Counter-Strike 2 KZ (Movement)

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  • Опубліковано 21 січ 2025

КОМЕНТАРІ • 240

  • @Bigmac-cr1dz
    @Bigmac-cr1dz Рік тому +246

    cs2 KZ makes me feel like i want to do KZ in real life

    • @rev3rbjunkie48
      @rev3rbjunkie48 Рік тому +1

      It's not parkour.... ITS KZ OKAY!

    • @Bigmac-cr1dz
      @Bigmac-cr1dz Рік тому +8

      @@rev3rbjunkie48 i just said KZ???

    •  Рік тому +13

      @@rev3rbjunkie48tf is wrong with your reading

    • @mrtadulla1512
      @mrtadulla1512 Рік тому +9

      they did KZs IRL 70 years ago, better not do that again

    • @murike
      @murike Рік тому +2

      move to kazakhstan

  • @loweastern
    @loweastern Рік тому +368

    For all of those who are concerned about the legs, we made skin, hand, knife and model servers possible since probably 2013-14 in community servers. Legs should be able to be worked with once server owners and modders get their hands on the beta/full release :)

    • @bc4391
      @bc4391 Рік тому +46

      @@V-XENO Well someone woke up on the wrong side of the bed.

    • @NJOOSHY
      @NJOOSHY Рік тому

      dude sourcemods not even works for source2 yet how can you casually confirm stuff ? lmao.. we dont even know if fastdl will be works

    • @loweastern
      @loweastern Рік тому +18

      @@NJOOSHY They’re not compatible yet because Source2 is not Source and FastDL has nothing to do with Source itself. All that requires for a Sourcemod based plugins to work with S2 is patchwork. I’ve been coding with Source for 20 years. I can confirm it because I know it is possible

    • @NJOOSHY
      @NJOOSHY Рік тому

      @@loweastern dont you understand what im talking about ? sourcemod is not supported for source2 yet... they had to use lua , no longer support squirrel language this means a total reform of all plugins exsist.. its like AMX to SM whole tons of differents assets

    • @FR4M3Sharma
      @FR4M3Sharma Рік тому +8

      @@NJOOSHY There's always a way if there's a will. Anon.

  • @zaway5924
    @zaway5924 Рік тому +34

    I need this level of confidence

  • @crunch___
    @crunch___ Рік тому +239

    seeing feet is so wierd

    • @Jun-Kyard
      @Jun-Kyard Рік тому +15

      I hope there is a way to disable them

    • @tvojarodbina6166
      @tvojarodbina6166 Рік тому +12

      And yet so cool at the same time, it's as if it was made for BHOP and SURF (except for tight holes which would be harder to squeeze through with feet visible)

    • @AKABeestYT
      @AKABeestYT Рік тому +1

      Wow I didn't even notice

    • @raze_303
      @raze_303 Рік тому +5

      @@Jun-Kyardprobably won’t be got to evolve my friend

    • @Metcii
      @Metcii Рік тому +5

      After a few weeks from now, we will feel weird when we don't see legs lol

  • @thogggg
    @thogggg Рік тому +66

    Im so glad movement seems to be about the same, my biggest fear about source 2 was movement being completely messed up.

    • @LLNuke
      @LLNuke  Рік тому +23

      Yea! Some really advance techniques are messed up but most of the basic movement is all fine

    • @bluwiik
      @bluwiik Рік тому +4

      @@LLNuke Could you elaborate on the techniques that are messed up?

    • @bobo-_-
      @bobo-_- Рік тому +1

      @@bluwiik jumpbug doesnt work

    • @suckmyduck7029
      @suckmyduck7029 Рік тому

      ​@@bobo-_-Doesnt that totally kill some VNL runs of KZ maps?

