I've seen stops signs about the size of a small child but it technically wasnt on the airfield just on the roads leading to it because it's a neighborhood where people all have planes and share a private runway my parents used to throw papers to the neighborhood and I went to a car show there as a teen ive seen the stop signs they are just short enough for the wings to go over
@@automation7295i work at an airport and yes we use legal stop signs. As in if a officer sees me run it we can and will be pulled over and possibly ticketed.
They need to replace the 747 with 737s and 757s. How can you have a jumbo jet on a down-scaled airport. It makes the airport feel smaller than it already is
@VOTE_REFORM_UK the 747 in real life would need little less than 3,000 meters of runway to take off. The 747 in game may as well be made out of paper when it comes to taking off
@@jaechao nah its just gameification. The cars can flip if they land upside down and you can find ubguarded helicopters with homing missiles. Making the planes take off shorter is real
During the Minor Turbulence mission, Ron tells Trevor to land a giant cargo plane on the McKenzie Airfield... which is literally too small for that kind of plane.
McKenzie Airfield is the smallest airfield in the game. It is a short dirt runway and it is sometimes hard to land small prop planes there I can’t imagine landing a plane based off the AN-225/AN-124
I like to think that rockstar wasn't paying attention and designed the mission around actually landing the plane at mckenzie, before they got to the part where they actually have to implement the mission and realised that this shit wont work, instead just having the plane nosedive into the ocean.
'@@thing.Nah it's the opposite. They designed the mission on trevor high-jackingen and crashing a plane so they didn't think much about what trevors plan was
as a former ramp monkey, the brief time i spent at the ls international airport has ruined my immersion and left me dreading what fresh hell gta 6 will bring
This is excellent. I’d love to see similar videos for Fort Zancudo and GTA VI in the future. I’m a plane geek so GTA’s airports have forever bugged me lol
What bugs me more than it should is when military vehicles have both "Army" and "Marines", maybe the military is structured differently in the GTAverse since all branches seem to share Fort Zancudo
@@thesenate1844 It wouldn't surprise me if the base is just, shared by all branches, Airforce gets most of the hangers, marines (And by extension the navy) get some other hangers, the army just, vibes, totally not a disaster waiting to happen lol. (To be fair, there are bases shared by branches IRL, look at Seattle's military base, but this is certainly a first. and likely not something that'd realistically happen...)
This is very interesting. Back in the day, whatever57010 made videos about how the car road infrastructure and markings make no sense, similar to that hangar being absolutely blocked and not usable in any way, and roads leading to nowhere etc. So now I’m really curious how the GTA 5 map was put together. Probably a ton of different people working on it….
You can definitely tell it was multiple people. Some parts of the map are logical and look very great and normal while others are messes with wide roads and random turn signs and missing stuff
Its such a shame how theres no airport interior, it would be so much fun to mess around because if you're not going to fly its kinda useless to go to LSIA
I understand that GTA obviously was never meant as a flight sim, but they could have, at the very least, actually make the airport fit the planes or vice versa.
I think the reason it ended up that way is vecause the passive planes where obviously added veey late. They made an airport at a quite reasonable size for a game but when they made the planes they realised how vig plabes truly are. Its a reasonable mistake
@@jacksonbarkhart The airport in GTA V does have details that "don't matter", such as the runway digits being (mostly) correct. Given that they have more experience now, I'm optimistic that the airports in GTA VI will be even more detailed and accurate.
I'm glad someone is finally talking about these inaccuracies. I know it changes absolutely nothing for the game, but its still disappointing to see things that dont make sense at all. Francis International Airport in GTA IV made even less sense with the ATC tower definitely getting clipped by 747s on takeoff or landing, and having zero room for them to taxi around at all.
@SpidaMez Thanks for your acknowledgment. Apart from that, the whole video is well made. Hope you do similar things for other areas of the map, not just for 5 but maybe even for gta 4 (if there is any issues to point out)
0:53 In the United States, this type of runway labeling is correct. They leave out the "0" on their runways when the runway heading is between 010 and 090. 2:06 Maybe Los Santos airport doesn't have ILS for any of their runways? But I get your point. It should have it realistically speaking.
