PCSX2 Emulation (Software Rendering) Vs Real PS2 Hardware (2024 Edition) - Affro's Curiosities EX

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  • Опубліковано 10 лис 2024

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  • @AffrosCuriositiesOfficial
    @AffrosCuriositiesOfficial  Місяць тому +11

    Took me a while but here's my long awaited video on PCSX2 using Software Rendering mode against Real PS2 Hardware!
    The version of the emulator used was V2.1.163!

  • @Andrzej_Szpadel
    @Andrzej_Szpadel Місяць тому +16

    this is why i use PCSX2 over Real PS2 nowadays, Software Rendering, EE Overclock and 60FPS / Widescreen patches and Dualsense in hand, even i have reshade setup so it looks like connected to TV using SVideo Cables :D

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +3

      Oooo very nice setup & I do not blame you for going this route! :D

    • @Andrzej_Szpadel
      @Andrzej_Szpadel Місяць тому +4

      @@AffrosCuriositiesOfficial yeah experience is much better, I call it PS2 Pro mode 😂

    • @ZinhoMegaman
      @ZinhoMegaman Місяць тому

      @@Andrzej_Szpadel Same here, but i try to replicate the look of component cables on a CRT which was my setup in 2004.

    • @Andrzej_Szpadel
      @Andrzej_Szpadel Місяць тому

      @@ZinhoMegaman I have ps2 connected through component, it's still softer than emulator output, and I've found that emulating composite or svideo signal with pcsx2 hides dithering and makes ui elements smoother and hides aliasing a lot 😁

    • @Andrzej_Szpadel
      @Andrzej_Szpadel Місяць тому

      @@ZinhoMegaman i'm a little bit curious, do you have any footage on how it looks like or reshade preset?

  • @ZinhoMegaman
    @ZinhoMegaman Місяць тому +17

    I will share some knowledge that I have gained from years of research on console video output methods, the difference in image quality of PS2 console vs PCSX2 emulator is because, first, in the emulator it is 100% digital instead of analog to digital, second, few emulators try to replicate how the image is processed by the console's video encoder chip, as most NES emulators do, you mainly see options to replicate how the image quality looks on real hardware in handheld emulators. And that is what makes most of the difference seen here, in PS2 the image must be sent to its encoder chip before being sent to the video output, but in PCSX2 what you see is the pure image without any intermediate process, which is what these HDMI modifications also do, they take the signal that goes to the encoder and ignore it so that you have image and sound without any interference from the encoder, which gives PS2 the same image quality as PCSX2. And I almost forgot, the signal is pure digital before the encoder turns it into analog, another process that degrades the overall picture quality of the consoles that came before HDMI output was introduced with the PS3.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +2

      Thank you for sharing 😊
      I always enjoy learning more about how the consoles work & at least understanding this process could help us to improve video quality in the future 😊

    • @ZinhoMegaman
      @ZinhoMegaman Місяць тому +4

      @@AffrosCuriositiesOfficial Yeah I agree with you, if not for the intensive research made by the community the now avalaible HDMI mods would not be possible. And as you have experienced yourself I too still have my PS2 model 50001 with oficial Sony component cable which gives the same picture quality as your oficial Sony SCART cable and could see the difference in image quality when compared to PCSX2. But If you ever have the opportunity, GameCube and Wii are the worst case scenario for this type of comparisson because of how bad Nintendo handled their output, on GameCube It's component cable are know for having a "special" chip, which is nothing but a DAC, digital to analog converter which the damn thing compresses the colors before sending the signal to a display and because of this process you see blockiness all over the image, it really sucks, and on Wii the voltage of the display out conector is smaller than it should be which in consequence makes image even worse than the GameCube, Nintendo saving where it matters least according to the company itself. If we were in a perfect world, everyone would have followed the Dreamcast's example, where Sega made the Dreamcast's VGA output the most incredible thing ever done on a console in terms of display quality, but we know this is not the case sadly.

    • @ragenfio
      @ragenfio Місяць тому +1

      @@ZinhoMegaman Technically the PS2 also has a native VGA video output (RGsB XGA) which was used exclusively with the Linux Kit. With GSM it is possible to use it also for games although the compatibility is not very high, but those games that are compatible have an incredible image quality on a good CRT monitor. GT 4, Black, SH2, GoW and many others are simply amazing.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому

      I would love to try the VGA kit or mode on the PS2 but I can never find the VGA Linux kit & trying it via the GS Mode Selector with Free MCBoot causes my signal to constantly drop when using RGB SCART :o
      I'd love to see how it looks!

