I don't mind the length of the video. This was by far one of the best and most informative vids out there as far as tackling the question of how to come up with an interesting design. Thanks for this Scott. Cheers!
Scott your are such an inspiring teacher. The techniques that you are sharing are invaluable. What I love best is just seeing how you think. Keep up the great work, you are such a gifted artist!
Sir, you sure you don't waste a second in your video, almost one hour and everything is so amazing VALUABLE, I couldn't take my eyes away from the video and I wanted more and more. I simple cant believe. So upset when the video ended. Thanks a million for this awesome post!!!!
I keep saying "your a genius" the entire time I watch this video! Thank you so much for all your teachings Scott! It's really helping me improve as an artist and designer!
From Wikipedia: "The Fresnel equations (or Fresnel conditions), deduced by Augustin-Jean Fresnel (pron.: /frɛˈnɛl/), describe the behaviour of light when moving between media of differing refractive indices. The reflection of light that the equations predict is known as Fresnel reflection." My slang for it is the "fresnel effect" which is basically that when your line of sight angle of incidence becomes more parallel/tangent to a reflective surface that surface will appear to be more reflective.
Just wanted to say that you and your friend Feng Zhou are two of the most inspirational and helpful artists I've ever seen. Thanks for doing these tutorials!
Why did you post this!? Now I'll have to watch it dozens of times, trying out all the tips and tricks to create new designs! Scott, thank you for taking my time and helping it to make me better.
There are a lot of people whose art is totally intimidating to me, like Naeem whom you mentioned I watch closely. Your creativity with tools is totally intimidating. There is some incredible artistic genius in this strangely obscure field.
That was awesome! That really made me realize that there are no bounds to where and how you can get inspired. My camera will never again leave my side!
I can't believe how eye-opening this was! It made me want to run outside with my camera and find walls...and just everything. These were all such great ideas, thanks Scott. I love the visual I got from "get in there guerrilla style, do it and then quickly make your escape" so funny.
I cant speak for Scott, who I admire enourmously, but the artistry is something you cant replicate its something that comes from within. 3D tools are very powerfull but then so is a simple paper and pencil. Its the ideas and design ethic as artists we care for first.
Unbelievably inspiring. I haven't drawn a line in years, but I stumbled upon your channel and I have now dished out 4 pages with sketches while watching some of your videos :) Thanks!
Just realised I did something similar to this subject back in high school. I went to a museum where they had a lifelike stuffed tiger. I did some sketches of it, then used the sketch to form the basis of a Tiger mech. I loved that project.
Fantastic! So many clever ideas. There's never an excuse to be lost for inspiration now. Looking forward to trying some out - particularly the wall photos and zoom-blurs. Thanks Scott!
This is REALLY helpful, although a bit discouraging at times. Concept design is moving forward VERY fast. Tons of other professionals are now moving on to designing straight on 3d software, while by the time I'm done learning to paint in photoshop on my own, people graduating from Art center out gnomon will be years ahead of me. So sad such good schools are so out of reach for a working man with a family, such as myself. Still, awesome that Scott takes the time to post these for us. THANK YOU!
I can't wait for your books to come out... I swear, you could write a cook book and I'd still learn something about drawing from it. Thanks for all your DVDs and videos and everything else you've done.
Mr. Scott please make a book about suits and characters, that would be so awesome and amazing, I would definitely buy. Also thank you very much, learned so much and my inspiration meter is full :) Much thanks and respect.
Wow this is the best informational video i've seen in a while. I'm a photographer by trade and I do a lot of composites so I love your piece on the inverted wallscapes!
This is sooo helpful. I'm moving from modeling to concept art, and am having a hard time inventing LOTS of shapes fast, as opposed to continuously refining the shapes i'm given. Thank you SO MUCH! I owe you a beer
Wow, this is so damn inspiring. It's pretty clear that one of the best ways to make unique, original work is to come up with unique, original workflows. I really need to experiment a bit more and see if I can use my tools in ways I hadn't thought of before.
Hi Scott! Excellent post! It's one that I liked the most! Thanks for sharing it! All your techniques are quite interesting ways for inspiration... I've never thought in any of them before; but now I'll surely use them very often. :) Have a good one!