@@SpidaMez that’s something that makes me curious aren’t you flying people to different countries so shouldn’t all the countries work together to have similar or the same rules?
@@Skinned_fried_n_cut_up_potato Rules and regulations are decently similar in all countries, but small stuff like runway numbers and other stuff are different. Im just a private pilot as of now though lmao
@@SpidaMez alright, I’m glad majority of the countries listened to me and sorted that out in 11 hours, working together on all the rules. Okay, I’m gonna go be silly somewhere else on the website. Hope you have a nice day.
You forgot the lightposts at the building between the runways in the west, giving me anxiety every time I try to land because I think it's gonna clip the wing. Also, screw whoever put that palmtree right in front of the runway at Fort Zancudo, ruining the glidepath.
1:19 *Jet bridges are located on the port side of the aircraft. Not the left. The reason is due to orientation confusion. Port and starboard on the otherhand always have a defined side
That's a common misconception with aviation, actually. The reason why port and starboard are used is because a sailor can be facing the other way and can get left and right mixed up. Since port and starboard don't depend on the position that you are facing, it's very important and useful. But in aviation, no one really uses those terms since the pilots direction is relative to the position of the seat, meaning there is no possibility of a miscommunication with left and right. Aviation does use forward and aft, though
Enjoy the video, but a thirty second intro for a two minute video is criminal. Also neat fact: the reason a planes wing can’t go off the tarmac is because the engine can and often does suck up earth. Planes that have emergency landings and go off the tarmac often ruin their engines this way.
1:51 Technically that could represent where one of the taxiways used to go. Could be LSIA's 33R/15L used to be a taxiway before they resurfaced it into a runway because that's the only flat space available, only to realize there's ample space for a parallel taxiway between 33L /15R& 33R/15L
The video is great but well done, you've ruined the airport for me and now despite us still having at least 1.5 years until GTA 6 (more on PC), I can never not notice these things at the airport now :D
cinematic might look cool but consider the viewer, is 41 seconds for an intro the right move for a 2 and a half minute video? best of luck with the channel moving forward!
0:56 when you said the runway should be 03 is actually incorrect the runway should be marked just 3 with an R under the number indicating it’s for right traffic
There's something unrealistic in the story missions too. In Minor Turbulence Ron tells Trevor to land on McKenzie Airfield, and a cargo plane is too big for that type of airfield. It may be destroyed, and nothing happens if you land.
In fairness to the Aloha hangar that never really stood out to me. Loads of modern airports have hangars rendered inaccessible to aircraft that were repurposed into equipment storage. Everything else is spot on though
When I roleplayed as a commercial pilot in this game I’ve definitely noticed all of these problems. But I also understand it because it’s not meant to be a plane simulator. Airports are MASSIVE in real life. But in a game like GTA, even these airports take up way too much space considering it’s a game mostly revolving around cars.
great job and some additions to the video: the lsfd (which is a bizarre fusion of the lafd and lacofd combined) operates at the airport but only with just the fire truck which is unrealistic since the lafd fire station at LAX operates ambulances but there are no ambulances at the fire station at the game's airport, two the noose PIA is not present (just like in the entire game) it was really stupid of Rockstar not to have added the PIA at the airport since they take care of immigration like the ICE and the CBP (the PIA is based both on the ICE and on the CBP but mainly on the CBP because the PIA cars in gta 4 are more based on the CBP vehicles it would be difficult for Rockstar to make an effort and add the PIA even if it is just the agents?) and the PIA is only added with the help of mods but they are not official so it doesn't count, three if they don't add NOOSE PIA they could add the Los Santos airport police just like in life like the LAXPD (I know that the lapd has jurisdiction at LAX but it is more appropriate to put the Los Santos airport police than the lspd) it would be better and more realistic than having the lspd taking care of everything as if it were a state police (who are the state police in the game it's the sahp based on the chp but they are misused unfortunately) that's all I wanted to say, thanks for your attention
my guess is that NOOSE PIA doesn't play much big role, and it's pointless to add a new model and it take up memory when you can just use a generic security guard. Also i think the game originally was meant to have a dispatch system where the game will get nearby cop cars and task them to drive towards your last known location instead of summoning vehicles. The summoning system was half-implemented as last resort because what i think happended is the wanted level logic was broken during the development of GTA V and the code was a total mess. remember that this game was made for PS3/360 hardware
1:57 true North has changed since GTA5 came out and the LSIA maintenance crew haven’t had a chance to repaint the runway numbers and every time they send someone to repaint the runway numbers they get murdered by Little Jimmy and his Oppressor MK2.
