RL Course by David Silver - Lecture 2: Markov Decision Process

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  • Опубліковано 12 тра 2015
  • #Reinforcement Learning Course by David Silver# Lecture 2: Markov Decision Process
    #Slides and more info about the course: goo.gl/vUiyjq

КОМЕНТАРІ • 467

  • @NganVu
    @NganVu 4 роки тому +144

    0:45 Markov Processes
    13:00 Markov Reward Processes
    43:14 Markov Decision Processes
    1:40:18 Extensions to MDPs

  • @FreestateofOkondor
    @FreestateofOkondor Рік тому +16

    It's crazy to me how much more of RL I've understood in these 2 beginning lectures vs multiple days of trying to understand what my professors have cooked up in their lecture. And David actually goes into even more depth.

  • @VinBhaskara_
    @VinBhaskara_ 5 років тому +206

    Fantastic. The lectures are so consistent, formal, and organized - mathematically as well as pedagogically. Optimal policy for teaching such a course!

    • @huaweijian2210
      @huaweijian2210 4 роки тому +1

      One of the best lectures here at UCL CS :)

    • @astaconteazamaiputin
      @astaconteazamaiputin 3 роки тому +3

      Indeed. One of the best lectures I have seen on a difficult topic. And his attitude is just...rare and priceless actually. I feel outmost respect for his pedagogical methods.

    • @mathavraj9378
      @mathavraj9378 3 роки тому +2

      I see what you did there. nice

    • @matthiasho3216
      @matthiasho3216 2 роки тому +1

      I totally agree. Mr David Silver is a great lecturer

  • @stevetang5131
    @stevetang5131 2 роки тому +19

    Best RL course 5 years ago and now still is to me. Thank you.

  • @mathavraj9378
    @mathavraj9378 3 роки тому +94

    can we appreciate the audience too? so interactive and they asked all questions that made our foundation even better. Kudos to David for patiently answering everyone with equal dedication

  • @muzammilnxs
    @muzammilnxs 7 років тому +117

    This lecture series is a gem in reinforcement learning. Best material for RL as yet!!

    • @shivannawal7687
      @shivannawal7687 6 років тому +1

      I've heard of this course as well. Do you have a resource that provides the correct way to download the packages required for starting the course ? Thanks

    • @eyeofhorus1301
      @eyeofhorus1301 5 років тому +3

      I would expect nothing less from a guy at the forefront of AlphaZero

  • @adbocode
    @adbocode 6 років тому +292

    WARNING: take headphones off 42:25 -> 42:35 and 55:55 -> 56:05

    • @Stu49583
      @Stu49583 6 років тому +30

      I wish I read this comment before that

    • @shrishabharadwaj4811
      @shrishabharadwaj4811 6 років тому +3

      Me too.

    • @huahua71
      @huahua71 5 років тому +4

      I guess many find this comment after hearing the noise

    • @chaitragn3379
      @chaitragn3379 5 років тому +4

      Hahahah I read this comment and searched what is it. True take off headphone or be prepared for it.

    • @prateekagarawal5311
      @prateekagarawal5311 5 років тому

      Thanks

  • @user-or7ji5hv8y
    @user-or7ji5hv8y 4 роки тому +13

    He has amazing ability to explain complexity in such clear way.

  • @Jacob-wp4km
    @Jacob-wp4km 6 років тому +3

    This intro to MDP is seriously high-quality. Informative yet understandable.

  • @tylersnard
    @tylersnard 4 роки тому +4

    I looked everywhere for a comprehensible explanation of RL. This is easy to understand and awesome. Thank you!

  • @zhongchuxiong
    @zhongchuxiong Рік тому +11

    0:45 Markov Processes {S, P}. used to describe reinforcement learning environment.
    3:26 Markov Property: the current state contains all the information of history.
    4:35 State transition Matix. transition probability from s to s`.
    7:27 Example: student decision chain.
    13:00 Markov Reward Processes {S, P, R, γ}
    29:10 Bellman Equation for MRPs: Vs = Rt + γ * Σ(Ps+1 * Vs+1)
    39:01 Bellman Equation in Matrix Form.
    43:14 Markov Decision Processes {S, A, P, R, γ}
    46:15 Policies: for taking actions. π(a|s)
    50:51 Value Function.
    state-value funciton
    action-value function
    53:37 Bellman Expectation Equation, following a policy.
    Bellman expectation equation for Vπ(s)
    Bellman expectation equation for Qπ(s,a)
    1:02:52 Bellman Expectation Equation in matrix form
    1:04:01 Q&A
    1:08:06 Optimal Value Function. q*
    1:15:41 Optimal policy. π ≥ π` if v(s) ≥ v`(s), ∀s (for all states)
    Theorem: for any MDP, there's an optimal policy that's ≥ all other policies.
    Theorem: all optimal policies leads to the same optimal value funciton.
    1:19:54 find the optimal policy
    1:19:55 Bellman optimality equation.
    v*(s) = max(q*(a,s))
    q*(a,s) = R + γ * ΣP * v*(s`)
    1:29:39 how to solve bellman optimality equation? it's non-linear. use iterative solution.
    value iteration (next lecture)
    policy iteration (next lecture)
    q-learning (future lecture)
    sarsa
    1:31:49 Q&A
    1:40:18 Extensions to MDPs
    continuous & infinite MDP
    partially observable MDP
    undiscounted, average reward MDP

  • @dudley5424
    @dudley5424 8 років тому +317

    Thanks, Petyr Baelish. Great lecture series.