"Get in there guerrilla style, do it, and then quickly make your escape"; hahaha, that's awesome. Thanks for sharing your process, it's really inspiring.
Brilliant techniques sir, just totally loved all your amazing ways to get things started. I will try these, and may be I can come up with something. I got to learn so many nice fun ways to get interesting shapes.Thank you again for sharing your design process with us. :)
I thought Feng is my favorite teacher .... But after subscribing to Your channel I'm confused.... Thanks for sharing, and please, keep them coming! If ever in Poland-Silesia, free beer on me!
I saw some of your preview on your How to Draw with Thomas Bertling. The cover was great. :D I read some table of contents and the chapter 06 gets my attention? I wondering if the orthographic view that you will sample on this chapter have all the views and the reference is fully detailed(graphics, doors, engine, etc..) and then this informations will be translated correctly on perspective.
Even those of us who do graduate from ACCD and are working it's still very hard to keep up with the methods. What you learn going through the program by the time your done, something better will come up. You always have to be learning and adding skills to stay competitive.
thanks for these awesome tips ! i can't seem to configure my brushes to get these half-painted and half-geometric style you have on your textures. Do you have some links to get the same photoshop brushes, as you have ? (yes i feel like a noob right now)
Hey Scott, great series. Like how you talk and approach the 'thinking part'. I'm more 2d minded i guess, i've used 3d once or twice but when i use a 3d program i feel like a fish on the beach. it takes me hours to just come up with a simple grey box model. let alone texture it. I wanted to know why do you use Modo? and how does it compare to sketchup, maya etc. is it simpler or has it got different options..
I know that 3D models are important for various applications, but if the end product is just a 2D illustration, then I'd say Mr. Robertson can do very realistic renderings even with a pencil and Photoshop, so I'd say he could live without 3D-modelling.
Depending on how you look at it, you could argue that every great designer in the world taught themselves and taught themselves correctly. A couple years at art center will not make a person better at design than someone self teaching who is completely dedicated to the craft. I would love to go to design school, but I can't afford it either. It doesn't matter. If you work all day everyday, you're guaranteed to break through the competition, in my opinion
I've been hearing more from different 2D designers/artists that they seem to be worried with how fast 3D modeling is getting and potentially making 2D art assets obsolete somewhere down the line. I'm curious what your thoughts about this are Scott, as someone strong in both mediums. Personally I think paintings and lineart have a certain charm that can't be mimicked in 3D so I'd really like it to stick around (and since I hope to be a 2D artist myself someday).
Hello Scott. If you find my question pertinent... How would one blend art with design? I feel the line between them is very blurry? I often feel I have a correct drawing staged but it's missing design, while when I did graphic design, I had the correct elements functioning but lacked the artistic touch. Would a research of problem-solvers like Tibor Kalman be relevant to apply to a entertainment design problem of having a good drawing but lacking in design? Because authors like these were usually minimalist, and the way I see entertainment design, is that is very baroque. Sorry for the long question!
That's kind of my original point stated differently. Even the guys who get trained by seasoned pros end up having to play the catch up game. Imagine how someone like myself, who can only afford to self teach feels. Back in the 90's and early 2000's, self taught artists made it just fine because the demand for concept artists was booming; pros were very rare to find and therefore companies didn't mind training you 'on the job'. These days self taught artists are almost rejected from the get go.
I feel like it doesn't matter how random your source material is, the more you modify it, the more cohesive it is with your style. Most of these characters and vehicles are very different from each other, but they look like they'd fit into one universe, and the best way I've found to break that mold, is to copy as a exact as possible stuff from real life, There's also the tendency to choose source material that is similar, I suppose that also plays an important role.
Hi ,i really really want know more about the replicator techniqeu for making such amazing armor, do you have any videos on that ? or do you know wher i can find more about it ?
This is true. You're not always guaranteed success but most times the experimentation pays off in unexpected ways as long as you keep an open mind.
You have no idea how much what you do has inspired me, it turned my life around. Thank you sir!
Mr. Roberton, this never gets old, your work is more than inspiring, I hope all is well for you are your creative adventures!
