WHAT WENT WRONG? HOI4 Trial of Allegiance

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  • Опубліковано 9 тра 2024
  • In the ever-evolving landscape of Hearts of Iron IV (HOI4), the Trials of Allegiance DLC promised to deliver fresh content and invigorate the gameplay experience for avid players. However, beneath the surface, the expansion stumbled in several key areas, leaving many enthusiasts feeling disillusioned. Let's explore where the Trials of Allegiance DLC went wrong.💀💀💀
    00:00 Intro
    05:02 Brazil national focus review
    14:44 Chile national focus review
    16:29 Paraguay national focus review
    18:02 Uruguay national focus review
    18:37 Argentina national focus review
    23:00 final tier list
    23:19 thoughts on the modding comparison
    27:14 final thoughts
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    #hoi4 #heartsofiron4 #dlcreview
  • Ігри

КОМЕНТАРІ • 745

  • @FeedbackIRL
    @FeedbackIRL  Місяць тому +100

    --TIME STAMPS--
    00:00 Intro
    05:02 Brazil national focus review
    14:44 Chile national focus review
    16:29 Paraguay national focus review
    18:02 Uruguay national focus review
    18:37 Argentina national focus review
    23:00 final tier list
    23:19 thoughts on the modding comparison
    27:14 final thoughts

    • @CatfoodChronicles6737
      @CatfoodChronicles6737 Місяць тому +1

      Bro became that guy 💀

    • @thencrranger5628
      @thencrranger5628 Місяць тому +4

      are you seriously ignore En Unión y Libertad mod?

    • @guybrushthreepwood362
      @guybrushthreepwood362 Місяць тому +1

      Honestly if they just gave all of Latin America focuses I would be so much less annoyed with this dlc because at least it wouldn't feel so anemic for the price, even without features you could justify the cost if there were like 15ish trees. I still would not buy it unless if I was playing in the region and I would prefer some universal features but it wouldn't feel like such a scam

    • @owangejewice
      @owangejewice Місяць тому

      Feedback: Brazil is a bit overwhelming...
      Have you played Russia?

    • @cristiansaez8132
      @cristiansaez8132 Місяць тому

      Just for the record:
      * "América du Sul" is Portuguese, not Spanish.
      * Incas are as native to Chile as the British to North America. What Paradox used are the Mapuche, an umbrella term for several native groups from Chile (exact composition is context dependent), located on south Chile and parts of the Argentinian Patagonia. This path makes about as much sense as the Cherokee taking over USA's government and setting a kingdom presided by the 3rd pretender of "Emperor" Joshua Norton (Do note that Norton had more real power and estime that the entire line of "Mapuche Kings" ever had... and Norton left no pretenders).

  • @FogoPQ
    @FogoPQ Місяць тому +1174

    The pricing went wrong

    • @red14carbluebattleship76
      @red14carbluebattleship76 Місяць тому +58

      I think this is the thing. If it was cheaper, I don't think people would have complained as much. The entire Modding thing I ignore, because while they are cool, at the end of the day they are simply bonuses to stretch out a games lifespan.

    • @vojtik135
      @vojtik135 Місяць тому +9

      The pricing is the same as every other regional pack of the same size.
      Well, technically a buck more expensive, which is remarkably low given the massive inflation the world went through.

    • @dylanroemmele906
      @dylanroemmele906 Місяць тому

      @@vojtik135 the V3 version of this DLC is 6 dollars and has way more content, insane cope

    • @krasnamerah1926
      @krasnamerah1926 Місяць тому

      @@vojtik135, Rupiah lost 50% of its value in January 2022, resulting in the contents becoming twice as expensive for Indonesians.
      I preordered No Step Back on November 2021 at 109k Rupiahs, and when i discovered that the preorder for By Blood Alone in August 2022 is at 215k Rupiahs, i stopped buying DLCs altogether.

    • @piskishomo
      @piskishomo Місяць тому +15

      ⁠but every over dlc adds some expansion to gameplay, aside from focuses. Eg tank, airplane designers, weapon market, agencies, etc

  • @dirkoftheblaze2352
    @dirkoftheblaze2352 Місяць тому +805

    If this DLC was all of South America it would be a lot less painful.

    • @burch8400
      @burch8400 Місяць тому +12

      Try American Dictator mod

    • @123four...
      @123four... Місяць тому +50

      Yeah currently it's just a worse paid version of "En Unión y Libertad"

    • @FairyRat
      @FairyRat Місяць тому +3

      Yeah that's just bizarre.

    • @haukionkannel
      @haukionkannel Місяць тому +1

      If it would be whole south america… it would be at least douoble as expensive…
      So do we get two dlc $15 each or one dlc $30… whatnis the difference?

    • @mccleaner2214
      @mccleaner2214 Місяць тому +4

      @@haukionkannel i would have whole south america with focus trees and some flavor and i dont need to wait for another dlc to add the remaining focus trees instead they would focus on germany?