    • @Chr0nalis
      @Chr0nalis 7 років тому +8

      He lacks the moustache.

    • @rickyhan7023
      @rickyhan7023 6 років тому +5

      I'm impressed by the size of his head compared to his body.

    • @satvik007
      @satvik007 5 років тому +46

      RL is a ladder.

    • @NilavraPathak
      @NilavraPathak 4 роки тому +2

      Nah looks more like Alex Honnold

  • @Bromine97
    @Bromine97 2 роки тому

    Thank you for such a great set of lectures on Sutton and Barto's book. The lectures are so apt, thank you David for all your lectures

  • @angelachikaebirim1043
    @angelachikaebirim1043 5 років тому +5

    Prof. Silver is a brilliant teacher. Really enjoying this

  • @rameshmaddali6208
    @rameshmaddali6208 5 років тому +1

    I can not resist from commenting. These presentations are more learnable I am scratching my head since a week. Fortunately I got into your video presentations. Awesome Dave Gold*.

  • @TahlilAhmedchowdhury
    @TahlilAhmedchowdhury 4 роки тому +1

    I must say this is by far the best course whether you want to learn Deep or Shallow RL. Its so intuitive and easy to understand the basic of RL concepts. The current CS285 Course has a great material but for me its hard to understand. I repeatedly come back here to clear concepts. David Silver is a great Teacher.

  • @whaloob
    @whaloob 3 роки тому +3

    This guy is an impressively good lecturer. Easily comparable to, if not better than, the best profs I’ve had so far in 7 semesters of university.

  • @opalpearl3051
    @opalpearl3051 Рік тому

    I have watched lectures from MIT and Stanford and David blows them away.

  • @yidingji7552
    @yidingji7552 4 роки тому +1

    Best introductory RL course on UA-cam!

  • @ludmiladeute6353
    @ludmiladeute6353 3 роки тому +1

    Thank you very much, professor David, for these great lectures!

  • @jamesr141
    @jamesr141 2 роки тому +1

    David is an amazing teacher. Because he loves the subject. Now I love it, too. Thanks David. Thanks Deepmind.

  • @khaled4635
    @khaled4635 2 роки тому

    Way better than the 2021 lecture with a similar title. Never found such a detailed explanation of MDPs Thanks

  • @morganjones8368
    @morganjones8368 4 роки тому

    Exceptional lecture series so far. Very clear useful examples and explainations. Thank you very much Dr. Silver.

  • @user-gl6os8eh9g
    @user-gl6os8eh9g 11 місяців тому

    Despite its low resolution and not clear sound, this is the Best reinforcement learning lecture.
    Thanks for super easy, detailed explanation!

  • @channagirijagadish1201
    @channagirijagadish1201 5 років тому

    Excellent lecture series. Thanks, David.

  • @elio3101
    @elio3101 6 років тому +8

    Great lecture. I really liked the approach, building from MP to MRP and finally MDP. It was well connected, like listening to a story. Thank you very much!

  • @JohnHAdams-vo2pk
    @JohnHAdams-vo2pk 4 роки тому +1

    Fantastic Lectures. I use them along with the Sutton/Barto text book. Excellent stuff

  • @sagarhukkire742
    @sagarhukkire742 6 років тому

    Thanks ..the way he explains math is simply amazing...

  • @user-qw4jf1th7c
    @user-qw4jf1th7c 2 місяці тому +1

    Absolutely fantastic !! Thank you Dr. Silver !

  • @astaconteazamaiputin
    @astaconteazamaiputin 3 роки тому +4

    Thank you for the question at 1:04:30 about states turning into actions / decisions, I appreciate the clarification !

  • @adi331
    @adi331 2 роки тому +6

    The part from 54:30 to 1:01:00 was a lot to take into. But it's actually not that much once you get a grip on it.
    First there is the *Bellman Equation* and the *Bellman Expectation Equation*
    The difference is that the *Bellman Expectation Equation* also incorporates actions.
    *Bellman Expectation Equation* = *Bellman Equation* + actions.
    After that we basically just have 4 variations of this:
    1. *Vπ* in terms of *Qπ*
    2. *Qπ* in terms of *Vπ*
    3. *Vπ* in terms of *itself*
    4. *Qπ* in terms of *itself*

    • @fahmikhoirurrijal9427
      @fahmikhoirurrijal9427 6 місяців тому +1

      i still don't understand how the calculations that we got the values for student MDP in 53:30, it was said prior that in MDP there's not just one expectation value anymore but here every nodes has one value?
      e.g how do we get the +2.7 value in the second class?

    • @shresthapatir6495
      @shresthapatir6495 4 дні тому

      @@fahmikhoirurrijal9427if you understood it now can you please explain?

  • @jieshi169
    @jieshi169 5 років тому +1

    You save my day! Thank you so much for sharing this video on youtube!