    • @rewindd
      @rewindd Рік тому

      @@bluwiik some movement bugs

  • @Zeper
    @Zeper Рік тому +13

    that's CLEAN

  • @jrknsOFF
    @jrknsOFF Рік тому +46

    Looks kinda fun with the new viewmodel (legs being visible). Wonder if the setting to be able to see them is going to be client- or server-based, but I really doubt it'll be the latter. Can't wait to climb around and see my own feet!

    • @marius218
      @marius218 Рік тому +3

      its server based, because the shadow projects the model in real time

    • @CixsCR2
      @CixsCR2 Рік тому

      ​@@marius218 Isn't source 2 lighting engine client based?

  • @lobsterthieved
    @lobsterthieved Рік тому +1

    I have been gnawing at the bit for a movement workshop map. Is this available for anybody else? If so how can I access it?

    • @LLNuke
      @LLNuke  Рік тому +1

      Yes, get the files here! discord.gg/YKfcDHewP6

    • @lobsterthieved
      @lobsterthieved Рік тому

      @@LLNuke nice ip grabber link. Good try but not this time fedboy

    • @LLNuke
      @LLNuke  Рік тому

      @@lobsterthieved bruh its a discord server 💀

  • @PilotZoomer
    @PilotZoomer Рік тому +86

    new kz cs2 world record 😂

    • @LLNuke
      @LLNuke  Рік тому +16

      !wr

    • @gigafuriousss5139
      @gigafuriousss5139 Рік тому

      !skins

    • @gigafuriousss5139
      @gigafuriousss5139 Рік тому

      !knife

    • @lancy2546
      @lancy2546 Рік тому

      !gc

    • @gigafuriousss5139
      @gigafuriousss5139 Рік тому +1

      oh i thought i was typing ingame now i know why i couldnt move in csgo lol i was watching youtube while playingcsgo dm server on with ALOT of apps in the background on my gaming pc with an i9 12900ks and rtx 4080 32gb 4x8gb ddr5 4800mhz ram

  • @ЧувакИзКосмоса
    @ЧувакИзКосмоса Рік тому +2

    while everybody say how cool the movement here is, this video reminds me these good old days of playing public on every dust clone in CS 1.6

  • @michuXYZ
    @michuXYZ Рік тому +12

    Brooo it legit looks just like Source 1, nothings gon change on BH, Surf and KZ community fams!

    • @LLNuke
      @LLNuke  Рік тому +2

      yep!! We are saved 🙏

    • @tpw13
      @tpw13 Рік тому

      Except every single map needing to be ported over

    • @michuXYZ
      @michuXYZ Рік тому

      @@tpw13 It's easy i heard to port maps over to S2, also modders will make some tool I'm pretty sure

  • @hanesolo3310
    @hanesolo3310 Рік тому +1

    new Titanfall gameplay looking great !

  • @Flonnych
    @Flonnych Рік тому +13

    Why valve don't add function turn off legs , its so weird and uncomfortable for kz

    • @LLNuke
      @LLNuke  Рік тому

      IDK

    • @LLNuke
      @LLNuke  Рік тому +1

      @@Szwagi makes sense, if anyone wants to play kz tho I recommend 128tick.... this run was on 64tick and it was really annoying

    • @mezzo746
      @mezzo746 Рік тому +3

      still in beta bro so chill

    • @lucdk5
      @lucdk5 Рік тому

      Might be added for the full release, it's still a beta version

    • @lunchtreyy
      @lunchtreyy Рік тому +2

      It's so that the player can see their own shadow i'm pretty sure

  • @Massa399
    @Massa399 Рік тому +1

    Can you tell me if there is a server where I can play KZ in CS2 now?

  • @f3nneko
    @f3nneko Рік тому +1

    hey is there anyway you could post a link to download this port? i’ve been itching to try actual kz maps in cs2 and have only found a download for slide_svn_extreme (i am ass at t6 slide lol)

  • @deus_nsf
    @deus_nsf Рік тому +2

    Very clean!

  • @diegoftw6719
    @diegoftw6719 Рік тому +1

    I used to do 2 sets of this exercise in the military every day.