Well I have a traffic mod so half of the planes just explode around the airport, just explode, taking off, landing, or just existing, they just explode
The runway marking ‘3’ instead of ‘03’ is correct for America. If you look at the runways in the US they are marked with only the number for example ‘6L, 6R, 7L, 7R’ (LAX) unlike Heathrow in the UK which are 27L, 09R, 27R, 09L)
There are so many things about los santos that brother me and the airport is just one of them, also the freeway interchange going into the airport DOESENT EVEN CONNECT TO THE HIGHWAY AND THE HIGHWAY IS LESS THAN HALF A MILE AWAY FROM IT
I always avoided LSIA when flying in FiveM flight sims. 1) Because of many of the reasons in this video 2) It was usually the spawn point and most everyone decided to try and fly in and out of there instead of no clip or teleport to a different airport to start. Trying to get any clearance when ATC was online was near impossible.
You missed one - the area south of the devin westin airport has a solid and dashed line that repreresents when you can cross onto and off of the main runway....that line is backward. Must be a mistake right? No! They did it in fort zancudo, too!
pls hire me rockstar
I like your pfp of rocky. lackadaisy is my favorite
You should design the GTA VI Airport
1000th subscriber
@@The_Alpha_E Yoo
Lmao finally we got this video after almost 11 years, you got a new subscriber
Just realized how bad the Airport would be to operate irl
Just like LAX in real life
@@Battle.Tomato There's a video of fighter pilots training and one of their missions is to land at LAX, crazy
@@Battle.Tomato Still better than LAX. Considering it actually has rail access...
Rockstar are really bad at making airports.
@@automation7295 not really. GTA 5 is meant to be fun not realistic. %95 of players won't care. It's a game with flying motorcycles
The alamo sea makes no sense because it has 2 rivers going out but no water going into the lake so it should be a dry spot
unless it rains a lot... that would fill er up
@@williamhaynes7089 It's right next to a desert
@@monchique8388 yeah, and I doubt there’s enough run off to fill the whole lake.
Ironic because the Salton Sea (that it’s based on) is at a low point with no water flowing out, and only rainwater streams flowing in.
Nah it has all of the south side of mount chilliad to collect watershed from so it kinda does make sense.
Technically airports do have stop signs.. but they’re painted on the ground
If it's painted, then it's NOT a fucking sign.
I've seen stops signs about the size of a small child but it technically wasnt on the airfield just on the roads leading to it because it's a neighborhood where people all have planes and share a private runway my parents used to throw papers to the neighborhood and I went to a car show there as a teen ive seen the stop signs they are just short enough for the wings to go over
@@automation7295i work at an airport and yes we use legal stop signs. As in if a officer sees me run it we can and will be pulled over and possibly ticketed.
@@automation7295tell me you don’t know shit about the AOA without telling me
@@automation7295Do you play Automation?
They need to replace the 747 with 737s and 757s. How can you have a jumbo jet on a down-scaled airport. It makes the airport feel smaller than it already is
And to think, that gta 4, which is older, has a much better and detailed airport which jumbojets didn’t make it look smaller
@@flyingegg8733 Nobody cares. GTA IV is boring b-ach
@@SN57ONE L take
It's based on the 3rd worst airport in America
In contention for one of the worst airports in the world along with CDG!!