  • @mangaart3366
    @mangaart3366 Рік тому +1

    What an amazing lecture! I had so much fun watching it and it helped clarify some things in my head about MDP.

  • @volkerleukhardt4830
    @volkerleukhardt4830 Рік тому

    Very cool, having this available free of charge. Thank you so much 😊🙌

  • @jacksong8748
    @jacksong8748 4 роки тому +19

    1:41:24 did anyone else feel like an agent in a partially observable environment when the camera shut off while he was talking about partially observable environments?

  • @Anonymous-vh9tc
    @Anonymous-vh9tc 4 роки тому

    best teacher on RL, there is no contest

  • @jordan4890
    @jordan4890 3 роки тому +4

    "The future is independent of the past given the future" is crazy deep when you think about it. How many people lament over past transgressions and stress over "how it should have gone down" when in reality obtaining your goals is much more along the lines of "what can I do right now in this moment"

  • @consecuencias.imprevistas
    @consecuencias.imprevistas 7 років тому +16

    If you're confused like I was at slide 32 (53:27) when he goes over the state-value function for the student MDP, the calculation for each node, using the look-ahead step from Bellman Equation is: v_pi(s) = E_pi[R_t+1 + gamma*v(S_t+1)|S_t = s].
    For instance, for the case of the -1.3 node, we calculate, given that the policy assigns 0.5 probabilities for all actions:
    0.5*(-2 + 2.7) + 0.5*(-1 + -2.3) ~= -1.3
    Where the first term of the sum is the contribution from the Study node, and the second term is the contribution from the Facebook node

    • @wonchulkim3008
      @wonchulkim3008 7 років тому

      Could you be more specific??? I don't know how to get -1.3

    • @MinhVu-fo6hd
      @MinhVu-fo6hd 7 років тому

      It is 0.5*[-2+2.7*(1)] + 0.5*[-1-2.3*(1)] = -1.3

    • @seongmukgang9843
      @seongmukgang9843 6 років тому

      Thanks very much.

    • @wahabfiles6260
      @wahabfiles6260 4 роки тому

      I dont understand difference between state value function and action value function. In state value, the value of being in some state depends on the immediate reward in the next state. But we need an "action" to got to the next state so isnt it essentially action value function?

  • @emilfilipov169
    @emilfilipov169 5 років тому

    Amazing lectures!

  • @donamincorleone
    @donamincorleone 8 років тому +3

    Great lecture. Thanks!

  • @ilfat_khairullin
    @ilfat_khairullin 3 роки тому

    Thank you! Amazing lecture!

  • @slack128
    @slack128 3 роки тому +1

    The explanation of the Bellman Optimality Equation for V* was really enjoyable to watch. Thank you.

  • @MGO2012
    @MGO2012 7 років тому

    Thanks for efforts.

  • @Alejandra-jq4xf
    @Alejandra-jq4xf 4 роки тому

    Brilliant. Thank you

  • @AakarshNair
    @AakarshNair 7 місяців тому

    shockingly clear explanations!

  • @FedericoBaldassarre
    @FedericoBaldassarre 6 років тому +5

    My question is related to when the reward for a state-action pair is computed in a Markov Decision Process.
    When showing the Student MDP on page 25 (min 45:00), the reward for (study, pub) is given immediately after the action is taken and exiting the state. This is compatible with the way we indicate the reward as R^a_s, meaning that it is defined by the action you've taken and the state you're exiting.
    However, later on in the video (min 56:30) and on the slides (page 32) it looks like the reward is given when the environment pushes you to the next state, once the action has been chosen. In formulas, it seems like r depends on the action and the next state, so R^a_{s'}
    To me, it makes more sense that the agent receives the reward as a function of the action and the state it'll end up in, rather than the state it is leaving. Consider a game where one can decide to attack or run: if I decide to attack and the environment decides that I should be defeated, I would like to get a negative reward immediately and not later.
    So, which one is the right way of thinking? Do the equations and the plot need fixing or am I misunderstanding something?

    • @MsCalcioo
      @MsCalcioo 4 роки тому +5

      Hi,
      The initial example is an example of Markov Reward Process. So, the reward function only depends on the state (you can check the slide for the definition of MRP). Therefore, you get a reward at time t+1 when you exit the state at time t no matter what the action is. The later example is Markov Decision Process. In MDP, your reward function definition also considers which action you take. So you take some action and exit the state at time t ("study" or "pub") and get a reward at time t+1 based on your actions and where you'll end up with.

    • @ercanatam6344
      @ercanatam6344 2 роки тому

      @@MsCalcioo You seem an expert on MDP. I have a question, "Pub" was a state in MRP example but in MDP it is removed being a state. Why? This confuses me. Moreover, rewards in MDPs are shown on the arc from (s,a) to s', but in the MDP example this convention is not followed.

    • @edmonddantes4705
      @edmonddantes4705 Рік тому

      @@ercanatam6344 The states in the student MDP are literally the same as the states in the MRP, David just did not write the names in the circles/squares to avoid saturating the notation. What is confusing you is that he is using the words "pub" or "study" in order to describe actions as well. He means "go to pub" or "go to study". If you carry out the action "go to study" or "go to pub", you end up in the states "study"/"pub". Sometimes "go" could also mean "keep in", as in "keep in the pub", "keep studying", but I hope you get what I mean.