  • @ozrrrr
    @ozrrrr Рік тому +1

    that m9 vanilla looks to fucking good

  • @Solips1sm
    @Solips1sm Рік тому

    first cs2 movement goat

  • @leon.8300
    @leon.8300 Рік тому +3

    You are seeing a master @ work

  • @uShadxw
    @uShadxw Рік тому

    My man studied Cs2 movement.

  • @houseparkour
    @houseparkour Рік тому

    this mans channel poppin

  • @hssh6690
    @hssh6690 Рік тому

    Insane broooooo😦😦😦😦😦😦

  • @Lambert555
    @Lambert555 Рік тому +1

    sick skills

  • @soramora531
    @soramora531 Рік тому +1

    clean af

  • @aitordoval3364
    @aitordoval3364 Рік тому +3

    Does it kind of feel a bit more similar to CSS? maybe im going crazy but the bhop strafing reminded me a bit of css, it may just be that it was my favorite cs to bhop on lmao

    • @TheMAciusiowaty
      @TheMAciusiowaty Рік тому

      Graphics look kinda like CSS

    • @emperorpalpatine1469
      @emperorpalpatine1469 Рік тому

      CSS bhopping was the pinnacle of skill in counter strike, it was WAY easier to get into but the skill ceiling was massive. Guys like phoon proved that

    • @NOU-iw3gb
      @NOU-iw3gb Рік тому

      No. Cs2 bhop is worse than even 64 tick csgo bhop

  • @VisualBasic6
    @VisualBasic6 Рік тому

    wtf is happening to your legs at 1:10?

  • @dgts
    @dgts Рік тому +2

    kzt wr !!!

  • @smn2005
    @smn2005 Рік тому +1

    bro literally did source 2 movement there 🔥🔥

  • @LittleGreenMidori
    @LittleGreenMidori Рік тому

    my idol

  • @BadGDPlayer
    @BadGDPlayer Рік тому

    that m9 vanilla looks crazy holy

  • @Patroiten
    @Patroiten Рік тому

    This is just insane.

  • @NeilSharks
    @NeilSharks Рік тому

    My man's what is this magic

  • @freemangman
    @freemangman Рік тому +2

    Can someone answer this question? Do you know if the maps in source 2 can be bigger than in source 1. For example in Garrys Mod they couldn't be bigger than Gm_flatgrass

    • @PeopleDoingRegardThings
      @PeopleDoingRegardThings Рік тому +4

      yes I think 3kliksphilip said they could be bigger in one of his recent vids

    • @Chicagoben
      @Chicagoben Рік тому +2

      Grid size is the exact same we know entity limit is bumped up x4 previous limit to 16k and brush limit seems to be gone w 1 million fave builds found working in dota s2 hammer

    • @bahpu_
      @bahpu_ Рік тому +2

      yes the maps can be much bigger in s2

    • @freemangman
      @freemangman Рік тому +2

      Thank you all

    • @randomcatdude
      @randomcatdude Рік тому

      @@Chicagoben the brush limit is gone because brushes and the whole BSP system has been tossed
      now map geometry is built directly with meshes

  • @alaskansuns
    @alaskansuns Місяць тому

    clean

  • @4everbebra
    @4everbebra Рік тому

    you're insane!!!

  • @ismailbora457
    @ismailbora457 Рік тому

    İzlerken yataktan düştüm

  • @saibot0
    @saibot0 Рік тому

    satisfying wp.

  • @sean8375
    @sean8375 Рік тому

    how much did they change the movement

  • @n0wh3re11
    @n0wh3re11 Рік тому +1

    PLS NOOOOO, WHY FEET, LOOKS SO CURSED WHEN BEHOPPING

  • @Me-ns4qk
    @Me-ns4qk Рік тому

    oh my eyes 😵‍💫

  • @alsymiya
    @alsymiya Рік тому

    movement god

  • @MichaelChiklisCares
    @MichaelChiklisCares Рік тому

    I remember when zombie servers designed bunny hop style pads so you could escape high up and zombies had to climb up by boosting themselves

  • @MarvoldX
    @MarvoldX Рік тому +3

    are Ladders and water unteraction still the same?