LAX is atrocious and that was even just departing!!
Why do you hate America so much? Is it because our proud patriots allow us to be free or is it because our liberty is so brave?
Should also mention the runways are obviously too short for a real 747 to operate on.
That’s at least excusable because the 747s in this game can take off pretty easily, unless you consider that to be a sin in its own right
@@VOTE_REFORM_UKWell taking off as low as like 50mph in a jumbojet is def a sin, doesn't matter if its a game
@VOTE_REFORM_UK the 747 in real life would need little less than 3,000 meters of runway to take off. The 747 in game may as well be made out of paper when it comes to taking off
@@jaechao nah its just gameification. The cars can flip if they land upside down and you can find ubguarded helicopters with homing missiles. Making the planes take off shorter is real
During the Minor Turbulence mission, Ron tells Trevor to land a giant cargo plane on the McKenzie Airfield... which is literally too small for that kind of plane.
McKenzie Airfield is the smallest airfield in the game. It is a short dirt runway and it is sometimes hard to land small prop planes there I can’t imagine landing a plane based off the AN-225/AN-124
I like to think that rockstar wasn't paying attention and designed the mission around actually landing the plane at mckenzie, before they got to the part where they actually have to implement the mission and realised that this shit wont work, instead just having the plane nosedive into the ocean.
'@@thing.Nah it's the opposite. They designed the mission on trevor high-jackingen and crashing a plane so they didn't think much about what trevors plan was
I think the idea is he has put zero thought into his plan and it is meant to be incredibly stupid
as a former ramp monkey, the brief time i spent at the ls international airport has ruined my immersion and left me dreading what fresh hell gta 6 will bring
Imagine being sucked into an engine 😮
@@xDefender11 that happened to my buddy eric once
@@xDefender11 I would call my friend Kevin
This is excellent. I’d love to see similar videos for Fort Zancudo and GTA VI in the future. I’m a plane geek so GTA’s airports have forever bugged me lol
What bugs me more than it should is when military vehicles have both "Army" and "Marines", maybe the military is structured differently in the GTAverse since all branches seem to share Fort Zancudo
@@thesenate1844 It wouldn't surprise me if the base is just, shared by all branches, Airforce gets most of the hangers, marines (And by extension the navy) get some other hangers, the army just, vibes, totally not a disaster waiting to happen lol. (To be fair, there are bases shared by branches IRL, look at Seattle's military base, but this is certainly a first. and likely not something that'd realistically happen...)
Hire this man to work at Rockstar Games, and Cinema Sins.
lmao
@@SpidaMez Just saying you definitely dont want to work with cinema sins
This is very interesting. Back in the day, whatever57010 made videos about how the car road infrastructure and markings make no sense, similar to that hangar being absolutely blocked and not usable in any way, and roads leading to nowhere etc. So now I’m really curious how the GTA 5 map was put together. Probably a ton of different people working on it….
You can definitely tell it was multiple people. Some parts of the map are logical and look very great and normal while others are messes with wide roads and random turn signs and missing stuff
Of course there was a ton of different people working on it lmao
Of course there's a ton of people working on it, a single studio wouldn't be able to make a game this size.
Its such a shame how theres no airport interior, it would be so much fun to mess around because if you're not going to fly its kinda useless to go to LSIA
Given that GTA VI is expected to have many more accessible interiors than the previous games, I'd bet money the airport will have one too.
@@vojtechstrnad1 it betterr
That would be a CoD MW2 and GTA Collab with No Russian
@@adityaganjoomech A guy remade 9 11 so thats not too outlandish
@@arandomsupra in which game?
I understand that GTA obviously was never meant as a flight sim, but they could have, at the very least, actually make the airport fit the planes or vice versa.
I think the reason it ended up that way is vecause the passive planes where obviously added veey late. They made an airport at a quite reasonable size for a game but when they made the planes they realised how vig plabes truly are. Its a reasonable mistake
Rockstar should hire you to make sure the airports are accurate in GTA 6.