  • @Destroyersoul-e9x
    @Destroyersoul-e9x Місяць тому +17

    Its been a long while since i wanted to see how the real PS2 compares against the PCSX2 emulator in software, thanks a LOT for this!

  • @PinkwaveGamer
    @PinkwaveGamer Місяць тому +1

    I'm just going to relax while catching up on your stuff. So here I go 😊 I've never heard of a Starski and Hutch game, but it does look awesome. The colors popped off for sure 😯 NFS Most Wanted looks like it's running so much better now. Yeah, GT4 isn't that different with the new settings. I love how you took the time to go through all those games to test out the settings. I know I wouldn't (because I'm a bit too picky with what I play). Anyway, brilliant as always.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      I appreciate the comment & I'm definitely stepping up everything I do production wise :)
      Glad you saw differences & why the settings do matter for the games you chose to play :)

  • @weetbix4497
    @weetbix4497 Місяць тому +1

    Great video. Going through all those games also felt like a nostalgia trip. I really love how games looked on the PS2. Maybe it's just my bias, but it will never stop feeling special

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      I completely agree with you on this & I love playing these games on real hardware :)
      It will never get old!

  • @2psah2
    @2psah2 Місяць тому +1

    I'm playing GTA San Andreas on PCSX2 in 4k/60 fps & reshade. Having so much fun with it. PCSX2 is a gift from god. Just as RPCS3, and i just found out RPCS4 is also in development.
    The future of emulation looks bright.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      It does indeed make a lot of games easier & in some cases, nicer to play 😊
      I'll always love real hardware, but PCSX2 has given me a lot of joy on Steam Deck 😊 I look forward to seeing how emulation develops overtime!

  • @astrea555
    @astrea555 Місяць тому +3

    ZOE2's music :p
    Nice testing

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому

      Definitely, I love the soundtrack & the game is great too :)
      Thank you for the compliment 😊

  • @neorickio
    @neorickio Місяць тому +1

    incredibly cool video, thanks fot this ;) I would love to see something similar with Dolphin vs GC Hardware.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      I have a video on this channel called Dolphin Emulation Vs Real Gamecube Hardware :)
      I think it would answer your question :)

  • @WafflesIsTheStuff
    @WafflesIsTheStuff Місяць тому +3

    Awesome video!
    Bilinear filtering for scaling may have been the culprit for the "sharper" look in some games and a "blurrier" look in others.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      Defiantly but, I find overall for PS2 games, bilinear filtering is the best choice for most games :)

    • @jsr734
      @jsr734 Місяць тому +1

      @@AffrosCuriositiesOfficial I disagree. My Ps2 doesn´t look that blurry or with washed out colors on my "adequately" calibrated tv´s. I think bilinear filtering is way too much blurry than how the games actually look on real hardware.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому

      For the future I'll add in more saturation & see what I can do in regards to the Bilinear Filtering :)

  • @djm9937
    @djm9937 Місяць тому +2

    Great video !! I use XBSX2, a spin off if you will, on my Series S console. I hadn't noticed a difference using software mode myself, but with your side by side examples the difference is clear. Thankyou :)

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому

      Ah I heard the Series S & X are fantastic for emulation, even PS2 so glad to hear it is working well! Also anytime!

  • @pipikakachu
    @pipikakachu Місяць тому +1

    Amazing project

  • @Ozzianman
    @Ozzianman 3 дні тому +1

    3:21
    That is because the PS2 has to convert digital into analogue signal, some pixel sharpness is lost in the conversion.
    PCSX2 does not have to convert digital to analogue.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  3 дні тому

      This is true & a lot of HDMI conversation kits for some retro consoles sidestep the process :)
      Still, it is nothing major in my opinion if the console is in good condition :)

  • @gabrielm1919
    @gabrielm1919 Місяць тому +3

    Thank you for this amazing video.
    I was looking and waiting for ages for an in-depth PCSX2 vs Real Hardware comparison.
    Superb documentary.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      I'm glad I was able to make this video & it finally answered a question or two for you :D
      Ah thank you, still trying to get better at video production!

