The Night Cage | Playthrough | With Mike

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  • Опубліковано 8 січ 2025

КОМЕНТАРІ • 85

  • @OneStopCoopShop
    @OneStopCoopShop  3 роки тому +5

    0:00 - Introduction
    1:04 - Overview of Play
    4:40 - Playthrough

  • @nagredmoonstriker252
    @nagredmoonstriker252 Рік тому +19

    19:34 He says you can't trade a key, but you may give your key to an adjacent Prisoner that doesn't already have one.

  • @SpencerDBerenz
    @SpencerDBerenz 3 роки тому +8

    I see someone has already pointed out the correction at 9:05; when staying, if you discard a monster, it is to replace an illuminated tile for that prisoner. Additionally at 14:55, you move off of a crumbling tile that should become a pit, then move back to it at 16:24
    Thank you for the play through. I didn’t know if the monsters were removed once triggered, or only when they hit a prisoner. It made it quite difficult.

  • @TruckDrivinGamer
    @TruckDrivinGamer 3 роки тому +19

    This game will be so much fun to play in the dark with just a few candles lighting up the table. Cinema of the mind, as all the best horror movies are. A thematically scary game without being Halloween themed. Thanks for the video Mike, loved it!

    • @OneStopCoopShop
      @OneStopCoopShop  3 роки тому +6

      I've heard of a few people doing that. Sounds like fun to me, as long as its bright enough for me to see what the heck is going on, lol

    • @MaliceRegret
      @MaliceRegret Рік тому +3

      I thought this as soon as I saw the game. I just picked it up and I'm looking forward to playing. Were going antiquing for different candle holders this weekend.

    • @ROOKTABULA
      @ROOKTABULA 7 місяців тому

      @@OneStopCoopShop Use little battery operated tea light candles. I bought a 12 pack and painted the bodies in the player token colours.

  • @nagredmoonstriker252
    @nagredmoonstriker252 Рік тому +8

    "Would it have KILLED these prisoners to bring flashlights instead of candles!?" Ah, but then they would have had to face Battery Eaters!

  • @christophercarbana9359
    @christophercarbana9359 3 роки тому +5

    I just bought this game yesterday at Barnes and noble and I like it the sense of dread mixed with the board and pieces really makes you feel like your in the game

  • @andreasgabel
    @andreasgabel 3 роки тому +8

    Thank you for the playthrough.
    A small correction. 9:05 if you stay and the tile to discard is a monster you have to replace one of the adjacent tiles to your current position with the monster.

    • @OneStopCoopShop
      @OneStopCoopShop  3 роки тому +1

      Geez! I missed that even though it’s in red in the rules, lol.
      I’ll add the note to the subtitles, thanks!

    • @andreasgabel
      @andreasgabel 3 роки тому +1

      Happy to help! Luckily it only applies to discarding when you stay, not discarding when hit by a monster, but in that situation at 9:05 it would have been mean anyway ;-)

  • @tttITA10
    @tttITA10 Рік тому +18

    Also according to the rules, the monster doesn't actuallly disappear after an attack, but rather becomes a pit.

    • @nagredmoonstriker252
      @nagredmoonstriker252 Рік тому +4

      No, sorry, you have the Wax Eaters confused with Pit Fiends from the Advanced Game monsters. Wax Eaters are removed from the board after attacking (Rules, page 12).

    • @tttITA10
      @tttITA10 Рік тому +5

      @@nagredmoonstriker252You are wrong. The reason why the monsters are discarded at page 12 of the rules is that, in the given examples, the players are moving out of the monsters' adjascent squares, taking away the light and making the tiles disappear, which is also why other tiles disapper with the monster at those examples. If still at light, after attacking -- as clearly stated by the rules at page 13, figure 2 -- "the Monster turns into a PIT" (with this exact wording, including the "pit" capitalization). Please correct your comment.

    • @classic_markle
      @classic_markle Рік тому

      Pg. 13, fig. 2 literally says “after attacking, the monster is removed and GREEN moves onto an existing or newly drawn tile”. Nothing about turning into a pit.

    • @tttITA10
      @tttITA10 Рік тому +1

      @@classic_markle I've just checked again and the official website version of the rulebook (dated October 15th 2020) still says they turn into a pit at pg. 13, fig. 2. We are probably looking at different versions of the rule book.
      I downloaded mine at May 2nd 2023 from the official website, the exact day I posted my original comment. What version are you checking?

    • @classic_markle
      @classic_markle Рік тому

      @@tttITA10 I was reading the rule book that came with the physical game. Definitely seems like quality control or updates needed on their website (it says the rulebook is from 2020 so before the game came out), but explains why people are seeing different things.

  • @ynsignia
    @ynsignia 11 місяців тому +5

    You can actually give the key to another prisoner who doesn't have a key.

  • @writerguy911
    @writerguy911 3 роки тому +3

    A crazy thematic and crazy fun looking game. Thanks for the video!

    • @OneStopCoopShop
      @OneStopCoopShop  3 роки тому

      Thanks for watching! My kids won't stop playing this one (but I enjoy it too)

  • @JeffMcLeod
    @JeffMcLeod 3 роки тому +2

    Lots of fun to watch! Thank you for the playthrough!

