the vertex+index combined buffer idea is interesting, i have read that in the past it wasn't efficient, due to the driver being able to optimize either the vertex data or the indices when they were separate, however nowadays the impact might be smaller or maybe even non-existent. i'm keen on doing some profiling if i get around to it and manage to come up with a proper testcase
Yeah this was my understanding, on modern hardware it's not the optimisation it once was. And it simplifies your code by only having to manage one buffer, thought it would be fun to try out
the vertex+index combined buffer idea is interesting, i have read that in the past it wasn't efficient, due to the driver being able to optimize either the vertex data or the indices when they were separate, however nowadays the impact might be smaller or maybe even non-existent.
i'm keen on doing some profiling if i get around to it and manage to come up with a proper testcase
Yeah this was my understanding, on modern hardware it's not the optimisation it once was. And it simplifies your code by only having to manage one buffer, thought it would be fun to try out
Maybe one day you'll decide to show yourself on the channel, behind the scenes like some UA-camrs 😁
How do you read multiple chats at once?
Each in a separate window?
Do you have a browser plugin or obs?
I use an app called Ground Control which unifies both YT and Twitch chats in one window. I also use OBS for streaming