  • @vrekman256
    @vrekman256 Місяць тому +1

    love your video. Always wanted a video like this. A few questions though, that I'm sure others ask too: what are the pc specs, and is software rendering a viable solution for everyday PCs? I mean how strong a PC someone needs to play, say, GoW 2 or GT3 in software mode? thanks again, friend

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      Thank you for the compliment, glad you enjoyed it :)
      I recorded PCSX2 emulation using my M1 Macbook pro using the M1 Pro chip so pretty powerful :)
      My weakest PC is actually my Steam Deck, which as you know has 4 cores, 8 threads & a intergrated graphics chip: The 780m :)
      This device can play quite a lot of games using software rendering although not every game will work at full speed :) It depends on the games although thankfully GT3 & GOW 2 are games I have on the device & both work well!
      You can modify hardware rendering to better match software but some effects may not get rendered correctly :)
      Hope this helps!

    • @vrekman256
      @vrekman256 Місяць тому +1

      @@AffrosCuriositiesOfficial thanks. As I'm getting a new PC, maybe a 9700x based one, I think it will play many games ok.I hope no one will buy the zen5 cpus so their price falls as low as possible

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      If you get a PC with this processor, you'll be playing most PS2 games in software mode at full speed :) Add in a decent graphics card & compatibility will only increase :)

  • @jsr734
    @jsr734 Місяць тому +7

    There is a problem with your Ps2 capture, colors look way too washed out. Its more obvious with Tekken 3. Maybe it was not a good idea to use bilinear filtering. Remember that Ps2 games tend to use the flicker filter when outputting interlaced video which already blurs the colors slightly, now add bilinear filtering on top of that and the blurriness gets maxed out.
    Also PCSX2 DOESN´T emulate the Ps2´s flicker filter so it tends to look sharper even in native resolution software rendering. You can "simulate" the Ps2´s flicker filter though, using "blend" deinterlacing option.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +2

      I think I reduced the saturation a little to much & didn't increase it enough during editing so I've since solved this problem :)
      I've also once again changed my capture settings so the PS2 should be a little better going forward :)
      This would make sense & it is a pain when flicker filters are on & you don't realise it!

  • @OutFreak28
    @OutFreak28 Місяць тому +2

    It even sounds better on emulation.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому

      I prefer the sound of real hardware but both sound good & the emulator is certainly clearer with no analogue noise :)

    • @OutFreak28
      @OutFreak28 Місяць тому +1

      @@AffrosCuriositiesOfficial i always hated the way the ps2 sounds, specially in games like resident evil 4 and the tony hawk saga. Is good to know emulation improves it a bit.

  • @Rod_Zaramella
    @Rod_Zaramella Місяць тому +1

    I like to use a CRT filter. I think it looks more accurate.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому

      They aren't my thing but if you like them, I do understand & I hear they've improved over the years :)

    • @Rod_Zaramella
      @Rod_Zaramella Місяць тому +1

      @@AffrosCuriositiesOfficial In Retroarch, there is some that are UNCANNY! Specially in HDR. Sadly, they aren't on PCSX2.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому

      I hope someday someone can port or replicate these filters, never say never :)

  • @capri4682
    @capri4682 11 днів тому +1

    What’s the input delay like on the emulator?

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  11 днів тому +1

      I get this question a lot & sadly it seems to depend on your setup :)
      For me personally I've had little to no issues & I've happily played on the emulator for years :)
      Some do for some reason, could be settings, the equipment who knows but for me, it has been very good :)

  • @wingedhussar1453
    @wingedhussar1453 Місяць тому +2

    Software rendering looks like og xbox.i liek it

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому

      Only if the Original XBOX was in 480p or above, it did not look good in interlaced mode due to the heavy flicker filter being enforced!

  •  Місяць тому +1

    14:00 WTF? That's Half-Life's ending credits theme, only remixed

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      I never played through the original Half-Life but many games have had Soundtracks borrowed, remixed, sampled or otherwise :)

    • @0E1M1
      @0E1M1 Місяць тому +1

      same instruments but they sound totally different.

  • @megawarrior543
    @megawarrior543 Місяць тому +1

    you should have tested the xenosaga games which would have been the real test.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому

      Sadly I don't own them so testing them on real hardware would have been impossible, maybe next time :)

  • @ryanmichalski7420
    @ryanmichalski7420 Місяць тому +1

    with software rendering do i need a a crt shader or dose software render cover that.

  • @Sickonaut
    @Sickonaut Місяць тому +1

    Amazing!! I have a ps3 fat BC, but i prefer the emulation on PC

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +2

      Ah you are lucky to own that model of PS3, very expensive & hard to find in working order now!