  • @LizardlandArcanium
    @LizardlandArcanium Місяць тому +418

    The "mini" focus trees for Uruguay and Paraguay are the same size as the German focus tree LMAO

    • @user-xn5rh8qn7v
      @user-xn5rh8qn7v Місяць тому +40

      He says mini because most of them are focuses where u have to choose one or the other. It makes the focus tree alot smaller when you play it

    • @sejozwak
      @sejozwak Місяць тому +34

      XD

    • @sejozwak
      @sejozwak Місяць тому

      half of german focus tree is mutually exclusive with each other @@user-xn5rh8qn7v

    • @ThatSlimeDood
      @ThatSlimeDood Місяць тому +13

      @@sejozwak sejozwak spotted

    • @Inquisite1031
      @Inquisite1031 Місяць тому +4

      @@user-xn5rh8qn7v I mean, the german focus tree is rather small tbh, for todays standards and considering how big Germanys is in the game, u could even say the entire game is focused around Germany, a Germany rework of the rework is long over due

  • @AtlantiansGaming
    @AtlantiansGaming Місяць тому +433

    Paradox Failed their Trial of Allegiance to the players! 🤣

    • @saddleg00se77
      @saddleg00se77 Місяць тому +5

      Yoooooooo ☠️☠️☠️

    • @Joshua429
      @Joshua429 Місяць тому +1

      Frrrrrrrrrr

    • @HerrLindstrom
      @HerrLindstrom Місяць тому

      Vote with your wallets gentlemen. Dont buy it and tell PDX "No! This is f*cking bull💩!" Then they will do a Creative Assembly apology and lower their price. We can do this!

  • @nathanstruble2177
    @nathanstruble2177 Місяць тому +585

    USA and Japan still need reworked Focus Trees, but instead we got half of South America. For the price of an expansion.

    • @MrEdioss
      @MrEdioss Місяць тому +3

      4 games during summer fest

    • @Labargoth
      @Labargoth Місяць тому +31

      Exactly. They chose this because they can make more money that way. Reworking previous DLC focus trees would be way harder to justify monetizing again to the community.

    • @randompillow5146
      @randompillow5146 Місяць тому +6

      And Germany. It isn’t a bad tree, but it’s quite lackluster for the most important country in the war.

    • @alsob1062
      @alsob1062 Місяць тому +6

      @@Labargoth they made 3 DLCs free to justify just that.

    • @krasnamerah1926
      @krasnamerah1926 Місяць тому +2

      Nah, the last time i viewed the Workshop, AAT (an expansion) is at 20$, Battle for the Bosporus (a countrypack) is 10$, but Trial of Allegiance is at 15$.
      So it seems a halfway point between a countrypack and a proper expansion with mechanics.

  • @dutchrjen
    @dutchrjen Місяць тому +204

    Blockading should be a feature. It should be a mission type with three or more capital ships involved. The ships should have to actively be in the sea zone to blockade.
    Sure, subs can interdict an enemy and reduce trade (or in the extreme stop trade). HOWEVER, the number one power of a navy is blockading and always has been.
    SEA CONTROL is what navies do. Enough capital ships in a sea zone will stop ALL trade. Large 30 knot warships buzzing around a sea zone will obliterate 10 knot merchant ships.
    A bunch of capital ships getting say >79% naval superiority and enough surface visibility in a region without the enemy having air superiority should completely cut off all resource flow.
    You simply cannot transport goods when the enemy is able to freely move large numbers of capital ships in a sea zone. Battleships get a bad rap in WWII, but they were very effective in sea control missions or sea denial. Most of the time an enemy simply avoided sending its own fleet or merchant ships anywhere near an enemy battleship.
    In WWII and WWI, the Allies were interdicted but the Axis (German side WWI) was blockaded. Germany was able to keep trade flow along Norway's coast because of shore based airpower and Italy kept a corridor open to north Africa and to Greek islands both via airpower and Germany had naval superiority in the Baltic Sea (cut off from the Atlantic by the Danish Belts) but this is about it. Japan had too much coastline and sea to fully blockade and it was too dangerous to move too many capital ships close to Japan. However, Japan was interdicted, and some Japanese bases were blockaded.
    The UK should have the ability to put a bunch of capital ships in a few fleets and blockade Germany entirely from the Atlantic. Not just interdict but utterly and completely stop enemy merchant flow in selected zones. A blockade fleet should only have ONE sea zone it can occupy (be on a mission in) and it has to be actively floating around in that sea zone (so enemy air power or enemy navy can intercept it).

    • @Xeemix
      @Xeemix Місяць тому +21

      Actually HUGE suggestion!

    • @Kurondrion
      @Kurondrion Місяць тому +12

      100% agree honestly if this was include and a few more bells and whistle added like the better naval trait rework people wouldn't be this upset.

