Hey! i want to know how to use buildship in flutterflow possible usecases of Buildship which can increase performance or Scalability . The real question is why should we use buildship exactly why it is necessary and all like it's benefits. I saw videos related to buildship and flutterflow integration but still i can't figure out the use of buildship in my scalable app i want to make using flutterflow,buildship and supabase.
So what is the difference between this and the schedule option that you did not turn it on I think we can do this all in flutterflow with enabling the schedule option
Hey, nice video. I would like to know if we can send push notifications based on firestore trigger changes. For example, if a field in a document changes value, particular users will receive an instance notification.
Hey yes, you can use our Firebase trigger via Rowy - or coming soon a directly Firestore data change trigger. If this trigger is something you are keen on please post on the feature request channel on Discord and we will get it prioritized: discord.com/channels/853498675484819476/1186781874127896588
Hello, thanks for the video. I do understand that the pay as you go plan is not so dangerous in firebase, but is there any other option without using that firebase plan but still achieving the same goal
This is a great video….But you know what would be greater? If you could go in depth 😩 And explain more about thennode and its fields as you mentioned and actually setup all those notification examples you listed…so we have different ways on how to setup notifications outside/inside flutterflow
We will have a follow up video of its not clear but the fields of the flutterflow push notification node and what to enter in them is at timestamp: 3:58 for connecting and 4:31 for all the fields Is there any specific example or clarification you are after?
@@BuildShipApp You should really make a Supabase video on this. Many of the new nocoders are flocking to Supabase + Flutterflow as Firebase is not a relational database and is costly to scale.
Yes is a great video but it will nicer if you show the whole process until you reach the final action which means "a push notification on screen". Does it works for web published apps even when they are mac based?
How to make this notification arrive on the person's device, and run the application alone (without clicking or user interaction)? It is possible? How?
Yes, this tutorial is for non user action notification. You can create an entry based on time or add one by going to the test panel and entering value to run the API. Join us on discord in any questions and we can help you out: buildship.com/discord
@@BuildShipApp nice, but it's looks like i must setup firebase also, or i should trigger it with one signal ?! what will be easier with Supabase ?! i hate working with firebase
@@BuildShipApp It would be awesome if you could showcase this in a tutorial, it’s much needed for Supabase users and is very challenging to set up within Flutterflow. I’ve been trying to sort this out within my project for quite some time now. Could you maybe provide more clarification how this would work from start to finish? I currently have a getFCM custom action within Flutterflow (still trying to get it to work to retrieve the device token to store in my supabase users table), but essentially I could use this within my buildship nodes to send the PN without integrating Firebase into my FF project?
Yes, provided you have Firebase and Cloud Messaging set up correctly for the web. The documentation is here: firebase.google.com/docs/cloud-messaging/js/client
Hi @TheDentalRPh to answer your question - While Flutterflow is perfect for UI triggered notifications (i.e they are limited to an action the user performs in the UI), Buildship lets you tap into the full potential of your backend. For example, what if you wanted to allow users to set up their own reminder sent to them at a specific time or send a reminder not tied to something Flutter Flow on the front end controls? Or you could have a notification triggered based on a change in any of the numerous databases Buildship supports (not just Firebase or Supabase). Or even send personalized offers to your users based on actions they take outside of your app itself but still part of the touch points you have with them (such a loyalty club data, phone interaction or physical in-store purchase). Buildship gives you the flexibility to craft notification experiences that go beyond simple button clicks. Also, you don't double up on push notifications because each entry into the ff_push_notifications collection is one push notification, so you either decide to send your notification from Flutterflow or Buildship, but you remain in control over which one works best for you.
@@TheDentalRPh yes 100% - the trigger can time or schedule or API endpoint webhook call or even from another workflow as a BuildShip workflow trigger.!
Is it possible to cancel scheduled push notifications?
Hey! i want to know how to use buildship in flutterflow possible usecases of Buildship which can increase performance or Scalability . The real question is why should we use buildship exactly why it is necessary and all like it's benefits.
I saw videos related to buildship and flutterflow integration but still i can't figure out the use of buildship in my scalable app i want to make using flutterflow,buildship and supabase.
So what is the difference between this and the schedule option that you did not turn it on
I think we can do this all in flutterflow with enabling the schedule option
Hey, nice video. I would like to know if we can send push notifications based on firestore trigger changes. For example, if a field in a document changes value, particular users will receive an instance notification.
