One other thing occurs to me on time management: Rather than say that an average game is 40 moves so let’s take an average of 15 seconds per move (and then make an ad hoc adjustment of a few seconds here or there to allow for the fact that roughly half of your games will actually be longer than that), wouldn’t it be better to take a game length that accounts for, say, 80% of games (maybe 50 moves; I’m just guessing) and calculate for that. That would mean an average of 12 seconds per move. Of course, there would be games where it would soon become clear that there was an easy win if you just take your time; and there would be games where you’re heading for a quick loss if you don’t find the right defence, so you’d have to adjust your time management in those cases.
Thank you, I really liked the video. I found the part on Aimchess giving the player a bad ranking for time management interesting. The video helped me understand that in most situations I am probably not losing due to time management like I was thinking, but more because I should improve my ability to win "won" endgames faster without blundering. It's definitely not only an issue with rapid chess, because I have lost games up a piece in the endgame because I started playing bad with 5 min left on my clock in OTB 60+30 games. A good player would win these only with the 30s increment. Aimchess says my tactics are way above my rank, so taking some time in critical situations is not really an habit I should get rid off. I hope d1lla appreciated the free help !
Wonderful video. But I was so disappointed when you copped out of suggesting a move on the 2nd case of the player taking too long on a move when in a strong position (when you went back to the previous position and repeated your earlier suggestion of castling)! Although I’m much lower rated than the player in question, that was exactly the kind of position where I would spend too long. I can see that, if I just had a free move, I could get a checkmate. But the way chess is actually played, all my obvious mating maneuvers have a fairly obvious counter. I’d love to hear what you might play in such a situation.
wow. despite being nearly 2000 on lichess, this feels very applicable to the mistakes I make when playing/studying chess
One other thing occurs to me on time management: Rather than say that an average game is 40 moves so let’s take an average of 15 seconds per move (and then make an ad hoc adjustment of a few seconds here or there to allow for the fact that roughly half of your games will actually be longer than that), wouldn’t it be better to take a game length that accounts for, say, 80% of games (maybe 50 moves; I’m just guessing) and calculate for that. That would mean an average of 12 seconds per move. Of course, there would be games where it would soon become clear that there was an easy win if you just take your time; and there would be games where you’re heading for a quick loss if you don’t find the right defence, so you’d have to adjust your time management in those cases.
Hi Nate
Interesting analysis. Do you share that Python code anywhere perchance or other relevant python code?
Great work as always
Thank you, I really liked the video. I found the part on Aimchess giving the player a bad ranking for time management interesting. The video helped me understand that in most situations I am probably not losing due to time management like I was thinking, but more because I should improve my ability to win "won" endgames faster without blundering. It's definitely not only an issue with rapid chess, because I have lost games up a piece in the endgame because I started playing bad with 5 min left on my clock in OTB 60+30 games. A good player would win these only with the 30s increment. Aimchess says my tactics are way above my rank, so taking some time in critical situations is not really an habit I should get rid off. I hope d1lla appreciated the free help !
Writing a longer comment on substack, but liking this very much!
Wonderful video. But I was so disappointed when you copped out of suggesting a move on the 2nd case of the player taking too long on a move when in a strong position (when you went back to the previous position and repeated your earlier suggestion of castling)! Although I’m much lower rated than the player in question, that was exactly the kind of position where I would spend too long. I can see that, if I just had a free move, I could get a checkmate. But the way chess is actually played, all my obvious mating maneuvers have a fairly obvious counter. I’d love to hear what you might play in such a situation.
“Copped out” probably was not the best way to say that! You may have just wanted to get on to the next topic!
Re3 is a pretty simple win by force.
@@gusleffers9265 Thanks!