It’s probably far too late. The map is most likely at the very least nearing completion if not already finished
@@VOTE_REFORM_UKand plus that’s a waste of time and money for something that if we’re really being honest, doesn’t matter.
@@jacksonbarkhart True. Would be fun if things like that were more realistic, in my opinion.
@@jacksonbarkhart The airport in GTA V does have details that "don't matter", such as the runway digits being (mostly) correct. Given that they have more experience now, I'm optimistic that the airports in GTA VI will be even more detailed and accurate.
I love the sin counter, but the airport is mainly for dragracing anyway! 😂
I'm glad someone is finally talking about these inaccuracies. I know it changes absolutely nothing for the game, but its still disappointing to see things that dont make sense at all. Francis International Airport in GTA IV made even less sense with the ATC tower definitely getting clipped by 747s on takeoff or landing, and having zero room for them to taxi around at all.
747s in GTA 4 would literally taxi all day long, just doing circles all day not taking off or landing.
@@Edot300 like real life
@@circleinforthecube5170 Planes don't just simply taxi all day long in real life, they only taxi before taking off or after landing.
@@automation7295 at the horrible airport i built with my own two hands they do indeed taxi, they are on autopilot all the people onboard are skeletons
@@Edot300 And funnily enough, modders actually changed the paths and fixed that, now planes do actually land and take off.
I have to give you 100 sin points for making the 'ding' sound AWAY to loud.
lmao thanks for the advice, ill tune it a bit next episode
@SpidaMez Thanks for your acknowledgment. Apart from that, the whole video is well made. Hope you do similar things for other areas of the map, not just for 5 but maybe even for gta 4 (if there is any issues to point out)
0:53 In the United States, this type of runway labeling is correct. They leave out the "0" on their runways when the runway heading is between 010 and 090.
2:06 Maybe Los Santos airport doesn't have ILS for any of their runways? But I get your point. It should have it realistically speaking.
For the numbers, I'm pretty ashamed of not realizing that lmao, especially as a real pilot.
Definitely agree with the second one too
@@SpidaMez that’s something that makes me curious aren’t you flying people to different countries so shouldn’t all the countries work together to have similar or the same rules?
@@Skinned_fried_n_cut_up_potato Rules and regulations are decently similar in all countries, but small stuff like runway numbers and other stuff are different. Im just a private pilot as of now though lmao
@@SpidaMez alright, I’m glad majority of the countries listened to me and sorted that out in 11 hours, working together on all the rules.
Okay, I’m gonna go be silly somewhere else on the website. Hope you have a nice day.
@@Skinned_fried_n_cut_up_potato. Congratulations 🤣
You forgot the lightposts at the building between the runways in the west, giving me anxiety every time I try to land because I think it's gonna clip the wing.
Also, screw whoever put that palmtree right in front of the runway at Fort Zancudo, ruining the glidepath.
I hope in the next installment they make the airports more realistically
I hope in the next installment the physics of air transport will be BETTER
broo the cinemasins style shit, and gta, and aviation, this vids made for me. banger
Awesome video man. Do more!
yoo, I love your content, man. Thank you!
You forgot about the scale. A normal runway would have stretched miles into the ocean.
I guess this could work for a Cessna, but rip any turbofans.
Gta is scaled down tho. Like that map is supposed to ve an entire state.
Very informative!! Good job!!
Add one sin for each time the hold short lines are either only one solid line or facing the opposite direction as they should be
Okay so ive only now realised this but the stop sign at the airport is for drag racing, which makes no sense 🙏
0:57 and 2:11 are the worst because it dificults the player to even operate normally at the airport. Other wrong details can be easily ignorable.
amazing cinematic!
I'm glad somebody made this video. You should cover what happens when Michael chases Molly through the airport
Francis International Airport puts it to absolute shame 😤😤 smh
THE DINGS ARE TOO LOUD 😭MY EARS
This was really well made! Will you be doing the hangers in Sandy Shores and Grapeseed?
