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Will GUG be on your radar? Like this comment if so.
Afaik Gugs are generated into a database. Sometimes they break and are replaced (like based on the prompt)
I think AI here is some sort of Large Language Model that fills a form including the script/code for the abilities
I wonder if a game where some enemies use machine learning to get better at fighting the player could be fun. Maybe with campanions doing so too?
Slice & Dice has procedural, not AI generated heroes. Even that is hard to balance, leading to tier 4 options that are sometimes so bad you'd rather just skip.
Looks boring af.
U should make a tier list of co op or miltiplayer roguelikes i cant find a new rogue like binding issac gane be dope see a list of that 🫡🫡
Will GUG be on your radar? Like this comment if so.
Afaik Gugs are generated into a database. Sometimes they break and are replaced (like based on the prompt)
I think AI here is some sort of Large Language Model that fills a form including the script/code for the abilities
I wonder if a game where some enemies use machine learning to get better at fighting the player could be fun. Maybe with campanions doing so too?
Slice & Dice has procedural, not AI generated heroes. Even that is hard to balance, leading to tier 4 options that are sometimes so bad you'd rather just skip.
Looks boring af.
U should make a tier list of co op or miltiplayer roguelikes i cant find a new rogue like binding issac gane be dope see a list of that 🫡🫡