    • @willywonka6487
      @willywonka6487 Місяць тому +6

      ive been doing naval warfare a lot recently and a good submarine screen shuts down 99.9% of trade

    • @dutchrjen
      @dutchrjen Місяць тому +12

      @@willywonka6487 That's still not a naval blockade.
      Right now, the main power of capital ships is not in game. A battleship that moves 20 to 30 knots and has a very long fire range and line of sight (surface detection) will shut down access to sea zones. It won't take months or years to do this like interdiction with subs. It will be pretty much instantaneous. Park some capital ships (especially a carrier) near a choke point and NO enemy convoys will move past at all.
      The enemy will not try to send convoys through the sea zone at all with a bunch of capital ships blockading. This is what the UK did to Germany during WWII. The Bismark tried to run this blockade to sink some British merchant ships, but it got caught by the superior number of British ships. Even the 30 knot Bismark was hunted down and destroyed. 10 knot merchant ships would not have a chance.
      SEA CONTROL is the number one goal of navies.
      It was the British Navy and airforce at Gilbralter that blockaded the Med. Sea. There wasn't something magical about the rock itself and there is no little symbol that auto blocks a strait in real life. This is simulated in game. In real life, a bunch of Italian battleships and aircraft could move right by that little rock if not stopped by a superior British naval force or airpower from that base. Right now, the British don't even need to put any ships into blockading the strait at all.
      It should be the British Navy blockading the strait and this ability to completely shutdown sea zones should be across the Atlantic. Subs can run the blockade (this is what they do). Surface ships can try to run or fight the blockade, but convoys should have no chance.

    • @blexy2969
      @blexy2969 Місяць тому +1

      @@dutchrjen You are not completely right about straits like Gibraltar. What makes these little rocks special is that you can put as much heavy artillery on it as you like, while ships have to care about displacement. Also, it is way easier to replenish ammunition via land. So, yes, with a large enough fleet you can break straits, but "large enough" is really hard to accomplish. You do not need a large naval presence to block straits, just enough installed land-based heavy artillery.
      You are right about the rest though.
      Edit: Forgot to mention, aiming is WAY easier if you are land based as well.

  • @aidanfedorochko3728
    @aidanfedorochko3728 Місяць тому +188

    Bizzare choices hurt Brazil like no coring Portugal as monarchists and the United States of South America not getting cores which hurts the play through.

    • @Guns_Blazin
      @Guns_Blazin Місяць тому +28

      The former is especially bizarre especially considering the Portuguese monarchist path can do so and is almost the prerequisite for the Macau My Day achievement.

    • @ZetoBlackproject
      @ZetoBlackproject Місяць тому +1

      What cores the USSA doesn't get?

    • @eclipse_434
      @eclipse_434 Місяць тому +8

      I kind of agree with what you're saying, but Paradox really needs to learn how to give the player more freedom to incrementally and slowly gain more manpower and cores without ridiculous and comically overpowered focus trees granting the player millions of manpower at the click of a mouse. Things like modifiers to non-core manpower, monthly population growth, weekly manpower increases, boosting pop growth with public health, immigration policies, compliance of occupied territories, impressment of encircled prisoners of war into the military, etc. could be used alongside gaining additional cores. The player should be allowed to utilize resources like political power, factories, trade resources, command power, construct civilian buildings, etc. to slowly gain cores over the course of years of in game time. Paradox has arbitrarily and foolishly limited themselves in game design and development to only assigning cores through focus trees and political power decisions when we could have more comprehensive and fleshed out system instead.

    • @user-nv2ii3ke8x
      @user-nv2ii3ke8x Місяць тому

      ​@@eclipse_434hoi4 isn't the same global strategy as eu4/vic2/stellaris, it's more of an ordinary wargame about preparations for the Second World War and the Second World War itself.
      Monthly population growth is an absolutely useless thing while most of the games aren't last for even a 10 years, when you conquered Axis/Allies and the game starts to lag and slow down.

    • @eclipse_434
      @eclipse_434 Місяць тому +1

      @@user-nv2ii3ke8x ​ Monthly population growth can easily net you tens of thousands of extra manpower over the course of a few years. You just don't notice it because it's really subtle when compared to the glaringly obvious losses of war casualties or the huge sudden influx of manpower gained when going up a conscription law or when gaining new core territories. Adding more mechanics in game that give the player the ability to unlock a slow trickle of increasing manpower through various mechanics like compliance, weekly increases, immigration, population growth, etc. would be a great addition to HOI4 because it avoids power creep while forcing the player to act in accordance to long term strategic interests of slowly gaining manpower while skillfully avoiding losses due to casualties. This is fundamentally way better game design than pressing a button and gaining millions of manpower due to the power creep of DLC focus trees giving the player the ability to core entire continents.