  • @laurynmcnair8181
    @laurynmcnair8181 3 роки тому +3

    9:28(ish) I’m pretty sure yellow wouldn’t get hit. Page 12 of the rule book says an empty space without a tile creates an interruption that a Monster cannot see past. Similarly Pits interrupt the path.
    Thanks for the video! I just got the game and am still learning and making some mistakes.

    • @OneStopCoopShop
      @OneStopCoopShop  3 роки тому +1

      Me too! Lots of little rules to miss or misunderstand, even though it’s a straightforward game

    • @Bunny2086
      @Bunny2086 2 роки тому +2

      @@OneStopCoopShop But the path loops from right to left, it was correct that Yellow got hit.

  • @yerel_nimni_avni
    @yerel_nimni_avni 3 роки тому +1

    Looks very interesting.
    Minor corrections I have spotted:
    1. After purple actually takes its turn you should have flipped the tile.
    2. On 20:00 you should not removed the pit cause red was with line of sight to it.

    • @OneStopCoopShop
      @OneStopCoopShop  3 роки тому +1

      Good catch on the pit. Do you have a timestamp for your first correction? I don't know when you meant...

    • @yerel_nimni_avni
      @yerel_nimni_avni 3 роки тому +1

      @@OneStopCoopShop 14:52

    • @OneStopCoopShop
      @OneStopCoopShop  3 роки тому +1

      I see it! I'll add it to the Klingon subtitles. Thanks!

  • @LuciTerra666
    @LuciTerra666 Рік тому

    Tile E4 should have been removed at 7:50. At 9 minutes when Yellow stays, the tile he draws to discard is a monster. That monster should have been laid to replace one of the tiles adjacent to Yellow. At 9:47 when Yellow goes lights out, the areas Yellow was illuminating should have been discards before Blue relit Yellow and Yellow would draw tiles for their new light of sight. 15:37 should have removed tile B2 after Blue moved. 19:42 You CAN give a key to another player if they're right next to you to hand it off on either of the touching players' turns. 20:15 Tile A2 should have been removed when Blue moved. 22:32 Tile B2 should have been removed. 23:28 Tile A5 Should have been removed when Purple moved.

  • @Morcarag
    @Morcarag 2 роки тому +2

    Thanks for the play through. Just a note, though I don’t think it would have saved you, but players CAN pass keys as a free action to any adjacent connected prisoner. So in the end purple could have passed a key to red, and then immediately picked up the key from the tile they were on. However red still would have been isolated when the key tile turned into a pit there at the end. There were so other tile / illumination shenanigans but so far I have yet to play a clean game without messing up a tile or two of illumination at some point. It does help to have multiple knowledgeable players all keeping track of correct illumination states.

  • @KevinsHope
    @KevinsHope 2 роки тому +1

    I went to turn on captions and found that I could have them in English or Klingon! Hahahaha....subscribed.

    • @OneStopCoopShop
      @OneStopCoopShop  2 роки тому

      Haha, yes, we use Klingon subtitles (sometimes) for corrections to the video after the fact.

  • @milacheatom9060
    @milacheatom9060 3 роки тому +2

    19:34 Page 11 of the rule book mentions that characters may pass a held key to to another adjacent prisoner.

  • @Mortis_main12
    @Mortis_main12 3 місяці тому

    9:29 the monster can’t hit yellow because a pit is blocking the way

  • @NorthOf60Gaming
    @NorthOf60Gaming 3 роки тому +1

    Still waiting for my copy, looks like fun.

  • @iceuni963
    @iceuni963 Рік тому +1

    15:42 shouldn't the tile next to the monster be removed?

    • @OneStopCoopShop
      @OneStopCoopShop  Рік тому

      Probably! I made several errors in this play, partially my fault, partially because the rulebook could be clearer 😅

    • @patrickkelley836
      @patrickkelley836 5 місяців тому

      Yup but it’s easy to miss!

  • @guitargangster66
    @guitargangster66 3 роки тому +1

    I really want this game.

  • @choromatsu1118
    @choromatsu1118 Рік тому +1

    Do you think the game woild benefit if the set up deck had a bit more structure akin to the likes of Pandemic where you shuffle the path and monster tiles together and divide into piles equalling the number of keys, each pile then have a key shuffled in so that players can expect a ket to come at certain portions of the game?

    • @OneStopCoopShop
      @OneStopCoopShop  Рік тому +1

      It would certainly reduce swinginess and increase strategy, at the cost of also increasing setup time. But it's worth trying!

  • @Hydr312
    @Hydr312 11 місяців тому +1

    is the not a rule how to alline the cards in the pile so the keys are not all on top or on the end? I saw a video with 4 piles and every pile has like 2 key, 1 gate, some monster and so on and then the piles get suffeld and stacked on.

    • @OneStopCoopShop
      @OneStopCoopShop  11 місяців тому

      Sounds like that person was playing a houserule or variant, but sounds like a good idea if you don’t like the swinginess

  • @wendull811
    @wendull811 Рік тому +1

    They should include a six sided die so when you fall in the pit it is a random roll on where you start.

