Crash Team Racing Nitro-Fueled Comparison - CNK vs CTRNF (CNK Tracks)
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- Опубліковано 24 гру 2019
- Crash Nitro Kart vs Crash Team Racing Nitro-Fueled
Crash Team Racing Nitro-Fueled comparison
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#CrashTeamRacingNitroFueled - Ігри
CTR Tracks: ua-cam.com/video/ZfZXfg6_fzU/v-deo.html
Electron Avenue in CNK = Technologic Alien City
Electron Avenue in CTR: NF = *V A P O R W A V E*
*Electron Avenue in Nitro Kart = Alien City*
*Electron Avenue in Nitro Fueled = Midnight Racing*
Midnight racing indeed. You look beautiful racing in Electron Avenue Megumi.
Why Merry Christmas Megumi,I hope you and all your bandicoot friends have a good one this year.
Vaporwave racing
@@gabrielmxmaxim9945 I'd say it has more of a synthwave aesthetic since vaporwave usually features pastels
Electron Avenue in Nitro Fueled feels like 80's Back To The Future
I generally like how the tracks look in Nitro-Fueled, but now I am kind of sad that they didn't include the snowfall in Meteor Gorge...
I really liked that detail, shame there isn't snowfall anywhere else.
the Meteor Gorge?
@@anniebanzon1471 3:14 snow falls on the map
It's cause the pollution is literally destroying the snow.
Another Childhood game I missed.
RIP Velo's boiler room...
At least Hyper Spaceway hasn't lost all of its charm...
Let's look at it this way: It definitely compliments Velo's height.
Lo unico malo en mi opinion es que en Hyper Spaceway cortaron una sección de su pista, bien pudieron reemplazarlo como lo hicieron en las otras pistas Electron Avenue o Thunder Struck pero bueno, todo lo demas esta perfecto
ojala si es que sale un nitro fueled 2, reemplacen o si es que se vuelve a poner la anti gravedad, fuese un poco mas extendida la pista de hyper spaceway
@@chirootakukillergamerexe en mi punto personal yo pienso que la antigravedad fue lo que no gustó del juego original ......Ya que estas fueron bien recibidas en el remake sin eso............si hicieran un CTR2 estuviese genial que reciclaran todos los circuitos de este juego ....y las agregaran a las pistas nuevas que hubiera en ese juego......sería un juego super ambicioso ......si ya de por si CTR gustó mucho por su contenido interminable .....hasta la fecha ni la mitad desbloqueo de carts
@@repomposokun9312 la antigravedad fue lo que gusto del cnk
I know the removal of the ant gravity was to fit CTR mecanics, but still kind dissapointed they're gone, I think they could add it and make it faster.
Same I wish it was present in the remake because it would have fixed the jankiness of the original also some tracks feel like they lost personality with removing of the anti gravity elements
This isn't to say Nitro Kart is a bad game, but Nitro-Fueled's new take on these tracks are a huge improvement both in design and visuals. The removal of the Anti-Gravity made these tracks feel alot more memorable and Nitro-Fueled is bursting with colorful locations.
Hyper Spaceway was pretty much the best track in the original CNK, I think some of its appeal is gone by these changes.
I thought the same thing too bro.
Because with all the gorgeous visuals,fantastic detail & lively animation & huge improvements I do find the Nitro Kart tracks more memorable in Nitro-Fueled.
If there were ever to be another Crash racing game after, I feel the devs can make anti-gravity work much better like Nintendo did with Mario Kart 8.
es increible lo lento que se sentia el CNK :/ si no fuera por eso seria uno de mis crash favoritos
Crazy how in _Nitro Kart,_ he had to drift boost to keep up with his _Nitro Fueled_ counterpart, and still the _CNK_ footage had to be sped up in certain parts.
Crash nitro racing kart racing ps2 muito bom?
That pretty much confirms how slow CNK felt lol. Also nice picture.
That pretty much confirms how slow CNK felt lol. Also nice picture.
Merry Christmas everyone and have happy new year! I see you all in 2020. 🎁🎁🎁🎁🎁🎁🎄🎄🎄☃️☃️☃️❄️❄️❄️🍾🍾🍾🎆🎆🎆
You are the best
Go back! Go back!
Me encanta el lavado de cara que le hicieron alas pistas de CNK, las dotaron de personalidades unicas y se acoplan excelente al estilo de juego de CTR, aunque en algunas hubo sacrificios de tramos, creo que valieron la pena, la mayoría de los trazados de estas pistas son incluso mejores que algunas de CTR
Sin mencionar la música. Honestamente no recordaba lo buena que eran las melodías de CNK porque la mayor parte del tiempo solo escuchabas los sonidos de tu kart derrapando o cuando estaba en modo anti gravedad.