  • @tensai9906
    @tensai9906 Місяць тому +243

    it's not a DLC it's a focus tree mod that you could find on steam workshop

    • @sejozwak
      @sejozwak Місяць тому +12

      what was the name of the mod?

    • @Eldesmentidordecreepypastas
      @Eldesmentidordecreepypastas Місяць тому +20

      @@sejozwak I think he's talking about En Unión y Libertad

    • @sejozwak
      @sejozwak Місяць тому +6

      @@Eldesmentidordecreepypastas Ah yeah, paradox

  • @Elongated_Muskrat
    @Elongated_Muskrat Місяць тому +524

    Paradox inventing “Brazilian Spanish” must be the real problem.

    • @ericposey-vt5ej
      @ericposey-vt5ej Місяць тому +5

      Wait seriously? I don’t have hoi4 installed to check.

    • @DiogoSalazar
      @DiogoSalazar Місяць тому +105

      Brazilian here. Where do we have Brazilians speaking Spanish? The soldiers speak with a Carioca accent that gives me the nerves but that is still Portuguese

    • @monarchistrun
      @monarchistrun Місяць тому +53

      ​@@DiogoSalazarsotaque carioca realmente é a pior coisa que a paradox poderia adicionar

    • @klemklemius5091
      @klemklemius5091 Місяць тому +1

      Lmao😂

    • @charmyzard
      @charmyzard Місяць тому +1

      Please explain..
      How bad did things get?

  • @MrSleepDeprivation
    @MrSleepDeprivation Місяць тому +44

    take a drink every time dave says trail instead of trial

  • @tagus100
    @tagus100 Місяць тому +358

    - Shared military path between all the trees, which lead to Brazil becoming horrifically unbalanced.
    - The sentiment that not every country needs an in-depth, 100+ foci tree, especially when they didn't have a noticeable impact on the period of history in general.
    - The neglect of trees that desperately need a re-work, such as Japan, Germany & the USA.
    - The fact that mods, primarily Road to 56, already gave us an overhaul for South America, completely for free.
    - The price was too expensive given that no new mechanics or features were included.

    • @Featherus_
      @Featherus_ Місяць тому +58

      As a dev on Road to 56: our South American trees are bad. Some of the oldest in the mod. These are absolutely better trees.

    • @vlanderytbr
      @vlanderytbr Місяць тому +33

      There is also a mod called Union y Liberdad that is literally better than a DLC made by a company that is worth millions 😂

    • @Featherus_
      @Featherus_ Місяць тому +17

      @@vlanderytbr Yep! Its a very good mod.

    • @crit-c4637
      @crit-c4637 Місяць тому +9

      That last point is the biggest, especially since they've acknowledged through their recatagorizing this and Battle For the Bosporus as "Country Packs", rather than expansions.

    • @DefaultProphet
      @DefaultProphet Місяць тому +6

      2 and 4 are nonsense

  • @TobyTopF
    @TobyTopF Місяць тому +30

    For those wondering, the country with the banditry problems is Manchukuo

  • @franciscomerino5150
    @franciscomerino5150 Місяць тому +59

    I think the neglected state thingy is there so you don't build anything there, thus neglecting the state. It pushes you to neglect them as was historically. Neglect.

    • @crit-c4637
      @crit-c4637 Місяць тому +3

      Except the focus tree and the buff you get from completing all the focuses to remove the neglect is counter to that. You are clearly not supposed to neglect them, it's just the way it's done is through the focus tree rather than something else, like decisions that have a cost, or building a little in that region with the penalty, to remove the penalty for future building. There are many better ways they could've done it.

    • @Zack_Wester
      @Zack_Wester Місяць тому +1

      @@crit-c4637 I think thats a massive problem of in HOI4 you got one recourse.... yes we also got civilian industry consumer product but thats just so backwards.
      what I mean is that when you on Civilian industry (civilian should use some of that factories to make roads and railways over time, pre war trucks and you know civilian industry stuff... I mean the capatalism are not just making toaster they are also at this point in time building factories and so on.
      Political power and you spend like 150 points on hiring one person or you spend X to do project Y and the output off them all are so over the place.
      think the game need two additional reseroces/point Civilian Capital this is found the civilian industry would use that is not controlled by the military.
      then Military Resorces/point same deal here.

    • @gaguiar
      @gaguiar Місяць тому

      It's so obvious that it hurts when he doesn't get it

  • @LinkFelton
    @LinkFelton Місяць тому +78

    If the DLC was more like $10, I think it would have gotten a lot better reviews. It's ONLY focuses. It's not one of the normal $20 DLCs with focuses, mechanics, rebalances and the likes. The issue is 100% the price. I like the Focus trees so far and think they are a great fit, just not at the price point it's at.

    • @ThomasTHEONEANDONLY
      @ThomasTHEONEANDONLY Місяць тому +5

      The Mostly Negative Reviews it’s been given on Steam reminds me of By Blood Alone.

