Beautiful RMC and surrounding scenery! Looks very much like something that would actually exist! Also have to give huge, huge props on pacing. I tend to see RMC fantasy creations go a bit overboard on it, but this one looked perfect! Biggest qualm I saw is the support beam chopping heads on the first drop, lol.
Yeah the pacing was the hardest part. I never realized how tricky RMCs are to design since they have such funny physics. Also yeah that support on the drop was something I didn't see until after I shared the coaster haha
@@BrakeRoom i prefer the double inverting stall, personally. RMC stalls don't give actual hangtime like intamin stalls, so I tend to prioritize other elements when making RMCs. Great job!
that headchopper on the drop is actually terrifying but I feel like it might be just far away enough to still be fine. Even I got scared just watching the pov lmao, awesome creation
I'd either ditch the MCBR and deal with 2 train ops (like Gwazi), or have it sooner/higher to have a little more speed for the second half. Otherwise really cool layout!
Originally the ride was a lot longer but the pacing wasn't consistent and while I did think about removing the MCBR, the dispatch interval was really long
Working a little bit each day it was a month or two, but I can't remember exactly. Most time was spent getting the supports correct, including the lift truss.
Getting the pacing right with 7-car instead of 6-car trains was very hard. I thought larger trains would give it more consistent pacing, but yeah it loses speed a lot faster. Not surprised RMC hasn't done a 7-car train.
It has 7-car trains, so transitions and high-G points have to be drawn out more and you can't use snappier movements like with 6-car trains. Otherwise the forces exceed realistic norms.
Beautiful RMC and surrounding scenery! Looks very much like something that would actually exist! Also have to give huge, huge props on pacing. I tend to see RMC fantasy creations go a bit overboard on it, but this one looked perfect! Biggest qualm I saw is the support beam chopping heads on the first drop, lol.
Yeah the pacing was the hardest part. I never realized how tricky RMCs are to design since they have such funny physics. Also yeah that support on the drop was something I didn't see until after I shared the coaster haha
I love how this ride is more focused on inversions. It's something different than most RMC's, and NoLimits RMC creations. Bravo!
I would love for this to be part of Six Flags great adventure.
Wow!!! What an awesome and amazing creation!!!
I seem to think all RMC Hybrid coasters should all be called Steel Vengence
No way!
Why tho
Steele Vengence isn't the first by RMC though. (Probably their best however).
this is great nolimits 2 rmc coaster
This is a great nolimits2 hyper hybrid rmc named “mamba”
So cool! It's like every RMC roller coaster in one ride!
Yeah the one signature element RMCs can have is a zero-G stall, but I couldn't fit it in anywhere 🤷♂
@@BrakeRoom i prefer the double inverting stall, personally. RMC stalls don't give actual hangtime like intamin stalls, so I tend to prioritize other elements when making RMCs. Great job!
that headchopper on the drop is actually terrifying but I feel like it might be just far away enough to still be fine. Even I got scared just watching the pov lmao, awesome creation
I ran it with the clearance envelope attached and it barely makes it haha
@@BrakeRoom perfection then
Derivative in many ways but still puts its park on the map
this is like steel vengence + iron gwazi
iron vengeance
I'd either ditch the MCBR and deal with 2 train ops (like Gwazi), or have it sooner/higher to have a little more speed for the second half.
Otherwise really cool layout!
Originally the ride was a lot longer but the pacing wasn't consistent and while I did think about removing the MCBR, the dispatch interval was really long
tropical vengeance
I feel like this would be a smooth coaster in real life if it isn’t already real
dang that thing is tall, imagine if it was 500 ft
How can I use the control panel along with the switches for the transfer track etc.?
There is already a roller coaster called Mamba at Worlds Of Fun!
Fantastic!👍🏽💯🔥
Very Cool
I downloded this but i cant open it in planet coaster, it doesnt show up ingame
how did you make the catwalks???
Incredible design and the surrounding map is great too, very detailed and natural looking! How long did it take for you to make this?
Working a little bit each day it was a month or two, but I can't remember exactly. Most time was spent getting the supports correct, including the lift truss.
They should build this in real life!
i rly like the layout thought it really looses its speed fast
Getting the pacing right with 7-car instead of 6-car trains was very hard. I thought larger trains would give it more consistent pacing, but yeah it loses speed a lot faster. Not surprised RMC hasn't done a 7-car train.
nice
i thought this as real
Looks like B&M took the reigns here. Way too slow and floaty
It has 7-car trains, so transitions and high-G points have to be drawn out more and you can't use snappier movements like with 6-car trains. Otherwise the forces exceed realistic norms.
Taka zadra niebieska
Day 1 of GangstaSlime will deleted David Vitrano channel, mainly due to inspired by steel vengeance and zadra combined. LOL
Erm, what?
stroke moment
Iron gwazi
@@stachowronatyplayingminecr227 Yea that’s what I thought of. Seaworld could use this coaster.
pls rmc king da ka
Wut