@@sparksterbrawl2920 Eso era uno de los puntos negativos de CNK, la musica de cada pista era buena pero se escuchaba muy bajo, aunque lo configurabas al maximo igual no se escuchaba mucho
Feliz navidad 250crash eres el PAPU de papus y en 2020 espero con ansias que llegues. Alos 100,000 subs 💙💙😉💙😉💙
Im so dissappointed that anti gravity on original CNK has removed.
I'm not
Buen video comparativo y feliz navidad a todos :)
Nitro Cart seems slower than Nitro Fueled
The anti-gravity parts makes the cnk tracks feel longer, good thing that they removed them in nitro fueled
It probably doesn’t help that the boost was seldom used in the CNK gameplay. I’ve been playing it myself and it’s definitely faster when you really use those powerslide boosts
Do all the CNK characters with their CNK stats
Team Bandicoot
Crash - Acceleration
Coco - Handling
Crunch - Speed
Fake Crash - Acceleration
Team Cortex
Cortex - Acceleration
N gin - Handling
Tiny - Speed
N tropy - Speed
Team Trance
N Trance - Acceleration
Polar - Handling
Dingodile - Speed
Pura - Handling
Team Oxide
N. Oxide - Acceleration
Zam - Handling
Zem - Speed
Real velo - Speed
Feliz navidad 250crash250
How have I never noticed that they included the velo head in Nitro Fueled at 15:51!!??
i like how the ctr:nf side isnt even trying to drift yet its still on the same pace as the cnk side
I never played this game, only Crash racing game I played was CTR, so CTRNF was kinda like a brand new Crash experience to me.
RIP Hyper Spaceway sections
@@SamuelJohnsonYT They could replace them instead of delete them
@@SamuelJohnsonYT for sure but they butchered the track sadly, for example Tiny Temple they replace one section instead of just delete it
@@JAR2388 they HAD to replace the Tiny Temple section. Hyper Spaceway has portals to divide the sections while no other track does.
@@LucreDenouncer spyro track would like a word with you
amamos las carreras futuras
Like
I'm still wondering what's up with the crashed Oxide ships in two of the Terra tracks in the remake, is that like a reference to Oxide not being able to drive anymore after his accident?
I also really like how Teknee tracks got a makeover to make them feel less samey, but the tracks from the other planets have something that connects them ex. the moon in Terra, the same machinery is present in all three Barin tracks, those weird giant vine things in ThunderStruck and Out of Time.
Solía marearme en Electron Avenue de Nitro Kart en las partes antigravedad. Y hoy es mi pista favorita en nitro fueled.
Mi objetivo: Estudiar para mi examen de Admisión
Obstáculo: Nuevo vídeo de 250crash250
Muy bueno 👍👍👍🏁🏁🏁
Man what really annoy me on CNK is that jelly effect when you jump with the kart, and it looks really slower than CTR.
Marry Christmas!
Buen video como siempre 250crash250, es increible cuanta diferencia hay en las pistas originales que las remasterizadas. Por cierto, para aquellos que tienen el CTRNF en nintendo switch y hayan jugado conmigo, soy el usuario BlackAD4; yo tambien jugue al original de antaño (sin saber que cosas eran el u-turn y el sacred fire ya que era un novato sin conocimiento alguno ,jaja) y ahora soy un experto en mantener y saber dichos trucos (claro, despues de comprar el remastered, no sabia como hacer dichos trucos hasta que empece a practicar como un loco al volante cada dia y cada noche, sin descanso alguno, jaja pero no tanto😀). No es para que lo presuma, se que hay mas mejores jugadores que yo como lo es 250crash250 porque en algunas pistas ( como turbo track y thunder struck) se me dificultad hacer el u-turn y en otras pistas me ocurren cosas peores como perder el control del kart o caerse al vacio debido a tener el blue fire avanzado y las tipicas cosas del online (muros invisibles, items invisibles y otras cosas que son terribles de mencionar por su salud y seguridad 😉); porque nadie es perfecto en todas las cosas que hace en la vida ya que siempre va a ver un obstaculo que por mucho lo intentes de superar y al final lo logres, siempre va a ver otros obstaculos que apareceran. Lo digo porque a 250crash250 le habra pasado al principio del juego y a quien no, por lo que aquellos que quieran agregarme y encontrarnos en el matchmaking les dejo mi clave de amigo.
BlackAD4
SW-1299-3824-8496👌
Si quieren pueden dejarme sus claves de amigos para despues agregarles.😀
Feliz navidad a todos y prospero año nuevo, nos veremos en el volante.🚘👍🎉 🎊
PD (para 250crash250) : Me gustaria poder enfrentarte a ti en la Nintendo Switch algun dia cuando se te apetezca, quiero probar mis habilidades contra alguien como tu para saber cual es mi nivel de habilidad de jugador de carreras. Seria un placer y un honor encontrarnos en el online como amigos y rivales.