    • @LLNuke
      @LLNuke  Рік тому +1

      Ladders feel a littleee bit off

  • @l19h79
    @l19h79 Рік тому +1

    you are him.

  • @Vitovitale31
    @Vitovitale31 Рік тому

    looks nice af

  • @kysiuk7487
    @kysiuk7487 Рік тому

    ngl looks preety sick

  • @gotothez
    @gotothez Рік тому

    my eye dropped out

  • @Nonak248
    @Nonak248 Рік тому

    damn... he must have really nice gaming chair

  • @d6059
    @d6059 Рік тому

    I'm confused. Is Counter Strike 2 succeeding CSGO or source?

  • @ojaime7321
    @ojaime7321 Рік тому

    I couldn't do it on Source 1 and i won't be able to do it on Source 2 either.

  • @LLNuke
    @LLNuke  Рік тому +1

    shoutout youtube compression

  • @LuckyTabbySlime
    @LuckyTabbySlime Рік тому +1

    wait, so if I were to make a map in csgo would it be able to be ported into cs2?

    • @HEXZ0R-
      @HEXZ0R- Рік тому

      i guess maybe will work the same way people port kz maps from 1,6 , but im not a mapper i dont know how exacly works

    • @Itsfatso
      @Itsfatso Рік тому

      it would be better to make it in half life alyx then port to cs2

  • @syzzy5407
    @syzzy5407 Рік тому

    I wish my moment was so smooth

  • @StickanVallman
    @StickanVallman Рік тому

    Swag

  • @vasaket7353
    @vasaket7353 Рік тому

    Have you tried playing vanilla?
    What about jump bug?

  • @yospixy
    @yospixy Рік тому

    is edge-bugging possible in cs2?

  • @kelet-studios
    @kelet-studios Рік тому

    how did u find comunity map on cs2?

  • @Hold_Onz
    @Hold_Onz Рік тому +3

    couldn't try cs2 but I wanna ask you , kz is now easier or harder ? cuz Im a kz player as well, I also got another question, are feet affecting your performance 😂

    • @zer0k_z
      @zer0k_z Рік тому

      This isn't quite "kz as you know it" yet, but once(if) ported fully to s2 it should be exactly the same.

    • @LLNuke
      @LLNuke  Рік тому +1

      It’s not the exact same in this video but it will be the same when it’s fully released + has plug ins

  • @stahuj1
    @stahuj1 Рік тому +1

    hollyyyy

    • @LLNuke
      @LLNuke  Рік тому +1

      hey poland

    • @stahuj1
      @stahuj1 Рік тому

      @@LLNuke HEY LLNUKE

  • @Sc0pee
    @Sc0pee Рік тому

    Why you have to shake the camera so violently every time you jump?

    • @schlop1771
      @schlop1771 Рік тому +1

      shaking the camera violently is actually crucial to making otherwise impossible jumps. its a real thing in csgo called air strafing

  • @microg0d
    @microg0d Рік тому

    Holy shit It took 1 minute to realise this is CS2 not CSGO

  • @miskamikkonen6969
    @miskamikkonen6969 Рік тому +2

    Very cool video. can you best describe the movement? all i heard it is clunky. is it some sort of bug or a permanent change? Thanks you

    • @LLNuke
      @LLNuke  Рік тому +1

      Yes so “64tick” and “128tick” still sort of exist. It’s possible to change the tick rate. In CS2 right now it runs on “64tick” so that’s why it feels clunky. I think in the future it will feel better as they update settings

    • @miskamikkonen6969
      @miskamikkonen6969 Рік тому +1

      @@LLNuke i see. so for this video did you use "128 tick" or "64 tick"? Thanks you