18k views and only 800 subs , people have no respect subscribe to this man for his awesome work !
Thank you!
Dude you have criminally few subs - good memeing keep it up!
1:19 *Jet bridges are located on the port side of the aircraft. Not the left. The reason is due to orientation confusion. Port and starboard on the otherhand always have a defined side
That's a common misconception with aviation, actually. The reason why port and starboard are used is because a sailor can be facing the other way and can get left and right mixed up. Since port and starboard don't depend on the position that you are facing, it's very important and useful. But in aviation, no one really uses those terms since the pilots direction is relative to the position of the seat, meaning there is no possibility of a miscommunication with left and right. Aviation does use forward and aft, though
Dude, It’s literally a video game it doesn’t matter.
But can you do Fort Zancudo next please.
yes
Enjoy the video, but a thirty second intro for a two minute video is criminal.
Also neat fact: the reason a planes wing can’t go off the tarmac is because the engine can and often does suck up earth. Planes that have emergency landings and go off the tarmac often ruin their engines this way.
I think our guy's just worked out that GTA related content is the way to go...
I work at NY Stewart International Airport and we have stop signs lol
the airport is scaled down like the city because it doesn’t make sense to waste space on a massive area that is unimportant for gameplay
Thank you for this
You deserve so many more subscribers!
Thank you!
this is what i open UA-cam for
great video you should do more of these
Next video will be soon
Intro song: "No Happy Endings"
Thanks for the insights
1:51 Technically that could represent where one of the taxiways used to go. Could be LSIA's 33R/15L used to be a taxiway before they resurfaced it into a runway because that's the only flat space available, only to realize there's ample space for a parallel taxiway between 33L /15R& 33R/15L
You forgot how the runways are all wayyyyyyyyy too short for... Pretty much anything bigger than a Cessna caravan
The video is great but well done, you've ruined the airport for me and now despite us still having at least 1.5 years until GTA 6 (more on PC), I can never not notice these things at the airport now :D
In America runways will just say 3 not 03
cinematic might look cool but consider the viewer, is 41 seconds for an intro the right move for a 2 and a half minute video? best of luck with the channel moving forward!
SUBBED!! really cool man, u need more subs
0:56 when you said the runway should be 03 is actually incorrect the runway should be marked just 3 with an R under the number indicating it’s for right traffic
Man i havent played gta 5 in time that police chase music you used at the start is nostalgic
Wait till this guy discovers the anti-gravity flying bike that shoots guided missiles
Add that the runways are way too short
Rockstar are just fucking bad at airports.
please make more of these
There's something unrealistic in the story missions too. In Minor Turbulence Ron tells Trevor to land on McKenzie Airfield, and a cargo plane is too big for that type of airfield. It may be destroyed, and nothing happens if you land.
beautiful video perfect
In fairness to the Aloha hangar that never really stood out to me. Loads of modern airports have hangars rendered inaccessible to aircraft that were repurposed into equipment storage. Everything else is spot on though
cut footage to the beat of the music challenge: failed
This song can live in my head rent free.
When I roleplayed as a commercial pilot in this game I’ve definitely noticed all of these problems. But I also understand it because it’s not meant to be a plane simulator. Airports are MASSIVE in real life. But in a game like GTA, even these airports take up way too much space considering it’s a game mostly revolving around cars.
Are you suggesting that GTA shouldn't have airports?