Hey yes, you can use our Firebase trigger via Rowy - or coming soon a directly Firestore data change trigger. If this trigger is something you are keen on please post on the feature request channel on Discord and we will get it prioritized: discord.com/channels/853498675484819476/1186781874127896588
Hello i would like to know does the push notification work if the app is in foreground unlike in FF it does work@@BuildShipApp
Hello, thanks for the video. I do understand that the pay as you go plan is not so dangerous in firebase, but is there any other option without using that firebase plan but still achieving the same goal
This is a great video….But you know what would be greater? If you could go in depth 😩 And explain more about thennode and its fields as you mentioned and actually setup all those notification examples you listed…so we have different ways on how to setup notifications outside/inside flutterflow
We will have a follow up video of its not clear but the fields of the flutterflow push notification node and what to enter in them is at timestamp: 3:58 for connecting and 4:31 for all the fields
Is there any specific example or clarification you are after?
@@BuildShipAppok will be waiting for the follow up video 💯
@@BuildShipApp You should really make a Supabase video on this. Many of the new nocoders are flocking to Supabase + Flutterflow as Firebase is not a relational database and is costly to scale.
Yes is a great video but it will nicer if you show the whole process until you reach the final action which means "a push notification on screen". Does it works for web published apps even when they are mac based?
But if I have users data in supabase not in firebase and i want to send push notifications to them using supabase triggers in buildship can i do it?
I also wonder!
How to make this notification arrive on the person's device, and run the application alone (without clicking or user interaction)?
It is possible? How?
Yes, this tutorial is for non user action notification. You can create an entry based on time or add one by going to the test panel and entering value to run the API. Join us on discord in any questions and we can help you out: buildship.com/discord
I'm using Supabase, what can i do ?!
The good thing is you can listen to changes in supabase data using out Supabase trigger and write through flutterflow notification node?
@@BuildShipApp nice, but it's looks like i must setup firebase also, or i should trigger it with one signal ?! what will be easier with Supabase ?! i hate working with firebase
@@BuildShipApp It would be awesome if you could showcase this in a tutorial, it’s much needed for Supabase users and is very challenging to set up within Flutterflow. I’ve been trying to sort this out within my project for quite some time now. Could you maybe provide more clarification how this would work from start to finish? I currently have a getFCM custom action within Flutterflow (still trying to get it to work to retrieve the device token to store in my supabase users table), but essentially I could use this within my buildship nodes to send the PN without integrating Firebase into my FF project?
@@BuildShipAppcan you make one detailed video for supabase too?
@@BuildShipApp Can you please make a tutorial about this. That would be very much appreciated 😊
Does this works on mac for those flutterflow apps published directly on the web and used on the phone through the browser?
Yes, provided you have Firebase and Cloud Messaging set up correctly for the web. The documentation is here: firebase.google.com/docs/cloud-messaging/js/client
how can I make this but with supabase?
How to trigger the notification based on a new record in Firebase collection?
Sorry, maybe im missing something... Why can't I just do this exclusively through FlutterFlow? Won't this duplicate my push notifications?
Hi @TheDentalRPh to answer your question - While Flutterflow is perfect for UI triggered notifications (i.e they are limited to an action the user performs in the UI), Buildship lets you tap into the full potential of your backend. For example, what if you wanted to allow users to set up their own reminder sent to them at a specific time or send a reminder not tied to something Flutter Flow on the front end controls? Or you could have a notification triggered based on a change in any of the numerous databases Buildship supports (not just Firebase or Supabase). Or even send personalized offers to your users based on actions they take outside of your app itself but still part of the touch points you have with them (such a loyalty club data, phone interaction or physical in-store purchase). Buildship gives you the flexibility to craft notification experiences that go beyond simple button clicks. Also, you don't double up on push notifications because each entry into the ff_push_notifications collection is one push notification, so you either decide to send your notification from Flutterflow or Buildship, but you remain in control over which one works best for you.
Do join us on discord if you have any further follow ups and happy to answer and help out. Https://BuildShip.com/discord
@@BuildShipApp gotcha! That's great to know. Thank you for explaining. Could you trigger these notifications from webhooks as well then in Buildship?
@@TheDentalRPh yes 100% - the trigger can time or schedule or API endpoint webhook call or even from another workflow as a BuildShip workflow trigger.!
@@BuildShipAppnice, can something similar be used for role based users?
Can you please make a tutorial using supabase instead of firebase?
Yes please!
Yes, I would like to see that as well. Would love to work with Buildship for that. Sounds like no hassle :)