    • @Sickonaut
      @Sickonaut Місяць тому +1

      @@AffrosCuriositiesOfficial It's a Japanese ps3 fat day one model (CECHA00), amazingly enough, the sixaxis controller still works today, and there's no drift! I've had several DS4s that drifted prematurely, but unlike the SixAxis it's still working today, I just had to change the battery that died after a while of use... I have a huge sentimental attachment to it, I hope I never have to sell it!

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому

      It is a collectors item now due to how well it can play PS1 & PS2 games along with the high failure rate so defiantly keep it!

  • @winterhell2002
    @winterhell2002 Місяць тому +1

    Its likely you can drastically improve the image focus of the real hardware with the OSSC timings, but that may vary on a per game basis since not all games render 640 pixels per line. So that might require several custom presets.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      While you can indeed do this & it would have an effect, it is too cumbersome to do & since the games are PAL, a lot of people don't want to do optical timings for it.
      If there is one for the PAL PS2, I'd like to try it :)

  • @rko2016
    @rko2016 Місяць тому +1

    how is the input lag in 2024?

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому

      I've never had a problem with it but it seems to affect people differently depending on a variety of factors :)
      For my setup, the two feel very similar :)

    • @rko2016
      @rko2016 Місяць тому +1

      @@AffrosCuriositiesOfficial nice, i don't have a gaming pc so i've never had playable lag no matter the settings. Though i've been hearing about the latest nightly being much better in terms of lag.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  6 днів тому

      I always say check out the settings with frame pacing, V-Sync etc :) Changing these settings in PCSX2 seems to help me defiantly :)

    • @rko2016
      @rko2016 6 днів тому

      @@AffrosCuriositiesOfficial awesome, thanks

  • @phzzera
    @phzzera Місяць тому +1

    What's your CPU mate?

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      I was using an Apple Silcon Macbook, using a 10 core cup from the M1 Pro chip :)

    • @phzzera
      @phzzera Місяць тому +1

      ​​@@AffrosCuriositiesOfficialDid you noticed any slowdown or audio popping on your test? Shadow of the Colossus seems a bit slower but I'm not sure if its performance related or due to it being the PAL version

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      Shadow Of The Colossus was running in 480p Progressive Scan :)
      Yes I did notice slowdown & the game speed feeling slower than normal.
      I suspect it could be fixed but Of course in software mode, not all games run perfectly, especially if they are CPU intensive, otherwise my Macbook runs the vast majority of PCSX2 emulation games just fine :)

  • @TheRealLone
    @TheRealLone Місяць тому +1

    I stick to the original hardware, but good video and i like the development of PCSX2

  • @breezy1990
    @breezy1990 Місяць тому +1

    how did you play tekken 3 on pcsx2?

  • @i__X_GOD_X__i
    @i__X_GOD_X__i Місяць тому +1

    but now know what to play thank

  • @everx7
    @everx7 Місяць тому +1

    Well ill disagree here SW is way more taxing then HW on ur CPU. Thats what ive experienced most of the time with most games.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому

      I said at the end of the video that software rendering is more taxing than Hardware rendering :)

  • @bpcgos
    @bpcgos Місяць тому +1

    Software rendering on a CRT will probably look identical to real ps2

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      It would be close, certainly close enough for most people :)

    • @jsr734
      @jsr734 Місяць тому

      Not without the flicker filter emulated. Also some games still have graphical bugs or effects not rendering properly even in software mode.

  • @HumanManufactured
    @HumanManufactured Місяць тому +2

    Bro never use bilinear filtering for scaling, it looks like shit

    • @jsr734
      @jsr734 Місяць тому +1

      The problem is real Ps2 may be using the flicker filter, that already adds a slight blur but adding bilnear filtering on top of that definetly makes the picture loss brightness, specially in the colors.

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      I think it is good to use for later 3D games since it helps smooth out jaggies but, in this case my capture settings might also have been wrong besides the Bilinear Filtering :)
      I'm always looking to improve for next time :)

  • @i__X_GOD_X__i
    @i__X_GOD_X__i Місяць тому +1

    i cant see difference

    • @AffrosCuriositiesOfficial
      @AffrosCuriositiesOfficial  Місяць тому +1

      Watch at the highest quality possible on the biggest display possible & I zoomed in on many games to help show the difference, Soulcalibur III was a good example of a difference :)
      Also if you struggled to tell the difference, that means software rendering did its job :)

    • @relu419
      @relu419 Місяць тому +1

      @@AffrosCuriositiesOfficial I just use my Sony Wega TV with PCSX2. It's hard to see the difference in SC3, but of course using modern screen, you can see as well.