grey Wardens I will accept. 😭
@@morganlefaye6445If ending the source of the blight cease its effects I don't see why the GW would die, they would just be cleansed naturally from the blight's corruption as long as they're still human and not darkspawn, that's what makes sense to me.
I find it a very interesting thing that this revival of Griffons is going on against the backdrop of "We're fighting the Elvhen goddess of monster making". She no doubt selfishly twisted a lot of species of animals to her own uses. Putting that up against the moral quandry of "should we keep making griffons into war mounts against a foe that drives them almost mad with anger?" It seems like it's making a point about exploitation in theme, but I'm not sure of the leaning of the final conclusion cause I haven't played the game. I am glad our beaky friends are back. Solas seemed so sad with kicking off the Solavellan relationship/joking with Inquisitors-to-be about what creature to ride in on as a Shining Knight type deal.
I think it will be possible to improve the ritual. I think it will be a choice to let griffons come back stronger though. But after what the devs pulled (nuking the history down to three choices), it brings into question whether it will matter at all.
By the way. Where on Thedas are the mabari?! Is it sensitive to put them to fight as mighty hounds and be our best friends regardless the dread we face?! I guess so... coz they were awesome and are long forgotten for the sake of much workarounds to bring griffons back to the world. (I love griffons. I just mean Mabari should exist since they have always according to the very fundamental game lore)
I would love to have the option to purify any remaining Griffons and potentially the Wardens as well. I also think being given the option to cure the Blighted Gods would be pretty neat, but personally I won't be curing them. They've done enough evil, regardless of whether it was by choice (Which in Ghils case it certainly seems so) that I don't particularly feel the need to redeem them. Still on the fence with Solas though, depends on what we learn about his original motivations and current plans.
I do hope we see some kind of cure for the Blight. Maybe it can be used to weaken the darkspawn forces enough to battle them succesfully. Perhaps it can even be used to weaken Ghil and El. Maybe it would mean Alistair survives and is able to have an heir. But it should be done (in my playthrough at least imo) without the use of further Blood magic on living subjects. Testing things on a blood sample is fine, but willfully experimenting on people and animals would mean we'd go down the path of Ghil, and I'm not willing to become her to save the world from her..
Ghil🫂 & El 👹 haha I love it! It would be great to see Alistair continuing his life like a normal human with simple pleasures of having children. I see why you want to avoid blood magic and agree with you. My first playthrough is usually the friendliest and the kindest of all. My second thought... 😅🤣
@@ImpGoose Hahaha, so true! First one I play the good guy. How I'd want the story to go. But the second playthrough I like to test limits and mess things up. Be the bad guy for a change, see what that would mean xD ALMOST THERE; 5 days left on the countdown!!
@@anderporascu5026 xD That is tempting. However, that won't work for me. First time is instinctual, true reactions, for me. So I'd react how I would if it were me. I often make my characters a form of myself as well, reflecting me in some way :) But for sure second playthrough I will be pulling other strings to see what will unravel!
@@flooferdoofer I like to do long plays as an extension of me. As a writer of fiction I also like to live vicariously through others. When putting a piece of myself into the game or so is like an artist signature to envision life in a non-mundane universe.
I mean there like a dozen and from my understanding they’re from the same batch so probably closely related to each other. Not exactly save by any metric.
dorian already tell us that abuse power is alway a bad ideia with dire consequences. i remenber he say that there is a proprer and safe way to deal with blood magic but is not popular in tevinter
Having to be good, even be barely ethical, is the death of RPG. I don't know many RPG systems but among the ones I do like D&D, Pathfinder and Storyteller I don't think being the worst person in the whole world (or the best for that matter) is a problem, you can still play, face challenges in both roleplaying and combat and reach your goals. Now people are discussing as if we should save the world as a way to justify the lack of blood magic, for real? What if I want to violate the will of every sentient being in Thedas? "Then you would be the villain". E X A C T L Y. Funny how this is absolutely an option in all real RPGs I play like the perfect Pathfinder Wrath of the Righteous. I don't understand how people who played Origins (and to some extent even DA2 and DAI) can appreciate the moralization of Dragon Age. It was born from ASOIAF, pure George R. R. Martin, there is no good or evil either something works or it doesn't. DAO made a mockery of heroism, that is why Cailan died. All your choices were supposed to be wrong in one way or another, there was no good side on choosing mages or templars, elves or werewolves, Bhelen or Harrowmont, and so on. You could be a threat much worse than the blight or the darkspawn, thankfully. Now... we are heroes, period. This is not RPG, it is an action game with an epic story and some choices but far from the lawful/chaotic/neutral/good/evil glory of a true RPG. For the 1000th time, I hope Bioware dies with this one, I can't suffer another "RPG" from this studio or IP.
