Como sempre, ótimo trabalho !!! Compilação é legal fazer eventualmente. É melhor continuar com os divertidos vídeos tradicionais dos jogos completos (ALL Throws & Grap moves), pois é mais fácil assistir por causa dos jogos. Fica mais organizado e fácil de encontrar os vídeos. Boa sorte e continue com o seu excelente trabalho !!!
@@AllThrows Exatamente !!! É melhor, mais rápido e mais fácil continuar com os clássicos vídeos individuais dos jogos que, inclusive, são a principal característica deste seu competente e profissional canal no UA-cam. BOA sorte e tudo de BOM !!!
Do you know what would be be cool, if we get a new arcade-like wrestling game featuring pro wrestlers from different game franchises like the ones from Capcom, SNK, Bandai Namco etc... and with some regular fighting game mechanics like Chain Combo and Desperation Moves
@@AllThrows and did you like the concept of including Chain Combos and Desperations Moves (or Super Combos like in Street Fighter), if you do then why ?
@@lamiamekni2802 It would be good to speed up the pace of the gameplay with chain combos. Then it would feel more like my favourite fighting game Urban Reign.
@@lamiamekni2802 Yes, he did. It’s his anti-standing basic throw in Ring of Destruction: Slam Masters II (his anti-crouching basic throw is a tombstone piledriver).
actually I was thinking that it should be like this: light strike, heavy strike, jump and grab, after all it is an arcade-style wrestling fighting game So what do you say ?
I would put Clark (KOF '97) in a brainbuster compilation (although it is technically a fisherman buster). I left Zangief out of this one because there was already a Street Fighter character, but I can always do sequels.
@@leandrusi4533 Looks like it's the same brain buster in KOF '96. Still, it will be useful for a future video. He also has a Frankensteiner which I can use.
Do you prefer this compilation style of video, or looking at all the throws in one game?
Como sempre, ótimo trabalho !!!
Compilação é legal fazer eventualmente.
É melhor continuar com os divertidos vídeos tradicionais dos jogos completos (ALL Throws & Grap moves), pois é mais fácil assistir por causa dos jogos.
Fica mais organizado e fácil de encontrar os vídeos.
Boa sorte e continue com o seu excelente trabalho !!!
@@igorschirato2799 It's easier to make the single game videos as well. Less time spent sourcing the games and trying to get them running.
@@AllThrows
Exatamente !!!
É melhor, mais rápido e mais fácil continuar com os clássicos vídeos individuais dos jogos que, inclusive, são a principal característica deste seu competente e profissional canal no UA-cam.
BOA sorte e tudo de BOM !!!
Either is cool!
Good content... what about a powerbombs video?
only 10% of them sold the move correctly
How should it be sold?
0:41 how did you do that in this game ?
Press the Grab button.
Do you know what would be be cool, if we get a new arcade-like wrestling game featuring pro wrestlers from different game franchises like the ones from Capcom, SNK, Bandai Namco etc... and with some regular fighting game mechanics like Chain Combo and Desperation Moves
We can always dream.
@@AllThrows is my idea good ?, if it is, then what's good about it exactly ?
@@lamiamekni2802 Crossover fighting games are always interesting, and we've never had a crossover wrestling game before.
@@AllThrows and did you like the concept of including Chain Combos and Desperations Moves (or Super Combos like in Street Fighter), if you do then why ?
@@lamiamekni2802 It would be good to speed up the pace of the gameplay with chain combos. Then it would feel more like my favourite fighting game Urban Reign.
Where’s Biff Slamkovich?!
Did he ever use a vertical suplex ?
@@lamiamekni2802 Yes, he did. It’s his anti-standing basic throw in Ring of Destruction: Slam Masters II (his anti-crouching basic throw is a tombstone piledriver).
@@Blessranger oh, Ring of Destruction....yeesh (I really don't want to remember that it exists)
Yeahhh, I mostly tried to show games that weren't already covered on the channel. Granted, Muscle Power sneaked his way in.
actually I was thinking that it should be like this: light strike, heavy strike, jump and grab, after all it is an arcade-style wrestling fighting game
So what do you say ?
That's fine by me. Do you see yourself ever making a game on Mugen or Beats Of Rage?
@@AllThrows well no
wheres Zangief?? Clark Stil???
I would put Clark (KOF '97) in a brainbuster compilation (although it is technically a fisherman buster). I left Zangief out of this one because there was already a Street Fighter character, but I can always do sequels.
@@AllThrows cool! Do a sequel and include Zangief and Clark and their vertical suplexes. Then do a brainbuster and include Clark again :D
@@leandrusi4533 In which game can I find Clark's vertical suplex?
@@AllThrows I believe his D (strong kick) grab from KOF 96 and following games counts as vertical suplex
@@leandrusi4533 Looks like it's the same brain buster in KOF '96. Still, it will be useful for a future video. He also has a Frankensteiner which I can use.
:o oh R.mika, ñam ñam ñam