Rocket Man: Creating Flight for Anthem

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  • Опубліковано 3 бер 2021
  • In this 2019 GDC Animation Bootcamp talk, BioWare's David Hoang and Daniel Nordlander the process of creating some of the unique traversal system of Anthem.
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КОМЕНТАРІ • 27

  • @jorgeloredo100
    @jorgeloredo100 3 роки тому +79

    People don't get that devs still have talent, passion and are amazing at their work, a work that gets screwed by the mismanagement of the higher ups. Thanks for sharing

    • @GonziHere
      @GonziHere 3 роки тому +5

      @@S.... Hearing that Anthem sucks even though your work was great is not pleasant (I imagine) but is also understandable and manageable. But getting downvotes on GDC talk is something else entirely. This talk is aimed at fellow developers and it's a really bad venue for venting of the player's frustration.

  • @MrSTVR
    @MrSTVR 3 роки тому +43

    The flying was great. If only it wasn't in Anthem.

    • @freffo3407
      @freffo3407 3 роки тому +1

      Imagine a Iron Man open world, maybe boring in the long run. And yet another lisence that is huge that could become a bad title in the end.

  • @JoonasSariola
    @JoonasSariola 3 роки тому +26

    Feel bad for Anthem getting shut down, the flying stuff was best part of it.

    • @heliosup6869
      @heliosup6869 3 роки тому +4

      The game was one helluva cluster poop.

  • @dicksonZero
    @dicksonZero 3 роки тому +7

    29:20 gravity rush doesn't have a ceiling, so you definitely can fly over the city. however they have 2 things to not let it be too OP:
    1. limited flight juice
    2. lots of interesting stuff are underground
    so yea, anthem's natural habitat thing forces them to make ceilings

  • @Audiotrocious
    @Audiotrocious 3 роки тому +22

    Honestly, I loved the flying. Do I wish I could fly for longer? Yes. Did I have fun flying? Yes.

  • @Taartin
    @Taartin 3 роки тому +7

    I played anthem and dear god do I love the animations, especially the interceptor, it feels so fucking great to play, I would literally just jump around, in and out of flight just because it felt amazing

  • @victorpitchwastaken
    @victorpitchwastaken 3 роки тому +21

    Man, you can *feel* the pain in their voices.

    • @gospodindpakoh4200
      @gospodindpakoh4200 Рік тому

      No you cant. They are pretty chill. Tho after reading Jason article you can pretty much never avoid looking at anything Bioware\Anthem related without pain. Curse of knowledge.

  • @Patabot
    @Patabot 2 роки тому

    Thank you for sharing this. I enjoyed a lot of things in Anthem, and the animations definitely are one of them!

  • @AKThem06
    @AKThem06 3 роки тому +6

    been waiting for this since it got uploaded on the vault
    Thank you!

  • @k.k.a
    @k.k.a 2 роки тому

    Omg I was hyped when I found this, even though this game didn't do so well it inspires so much

  • @GonziHere
    @GonziHere 3 роки тому +1

    Thanks for sharing, great, inspiring talk :-)

  • @PolygonHive
    @PolygonHive 3 роки тому +6

    One of the best 3Cs in recent video games!
    Despite the state of the game on launch day...
    Thanks for sharing 😉

  • @anhilliator1
    @anhilliator1 2 роки тому

    Anthen can best be described as this: Great bones, but no meat.
    Believe it or not, Anthem's combat and flight mechanics are *stellar -* it feels fluid, and the combo system is actually really well done.
    It's just that there really isn't much in the way of content to do stuff in.

  • @scrumptiouslettuce6604
    @scrumptiouslettuce6604 3 роки тому

    Excellent animations. Never played the game though, didn't hear great things about it

  • @hayatojp1249
    @hayatojp1249 3 роки тому +11

    they took 6years and a few hundreds of developers working on it and
    the only good thing is flying
    good job bioware

  • @AdeptusForge
    @AdeptusForge 5 місяців тому

    The biggest component here is that the movement physics itself isn't even carrying the system that much. The majority of the system is carried by the animations and the piles of camera tricks that are all going on simultaneously.
    It's probably gross as hell under the hood, but damn if I wouldn't want to see it.

  • @Gandalfmandalf
    @Gandalfmandalf Рік тому

    Best part of the game was flight. If Desnty brought these mechanics in it would take off. Pun intended

  • @rubeeno8055
    @rubeeno8055 3 роки тому

    if only this game was finished. i played the beta and loved the flying. An iron man game with these flight mechanics would be great.

  • @etchasketch222
    @etchasketch222 3 роки тому +3

    Overheat mechanic was what made the game go from cool to insta-suck in my mind. Dark Void had better flight mechanics and that game out in 2010

  • @netc5937
    @netc5937 3 роки тому

    anthem was such a pity

  • @Spacecookie-
    @Spacecookie- 3 роки тому

    Super-heroes? What? I never got that from Anthem at all. And there are people who fly all the time, we already have a word for them, it's pilots, or passangers. Did someone not realise we had invented flight capable craft quite some time ago, and they aren't fantasy robots?

  • @foulplay99
    @foulplay99 2 роки тому

    Anthem was so badly mis-managed I still feel huge buyers remorse. My own fault for assuming Bioware and EA would release something worth of the price. This is what happens when your management have two different visions of two totally conflicting game ideas, and the designers are shouted down if they even speak about referencing the competition. Behind the scenes this was doomed to failure and EA still decided to hype it up and throw it to the wolves.