    • @fahmikhoirurrijal9427
      @fahmikhoirurrijal9427 6 місяців тому

      @@edmonddantes4705 i still don't understand how the calculations that we got the values for student MDP in 53:30, it was said prior that in MDP there's not just one expectation value anymore but here every nodes has one value?
      e.g how do we get the +2.7 value in the second class?

    • @edmonddantes4705
      @edmonddantes4705 6 місяців тому

      @@fahmikhoirurrijal9427 For any MDP, given a fixed policy pi, every state has a value given by the state-value function. The state-value function is literally defined in the previous slide and the chosen policy pi is uniform, so I am not sure what you are missing. Anyway, he applies the formula in the previous slide (you can do Monte Carlo sampling for an approximation or apply the Bellman expectation equation). PS: By the way, any MDP with a fixed policy is an MRP.

  • @ans1975
    @ans1975 8 років тому

    Great stuff. Thanks a lot for sharing !

  • @TheTaekwondo1996
    @TheTaekwondo1996 Рік тому

    Thanks a lot for the great lecture!

  • @0mane0
    @0mane0 4 роки тому +4

    just to make it clear about the question asked at about 23:00:
    I actually think that the sequence is finite not by an arbitrary definition but due to the fact that every loop in that scenario will eventually terminate with proabability of 1.
    For instance the "stay in facebook" loop has a probability of 0.9^n of happening during n stages, wich tends to zero as n tends to infinity, thus the probability of (eventually) leaving the loop tends to 1.

    • @andriesrosseau5048
      @andriesrosseau5048 4 роки тому +2

      Yes, he kinda dismisses the question out of hand, but the answer is more mathematically subtle than he makes it out to be.

    • @DornArmadro
      @DornArmadro 2 роки тому

      I searched for a commentary like that, because I got confused from the answer of this question in the video. Thanks. :)
      I think this can be seen by a short analysis of the transition matrix, e.g., the eigenvalues which are all between zero and one for each state except for the state "Sleep", which is one. This means that P^n for n to infinity converges to a matrix only with zeroes except for the column "to Sleep" which are all 1 then.

    • @edmonddantes4705
      @edmonddantes4705 Рік тому

      Yes, episodic Markov processes terminate almost surely :). It is subtle. Also MDPs with a.s. absolutely bounded immediate rewards have finite discounted return (gamma < 1). But he is not very rigorous, he just wants to convey the main ideas.

  • @peterkimemiah9669
    @peterkimemiah9669 3 місяці тому

    I have lost many months of my thesis, wish I had these lectures earlier

  • @sng5192
    @sng5192 7 років тому

    Thanks.. what a nice lecture!!

  • @sonam9281
    @sonam9281 5 років тому

    great explanation!

  • @kevinmcinerney9552
    @kevinmcinerney9552 7 років тому +2

    At approx 22mins somebody asks about an infinite sequence. David says this is impossible, but even it was possible it's interesting to observe that the sequence of rewards would sum a finite value because it's actually just geometric series. This was discussed in the Udacity course a bit. Loving these lectures btw. David is magnificent.

    • @JaysonSunshine
      @JaysonSunshine 7 років тому

      Also, since there is a sink, the probability goes to zero of generating a sequence of length n as n goes to infinity.

    • @monktastic1
      @monktastic1 6 років тому +2

      I think he was talking about the case where there's no reduction factor across time.

    • @edmonddantes4705
      @edmonddantes4705 Рік тому

      To be more precise, the discounted return converges almost surely as long as the rewards are uniformly bounded (almost surely) and gamma is strictly less than one.

    • @edmonddantes4705
      @edmonddantes4705 Рік тому

      @@monktastic1 That statement requires some mathematical formalisation, since one could have two different states pointing at each other with probability one, and hence arriving to any of those states would give rise to an infinite alternating sequence. However, those states could be formalised as one state and then you could consider the class of those two states to be a fixed point. There is some truth in your statement, but it requires more formalisation, it is hand-wavy.

  • @drq3098
    @drq3098 6 років тому

    Great lectures! Thank you! Can you please check: Time 1:17:00 the relation on policies is total, b/c a partial order does not always have a maximal element.

    • @iAmUzaar
      @iAmUzaar 3 роки тому +3

      I know this is an old comment but here goes. Having a maximal element is not the differentiator between partial/total order. Being able to use the comparison relation between any element, however, is. Here we define the comparison relation as v_π(s) ≥ v_π'(s) for all s. However, it may be the case that there exists s*, s' such that v_π(s*) ≥ v_π'(s*) and v_π'(s') ≥ v_π(s') which means that the relation cannot be applied to the two policies, they are incomparable. Therefore the value function defines only a partial order.

  • @minhdang1703
    @minhdang1703 7 років тому +4

    I can't thank you enough for sharing such valuable lectures.

  • @Chanakya06
    @Chanakya06 3 роки тому +8

    Best course material to start Reinforcement learning. However the math seems to be difficult at least for me.

  • @olenapanasovska9900
    @olenapanasovska9900 3 роки тому +3

    The transition probability of this course exponentially lows down from 1 mln ( the first lesson) to 50 thousand in 10 lessons. Only 5% have come out from Class 3)))

  • @FrostW1nd
    @FrostW1nd 2 роки тому

    19:07 The guy taking a call walking across the lecture room missing out the great content, -10 immediate reward there.

