This was well compiled, and I enjoyed it very much. Despite having used Keyshot for some time now, there's always something new to learn for me. Keep up the good work!
How in the world that you make your keyshot finish the render after each move/rotate that quick? Or should I ask how strong is your computer? Because that doesn't look like performance mode to me @_@. And I know this is from 2016 but I'm still annoyed with the low realtime-rendering even when I'm using a pretty decent 2019 computer/laptop :(
What a class!! I really enjoy it. Mi new in 3D modeling softwares and it Was a lot information.to me but i will listen the video and i will try to do somme excersices. Thanks for share with us your knowledge.
In Webinar 36 about Post Production each material is rendered separately by using the scenesets. I can see the benefit by using Render-layers.. But which technique gives me the better results?
The materials will be rendered out when you select render layers. Scene Sets are used to organize scenes though. If you want to get your materials out on different layers for post-production.
Hey, first of all "amazingly good tutorials", thes are soooo helpfull : ). Richard, you mentined the depth of field with the forest fog, does anyone knows how that works with the layers, adding a depth pass to an mask? I am using Photoshop a lot, but I don´get it : ) Thanks a lot : )!
Pixelsquid used to have great videos on how to do it, but you can start by checking out their site here: learn.pixelsquid.com/adding-objects-to-photoshop/depth-atmospherics/ Another fantastic tutorial by Mike Jelinek dedicated to Depth Maps + KeyShot can be found here: gumroad.com/l/wVSYU Essentially you can convert your depth pass to an 8 or 16 bit image, then apply it as a mask to selectively show either a color, gradient, or image. Really great techniques!
Best tutorial I've seen so far! Thank you.. Too bad most the features only are available in the pro version..
One of the coolest keyshot vid's I've seen. I learned a lot in this video. Nice job.
Your tutorials are EXCELLENT!
Thank you SO much!
May I ask..what's the panel docked to the right side of your screen?
Wow! Really amazing. Since what version of Keyshot this options are available?
Lovely tutorial, I`m beginner to keyshot and I`m really liking it.
This was well compiled, and I enjoyed it very much. Despite having used Keyshot for some time now, there's always something new to learn for me. Keep up the good work!
any links or info you can provide for the (described as) 'negative brightness' in the hdri setting, using keyshot 7?
Amazing tutorial
Can you upload the file in the fog section. I tried doing the same thing on an shelby model, and in photoshop it isn't reproducing it the same way.
How in the world that you make your keyshot finish the render after each move/rotate that quick? Or should I ask how strong is your computer? Because that doesn't look like performance mode to me @_@. And I know this is from 2016 but I'm still annoyed with the low realtime-rendering even when I'm using a pretty decent 2019 computer/laptop :(
What a class!! I really enjoy it. Mi new in 3D modeling softwares and it Was a lot information.to me but i will listen the video and i will try to do somme excersices. Thanks for share with us your knowledge.
In Webinar 36 about Post Production each material is rendered separately by using the scenesets. I can see the benefit by using Render-layers.. But which technique gives me the better results?
The materials will be rendered out when you select render layers. Scene Sets are used to organize scenes though. If you want to get your materials out on different layers for post-production.
Amazing tutorial explained so well
Thank you so much, this Tutorial is Amazing, learned so much! Well Done Tut!
非常好的视频!
great video very help full thanks
Amazing! Thank you!
Hey, first of all "amazingly good tutorials", thes are soooo helpfull : ).
Richard, you mentined the depth of field with the forest fog, does anyone knows how that works with the layers, adding a depth pass to an mask?
I am using Photoshop a lot, but I don´get it : )
Thanks a lot : )!
Pixelsquid used to have great videos on how to do it, but you can start by checking out their site here:
learn.pixelsquid.com/adding-objects-to-photoshop/depth-atmospherics/
Another fantastic tutorial by Mike Jelinek dedicated to Depth Maps + KeyShot can be found here:
gumroad.com/l/wVSYU
Essentially you can convert your depth pass to an 8 or 16 bit image, then apply it as a mask to selectively show either a color, gradient, or image. Really great techniques!
Thank you very much Richard!!!
Thanks a lot Dino!
Learn more from you guys then in school :}
Nice webinar! Thx!
yeah the best tutorial
This video is still too much learnable for me.. :)
op