    • @LLNuke
      @LLNuke  Рік тому +1

      @@miskamikkonen6969 64tick on this one because I don’t have access to the 128tick settings yet. This video is like what you would have in match making

    • @miskamikkonen6969
      @miskamikkonen6969 Рік тому +1

      @@LLNuke ah i see. thank you for response! Have good day/nyte

  • @soez6910
    @soez6910 Рік тому +1

    Hns 1.6 players? Are we back or what
    If you know those maps you are old school
    awp_mie
    c21_kitty_b2
    c21_rainbow
    c21_choklad
    hnsm_longroad
    hnsm_nemesis

  • @siren271
    @siren271 Рік тому

    first wr i guess?

  • @ikategame
    @ikategame Рік тому

    what means kz?

  • @caspian2444
    @caspian2444 Рік тому

    128 tick , lessgo

  • @09fungh
    @09fungh Рік тому +1

    How different would you say source 2 movement is from source 1? Or I guess the better question is how well (do you feel) have they replicated the movement from source 1?

    • @memes_gbc674
      @memes_gbc674 Рік тому

      its pretty much the same but subtick bhopping is mixed, some people say its easier to bhop and some say its harder

    • @4erbuks
      @4erbuks Рік тому +1

      @@memes_gbc674 bhop in cs go is super easy, i stopped playing cs about 10 years ago with 1.6 now im 3 months in in cs go and the bhop even in match making servers feels so easy , and bhop/kz/surf servers feels like you have bhop scripts enabled :D

    • @NOU-iw3gb
      @NOU-iw3gb Рік тому +1

      ​@@memes_gbc674 people who say it's easier are lying

    • @Nelex5000
      @Nelex5000 Рік тому

      ​@@4erbuksits 100% easier in 1.6, u are lying.

  • @cuzinskillz5047
    @cuzinskillz5047 Рік тому

    Does it feel like cs:go ?

  • @asterlofts1565
    @asterlofts1565 Рік тому

    This is a deathrun map?

  • @runek100
    @runek100 Рік тому

    What's up with that m9? Every time I used m9 I felt like bhop king for some reason, like my movements is crisp. Same with throwing granades.

    • @verzinsky-965
      @verzinsky-965 Рік тому +1

      If you use other knife like bowie knife youll be too slow

  • @D3THD33LR
    @D3THD33LR Рік тому

    Gotta ask, as someone who doesn’t play tons, why the wiggle? I see it often. Does it somehow extend how far you jump and why?

    • @TheMAciusiowaty
      @TheMAciusiowaty Рік тому +2

      Yes, it is a part of technic called bunny hopping, the wiggle increases your forward movement speed

    • @D3THD33LR
      @D3THD33LR Рік тому

      @@TheMAciusiowaty appreciate the answer!

    • @NOU-iw3gb
      @NOU-iw3gb Рік тому

      You have to press A and D while doing it tho. And don't press W.

  • @Dawwaaa
    @Dawwaaa Рік тому

    moving 😱

  • @MESSIAH-jt2wu
    @MESSIAH-jt2wu Рік тому

    Cant wait to see Raiden shogun legs in Cs 2 bhopal server 😂

  • @Quthiem
    @Quthiem Рік тому

    wait, how do you have old shaders?!😮

  • @shea4490
    @shea4490 Рік тому

    if Adderall played cs

  • @michelae7172
    @michelae7172 Рік тому

    whats the ip?

  • @donsentoz
    @donsentoz Рік тому

    What keyboard do you use?

  •  Рік тому +3

    To anyone who complains legs, just complain at Valve, the dude is doing good with the video he's not reponsible to legs feature since he doesn't make cs2

  • @25_FpS
    @25_FpS Рік тому

    NICE

  • @Datmoor
    @Datmoor Рік тому

    This guy:
    My mates: what is crouch jump? strafing?!? *can't even jump on nuke silo*

  • @QuackerHead-j
    @QuackerHead-j Рік тому

    No pre-strafes?