  • @ogsconnect1312
    @ogsconnect1312 5 років тому +38

    Well done! At 6:05, I guess the lower matrix value should be Pn1

    • @luisjalabert8366
      @luisjalabert8366 4 роки тому +2

      Same error at 39:30

    • @astaconteazamaiputin
      @astaconteazamaiputin 3 роки тому

      Yes, it should. And he says this during the talk, so no doubt about it.

    • @adi331
      @adi331 2 роки тому +1

      @@astaconteazamaiputin It's corrected in the slides at: www.davidsilver.uk/wp-content/uploads/2020/03/MDP.pdf

    • @mohamedmusa7149
      @mohamedmusa7149 Рік тому

      @@luisjalabert8366 Yes, that is an error.

  • @yoloswaggins2161
    @yoloswaggins2161 6 років тому +8

    Got my crew of Markov reward values, G unit.

  • @machine-wisdom
    @machine-wisdom 6 років тому +1

    One thing I'd like to discuss is whether the discount factor should be the same for both positive and negative rewards. Losses loom larger than gains, and it is fair to imagine that a risk aversive agent would not discount a negative reward.

    • @edmonddantes4705
      @edmonddantes4705 Рік тому

      Note that, in general, for the fixed point convergence theorems (see lectures 4 and 5) to converge mathematically (and hence to be usable), negative rewards need to be discounted. How much discount you add is up to you, but I am guessing you can run simulations with different discount factors and see what works better, use something like TD-lambda where there are combined returns with different discounts, etc.
      On a different note, I have the impression that from a mathematical point of view, using negative or positive rewards is kind of equivalent. Indeed, let the immediate returns be uniformly bounded by below by a negative constant that we will call -C. Then by summing C to all the rewards, you construct a MDP that only has positive rewards and the optimal policies of the original process (the one with negative rewards) and the modified one and clearly the same, they are shared. Now you could ask: what is better for convergence? And that seems like a nontrivial question that depends on the problem, algorithm, spaces, etc.

  • @kiuhnmmnhuik2627
    @kiuhnmmnhuik2627 7 років тому +2

    @1:37:00 Here's an easier example to understand the idea behind the optimality conditions.
    Let's say you want to find the shortest path from A to C and someone gives you a supposedly optimal solution which passes through B, i.e. the (supposedly) optimal path is A->B->C. If the path A->B is not the shortest path from A to B, then the total solution can't be optimal because we can find a better path A~>B and then form A~>B->C which is shorter than A->B->C.
    Now let's say someone gives you a supposedly optimal policy pi. This is more tricky than the shortest path example because of recursion. You notice that pi doesn't always choose the optimal action at every given time. In other words, you compute q_pi for the policy pi and you notice that
    q_pi(s,a) = R(a|s) + gamma sum_{s'} P(s'|s,a) sum_{a'} pi(a'|s') q_pi(s',a') <
    R(a|s) + gamma sum_{s'} P(s'|s,a) max_{a'} q_pi(s',a')
    for some pair (s,a).
    Let pi' be the improved policy which always chooses the best action according to q_pi. We get
    q_pi(s,a) = R(a|s) + gamma sum_{s'} P(s'|s,a) sum_{a'} pi(a'|s') q_pi(s',a') <
    R(a|s) + gamma sum_{s'} P(s'|s,a) max_{a'} q_pi(s',a') =
    R(a|s) + gamma sum_{s'} P(s'|s,a) sum_{a'} pi'(a'|s') q_pi(s',a')
    Note that we have pi' and q_pi (not q_pi'!) in the same expression. We would like to have q_pi' instead of q_pi.
    We can update q_pi with the new estimations and then repeat the maximization process. Note that at each maximization step we increase our estimation of q_pi until we converge to q_pi'. Since we're always increasing q_pi, we must have
    q_pi < q_pi'
    which means that pi' is strictly better than pi. I hope this makes sense. I've never read the official proof and this is just the sketch of one direction of the proof (i.e. optimality => optimal condition).
    In conclusion, whenever q_pi doesn't satisfy the bellman optimality equation (BOE), then we can increase q_pi until, estimation after estimation, we converge to a q_pi' which satisfy the BOE and such that pi' > pi.

  • @Archeopteryx
    @Archeopteryx 7 років тому

    at 54:47 there is a Rt+1 for both the state-value and the action-value functions. It is said that Rt+1 is specific to the action taken at a the state. How can that be true, since Rt+1 is given as soon as we leave the state? Wouldn't it simply depend on what state we are leaving?

  • @ueiwqoak
    @ueiwqoak 6 років тому

    @1:38:00 when he's talking about the principle of optimality, the repeated optimal behavior will lead you to the optimal solution,......it seems each time we're only looking ahead one step, but each look ahead is recursive I guess. So are we looking forward just one time step or are we looking infinitely forward? The idea of getting stuck in a local optimum is on my mind, I think there's something I'm missing.
    But yeah my question is HOW does looking forward one time step capture the set of other possible future time steps that I might take avter moving from state 1 to state 2? I am perplexed with how we can confidently name the value of nodes that are 1 degree away when their value is dependent on their own surrounding nodes

  • @achyuthvishwamithra
    @achyuthvishwamithra 2 роки тому +1

    In reality, must we program an agent to store the optimal action calculated for each state, in the data structure of the state thus adhering to markov property or will the agent calculate optimal value at every step every time?

