Ive been using a similar deck to this and its been going really well. It matches up really well with most of the meta. Its 50/50 against handbuff pally, although it destroys druid. It fells so good to just stomp them with 8/8s and 15/15s lol.
First two games with this... Faced a Reno Druid who needed the perfect draw with Dorian to outlast me. Faced a Reno Warrior ou got me with Bombs at the last turn of the Wheel. But this deck is FUN
You're constantly making small mistake by using Sludge as a removal when Drink is in your hand and deals enough damage to kill a minion. It didn't matter in any of matches in the video but in theory you may be lacking that 1 damage to remove something next turn.
I know what you mean but I’m also taking into consideration that once popgar dies the sludges no longer have life steal so I might as well use it now and gain the benefits of it
@@migshearthstone oh, I thought the same first but then noticed that you took out 1 copy of Health Drink from your list and decided it was not the reason. But it was afterall XD
Interesting deck that is definitely underestimated. Funny enough, in the second match against the demon hunter, the wheel was played - but it wasn't the winning condition 😃 Do you have a cold? Get well soon!
Maan I would really love to play this shit… but I’m missing loke three legendaries and there is no way I’m crafting them just for this decl xD if this was a T1-2 deck than probably… but I think I would regret spending 4800 dust
Times that’s a lot of dust I would definitely hold off because it is such a niche deck and not many of its legendary cards will be good in other decks. If anything wait till after the mini set
This deck is not easy to pilot at first. You constantly need to make a decision whether you need to develop the board, use removals, draw cards or heal. And depending on matchup usually only 1 of those options lead you to victory. Once you figured out all the mulligans and general direction of plays against various archetypes it goes really smooth.
The thing with this deck is that it can be easily tailored to fit the decks you face the most. You cant just take the same decklist as someone playing in diamond or legend and expect the same results when you’re in plat, since these ranks have vastly different metas. I ended up teching in two siphon souls to deal with large early minions, and an encroaching insanity to utterly annihilante fatigue warlocks, because they were what I was facing the most.
Bad card for this deck since Doomkin got nerfed. Adding Overplanner instead of Viper could be good if you want to make the deck less dependent on draw RNG.
@@migshearthstone it's called "blowing your nose" and you can cut it out of the video. I find it funny that you defend blowing your nose the whole time in the video
Ive been using a similar deck to this and its been going really well. It matches up really well with most of the meta. Its 50/50 against handbuff pally, although it destroys druid. It fells so good to just stomp them with 8/8s and 15/15s lol.
Totally agree I think most people have issues with this deck because there is a learning curve but once you get a hang of it then you are golden
First two games with this...
Faced a Reno Druid who needed the perfect draw with Dorian to outlast me.
Faced a Reno Warrior ou got me with Bombs at the last turn of the Wheel.
But this deck is FUN
That first Warrior is so unskilled! My opponents allways draw Falling Stalactite from excavate when I'm at 3hp but this guy failed XD
Always feels like a gamble to play Wheel of Death. Whenever I play it, I die.
If you play Wheel you need Symphony, Sargeras, Fanottem, removal and healing in your hand. Otherwise it's 8 mana do nothing card.
Yeah pretty much you’ll need at least a good enough game plan to stall for 5 full turns
@@MachinegunnerMugZ ah. That’s the magic sauce. I will try again
If you die whenever you play the wheel then its not a gamble.
I like your commentary, especially in the beginning. Keep it up! 😅
Thank you so much
You're constantly making small mistake by using Sludge as a removal when Drink is in your hand and deals enough damage to kill a minion. It didn't matter in any of matches in the video but in theory you may be lacking that 1 damage to remove something next turn.
I know what you mean but I’m also taking into consideration that once popgar dies the sludges no longer have life steal so I might as well use it now and gain the benefits of it
@@migshearthstone oh, I thought the same first but then noticed that you took out 1 copy of Health Drink from your list and decided it was not the reason. But it was afterall XD
Interesting deck that is definitely underestimated.
Funny enough, in the second match against the demon hunter, the wheel was played - but it wasn't the winning condition 😃
Do you have a cold? Get well soon!
I do and for some reason a lot of people are getting sick I dont know if you watch Rarren but hes sick also
Maan I would really love to play this shit… but I’m missing loke three legendaries and there is no way I’m crafting them just for this decl xD if this was a T1-2 deck than probably… but I think I would regret spending 4800 dust
It’s fun but definitely not worth crafting all the legendary cards
this deck seems so fun and actually good in the meta, but is it actually worth crafting? i am missing 5 legendaries and 2 epics
Times that’s a lot of dust I would definitely hold off because it is such a niche deck and not many of its legendary cards will be good in other decks. If anything wait till after the mini set
Hey bro can you do a remake now that renathal is back in menu?
You bet o
Silver rank is the end for me with this deck
you are not alone im plat 5 and i just get stopmed with this deck.
Currently still diamond 4 I’m matching up against a lot of paladins but seem to win if I can get an early taunt up turn 4 or 5
This deck is not easy to pilot at first. You constantly need to make a decision whether you need to develop the board, use removals, draw cards or heal. And depending on matchup usually only 1 of those options lead you to victory. Once you figured out all the mulligans and general direction of plays against various archetypes it goes really smooth.
The thing with this deck is that it can be easily tailored to fit the decks you face the most. You cant just take the same decklist as someone playing in diamond or legend and expect the same results when you’re in plat, since these ranks have vastly different metas. I ended up teching in two siphon souls to deal with large early minions, and an encroaching insanity to utterly annihilante fatigue warlocks, because they were what I was facing the most.
I agree with you completely depending on people’s mmr the type of decks you face against can be very different
Should of thrown marin in there. So broken with wheel.
I was thinking of adding Marin and taking out viper to see if that’s a good substitute!
Bad card for this deck since Doomkin got nerfed. Adding Overplanner instead of Viper could be good if you want to make the deck less dependent on draw RNG.
Bro don't take it as hate but the constant sniffing is really annoying, try to avoid that when you make videos
Yeah I know it’s called being sick I want to rip my nose off
@@migshearthstone it's called "blowing your nose" and you can cut it out of the video. I find it funny that you defend blowing your nose the whole time in the video
@justmatyfun5253 lmao at least you don’t have to worry about it now in later vids
Nerf on wheel made it almost unplayable 🥲
Not necessarily playing it rn and still climbing what is making you lose
@@migshearthstone I got 4 wins in row on my first four games 👌🏿 definitely playable 😁
I thought ctrl lock was dead
@ForWhomBellstols nope definitely not works well when you don’t see too much aggro