    • @d0xter742
      @d0xter742 Рік тому

      mimicking vnl with kzt

  • @werancez
    @werancez Рік тому +2

    is it vanilla?

    • @LLNuke
      @LLNuke  Рік тому

      this is KZT, I would play vanilla but there are no maps available yet to play for vanilla settings

  • @dieser_bamBi
    @dieser_bamBi Рік тому

    seeing ur legs on the ladder is sooo weird man

  • @asfsvn
    @asfsvn Рік тому

    does the new physics engine feel different?

    • @thealandude9146
      @thealandude9146 Рік тому +4

      New physics engine only affects physic objects like ragdoll, it would not affect movement

    • @jerp1367
      @jerp1367 Рік тому +9

      But because the game is not a port of CSGO, rather a new build on the S2 engine, the movement feels a little different. They'll perfect it with time

    • @yvvkiRika
      @yvvkiRika Рік тому

      My friends says strafing felt snappier, whatever that means

    • @Gadottinho
      @Gadottinho Рік тому

      @@yvvkiRika the air acceleration seems to be a bit higher (the value is technically the same tho)

  • @LetsSpreadOurDeen
    @LetsSpreadOurDeen Рік тому

    kz meta is back ?

  • @riol8782
    @riol8782 Рік тому

    8K views huh? nice. can't w8 till we get rid of those legs

  • @nickely
    @nickely Рік тому +1

    yo thats crazy. hope they make legs removable

  • @utkuozYT
    @utkuozYT Рік тому

    you dont need 2 shake

  • @falten2
    @falten2 Рік тому

    Me still stuck at the first ladder.....😅

  • @shady_7769
    @shady_7769 Рік тому

    Assassin's creed

  • @tequilaog420
    @tequilaog420 Рік тому +1

    CS2: Dawnbringer too much for zblock

  • @user-wq7oo1uy9d
    @user-wq7oo1uy9d Рік тому +1

    KZ map (Kazakhstan 🇰🇿)

  • @Dlc1312
    @Dlc1312 Рік тому +11

    imagine how long they spent making cs2 trying to replicate source engine movement ahaha

    • @alextur0575
      @alextur0575 Рік тому +2

      Its still source, just upgraded, and the movement is still like 99% same

    • @WalnutOW
      @WalnutOW Рік тому +4

      It couldn’t have been that hard because they had access to the original source code

    • @cc3
      @cc3 Рік тому

      ​@@WalnutOW they wouldn't legally be allowed to use the source code provided by Havok (the physics engine) as valve do not own the rights to it.

    • @WalnutOW
      @WalnutOW Рік тому +1

      @@cc3 I’m not a game dev but I’m a programmer and I’m pretty sure havok was used for ragdolls and props etc., not movement. Many other games use havok but none of them have movement that feels like cs

    • @cc3
      @cc3 Рік тому +2

      @@WalnutOW also as a programmer,
      it's surprising that they'd opt to use two independent physics systems but considering source has been described by its developers as spaghetti code or "mountains of ancient code that nobody understood anymore" Its not that unlikely. You may be correct because the movement seems to be extremely similar between source 1 which would be near to impossible if writing the code from scratch without borrowing pieces of code from elsewhere.

  • @s0n3x2
    @s0n3x2 Рік тому

    bro my movemint is trash

  • @themisterdellou
    @themisterdellou Рік тому

    Try without jump

  • @FRIENDLYTHUG52NGG
    @FRIENDLYTHUG52NGG Рік тому

    bring back bhop

  • @Nelex5000
    @Nelex5000 Рік тому

    what, u dont like what i said? its not about you its about the game...

  • @Nelex5000
    @Nelex5000 Рік тому

    this looks so slow and the bhops are so mushy

  • @IneedDeen
    @IneedDeen Рік тому

    я смотрел все 1:34 и не понимал где KZ (Казахстан)