  • @xxgimpl0rdxx22
    @xxgimpl0rdxx22 4 роки тому +53

    Those poor students who had to take all of this in in one sitting.

    • @17teacmrocks
      @17teacmrocks 3 роки тому +7

      not that much at the university level actually. very standard and presented in an easy to follow manner. also I assume they had to have some prereqs in math and probability graph theory to get to this class. MDP and bellman equation are needed for solving optimization equations of stochastic systems

    • @SergioGonzalez-gu1bk
      @SergioGonzalez-gu1bk 3 роки тому +2

      ​@@17teacmrocks I love how at the end he starts questions and states that he is expecting that not everyone understood. I'm following because I read the topics before watching, that isn't a light read at all.

    • @Samuel-wl4fw
      @Samuel-wl4fw 2 роки тому +1

      Just watched the video over 5-6 hours lol, took some notes meanwhile and talked about the difficult parts of the subject with my mate. Definitely a lot of stuff covered, and happy to be able to watch it in my own tempo, would be a little overwhelming to watch and understand in 2 hours.

  • @juleswombat5309
    @juleswombat5309 7 років тому +2

    Yeah well David really now needs to write a book on this subject material. Enjoying the videos but really need a captured analysis. There are few books on RL, Sutton's book is nearly twenty years old (draft updated for next year) But this lecture series is easier to comprehend than Standards.Any book needs to have the algorithms described, to show how the theory can be applied.Well done.

    • @edmonddantes4705
      @edmonddantes4705 Рік тому

      Most of the material is taken from Sutton & Barto, even most of the pictures, examples, etc, so that book you are talking about is already written.

  • @kostyamamuli1999
    @kostyamamuli1999 2 роки тому

    great lecture!

  • @MrPneunomia
    @MrPneunomia 5 років тому

    Best RL course series I've tackled

    • @akarshrastogi3682
      @akarshrastogi3682 4 роки тому

      If you've seen other courses / university lectures like Stanford's CS234 or UCB CS285, could you please recommend some playlist that's very useful like this one, probably with a little focus on python implementation?

  • @natureoflife5490
    @natureoflife5490 4 роки тому +1

    Great lecture, however, if there is an autogenerated subtitle then it is easy to realize.

  • @udayadampage7316
    @udayadampage7316 8 місяців тому

    39:34: State Transition Probability Matrix: Last entry of Row n, Column 1: to be corrected as Pn1

  • @SuperShank76
    @SuperShank76 6 років тому +1

    fantastic lecture. Prof. David Silver is amazing. The questions are a bit silly. The lectures are amazing.

  • @liujinkua9063
    @liujinkua9063 Рік тому

    Thanks for your video! It is really excellent! However, I have a question at 1:02:52 in the video that why the left state value Vpie is equal to the right state value Vpie (the first equation)? Should the right state value Vpie be the successor state value? and the summation of the successor state value seems not equal to the current state value.

  • @kiuhnmmnhuik2627
    @kiuhnmmnhuik2627 7 років тому +5

    I just want to point out that the recursive formulas are very easy to understand and derive if one disentangle them. For instance, let's say *s* is the current state, *a* an action and *s'* the new state after the action, i.e. s->a->s'. Then
    v_pi(s) = sum_{a,s'} P(a,s'|s) [R(a|s) + gamma v_pi(s')]
    where P(a,s'|s) is the probability of taking action *a* and ending up in state *s'* given that we are in state *s*.
    Now we note that P(a,s'|s) = P(s'|s,a)P(a|s) = P(s'|s,a)pi(a|s). Also, sum_{a,s'} (...) is sum_a sum_{s'} (...), so, we get
    v_pi(s) = sum_{a,s'} P(a,s'|s) [R(a|s) + gamma v_pi(s')]
    = sum_a sum_{s'} P(s'|s,a)pi(a|s) [R(a|s) + gamma v_pi(s')]
    = sum_a pi(a|s) sum_{s'} P(s'|s,a) [R(a|s) + gamma v_pi(s')]
    = sum_a pi(a|s) [ sum_{s'} P(s'|s,a) R(a|s) + sum_{s'} P(s'|s,a) gamma v_pi(s') ]
    = sum_a pi(a|s) [ R(a|s) + gamma sum_{s'} P(s'|s,a) v_pi(s') ]
    which is the formula @57:38.
    Same thing with q_pi(s,a). We start from state *s* and do action *a*. What happens is that we end up in state *s'* and then do another action *a'*. In other words, the sequence is s->a->s'->a'. Since we know *s* and *a*, but *s'* and *a'* are random, we compute the mean of the total reward over *s'* and *a'*:
    q_pi(s,a) = sum_{s',a'} P(s',a'|s,a) [R(a|s) + gamma q_pi(s',a')]
    That's it!
    Now note that
    P(s',a'|s,a) = P(a'|s,a,s')P(s'|s,a) = P(a'|s')P(s'|s,a) = pi(a'|s')P(s'|s,a)
    where we used the fact that *a'*, given *s'*, is independent of *s* and *a*.
    Therefore, similarly to before, we get:
    q_pi(s,a) = sum_{s',a'} P(s',a'|s,a) [R(a|s) + gamma q_pi(s',a')]
    = [sum_{s',a'} P(s',a'|s,a) R(a|s) ] + [sum_{s',a'} P(s',a'|s,a) gamma q_pi(s',a')]
    = R(a|s) + gamma sum_{s',a'} P(s',a'|s,a) q_pi(s',a')
    = R(a|s) + gamma sum_{s'} sum_{a'} pi(a'|s')P(s'|s,a) q_pi(s',a')
    = R(a|s) + gamma sum_{s'} P(s'|s,a) sum_{a'} pi(a'|s') q_pi(s',a')
    which is the formula @59:00.
    This is little more than basic probability.

