The Xbox version easily wins the battle in a number of areas; namely, the performance, loading, textures, control, audio, and other aspects. The Xbox version runs at a silky smooth 60 FPS throughout the game, whereas the PS2 version only runs at 30 FPS on the menus and 60 FPS in gameplay. In many cases, the Xbox version takes less than half to load than the PS2 version, which greatly shortens the duration of the game. At first sight, the textures in the Xbox version suffer from some blurriness from anti-aliasing, but jaggies are greatly reduced, which makes most things cleaner and nicer to look at overall. Because the anti-aliasing in the PS2 version isn’t very effective, it shows some jaggedness on wires and the like, but the textures look sharper, so to speak, something that the Xbox version’s effective anti-aliasing falls short in. The Xbox version’s controls naturally benefit from using the left and right triggers to brake and accelerate, respectively. They allow for more control, and accuracy. Meanwhile, in the PS2 version, you use the Square and X buttons to brake and accelerate, but the buttons have less movement to them, making it a bit harder to tell when you're accelerating halfway. The Xbox controller provides a slightly noticeable increase in analog response; steering and correcting both feel a bit smoother. This makes the game objectives a bit easier for most players. That fact, combined with the more pedal-like L & R triggers, makes Xbox’s control setup more preferable and the best recommendation for this superb title, and it definitely makes a difference in playability. The Xbox version supports Dolby Digital 5.1 throughout the game, while the PS2 version only supports Pro Logic II. The end result is that bass effects, such as the sound of boosting, are much clearer and better separated in the Xbox version. Factor in custom soundtrack support into this equation, and you’ll be able to race and crash endlessly while listening to your all time favorites to your liking. The Xbox version has higher texture detail to distances farther down the road. This is especially helpful when you’re trying to see into the distance and make out what you’re about to pass at 150mph. Furthermore, the road and vehicle reflections are shinier and more eye-catching in the Xbox version. The yellow lines of the road are shown more clearly off of vehicles’ rears, which adds more to the realism. Although they still do reflect in the PS2 version, they’re hardly noticeable on the undersides of spoilers of the bumper. On the whole, none of these minor details change the gameplay much at all. Both versions look exceptional in their own way, but the further drawn out detail in the Xbox version combined with a complete 60 FPS lock throughout the entire game make it superior to the PS2 version overall.
Playing my PS2 copy now, looks like you're playing in 4:3 mode. If you set the PS2 system to 16:9 through the boot settings (Just don't load a game when you switch it on) it defaults to 16:9. Plus 480P is enabled with triangle and X held at boot.
Todas las versiones valen la pena, 60 fps estables, resolución progresiva y muy buena calidad gráfica... Así que sea cual sea la consola que tengas, te recomiendo el juego!
which one is your favorite ?
PS2 & PCSX2
My chillhood game
Dreamcast
Xbox 360
Eu uso o AetherSX2
Ps2 e xbox
Don't Run Hardware on PCSX2 man..
Always Use the OpenGL to Fix the Black Sky
I have memories of playing PS2 near the PS rental
Been playing this on my Xbox 360 lately via backwards compatibility
The Xbox version easily wins the battle in a number of areas; namely, the performance, loading, textures, control, audio, and other aspects. The Xbox version runs at a silky smooth 60 FPS throughout the game, whereas the PS2 version only runs at 30 FPS on the menus and 60 FPS in gameplay. In many cases, the Xbox version takes less than half to load than the PS2 version, which greatly shortens the duration of the game. At first sight, the textures in the Xbox version suffer from some blurriness from anti-aliasing, but jaggies are greatly reduced, which makes most things cleaner and nicer to look at overall. Because the anti-aliasing in the PS2 version isn’t very effective, it shows some jaggedness on wires and the like, but the textures look sharper, so to speak, something that the Xbox version’s effective anti-aliasing falls short in. The Xbox version’s controls naturally benefit from using the left and right triggers to brake and accelerate, respectively. They allow for more control, and accuracy. Meanwhile, in the PS2 version, you use the Square and X buttons to brake and accelerate, but the buttons have less movement to them, making it a bit harder to tell when you're accelerating halfway. The Xbox controller provides a slightly noticeable increase in analog response; steering and correcting both feel a bit smoother. This makes the game objectives a bit easier for most players. That fact, combined with the more pedal-like L & R triggers, makes Xbox’s control setup more preferable and the best recommendation for this superb title, and it definitely makes a difference in playability. The Xbox version supports Dolby Digital 5.1 throughout the game, while the PS2 version only supports Pro Logic II. The end result is that bass effects, such as the sound of boosting, are much clearer and better separated in the Xbox version. Factor in custom soundtrack support into this equation, and you’ll be able to race and crash endlessly while listening to your all time favorites to your liking. The Xbox version has higher texture detail to distances farther down the road. This is especially helpful when you’re trying to see into the distance and make out what you’re about to pass at 150mph. Furthermore, the road and vehicle reflections are shinier and more eye-catching in the Xbox version. The yellow lines of the road are shown more clearly off of vehicles’ rears, which adds more to the realism. Although they still do reflect in the PS2 version, they’re hardly noticeable on the undersides of spoilers of the bumper. On the whole, none of these minor details change the gameplay much at all. Both versions look exceptional in their own way, but the further drawn out detail in the Xbox version combined with a complete 60 FPS lock throughout the entire game make it superior to the PS2 version overall.
You can also use the analog sticks on the PS2 and the d-pad for steering/accelerating
Facts bro💯
Mucho texto fanboy de Xbox... Si las dos versiones son idénticas, funcionan a 480p y 60 fps... No veo el porque la de Xbox va a ser superior.
@@mackalan No soy un fanboy de Xbox. Si te tomaras un minuto de tu día para leer mi comentario, entenderías por qué el juego es mejor en Xbox.
@@revenge1205 Supongo que dices que es mejor por tener un poco de mejor calidad de imágen y por poder poner tus propias canciones.
The xbox version running on a xbox 360 seems to be by far the best console version, due to enhanced resolution.
Playing my PS2 copy now, looks like you're playing in 4:3 mode.
If you set the PS2 system to 16:9 through the boot settings (Just don't load a game when you switch it on) it defaults to 16:9.
Plus 480P is enabled with triangle and X held at boot.
Shame this wasn't on GameCube.
True
Todas las versiones valen la pena, 60 fps estables, resolución progresiva y muy buena calidad gráfica... Así que sea cual sea la consola que tengas, te recomiendo el juego!
Oh sweet!
you sure ps2 is running in 480p ?
I prefer Xbox over the ps2 version!!! I remember playing both and the ps2 was sluggish asf
Slow?, both versions ran at stable 60 fps and 480p.
Even PS2 looks cool.
Scorpion King Grafics Comparison
Que maravilla PS2, es increible lo bien que se ve y ademas con ese montón de deformaciones y partículas sin bajar un solo frame.
xbox have much better reflections, you can see it in rear window of car also the roof,
360 by far
Xbox classic y ps2 👍👍
Played psp version /kinda of that game.
And xemu why not?
Like 😍😍😍😍😍😍
Stopped ps2
I never played this game but I know the world
looks a little smaller.
Stop using emulators
Why?
@@koriyagay its literally ps2 version running on other hardware with issues.
@@MichaelHeat I don't think you've ever emulated a thing in your life
@@koriyagay literally in the video the sky is black.
And why you will put "PC" on a comparison of a game that is exclusive on consoles?
@@MichaelHeatthat can be FIXED