You just have to take a look at the renegade options in ME, no matter how much of an asshole Shepard can be, he'll always end up saving the world from the Reapers. His/her personal gain or ''end justify the means'' actions don't cancel Shepard's main purpose of ending the Reaper menace, but the same people that scream with glee ,saying ''DA being more ME is good'' are the same people saying you don't need bad or morally grey options in DA4. Just pure unadultered hipocrisy.
Blood Magic was always a morally double-edged sword, same as Necromancy is but ultimately they're tools that can be used for either good or ill. Even solas said it on DA:I, ''Magic is magic'' and went on comparing Blood Magic to a dagger. Now they have retconed Solas into hating it and being vocal against it at the start of the game. Retconing it (Patrick Weekes' words, not mine) is just another lame change because it is ''not safe'' for the ''modern audience'' so I'm not expecting them adding nuance to Blood Magic when the Patrick said now it's just the key to ''nasty stuff'', again, his words. Specially when they also retconed Solas into hating it.
@@bruvkek4629I'm a bigot because I... believe in trans equality? Quite amazing definition you have. I wonder what you think about Dragon Age being written by queer people since 2009.
@@bruvkek4629 Gatekeeping is necessary for communities to survive incursion from numpties, everyone is welcome as long as follow what should be the common rule of life - Try not to be a cunt. That's when the gatekeeping comes into effect.
Reading the last flight was so important to know what really happened to the griffons, but it was also so sad to see what the wardens had to do to fight the blight 😪
So true 😭
Thedas is a cursed land underneath so happy endings are rare if they exist. Out, out candle of Elgar'nan, Thedan life at all times is but a whisping shadow, the fool flaunts his hour upon the stage filled with SOUND and FURY and then is heard again... No more.
Considering theme of DAV is regret and old mistakes coming back to bite everyone up the ass, griffon' thing may serve the same narrative purpose as implication of installing or tearing down the Veil. For example, one can argue it was a mistake in long run, but it was necessary at the moment, because griffons were very effective at fighting the Blight, which wiped out huge chunk of civilization at the time. They were infected and subjugated with blood magic because it was matter of life and death for everyone, not just griffons, and although their extinction was tragic, it prevented whole world from ending. It seem we in modern Theadas will have to relieve dire circumstances of the past with double blight and Evanuris threatening the world again. It would be interesting to see what other options will be available to us. Hopefully it won't be as black and white as "yo, using charming predators as beasts of war was BAD, we won't be doing that again, because we are the GOOD guys". I'd love if they managed to keep some complexity to this issue.
Yeah, it will be a shame if the story has no complexity. Thankfully, we know that there will be really hard and heartbreaking decisions to make! 5 days!!! 🔥🔥🔥
But since lyrium is the blood of the Titans, all magic is blood magic.
Fair point if we talk about amplifying a mage's abilities! However magic comes from one's connection to the Fade but has its limits. Titan blood and mortal blood appear to be a resource in this case ✨
@@martinezclau how have I not made that clever connection
One of the reasons I like the Grey Wardens is because they mean well but sometimes act against common morals. Like Isseya did.
They remind me of Starfleet from Star Trek: The Next Generation. They had noble goals but sometimes were questionable.
…besides. Who couldn’t like Asaan in your thumbnail there? 🤐
Haha idk, dislikes happen. It's a part of being a creator, I suppose 😅 Love what you said about the Grey Wardens. They had multiple things to consider when they tried to save people from the Blight. Sometimes they have to choose between two evils.
I agree. It happens in all the shows really, but a big one is DS9 as well. Sisko makes a couple of *extremely* controversial choices because of the magnitude of the stakes involved.
@@heartoffire5902 Agreed! Voyager did as well, but the series dealt with existential questions more.