1 hour from experiences collected over a lifetime! I feel honored to have watched this! Thanks Scott!
I don't mind the length of the video. This was by far one of the best and most informative vids out there as far as tackling the question of how to come up with an interesting design. Thanks for this Scott. Cheers!
Scott your are such an inspiring teacher. The techniques that you are sharing are invaluable. What I love best is just seeing how you think. Keep up the great work, you are such a gifted artist!
Sir, you sure you don't waste a second in your video, almost one hour and everything is so amazing VALUABLE, I couldn't take my eyes away from the video and I wanted more and more. I simple cant believe. So upset when the video ended. Thanks a million for this awesome post!!!!
I keep saying "your a genius" the entire time I watch this video! Thank you so much for all your teachings Scott! It's really helping me improve as an artist and designer!
You should be awarded for inspiring so many people! Thank you so much for sharing!
From Wikipedia: "The Fresnel equations (or Fresnel conditions), deduced by Augustin-Jean Fresnel (pron.: /frɛˈnɛl/), describe the behaviour of light when moving between media of differing refractive indices. The reflection of light that the equations predict is known as Fresnel reflection." My slang for it is the "fresnel effect" which is basically that when your line of sight angle of incidence becomes more parallel/tangent to a reflective surface that surface will appear to be more reflective.
Just wanted to say that you and your friend Feng Zhou are two of the most inspirational and helpful artists I've ever seen. Thanks for doing these tutorials!
*Feng Zhu :)
lol face palm.... :}
Thank you very much Scott. My mind is much more open after viewing this tutorial.
Invaluable info, Scott. Thank you so much for doing these videos. If my future career is even half as eventful as yours, I'll be a happy man.
Why did you post this!? Now I'll have to watch it dozens of times, trying out all the tips and tricks to create new designs! Scott, thank you for taking my time and helping it to make me better.
wow! Just wow! Whole hour of awesome tutorial from a great artist and for free !!! Thank you a lot! I have also ordered some of your art books.
This was an epic upload Scott... So many ideas... I need to grab a pen and write everything down. Thanks a million.
There are a lot of people whose art is totally intimidating to me, like Naeem whom you mentioned I watch closely. Your creativity with tools is totally intimidating. There is some incredible artistic genius in this strangely obscure field.
That was awesome! That really made me realize that there are no bounds to where and how you can get inspired. My camera will never again leave my side!
This is so cool mind blowing. Seriously!
A new feng zhu video, and an hour long scott robertson video, this is going to be a good day
I can't believe how eye-opening this was! It made me want to run outside with my camera and find walls...and just everything. These were all such great ideas, thanks Scott. I love the visual I got from "get in there guerrilla style, do it and then quickly make your escape" so funny.
I cant speak for Scott, who I admire enourmously, but the artistry is something you cant replicate its something that comes from within. 3D tools are very powerfull but then so is a simple paper and pencil. Its the ideas and design ethic as artists we care for first.
Unbelievably inspiring. I haven't drawn a line in years, but I stumbled upon your channel and I have now dished out 4 pages with sketches while watching some of your videos :) Thanks!
Hey Scott, this is, for me, a ground-breaking video. Thank you heaps!
Just realised I did something similar to this subject back in high school. I went to a museum where they had a lifelike stuffed tiger. I did some sketches of it, then used the sketch to form the basis of a Tiger mech. I loved that project.
Fantastic! So many clever ideas. There's never an excuse to be lost for inspiration now. Looking forward to trying some out - particularly the wall photos and zoom-blurs. Thanks Scott!
This is REALLY helpful, although a bit discouraging at times. Concept design is moving forward VERY fast. Tons of other professionals are now moving on to designing straight on 3d software, while by the time I'm done learning to paint in photoshop on my own, people graduating from Art center out gnomon will be years ahead of me. So sad such good schools are so out of reach for a working man with a family, such as myself.
Still, awesome that Scott takes the time to post these for us.
THANK YOU!
I can't wait for your books to come out... I swear, you could write a cook book and I'd still learn something about drawing from it.
Thanks for all your DVDs and videos and everything else you've done.
