@@noxtempest Great! Unfortunately, their decision to make this a resource you need to grind makes it so that high paying players are allowed endless primary shots versus less or non paying players. There is no strategic or game balance benefit for pushing this. Just bad design that should not make it into the live game.
the health doesn't seem to be too much on the mines. They should be easy to overkill and make useless I feel...
We don't need these in TA. It's imbalanced as it is, adding MoW will make everything much worse
Ragnar could have hit if you would have war howled, giving him unstoppable and making it so he could have walked through the fire.
Still not a fan on how you need to get munitions to use an ability.
As soon as i know how easy they are to aquire i will do a full update
@@noxtempest Great!
Unfortunately, their decision to make this a resource you need to grind makes it so that high paying players are allowed endless primary shots versus less or non paying players.
There is no strategic or game balance benefit for pushing this. Just bad design that should not make it into the live game.
The worst one of the three, it was are the worst one before knowing that overkills don't trigger the explosion, imagine how bad they're now