    • @haukionkannel
      @haukionkannel Місяць тому +1

      It problems goes away soon when they release new big dlc for $40 to $50… so $15 will be cheap!
      😂

  • @nicholasv1023
    @nicholasv1023 Місяць тому +235

    It really feels like the trees were all just kind of made independent of each other instead of them being together. For example the focus that just let's Brazil invade Uruguay is nonsensical in real life Argentina would not let that happen. Instead of there being balance in the region one tree (the player) becomes super overpowered and just rolls over the other nations. Idk how many times I have to say this but look to kaisereich. The Devs of kaisereich balanced south America and made it interesting with various events that make it feel like the nation is reacting to your actions as a leader

    • @jsloa1
      @jsloa1 Місяць тому +16

      They also went further and changed how some nations worked, ala, the USA. Before you could avoid the ACW via an event chain, but it will fail no matter what as you get Couped by MacArthur. The removed it because it would locked out or remove a number of event for Latin and South America.

    • @Shayrin2
      @Shayrin2 Місяць тому +13

      Exactly this. It feels like some random new modders teams were each assigned a country and told to do whatever they want with it. It’s nonsensical.

    • @laurie1183
      @laurie1183 Місяць тому +5

      Kaiserreich sucks tho.

    • @ShakyBakey
      @ShakyBakey Місяць тому +32

      @@laurie1183 Best rated mod for hoi4. Most people disagree.

    • @laurie1183
      @laurie1183 Місяць тому +5

      @@ShakyBakey Most people liking something isn't evidence of quality.

  • @fehyth3400
    @fehyth3400 Місяць тому +42

    "américa do sul is in spanish"
    no my man, this is portuguese

    • @SaintRubicon
      @SaintRubicon Місяць тому +2

      womp womp, maybe be more relevant as a language and people wont mistake it

    • @braziliantsar
      @braziliantsar Місяць тому

      ​@@SaintRubiconPoor ragebait

  • @bigneto95
    @bigneto95 Місяць тому +16

    "Brazil has many issues" ... thats literally Brazil IRL

  • @BlazingFlame69
    @BlazingFlame69 Місяць тому +64

    Being a dlc about south america yet not even having any shit for the northern half of the continent with that pricing is crazy

    • @maurovega6649
      @maurovega6649 Місяць тому +7

      It truly is, when you have a mod like En Union y Libertad that not only reaches the north of south america, with a custom focus tree for most of them, not with a copy/paste military tree with each country having a solid buff for X for free, compared to this lackluster DLC, it just show's modder's love compared to "want money"

  • @KAPTAINmORGANnWo4eva
    @KAPTAINmORGANnWo4eva Місяць тому +22

    6:37 - This is the problem with all historical strategy games really. The game will naturally launch with the most content for history's heaviest hitters, so as expansions come out more and more marginal countries end up benefiting from the refinement that development goes through.
    Think about another game series for this too: Civilization. Civilization will presumably always launch with Persia, Rome, China, America, England, etc. as countries from day 1, so they get tethered to vanilla game features and sensibilities. Then when later expansions come along adding way less globally impactful countries like Canada those are the ones that get new mechanics or funky bonuses that make them more fun to play than history's greatest empires.
    The problem for this with HOI is that the games will always _need_ the main 8 countries of WW2 (China, Japan, Italy, Germany, France, UK, USA, USSR) to launch with content. And so the USSR or Italy can sit around for 5-6 years waiting for updates while the Chinese Warlords or Netherlands get gimmicks more novel than anything they can do. Since they're now directly integrating older expansions into the base game, I imagine that means we'll get _another_ paid set of expansions for the Commonwealth states, Central Europe, and/or the Chinese theater later this year.

    • @cirokistermann7834
      @cirokistermann7834 Місяць тому

      Bad example, the Netherlands is garbage, it's not even terrible, but it forces you not to play alone in your own faction.

  • @Acksn
    @Acksn Місяць тому +52

    Selling focus trees when the workshop is free

    • @TheRadPlayer
      @TheRadPlayer Місяць тому +15

      And the free mods are generally higher quality than the crud Paradox pumps out.

    • @haukionkannel
      @haukionkannel Місяць тому

      Workshop things are done for fun…
      Dlc are done for salary. Big difference!

    • @Eldesmentidordecreepypastas
      @Eldesmentidordecreepypastas Місяць тому +6

      @@haukionkannel A salary for a mediocre work? No thanks, that doesn't deserve my money.

    • @themrsaltysplatoon7100
      @themrsaltysplatoon7100 Місяць тому +1

      Cutting trees to sell in the workshop - paradox

    • @benlewis4241
      @benlewis4241 Місяць тому +1

      Then don't buy it man- nobody is forcing you to support the game.