Mr. Scott please make a book about suits and characters, that would be so awesome and amazing, I would definitely buy. Also thank you very much, learned so much and my inspiration meter is full :) Much thanks and respect.
Wow this is the best informational video i've seen in a while. I'm a photographer by trade and I do a lot of composites so I love your piece on the inverted wallscapes!
Whoa! This is full of very useful information. Thanks, Scott!
This is sooo helpful. I'm moving from modeling to concept art, and am having a hard time inventing LOTS of shapes fast, as opposed to continuously refining the shapes i'm given. Thank you SO MUCH! I owe you a beer
Thanks for sharing all this information Scott! Greetings from Brazil!
really open my eyes i will be watching this again thank you for sharing
Every part of this is amazingly innovative! I don't throw around the word genius, but this qualifies easily.
Wow, this is so damn inspiring. It's pretty clear that one of the best ways to make unique, original work is to come up with unique, original workflows. I really need to experiment a bit more and see if I can use my tools in ways I hadn't thought of before.
Great stuff! Happy to see that you use alchemy. It's so under the radar and underrated. Works magic!!!
This is awesome Scott! A nice refresher from when I took a few of your workshops! Thanks for sharing.
the wallscaping technique is brilliant for environments. puts a whole new perspective on it.
Thanks Scott, I mean it! Thanks for sharing all this, you are the best!
This is absolutely amazing... Thank you so much. Very many kinds of inspiration points and techniques all in one video! wow!
Hi Scott!
Excellent post! It's one that I liked the most! Thanks for sharing it!
All your techniques are quite interesting ways for inspiration... I've never thought in any of them before; but now I'll surely use them very often. :)
Have a good one!
Thanks Scott! great video, I've learn a LOT with this one. Really Thanks a lot, for sharing all this knoledge for free, you r awesome man!!!
you have been such an inspiration to me sir, for like over 10 years ^_^. thank you for sharing your knowledge.
Totally cool. Love the creative juice workflow that I've watched with your work. Really inspiring.
WOW...what a inspiring and informative lecture! thank you very much Mr Scott!!!!
"Get in there guerrilla style, do it, and then quickly make your escape"; hahaha, that's awesome. Thanks for sharing your process, it's really inspiring.
I appreciate how he uses all the none autodesk product to create his art!
Brilliant techniques sir, just totally loved all your amazing ways to get things started. I will try these, and may be I can come up with something. I got to learn so many nice fun ways to get interesting shapes.Thank you again for sharing your design process with us. :)
Wow! Thank you so much for this video. I'm feel depressed but at the same time motivated, after watching this:)
I realy love everything you create.Its amazing
Looking forward to buy this brilliant editions of books
I thought Feng is my favorite teacher .... But after subscribing to Your channel I'm confused.... Thanks for sharing, and please, keep them coming! If ever in Poland-Silesia, free beer on me!
This is absolute gold, thanks for sharing!
Great lecture Scott! I love happy accidents! Thanks for the insight into your creative process.
Al.Chemy is free, and Photo Booth comes as a free program on Mac laptops and iPads.
Superb techniques!! Thanks for sharing your amazing inspiration!
This is really great and very inspirational. Thank you for sharing your knowledge!!!
Thank you Scott, this is so much inspirating me! You got great imagination!
Great information on inspiration and techniques, thanks for sharing. I have tow of your books and are amazing!
I saw some of your preview on your How to Draw with Thomas Bertling. The cover was great. :D
I read some table of contents and the chapter 06 gets my attention? I wondering if the orthographic view that you will sample on this chapter have all the views and the reference is fully detailed(graphics, doors, engine, etc..) and then this informations will be translated correctly on perspective.
Thank you very much for sharing your design technics! much appreciated!
Even those of us who do graduate from ACCD and are working it's still very hard to keep up with the methods. What you learn going through the program by the time your done, something better will come up. You always have to be learning and adding skills to stay competitive.
This is so amazing! Thank you Scott!!!
that was inspiring on so many levels...thank you very much
thanks for these awesome tips !
i can't seem to configure my brushes to get these half-painted and half-geometric style you have on your textures. Do you have some links to get the same photoshop brushes, as you have ? (yes i feel like a noob right now)
Very helpfull .. it gives me a lot of new starting points for my own projects.. thx very much!
