CineGuru MAX's pdf manual can be found in scriptbank\Cine Guru MAX, whilst the video tutorials are all in the playlist here: ua-cam.com/play/PLWByU8rkCD9ZvqvV9iHnjedmaAb8IQ7Ih.html
This looks awesome! You really have an eye for lighting, really beautiful looking scenes here. And it makes me happy to see the animation dlc being put to good use!
Thanks man! I think your animation booster pack is a must-have, although I did have some problems exporting characters containing the booster animations themselves, they always seem to revert to the stock ones. That's not a you problem, it's a MAX problem I'm sure. If I could offer some feedback though, we could do with more generic animations for characters; pointing left, right, up, down, laughing, screaming, sipping a cup of coffee, leaning against a lamp post etc., just general all-purpose anims to add more variety.
You can find a pdf manual in the scriptbank/Cine Guru MAX folder, and I've also made a series of video tutorials here: ua-cam.com/play/PLWByU8rkCD9ZvqvV9iHnjedmaAb8IQ7Ih.html
@@oliamit There's almost no scripting required in CineGuru MAX, apart from if you want actors to do stuff, and even then it's really just editing a text file. Is there something specific you're struggling with? I should be able to point you in the right direction to either a page in the included manual, or a video tutorial. We also have a support Discord if you'd prefer (invite link on the cover of the manual).
Thanks I'm learning slowly.I think most of the problem is with Max. The animation system is awful. That seems to decide what anim. set the char. should have. Not leaving much room for manouvre.I have Aztec and booster animations, which onl;y work with specific scripts and can't be called from lua. As they're not stock. I think it's great what you're doing.👍I'm just doing step by step. I thought it easier to just do slight alterations to existing scripts, but got an error first attempt (unaltered script) The trouble with Max is what works Today won't neccassarily work Tomorrow.@@TannerProductions
Thank you! If you get stuck, don't forget to check out the manual (in scriptbank/Cine Guru Max) and the video tutorials here: ua-cam.com/play/PLWByU8rkCD9ZvqvV9iHnjedmaAb8IQ7Ih.html
Si tive engine mobile sem precisar programar jogo seria muito bom ate compraria para ajudar os desenvolvedores evoluir engine mobile criações de jogos para comunidade fãs jogos FPS ou TPS jogos 😊👍🏻.
CineGuru MAX's pdf manual can be found in scriptbank\Cine Guru MAX, whilst the video tutorials are all in the playlist here: ua-cam.com/play/PLWByU8rkCD9ZvqvV9iHnjedmaAb8IQ7Ih.html
This looks awesome! You really have an eye for lighting, really beautiful looking scenes here. And it makes me happy to see the animation dlc being put to good use!
Nice seeing you still kicking around bond. Are you doing any work for MAX?
Thanks man! I think your animation booster pack is a must-have, although I did have some problems exporting characters containing the booster animations themselves, they always seem to revert to the stock ones. That's not a you problem, it's a MAX problem I'm sure. If I could offer some feedback though, we could do with more generic animations for characters; pointing left, right, up, down, laughing, screaming, sipping a cup of coffee, leaning against a lamp post etc., just general all-purpose anims to add more variety.
Impressive!
With this tool, we want to make a film more than a game with Gameguru Max!
Congrats on the release! I've seen a lot of people asking for it and I wish you a lot of success!
😭WOW!
I Love You bro. ❤❤❤
I remmed it out. I forgot what little prog.I knew. Should there be a value in the brackets ?
You can find a pdf manual in the scriptbank/Cine Guru MAX folder, and I've also made a series of video tutorials here: ua-cam.com/play/PLWByU8rkCD9ZvqvV9iHnjedmaAb8IQ7Ih.html
Thanks, I was hoping it would work out of the box. I suppose that was too much to expect from GG Max.@@TannerProductions
@@oliamit There's almost no scripting required in CineGuru MAX, apart from if you want actors to do stuff, and even then it's really just editing a text file. Is there something specific you're struggling with? I should be able to point you in the right direction to either a page in the included manual, or a video tutorial. We also have a support Discord if you'd prefer (invite link on the cover of the manual).
Thanks I'm learning slowly.I think most of the problem is with Max. The animation system is awful. That seems to decide what anim. set the char. should have. Not leaving much room for manouvre.I have Aztec and booster animations, which onl;y work with specific scripts and can't be called from lua. As they're not stock. I think it's great what you're doing.👍I'm just doing step by step. I thought it easier to just do slight alterations to existing scripts, but got an error first attempt (unaltered script) The trouble with Max is what works Today won't neccassarily work Tomorrow.@@TannerProductions
Finally 🎉😎😎😎👍💪
looks great!
Yea!!!
Ray Tracing yet?
No ray tracing yet. We'll have to wait until the DirectX12 update, but even then I wouldn't count on ray tracing being supported by MAX.
@@TannerProductions Yeah. It really is more of a novel engine.
Cine guru max is free on steam?
Not free, no. The pricing depends on your region. I think in America, it's about $25, the same as other GameGuru MAX DLC.
Awesome job, purchased it when it dropped on Steam, awesome job. Cant even get into it because Im about to start work.
Thank you! If you get stuck, don't forget to check out the manual (in scriptbank/Cine Guru Max) and the video tutorials here:
ua-cam.com/play/PLWByU8rkCD9ZvqvV9iHnjedmaAb8IQ7Ih.html
@@TannerProductions thanks man
Si tive engine mobile sem precisar programar jogo seria muito bom ate compraria para ajudar os desenvolvedores evoluir engine mobile criações de jogos para comunidade fãs jogos FPS ou TPS jogos 😊👍🏻.