  • @jeffreystout1140
    @jeffreystout1140 Місяць тому +28

    8:25 that would be Manchukuo

  • @johnnicholas1657
    @johnnicholas1657 Місяць тому +6

    I'm glad you mentioned the lack of consistency with localisation. Would be nice if there was a toggle for it. The focus trees lack of consistency makes the recent ones seem like a mod, where one modder has used localisation for their tree and another one hasn't. It kinda suggests the dev team aren't properly discussing it

  • @RandomAutist
    @RandomAutist Місяць тому +4

    En Union y Libertad is the most mod this DLC should aspire to be. They integrate PDX dlc mechanics, focus trees for almost if not every nation in South America.

  • @MetnePoKa
    @MetnePoKa Місяць тому +29

    Well how should I say this. I'm Brazilian, I've been waiting for some kind of DLC or content for Brazil for a long time, and honestly when they announced it with the trailer, I cried with joy because the fuck there's finally going to be some attention for Brazil. In return what did I receive? a tree that politically doesn't make any sense if you look at the history of Brazil, some industrial businesses that don't make sense to exist, in addition to not correcting the issues of natural resources present in Brazil (remembering that Brazil is extremely rich in natural resources), and the military development tree is relatively decent, but the focus timing is really bad and you don't feel strong enough to beat Argentina, which received a focus in the same update, because if you play, you won't even be able to beat Uruguay. if you put the issue of military bonuses side by side. And that's because I haven't yet talked about the MIO or government advisors, many of whom should have requirements based on ideology and don't, and those of the war council simply haven't changed, so there are still mistakes like the former president from Brazil Floriano Peixoto as a possible advisor to the navy alive in 1936 and he died in 1895. Furthermore, many of the military and armed forces themselves had an ACTIVE life within Brazilian politics after the fall of the monarchy, and this is not represented IN NO ASPECT of the tree, much less with the generals who could have traces of factions like many other generals have in other nations, because as a Brazilian it is completely ridiculous for me to follow a monarchist path and still have access to Marshal Candido Rondôm, who was a firm republican, in addition to being an indigenist (which is another thing that is not portrayed), honestly the dlc is not worth its value or even its content.

    • @maurovega6649
      @maurovega6649 Місяць тому +4

      Fr, as an argentinian i was also hyped for the DLC, since there was quite a bit of political turmoil in the country, and any political party movement ended up in the army taking up arms, but the fact that, if you know how to play, you can avoid every civil war by not doing the focus of the war, getting the national referendum, and skipping maybe a year's worth of focus without loosing the bonus, ngl, better stick to En Union y Libertad

    • @leonardosaffier1705
      @leonardosaffier1705 Місяць тому +4

      being rich in natural resources doesn't mean brazil was able to access them in 1936. perhaps you would need a LOT of resource development decisions tied to excavation and construction technologies to make that accurate

    • @Gabriel-sdf
      @Gabriel-sdf Місяць тому

      Comunist Lampião...
      When you go down the monarchist path and conquer south america, the flag goes back to the republican one, and the name changes to just "South America"
      But this nothing new to the bloody game,
      remember "No Step Back"? the Russian alternate focus tree iss also nuts, Non Aligned Russia still has the old Naval st Andrew cross flag, the name is changed to "R U S S I A" instead of something like, Russian Empire or Tsardom of Russia,
      There are still advisors and other characters for a democratic path (Like Alexander Kerensky) but there's no Democratic path was ever implemented!
      And don't get me started on the whole Third Rome nonsense, Its just retarded.... but it pales in comparison to the new Mapuche/ Decolonization focuses, these are just Red Flood Level of mental retardation.
      Paradox's just lazy mate, you know what? the players DESERVE what they get, all they do is complain but they still fucken buying their incomplete, overpriced, POS DLC's and products.

  • @terribleplayer2526
    @terribleplayer2526 Місяць тому +52

    It's a good addition to the game, it's just not the one the game needed, the stupid priorities Paradox has and the pricing annoys me. Where is the Japanese rework? The focus trees are actually really good and paths like Democratic paraguay are honestly some of the most fun I had playing in vanilla it's just absurd that we didn't get Gran colombia path for example.

    • @aleksaradojicic8114
      @aleksaradojicic8114 Місяць тому +8

      Paradox was actually really clear on there priority. They can make 1 major DLC every year, while in betwen they can realise this smaller packs for less popular regions. As such, Germany/Japan rework will most likely come in major DLC.

    • @lisaruhm6681
      @lisaruhm6681 Місяць тому +3

      The issue with a Japan or Germany rework was, that they already had one in a dlc, which are now to be integrated into the main game, so they can get a proper rework.

    • @terribleplayer2526
      @terribleplayer2526 Місяць тому +1

      Well we pray it comes the next dlc because Japan and Germany and China really need to be looked at again

    • @laurie1183
      @laurie1183 Місяць тому +2

      ​@lisaruhm6681 The old reworks were done poorly so they'll sell you another product.