I totally pushed my glasses up when I saw Assan and said, “hmm mm, my effort for reading Last Flight has been rewarded!”
Thanks Goose, it might also help our Ferelden's warden in their quest of curing the calling.
Your explanation video is so clear and easy to understand. Giving me more patience (As if I have left) waiting for veilguard
So nice of you to say that! 🥳 Thanks for watching and hey... 1 day 👀🎃🔥🤟🏼🫂❤️
Blood Magic is something that should exist in this game because it is core to the whole debate about the very essence of Magic in this world and the blight etc...and also gives the feeling of desperation, moral choice etc... gives a feeling of dread to Power wielding.
I dont get the point a lot of people deffend on justifying the bad choices made by EA and Bioware (removing blood Magic as a playable choice) as if it were in lore or had a deeper meaning. It is simple: Selling to younger audiences and then making it more marvelized and palatable to children. (Nothing against it. I just like truths being stated. Internet manipulation has passed any plausible limits) and then.. finding a way to justify it withing the game lore.
I'm playing Dragon Age since Origins. Somehow I have the feeling that there won't be Grey Wardens after DA:V. They never got much love during the games, why would it be any different? Their numbers are dwindling, even before DA:I and I trust Bioware to break my heart big time. I love the griffon lore throughout the games and books and I hope that they will come back to Thedas.
There's a high possibility that you are correct. If there is no more Blight with the elven gods gone, then the world doesn't need Grey Wardens. That's why I thought it might be a curious prediction that they will purify themselves like Isseya did with griffons 🥹 I don't want them to die 😭😭😭😭
@@ImpGoose Actually I think the blight will be gone, but also everything and everyone that is blighted as well. Which means Darkspawn will be no more, all blighted animals and plants, and yes all Grey Wardens at once. That's the only end for the Grey Wardens I will accept. 😭
Emotional damage! 😭😭😭💔
Grey wardens will be extinct, but hopefully not the griffons! (Not again! 😭)
@@morganlefaye6445If ending the source of the blight cease its effects I don't see why the GW would die, they would just be cleansed naturally from the blight's corruption as long as they're still human and not darkspawn, that's what makes sense to me.
I find it a very interesting thing that this revival of Griffons is going on against the backdrop of "We're fighting the Elvhen goddess of monster making".
She no doubt selfishly twisted a lot of species of animals to her own uses. Putting that up against the moral quandry of "should we keep making griffons into war mounts against a foe that drives them almost mad with anger?"
It seems like it's making a point about exploitation in theme, but I'm not sure of the leaning of the final conclusion cause I haven't played the game.
I am glad our beaky friends are back. Solas seemed so sad with kicking off the Solavellan relationship/joking with Inquisitors-to-be about what creature to ride in on as a Shining Knight type deal.
I want the gloom howler to end up being a corrupted Griffin.😎☝🏿
I think it will be possible to improve the ritual. I think it will be a choice to let griffons come back stronger though. But after what the devs pulled (nuking the history down to three choices), it brings into question whether it will matter at all.
By the way. Where on Thedas are the mabari?! Is it sensitive to put them to fight as mighty hounds and be our best friends regardless the dread we face?! I guess so... coz they were awesome and are long forgotten for the sake of much workarounds to bring griffons back to the world. (I love griffons. I just mean Mabari should exist since they have always according to the very fundamental game lore)
I would love to have the option to purify any remaining Griffons and potentially the Wardens as well. I also think being given the option to cure the Blighted Gods would be pretty neat, but personally I won't be curing them. They've done enough evil, regardless of whether it was by choice (Which in Ghils case it certainly seems so) that I don't particularly feel the need to redeem them. Still on the fence with Solas though, depends on what we learn about his original motivations and current plans.
4 days and we'll see how much of our predictions are true!
I do hope we see some kind of cure for the Blight. Maybe it can be used to weaken the darkspawn forces enough to battle them succesfully. Perhaps it can even be used to weaken Ghil and El. Maybe it would mean Alistair survives and is able to have an heir. But it should be done (in my playthrough at least imo) without the use of further Blood magic on living subjects. Testing things on a blood sample is fine, but willfully experimenting on people and animals would mean we'd go down the path of Ghil, and I'm not willing to become her to save the world from her..