  • @JD0ng
    @JD0ng 3 роки тому

    props to the person who asked the question at 31:27. Thank you!

  • @willlogs
    @willlogs 3 роки тому +2

    Why would 59 people dislike this free gold?!

  • @nimishbansal4234
    @nimishbansal4234 Рік тому

    The difference between the state value function and the action value function is that the state value function means the expected total return starting from a state s towards the end of the sequence by following a policy pi that means sampling some actions according to that policy pi and choosing a particular action in every state whereas according to action value function we sample some actions according to a policy pi and then by moving from the present state to the successor state we compute the expected total return for all the sampled actions. Is the understanding correct??

  • @preethiabi2008
    @preethiabi2008 Рік тому +1

    Thank you professor

  • @nermienkhalifa5997
    @nermienkhalifa5997 5 років тому +2

    Loved The Student Markov State Example :D!

  • @SuperMyckie
    @SuperMyckie Рік тому

    fantastic Series... but I need help here, do you get reward from exiting a State or reward from entering a new State.. does the reward used in calculations come from the state being Exited or the Next State

  • @TXxJiggle
    @TXxJiggle 9 місяців тому

    A little difficult to keep up with but very rewarding.

  • @sanjayksau
    @sanjayksau 3 роки тому

    Is it possible to go from state s to s' with a specific action but with possibility of different rewards?
    Basically, an example where p(s'|s,a) is not equal to p(s', r|s, a). Will this be a valid example:
    If s and s' represent floor 2 and 3 respectively, action: {go one floor up, go one floor down}, but the rewards for going from floor 2(s) to floor 3(s') might be different depending on whether stairs are taken or elevators?

  • @piotr780
    @piotr780 11 місяців тому

    4:05 there is one problem with markov property, if S is (S1,S2) which are two correlated random variables, then we can't simply estimate correlation between S1 and S2 using last realization of those variables - we need full history (the longer the more accurate is our estimate), so we simply lose some information in this formulation until we extend S with additional informations (with whole history or values allowing for...

  • @pawehajdecki9245
    @pawehajdecki9245 5 років тому

    Just one observation. In game like StarCraft when all we care is winning - reward at the end. Isn't it good to reverse the discount so we care fully about the reward at the end, not for the immediate reward? we discount the most immediate reward, we value fully reward at the last time step.

  • @julienpiltant2416
    @julienpiltant2416 3 роки тому

    Great lecture(s)

  • @yuxinzhang9403
    @yuxinzhang9403 2 роки тому

    Is it possible to train a risk-adverse agent? i.e., the goal is to avoid running into states that gets it destroyed instead of maximizing its value.

  • @Hasan-sn2gb
    @Hasan-sn2gb 20 днів тому

    Very good course! I feel the audience are not ready for this course by asking low quality questions.

  • @valken666
    @valken666 8 років тому +24

    Great lecture! but volume is really low

    • @halibite
      @halibite 7 років тому +1

      increasing volume with headphone

    • @timothdev
      @timothdev 4 роки тому +1

      Yep, I'd to download it and use VLC to boost volume.

    • @abhijeetsharma5715
      @abhijeetsharma5715 2 роки тому

      Yeah, you can use a chrome extension to boost audio if you're on a PC. Suggestion: Volume Master Chrome Extension.

  • @invader21890
    @invader21890 4 роки тому

    I think there is mistake on the slides. Round about minute 40:00 (Bellman-Equation in Matrix Form). The v on the right side of the equation has to be v'. Because it is the value of the state we end up. In the notation on the slides, it implicates that it references to the state we came from.
    Awesome lecture by the way!

    • @ritikp6723
      @ritikp6723 4 роки тому

      not really, both v's are the same. value func will stay constant in every state right

    • @edmonddantes4705
      @edmonddantes4705 Рік тому

      This means that you didn't follow the lecture. Both v's are the same, that's the power of the time-homogeneous assumption. The values or action-value are time-independent.

  • @poojanpatel2437
    @poojanpatel2437 5 років тому +2

    at 5:09 last element of matrix is Pn1 not P11. refer to latest slides for correction. www0.cs.ucl.ac.uk/staff/d.silver/web/Teaching_files/MDP.pdf

  • @rhngla
    @rhngla Рік тому

    At 11:37, David mentions that non-stationary Markov Processes can be manipulated to use the formalism presented for stationary case, by augmenting Markov states with a potentially infinite number of states. However, the definition of Markov Process at 7:19 notes that S is a finite set of states. I'd appreciate any clarifying insights!