    • @lisaruhm6681
      @lisaruhm6681 Місяць тому +1

      @@laurie1183 Id say more like they are in some of the oldest dlcs of the game. They were done in 2017 and 2018, so 6 and 7 years ago...

  • @aodhanfitzgerald1491
    @aodhanfitzgerald1491 Місяць тому +48

    I think in terms of focus trees this pack was actually better then AAT but I understand peoples frustration by the price- tag i feel sorry for the devs because hoi being such a sandbox game means that the community is full of people who play for very different reasons some love role play some are statistic addicts I guess a focus tree only dlc was never gonna make everyone happy

    • @CubeInspector
      @CubeInspector Місяць тому +8

      Certainly not when they charge so much

    • @dulguunjargal1199
      @dulguunjargal1199 Місяць тому +12

      Kaiserriech, Kaiserredux, TNO and EaW devs give as much Content as every Vanilla DLC Combined FOR FREE.
      The Paradox Devs should review the Games Monetisation and Community because most people probably prefer to have 200 Hours worth of Content in EaW for free than only 60 Hours in any DLC that costs more than 10 Dollars

    • @attackmaster519
      @attackmaster519 Місяць тому +9

      It has almost nothing to do with "pleasing everyone", and almost everything to do with Paradox's insane pricing scheme. Hearts of Iron IV is $39.99. Trial of Allegiance is $14.99
      This DLC is 37.5% of the base game's price, almost 2/5. Does the DLC provide anywhere near 2/5 of the value as the base game? Even someone who really enjoys country packs like this is going to have a hard time justifying that. Especially when passionate fans in the community provide this exact type of content, free of charge.
      I can't say what the exact price should have been, as I imagine there would be a lot of debate over that. But for me personally, a DLC that provides this much content would start being "overpriced" in my eyes past 5 dollars.
      People are just outraged at Paradox because they keep doing this, for all of their games, and it has only been getting worse.

  • @goji3908
    @goji3908 Місяць тому +7

    Manchukuo is the nation with banditry

  • @TricaGamer
    @TricaGamer Місяць тому +71

    7:15, its portuguese :c

    • @jogado2713
      @jogado2713 Місяць тому +3

      Sim 😂😂😂😂😂

    • @0926001
      @0926001 Місяць тому +20

      to say spanish on the brazilian focus is a disgrace, we deserve another video playing brazil for that 🤣

    • @MrEdioss
      @MrEdioss Місяць тому +1

      It's fiber optic cable

  • @kajetan9906
    @kajetan9906 Місяць тому +3

    Someone at Paradox must be a fan of South America. Within a few months both Victoria 3 and HOI4 got South America DLCs

  • @niku4154
    @niku4154 Місяць тому +4

    > Chile can core France within their focus tree before 1940
    > Everybody can become a Superpower not by Player Strategy but by being force-fed Wargoals and Cores
    > "Ejercito xyz" "the xyz Army" Bonusses that break the game entirely, sure, a little +2,5% here can't hurt, but then late game you get to a point where you don't even need to think anymore, your Army is insanely buffed, and the carefully crafted Doctrines and Warfare/ Combat System with all the math that makes this game special is just not needed anymore.
    Overall I'm thoroughly disappointed in PDX, Countries like Germany still have bugged events like Molotov-Ribbentrop, not coring some states as some formables like south-western France/ Basque Country as the EU, or Cairo/ Yemes, etc. as Arabia, and so many other Bugs that ruin the game. The game itself needs a THOROUGH redirection toward Balance, sensible Focus Trees/ Formables and Fixing Bugs.
    We don't need or want a country that has done almost nothing in WW2 to be able to nonsensically core what is practically the entire world.

    • @benlewis4241
      @benlewis4241 Місяць тому

      While I agree with some of your points (Particularly about OP focuses) I wholeheartedly disagree with others.
      Do you really want paid for patches? How otherwise do you propose funding the teams?

  • @nildzrecastellanos
    @nildzrecastellanos Місяць тому +50

    Not only is this DLC overpriced for what it offers, but it's also a bundle of powercreep.

  • @TheMetalfreak360
    @TheMetalfreak360 Місяць тому +11

    Well for my part is that I am played HOI4 so much that I am burnt out for a while, so I am gonna avoid it until me and my friends gets the itch back and then we probably gonna get it.

  • @spitfire7482
    @spitfire7482 Місяць тому +34

    7:14 *what did you just said*

    • @jogado2713
      @jogado2713 Місяць тому +1

      💀💀💀💀💀

    • @Corristo1994
      @Corristo1994 Місяць тому

      average streamer not reading properly

  • @napster72
    @napster72 Місяць тому +4

    Bandits in manchuko is what you were thinking off. Added all the way back in WTT

  • @PsicogamerCL
    @PsicogamerCL Місяць тому +11

    I'm chilean and i played a lot with Chile on this DLC and i really think they made the country too strong. Strong enough to make it boring to play after conquering Argentina and Brasil.
    I think that the dev team needs to buff South American AI as when conquering said countries they don't even have enough divisions to fill the frontline. Chile, with it's very limited manpower can conquer the entire world with almost no micro and no encirclements.
    So reducing country buffs and buffing the SA AI and adding some mechanic to SA countries to form alliances or/and receive volunteers could make it more challenging.