It would be cool to see a "full" (Like 10 minutes long) video with those sins. Im pretty sure there are more of them.
part 2 will be longer
2:17 yes it can
great job and some additions to the video: the lsfd (which is a bizarre fusion of the lafd and lacofd combined) operates at the airport but only with just the fire truck which is unrealistic since the lafd fire station at LAX operates ambulances but there are no ambulances at the fire station at the game's airport, two the noose PIA is not present (just like in the entire game) it was really stupid of Rockstar not to have added the PIA at the airport since they take care of immigration like the ICE and the CBP (the PIA is based both on the ICE and on the CBP but mainly on the CBP because the PIA cars in gta 4 are more based on the CBP vehicles it would be difficult for Rockstar to make an effort and add the PIA even if it is just the agents?) and the PIA is only added with the help of mods but they are not official so it doesn't count, three if they don't add NOOSE PIA they could add the Los Santos airport police just like in life like the LAXPD (I know that the lapd has jurisdiction at LAX but it is more appropriate to put the Los Santos airport police than the lspd) it would be better and more realistic than having the lspd taking care of everything as if it were a state police (who are the state police in the game it's the sahp based on the chp but they are misused unfortunately) that's all I wanted to say, thanks for your attention
my guess is that NOOSE PIA doesn't play much big role, and it's pointless to add a new model and it take up memory when you can just use a generic security guard. Also i think the game originally was meant to have a dispatch system where the game will get nearby cop cars and task them to drive towards your last known location instead of summoning vehicles. The summoning system was half-implemented as last resort because what i think happended is the wanted level logic was broken during the development of GTA V and the code was a total mess.
remember that this game was made for PS3/360 hardware
Also the taxi lights are way wrong, the blue outer lights are too far in and there isnt even a taxi center light LOL
As the aviator i rlly shocked after seeing gta v airport this bad
you didnt even include the papis. which dont exist lmao
Good one
What do you mean by no spoilers? The game has been out for 11 years now
Its a parody of cinemacins
The fact there is no live air traffic while in an invite only lobby
1:57 true North has changed since GTA5 came out and the LSIA maintenance crew haven’t had a chance to repaint the runway numbers and every time they send someone to repaint the runway numbers they get murdered by Little Jimmy and his Oppressor MK2.
2:21 you still had some room on your right 🤔
Well I have a traffic mod so half of the planes just explode around the airport, just explode, taking off, landing, or just existing, they just explode
You will still play it😂
The runway marking ‘3’ instead of ‘03’ is correct for America. If you look at the runways in the US they are marked with only the number for example ‘6L, 6R, 7L, 7R’ (LAX) unlike Heathrow in the UK which are 27L, 09R, 27R, 09L)
i thought i wasnt the only one to where the 747 is absolutely unusable in gta v's airport
There are so many things about los santos that brother me and the airport is just one of them, also the freeway interchange going into the airport DOESENT EVEN CONNECT TO THE HIGHWAY AND THE HIGHWAY IS LESS THAN HALF A MILE AWAY FROM IT
😂😂😂 amazing video
Interesting... 🤔
I always avoided LSIA when flying in FiveM flight sims.
1) Because of many of the reasons in this video
2) It was usually the spawn point and most everyone decided to try and fly in and out of there instead of no clip or teleport to a different airport to start. Trying to get any clearance when ATC was online was near impossible.
I always thought the yellow adios hanger was out of place
I love aviation.
I love videogames.
This is content perfection
No joke, I learned a lot from this video
Prime example of "I rushed this area at 4 in the morning and went home."
You missed one - the area south of the devin westin airport has a solid and dashed line that repreresents when you can cross onto and off of the main runway....that line is backward. Must be a mistake right? No! They did it in fort zancudo, too!
I love the cinemasins inspired intro
Chevrons don't denote a demarcated threshold, but a blast pad. But yes, either way, there's no taxiing on the yellow chevrons.
The amount of refunds for GTA V will be unbearable for Rockstar after this video!
I needed this video but I didn't know I did
Dude complains about 747 isn´t fitting in the hanger but he has 20 meters left on the right side.
He's following the taxi line.
Finally. Something I’ve been saying since release day. A massive improvement in 6 has to be the airports
Its a perfect re-creation of KLAX
Also on the chevron part the center line is not placed on the center of the taxilane. Also there is a severe lack of crash tenders.
Please do other airports and the aircraft carrier too :)
to be fair technically your wings just need to be behind the hold short line
That's some good shit cuh!
The airport is too little