    • @edmonddantes4705
      @edmonddantes4705 Рік тому

      That's an amazing question! The answer is that the new state space is indeed infinite. Assume S is a finite set of states. Let X_k be a Markov chain on S that NEEDS NOT BE TIME-HOMOGENEOUS. Define a new state space Omega = SxSx...xSxSx... (i.e. S to the power of the natural numbers, mathematically S^{\mathbb{N}}, which is INFINITE). In other words, the elements that belong to Omega are infinite tuples of the form (s_1,s_2,s_3,...,s_n,s_{n+1},...) (tuples with infinitely many ordered states). Assume n and m are two natural numbers such that n is greater than m (without loss of generality). Define a transition probability P* on Omega via the formula P*({s_1}x{s_2}x{s_3}x...x{s_n}xSxSx...xSx...|{s_1}x{s_2}x{s_3}x...x{s_m}xSxSx...xSx...) =P(X_{m+1}=s_{m+1},...,X_{n}=s_n|X_m=s_m), where P represents the probability function of the original Markov chain on S. Note that {s_1}x{s_2}x{s_3}x...x{s_n}xSxSx...xSx... is simply the set of all tuples starting by the states s_1,s_2,...,s_n! The new transition probability P* defines a new Markov chain which is time-homogeneous. Omega has the cardinality of the real numbers, but that is not a problem, since MDPs are often defined for infinite sets S. Actually, in most of the papers on RL, the case where S is continuous is considered, but David treats the discrete case in this lecture for the sake of simplicity. I am not being very technical, since I do not know your background in math and I also don't have much time, but this can be properly formalised. If S is not finite, this can equally be done. You just need to be a bit careful with the construction of the new sigma-algebra and that's it.
      PS: In case you are not familiar with general notation, x represents Cartesian product, {s} represents a set containing the state S, the symbol | represents conditioned. I am not being precise in certain things, but I hope this helps.

  • @udayadampage7316
    @udayadampage7316 8 місяців тому

    5:23: State Transition Probability Matrix: Last entry of Row n, Column 1: to be corrected as Pn1

  • @atulrao3038
    @atulrao3038 Рік тому

    When using the Bellman equation for the value function . How is the RL agent aware of how much reward it would get from a subsequent state to plug into the equation. Is that knowledge built from the exploration exploitation problem ?

  • @lawlietlight2592
    @lawlietlight2592 2 роки тому +1

    There is is typo in transition matrix suffix at 40:12 , it should have been Pn1

  • @dannydrinkswater
    @dannydrinkswater 6 років тому

    Thinking of Atari games, it seems hard to define an immediate reward but to have an ultimate reward, which is the final score. in this circumstances, how we define the V(x)

  • @eladnachmias1197
    @eladnachmias1197 2 роки тому

    Around minute 51:00, the bellman equation for the action-value function shouldn’t have the policy subscript for the expectation, as the current action is already given, so it is an averaging goes only over the “environment dice”.

    • @edmonddantes4705
      @edmonddantes4705 Рік тому

      Your comment indicates lack of understanding. Of course it should have the subscript pi. G_t is the discounted return, so you need to take many more actions in the future states in order to calculate that expectation, even if your immediate action a is fixed.

  • @Shreyasrangasai
    @Shreyasrangasai 5 років тому

    Is there any website for the "notes" referred to in the lecture? The website in discussion just has the slides.

  • @ichbins161
    @ichbins161 3 роки тому +2

    in 37:18 - Why is there no reward for going in the pub, so why is it 4.3 and not 5.3

  • @Moustafa865
    @Moustafa865 7 років тому +9

    I think there is a problem with the State transition matrix. First entry in the last row has a wrong subscript index. It should be {n,1} instead of {1,1}.

    • @Alley00Cat
      @Alley00Cat 6 років тому +2

      A student in the class mentions this

    • @Avivalious
      @Avivalious 6 років тому

      I agree

    • @nittur1008
      @nittur1008 6 років тому

      Being {n,1}, it would not make sense as it would be , calculating probability of going to state 1 knowing state n. right?

    • @Morpho32
      @Morpho32 6 років тому

      It does make sense. If we are in state n, we can go to state 1. Unless state n is "absorbing", in this case we cannot go anywhere after reaching state n but it would still appear in the transition matrix with values 0.

    • @HellYeah223
      @HellYeah223 6 років тому

      I think you might be confusing states and steps. Assume you can go from state n to state 1, but not from step n back (in time) to step 1.

  • @jont7207
    @jont7207 3 роки тому +3

    37:18 How do we calculate the value of states that have circular transitions? i.e. the value of class 3 (v(s)=4.3) depends on the value of pub (v(s)=0.8). How do we arrive at 0.8 for the pub then if the value of the pub depends on the value of class 3?

    • @jont7207
      @jont7207 3 роки тому +2

      I guess this is done in the Dynamic Programming for the next lecture. It is solved recursively by dynamic programming, since there is no closed form for bellman equation.