I been trying to learn a decent combo for a while even learning to Counter Strike is a bit Difficult because the timing of some boss attacks are delayed but this videos was helpful now about what the bast sub class to use
Personally, sub class is Al preference. If you want raw dps Fighter sub. Otherwise any other subclass is reasonable for survivability. Considering you don’t really need gunner pp gains since we have relentless you only need Pp stuff from add-on skills. This is all what I’ve deducted while grinding the class to 70 yesterday and testing it with other subs. You could also in theory get an easy fixa on the weapon you’d like by utilizing whatever your previous main weapon is, buy or acquire the same type weapon as a gunblade and just multi it into your main weapon that’s already enhanced (so note you’ll need to augment accordingly.) so with that in mind just sub your main class and multi the weapon. Just a thought as that’s what I did with fighter :,)
Main combo/boss: Move SS + normal > move/stay FS > normal slug or stay FS end + normal slug. Alternatively, I would add a Stay SS before the Stay FS depending if on the situation. Mobbing with fliers: Starting with move FS > move WR > stay FS > stay or move WR > repeat with situational dashes in between. Downed Boss: Stay FS combo + normal slug on repeat with Focus Overdrive Active and Finish. PSE: Stay WR (with Force Sub) Never thought about using RR as a starter... Thanks for the tip.
an interesting thing with Spica when not dashing and you arent targeting something, when you start Spica and see the smoke trail, but cancel before the blades, then you get more distance
I've been doing a pretty similar thing, but during the opener I've done is a charged normal, gap close with WA, then stay Flowing Sirius whenever I've been doing geolabs, I like to get right in ASAP. Though I might try move Regulus into move Spica and stay Sirius to see how that goes. I've encorporated stay Reaping Regulus as a means to retreat if need be, then follow up with a charged normal then gap close with WA then chain a few normals to regain some PP then transition into either stay Spica or stay/move Sirius depending on the situation.
I couldn't tell if you were doing it or not but you can trigger Relentless Blade twice during Flowing Sirius, once for the first half and once for the second half that starts with a downward slash.
For mobbing honestly i mostly spam stay arts waving rigel, the aoe and dps output is just too good and it also pulls enemies in. Move version i sometimes use if theres aerial enemies or if i want to reposition very slightly, otherwise i use shifting spica to move. For bossing move waving rigel is a great tool for gaining height, in fact its so good that using it more than once in a row is usually too much lol.
I don't understand this class dude. Single target is just Sirius - Attack - Sirius - Attack - (Attack?) And get counters whenever you can, but which type of counter is best? And what's the best way to build PP anyway? And then there's like 4 engages, and it's hard to tell which is best, Is it Spica if full and Normal dash when building? And then there's the issue with so many AoEs, which one is worth using, the kick looks like the most PP:damage efficient, but the other one has more volume and is faster So is it better to use the fast one and build PP more, or the slow one? And NOONE is making guides that talk about this stuff, it's just Skill sheets. Losing my mind
I been trying to learn a decent combo for a while even learning to Counter Strike is a bit Difficult because the timing of some boss attacks are delayed but this videos was helpful now about what the bast sub class to use
Personally, sub class is Al preference. If you want raw dps Fighter sub. Otherwise any other subclass is reasonable for survivability. Considering you don’t really need gunner pp gains since we have relentless you only need Pp stuff from add-on skills.
This is all what I’ve deducted while grinding the class to 70 yesterday and testing it with other subs.
You could also in theory get an easy fixa on the weapon you’d like by utilizing whatever your previous main weapon is, buy or acquire the same type weapon as a gunblade and just multi it into your main weapon that’s already enhanced (so note you’ll need to augment accordingly.) so with that in mind just sub your main class and multi the weapon. Just a thought as that’s what I did with fighter :,)
Main combo/boss: Move SS + normal > move/stay FS > normal slug or stay FS end + normal slug.
Alternatively, I would add a Stay SS before the Stay FS depending if on the situation.
Mobbing with fliers: Starting with move FS > move WR > stay FS > stay or move WR > repeat with situational dashes in between.
Downed Boss: Stay FS combo + normal slug on repeat with Focus Overdrive Active and Finish.
PSE: Stay WR (with Force Sub)
Never thought about using RR as a starter... Thanks for the tip.
an interesting thing with Spica
when not dashing and you arent targeting something, when you start Spica and see the smoke trail, but cancel before the blades, then you get more distance
Another Race exploit PA?
This video did help a lot. Thank You.
I've been doing a pretty similar thing, but during the opener I've done is a charged normal, gap close with WA, then stay Flowing Sirius whenever I've been doing geolabs, I like to get right in ASAP. Though I might try move Regulus into move Spica and stay Sirius to see how that goes. I've encorporated stay Reaping Regulus as a means to retreat if need be, then follow up with a charged normal then gap close with WA then chain a few normals to regain some PP then transition into either stay Spica or stay/move Sirius depending on the situation.
I'm still trying to adapt to the reaping regulus . Have not been using it's guard frames but it can come in handy
Any recommendations for Multi weapon as SL main?
It's pretty good on its own,
Katana, for brave combat. More invencibility frames, xD.
I couldn't tell if you were doing it or not but you can trigger Relentless Blade twice during Flowing Sirius, once for the first half and once for the second half that starts with a downward slash.
Do you just hit the normal attack button during? This is the one thing I've been struggling with so far 😂
Most one on one fights you can easily manage by just spamming the weapon action. The real question is which of the four counters is the best one?
I will have a video about that soon!
waker/slayer and slayer/waker works very well.🤔🤨🧐
both skill-wise and weapon-wise because they both only use one specialized weapon.🤔🤨🧐
Sounds like KH music
For mobbing honestly i mostly spam stay arts waving rigel, the aoe and dps output is just too good and it also pulls enemies in. Move version i sometimes use if theres aerial enemies or if i want to reposition very slightly, otherwise i use shifting spica to move. For bossing move waving rigel is a great tool for gaining height, in fact its so good that using it more than once in a row is usually too much lol.
FINALLY
I don't understand this class dude.
Single target is just Sirius - Attack - Sirius - Attack - (Attack?)
And get counters whenever you can, but which type of counter is best?
And what's the best way to build PP anyway?
And then there's like 4 engages, and it's hard to tell which is best, Is it Spica if full and Normal dash when building?
And then there's the issue with so many AoEs, which one is worth using, the kick looks like the most PP:damage efficient, but the other one has more volume and is faster
So is it better to use the fast one and build PP more, or the slow one?
And NOONE is making guides that talk about this stuff, it's just Skill sheets. Losing my mind