Un gran saludo, cuidate y que la pases bien en estas fiestas.👍🎉🎊🎈
SW-2227-2233-5529
I feel like they ruined most of the iconic songs from CNK in Nitro Fueled. The new remixes of Clockwork Wumpa, Assembly Lane, Android Alley, and Hyper Spaceway just weren’t as memorable as the CNK versions.
I agree
Inferno Island: Now night, full of lava
Jungle Boogie: Looks greenish
Tiny Temple: Removed Anti Gravity, Warthogs is gone, and replaced by Terrasapiens
Meteor Gorge: Arctic Nash is looking you at Barin's core
Barin Ruins: Added block holding robots, tunnel is no longer Anti Gravity
Deep Sea Driving: Double Anti Gravity tunnels is now the circular path and has kraken in the center, also Anti Gravity tube now is spiral tube
Out of Time: Desert vulture removed, Anti Gravity clock is now a clock cathedral
Clockwork Wumpa: The castle is now "Winter is Coming" and it has giant wumpa buckets and elf-like aliens working on wumpa factory
Thunderstruck: No longer loop de loop like Roller Coaster, darker skies, downpour, thunders, and more prehistoric and haunted looking.
Assembly Lane: Anti Gravity pipe is now a platforms, and the conveyor part has lava
Android Alley: No Anti Gravity sections, blue skies, sunshine, no longer sunset, bunch of flying cars
Electron Avenue: Has V A P O R W A V E, no Zero Gravity sections, I love Cherry Jam's imagination lair, additional sections, Anything is Possible, Star Light Star Bright, Sunshine Girls!
Hyper Spaceway: Removed Anti Gravity Prison and circular section
r those CNK tracks been remodeled?
El juego por si iba a quedar chico , pero Extrayeron todo de los juegos de crash , y mira el resultado
YES!!
They should add Velo’s stage
They did. They just made it shorter.
Me gusta como se ven las pistas en nitro kart y en nitro fueled 😅
Electron Avenue be like Synth Music should be playing
Jungle Boogie♥️
16:27 lmao i hate it when something like that happens XD
Es bellísimo
Crash Team nitro racing fueled muito bom?
Only better thing about cnk is it running at 60fps
El CNK es tan lento que tuvo que hacer que el CTR NF retrocediera y eso que en este último no usaba derrapes... O al menos no tantos como en CNK
Does the original CNK has the ultimate sacred fire/blue fire too?
No, the game don't have
Segundo
Wtf Con El Final Xd
too fast
250Crash250 esta Poniendo corazones a todos Ultimamente Xd
Feliz Navidad😄🎄🎁❄🎅🎄🎁😄🎄🎁❄🎅
❄❄❄
@@250crash250 :D
sigo esperándolo para pc :(
CNK was a HUGE disappointment compared to CTR. They did not retain the tightness of CTR's mechanics so I'm glad Beenox translated them decently onto the CNK tracks.
What? No 3D magnet tracks? That sucks.
por que el nitro kart de ps2 se vee a 60 fps y el crash nitro fueled a 30? que no la ps4 tiene más potencia gráfica? además es un juego de karts... o_0
Distorsionaron muy mal las pistas en ctr nitro fueled, ya que no se parecen en nd a las de nitro kart
14:50 I dont care why make the track so short
they have to fix it
Crash Team nitro racing fueled ps2 muito bom ?
Rayos CNK de verdad es lento, es bastante desesperante la velocidad a la que los personajes se mueven
Ctr nf electron avenue and Hyperspaceway are shells of their former selves in my oppinion
Word Correction: Opinion
07:20 la pista de weelly wompa
Ndeea
I hate how easy it is to pull off the shortcuts in nitro fueled.
@@SamuelJohnsonYT what did any of this have to do with mariokart? I meant the shortcuts in assembly lane and android alley are too easy to pull off in nitro fueled. They were harder in original CNK.
@@SamuelJohnsonYT you must have a 10 billion IQ brain
@UCv0eE2W9SwJfbyQXpiKTBjw are *you* good at the game tho?
@@SamuelJohnsonYT that's what I thought
@@SamuelJohnsonYT get some reading comprehension my dude
CNK é muito tosco!
Esses pulinhos de jogo abobado
Whens PC port ffffuuuuucccccckkkkkk
این بازی برای pcمیاد؟؟؟
AMIRHOSEIN HOSEINI مدري😂
@@youssefal-sharari6635
تفهم وش يقول؟؟
Video Games Fan ايه افهم
Video Games Fan ايه افهم
؟؟
Thunder struck cnk>Thunder struck ctr nf.
El juego de crash mas infravalorado de la historia
I'm still wondering what's up with the crashed Oxide ships in two of the Terra tracks in the remake, is that like a reference to Oxide not being able to drive anymore after his accident?
I also really like how Teknee tracks got a makeover to make them feel less samey, but the tracks from the other planets have something that connects them ex. the moon in Terra, the same machinery is present in all three Barin tracks, those weird giant vine things in ThunderStruck and Out of Time.