Hey Scott, great series. Like how you talk and approach the 'thinking part'.
I'm more 2d minded i guess, i've used 3d once or twice but when i use a 3d program i feel like a fish on the beach. it takes me hours to just come up with a simple grey box model. let alone texture it.
I wanted to know why do you use Modo? and how does it compare to sketchup, maya etc.
is it simpler or has it got different options..
this was a brill video! I learned so much.
Wow! Sir you are a genius! Thanks for the tips.
I can't wait for the books either. I actually dream about owning it.
Any chance you could do more of these and demo how you did them? Challenging for a non trained person like myself but so interesting
26:14 is freakin beautiful. Freakin beautiful. All your work is golden!!
Thanks Scott..Very inspirational.
You, Sir, have a beautiful brain! Thanks a gazillion!
great video Scott. Are you planning any online workshops/classes ?
I know that 3D models are important for various applications, but if the end product is just a 2D illustration, then I'd say Mr. Robertson can do very realistic renderings even with a pencil and Photoshop, so I'd say he could live without 3D-modelling.
Depending on how you look at it, you could argue that every great designer in the world taught themselves and taught themselves correctly. A couple years at art center will not make a person better at design than someone self teaching who is completely dedicated to the craft. I would love to go to design school, but I can't afford it either. It doesn't matter. If you work all day everyday, you're guaranteed to break through the competition, in my opinion
I'm sure you can, give it a try.
Thank you for such a helpful video, Scott!:)
This is pure gold. :)
Great videos, not many talk about design techniques.
I've been hearing more from different 2D designers/artists that they seem to be worried with how fast 3D modeling is getting and potentially making 2D art assets obsolete somewhere down the line. I'm curious what your thoughts about this are Scott, as someone strong in both mediums.
Personally I think paintings and lineart have a certain charm that can't be mimicked in 3D so I'd really like it to stick around (and since I hope to be a 2D artist myself someday).
wish you would start doing these free tutorial friday videos again Scott. very inspiring actually :D
Hello Scott. If you find my question pertinent... How would one blend art with design? I feel the line between them is very blurry? I often feel I have a correct drawing staged but it's missing design, while when I did graphic design, I had the correct elements functioning but lacked the artistic touch. Would a research of problem-solvers like Tibor Kalman be relevant to apply to a entertainment design problem of having a good drawing but lacking in design? Because authors like these were usually minimalist, and the way I see entertainment design, is that is very baroque. Sorry for the long question!
Fantastic! I especially like alchemy.org! the whole talk is incredibly inspiring!
Thank you very much for all of those great tips!
That's kind of my original point stated differently. Even the guys who get trained by seasoned pros end up having to play the catch up game. Imagine how someone like myself, who can only afford to self teach feels. Back in the 90's and early 2000's, self taught artists made it just fine because the demand for concept artists was booming; pros were very rare to find and therefore companies didn't mind training you 'on the job'. These days self taught artists are almost rejected from the get go.
Thanks so much for this it has been extremely helpful for me
I feel like it doesn't matter how random your source material is, the more you modify it, the more cohesive it is with your style.
Most of these characters and vehicles are very different from each other, but they look like they'd fit into one universe, and the best way I've found to break that mold, is to copy as a exact as possible stuff from real life,
There's also the tendency to choose source material that is similar, I suppose that also plays an important role.
That was very insightful! Thank you.
that was brilliant I'm inspired. Keep reaching out!
Hi Scott i don't know if you can answer this question on a comment or if you could do a video about it but, what is the fresnel effect?
you should try mandelbulb 3d, has loads of textures and inspiration designs it's free as well
Hi ,i really really want know more about the replicator techniqeu for making such amazing armor, do you have any videos on that ? or do you know wher i can find more about it ?
Hi scott, I found this video really helpful, is there any chance you could share your inpirtation folder? the "source books" ?
Sorry, unlikely. I might share bits and pieces of it someday.
is any of the program you present in this toturial free ?
It's Friday in Eastern Europe as well. xD Thank you so much for posting this!
what's your opinion of using pinterest for reference and inspiration?
Very inspiring. Thank you.