    • @OneStopCoopShop
      @OneStopCoopShop  Рік тому +1

      You could certainly play that way, though it would take away the tactical opportunities of the pit and make an already tough game even tougher 😅

    • @wendull811
      @wendull811 Рік тому +1

      @@OneStopCoopShop It does seem like a tough game.

  • @wookiebush7449
    @wookiebush7449 2 роки тому +8

    Dude broke so many rules in this play through…

  • @tablesaltgames
    @tablesaltgames 12 днів тому

    Can players see through monsters (to a tile adjacent to a a monster)?

    • @OneStopCoopShop
      @OneStopCoopShop  12 днів тому +1

      You can only ever see to directly adjacent spaces, so this wouldn't ever come up. And if you land on a monster your light immediately goes out, so you wouldn't be able to see adjacent then either.

  • @fizzy965
    @fizzy965 2 роки тому +1

    Oh man... this game gave me a headache. But I still really want to get it at some point 😍 I might need a few more tutorials yet 😆

    • @OneStopCoopShop
      @OneStopCoopShop  2 роки тому

      I was just playing it yesterday with my kids. I really wish the rules were clearer, but otherwise it’s lots of fun

  • @nagredmoonstriker252
    @nagredmoonstriker252 Рік тому +1

    8:07 remove the straight piece (row 4, column 5), since now no one can see it

  • @astronomicafilms
    @astronomicafilms 3 роки тому +1

    Am I on the right track if I’m getting sort of DungeonQuest meets Escape the Dark Castle vibe from this?

    • @OneStopCoopShop
      @OneStopCoopShop  3 роки тому +1

      Absolutely:)

    • @astronomicafilms
      @astronomicafilms 3 роки тому +1

      @@OneStopCoopShop Well, I think you sold me on this! I found it priced at about $50...seems like that’s pretty good value.

    • @OneStopCoopShop
      @OneStopCoopShop  3 роки тому

      Hope you enjoy it!

  • @TheGhostWriter117
    @TheGhostWriter117 2 роки тому +2

    Just played this for the second time and I think both times we missed some of the rules 😂 this definitely helped clarify. Do u have a video for the advanced play?

    • @OneStopCoopShop
      @OneStopCoopShop  2 роки тому +1

      Not yet! Very busy time of year with new games and crowdfunding, but maybe I'll do one at some point.

  • @leelowe251
    @leelowe251 Рік тому +1

    So if you have to discard tiles and one of thems a gate. You’ll play the rest of the game not knowing this until you get to the end. Sounds like a waste of time not being able to win and still playing?

    • @OneStopCoopShop
      @OneStopCoopShop  Рік тому

      There are several gates. I don’t think I’ve ever had a game that emerged as impossible in the way you are describing

    • @leelowe251
      @leelowe251 Рік тому +1

      That’s good to know, I’m on the verge of backing and just wanted to make sure that wasint the case.
      Anything g about the game you went sure about or didint like too much?

    • @OneStopCoopShop
      @OneStopCoopShop  Рік тому

      @leelowe251 the rules are a bit confusing in the original (as shown by the many errors others have pointed out in my play), it can be pretty random, set up takes a bit… but still a fun game!

  • @Syrilian
    @Syrilian 3 роки тому +1

    FYI I am not getting an option for Klingon subtitles. Not sure if it is on my end or not.

    • @OneStopCoopShop
      @OneStopCoopShop  3 роки тому +2

      The option doesn’t show up unless I actually add something. So far, no errors in the play have been identified.
      Thanks for checking!

  • @aaronfirewing9196
    @aaronfirewing9196 3 роки тому

    18:05 red would be attacked

    • @OneStopCoopShop
      @OneStopCoopShop  3 роки тому

      That's incorrect. The wax eater did not have a clear path to see purple and their movement. The tunnel purple was in did not connect.

  • @sayobaki
    @sayobaki 2 роки тому

    This is filled with mistakes, came here to learn but only got more confused, so many tiles that shouldve been removed but were not. Like what... im so confused

    • @Morcarag
      @Morcarag 2 роки тому +1

      Yeah, despite it being THE key mechanic of the game, and the rules around it being pretty straight forward, every game I’ve played of The Night Cage has had some point of “oh why is that tile still around, it shouldn’t be.” Or more commonly, “oh there should have been a tile here for the last 3 turns but one was never put down.” I’m hoping as I play more the rate of those instances will become fewer and fewer. It pays to try to be extra diligent about checking and double checking the tile states at the end of each turn.

  • @HelgiTheHersir
    @HelgiTheHersir 11 місяців тому +2

    A bunch of mistakes in whole match

    • @OneStopCoopShop
      @OneStopCoopShop  11 місяців тому +1

      Yup! Part of it was my fault, part of it is the rulebook 😜

    • @HelgiTheHersir
      @HelgiTheHersir 11 місяців тому +1

      @@OneStopCoopShop Agreed) Some of the aspects of the game just create more questions with no answers)