Ghil🫂 & El 👹 haha I love it! It would be great to see Alistair continuing his life like a normal human with simple pleasures of having children. I see why you want to avoid blood magic and agree with you. My first playthrough is usually the friendliest and the kindest of all. My second thought... 😅🤣
@@ImpGoose Hahaha, so true! First one I play the good guy. How I'd want the story to go. But the second playthrough I like to test limits and mess things up. Be the bad guy for a change, see what that would mean xD
ALMOST THERE; 5 days left on the countdown!!
Best to be the asshole first and good guy second, it helps because you play sinner before saint and it helps with good feelings leaving.
@@anderporascu5026 xD That is tempting. However, that won't work for me. First time is instinctual, true reactions, for me. So I'd react how I would if it were me. I often make my characters a form of myself as well, reflecting me in some way :)
But for sure second playthrough I will be pulling other strings to see what will unravel!
@@flooferdoofer I like to do long plays as an extension of me. As a writer of fiction I also like to live vicariously through others. When putting a piece of myself into the game or so is like an artist signature to envision life in a non-mundane universe.
I mean there like a dozen and from my understanding they’re from the same batch so probably closely related to each other. Not exactly save by any metric.
dorian already tell us that abuse power is alway a bad ideia with dire consequences. i remenber he say that there is a proprer and safe way to deal with blood magic but is not popular in tevinter
Having to be good, even be barely ethical, is the death of RPG. I don't know many RPG systems but among the ones I do like D&D, Pathfinder and Storyteller I don't think being the worst person in the whole world (or the best for that matter) is a problem, you can still play, face challenges in both roleplaying and combat and reach your goals. Now people are discussing as if we should save the world as a way to justify the lack of blood magic, for real? What if I want to violate the will of every sentient being in Thedas? "Then you would be the villain". E X A C T L Y. Funny how this is absolutely an option in all real RPGs I play like the perfect Pathfinder Wrath of the Righteous. I don't understand how people who played Origins (and to some extent even DA2 and DAI) can appreciate the moralization of Dragon Age. It was born from ASOIAF, pure George R. R. Martin, there is no good or evil either something works or it doesn't. DAO made a mockery of heroism, that is why Cailan died. All your choices were supposed to be wrong in one way or another, there was no good side on choosing mages or templars, elves or werewolves, Bhelen or Harrowmont, and so on. You could be a threat much worse than the blight or the darkspawn, thankfully. Now... we are heroes, period. This is not RPG, it is an action game with an epic story and some choices but far from the lawful/chaotic/neutral/good/evil glory of a true RPG. For the 1000th time, I hope Bioware dies with this one, I can't suffer another "RPG" from this studio or IP.
You just have to take a look at the renegade options in ME, no matter how much of an asshole Shepard can be, he'll always end up saving the world from the Reapers. His/her personal gain or ''end justify the means'' actions don't cancel Shepard's main purpose of ending the Reaper menace, but the same people that scream with glee ,saying ''DA being more ME is good'' are the same people saying you don't need bad or morally grey options in DA4. Just pure unadultered hipocrisy.
Blood Magic was always a morally double-edged sword, same as Necromancy is but ultimately they're tools that can be used for either good or ill. Even solas said it on DA:I, ''Magic is magic'' and went on comparing Blood Magic to a dagger. Now they have retconed Solas into hating it and being vocal against it at the start of the game.
Retconing it (Patrick Weekes' words, not mine) is just another lame change because it is ''not safe'' for the ''modern audience'' so I'm not expecting them adding nuance to Blood Magic when the Patrick said now it's just the key to ''nasty stuff'', again, his words. Specially when they also retconed Solas into hating it.
and trans magic killed veilguard
Get off the lore channel, tourist
@@saudal5176 no, gatekeeping bigot. Bet I played more and know more about dragon age than you.
@@bruvkek4629I'm a bigot because I... believe in trans equality? Quite amazing definition you have. I wonder what you think about Dragon Age being written by queer people since 2009.
@@saudal5176 Tourists are necessary for communities to grow, everyone was a tourist at one stage or another.
Let's try not to be a cunt about it.
@@bruvkek4629 Gatekeeping is necessary for communities to survive incursion from numpties, everyone is welcome as long as follow what should be the common rule of life - Try not to be a cunt.
That's when the gatekeeping comes into effect.