    • @jjquinn295
      @jjquinn295 Місяць тому +2

      Or make the America intervention decisions avaliable from the start and have the AI take them after you declare a second war or something like that. Make it much more interesting if you have to fight the US and Brazil after you take Argentina for example

    • @fabianeweil192
      @fabianeweil192 Місяць тому +1

      Yeah, more Challenger equals more fun

    • @Kurondrion
      @Kurondrion Місяць тому +2

      I just did a commie chile play through and yeah was able to conquer neighbors is easy. But god damn did the USA rock my shit once I had instiaged wars in most places. I almost lost and germany almost collapsed. Would have lost without collabs / germany there.

    • @AllegranoVioletMelody
      @AllegranoVioletMelody Місяць тому

      Maybe like an intervention when you push so far you can get your claim states or resources right but you got a truce with the country if you deny it and keep going then you get a hit to your stability and resources like you get blockades and can only get rid of it if you have a massive sub fleet or blockade runners or do something with the USA. Also a massive debuff in the regions since each country has a theme of what type of terrian you have to fight in and have a series to decisions to get a support company to deal with it works because it would take time and that the counties can't fight well in any hard terrian so they have to take decisions to learn how to do it or research support companies to deal with them. Since South America has terrian that is hard to get around and maybe use that to help balance things.

  • @tkc1129
    @tkc1129 Місяць тому +4

    I feel like if you want to bring back a native empire, there needs to be some in-game way to make that happen. If I'm not mistaken, a lot of South American countries don't (or at least didn't) think much of native societies. So what would be cool is doing a focus to make an Army division with a unique Commmander, an admiral, and/or maybe Ace Pilot who are Native American. Then, if that army division's Commander is promoted to all the way to Field Marshall, there is a unique upgrade to the Field Marshall that allows them to become a political advisor. As a political advisor, all of your Army divisions gain like 20% of what he had as a Field Marshall, it unlocks a part of the focus tree to idolize native societies. That way, you have to decide whether to keep him as a Field Marshall for a long time to get as many universal bonuses as possible, or promote him to a Political Advisor as quickly as possible to start on the new focuses. The same could be done with the Admiral, but I'm not sure what you could do with the Ace Pilot... maybe you just have to keep generating Ace Pilots until you can form a Native Pilot Council by losing 3 Native Ace Pilots...? Anyway, in the formerly-locked Native part of the Focus Tree, you can do stuff like gain compliance faster in more rural states, gain a recruitable pop factor bonus in more rural states, core former Incan states once their compliance is high enough, and make Integrated Puppets of Aztec, Mayan, Cherokee, or Apache nations (maybe for displaced tribes, you have to control both their original territory and their new territory, connect both territories with trains, lose a certain number of trucks, trains, and civilian factories for a time, but you can form these Integrated Puppets even during wartime).

  • @eclipse_434
    @eclipse_434 Місяць тому +11

    After some time to think about the DLC and evaluate it, Paradox should've done full focus trees for all of South America, and we should have gotten a major mechanical release or rework. In particular, a rework of the political and trade system would have been perfect to release alongside South America since the continent largely takes a supporting role of the WWII great powers both in actual history and in game. The continent is a perfect early game sandbox for both players and the great powers to influence political relations and ideologies as South American states scramble in the mid game to support various powers, blocs, and factions that align with their interests before WWII erupts and entangles South America in the late game.
    The in game mechanics and systems for ideologies, civil wars, insurrections, diplomacy, relations, factions, puppets, allies, trade, resources, etc. are frustratingly rigid and outdated as they leave the player very little choice to freely and flexibly manipulate international relations or wage war without having a major faction of great powers (especially the Allies) jump right up their ass. Both in historic and in ahistoric modes, it is super frustrating to constantly tip toe around guarantees, world tension, and factions with very little in the way of counterplay.
    A good example of this would be a major rework of liberal democracies. Playing as democratic countries is one of the most unenjoyable experiences in the game, and there is little to no ability to do anything except sit around and wait for a war to jump into. There is also no way to slowly change your ideology or politics as a democracy in the mid/late game to become more militaristic, nationalist, expansionist, jingoist, revanchist, irredentist, or hawkish which could partially remedy how fucking awful democracies are in HOI4. By giving players the ability in the early/mid game (without locking themselves into focus trees) to slowly and peacefully change their governments (especially democracies) into something more hawkish, imperialistic, illiberal, and colonialist, the player can pursue a late/end game build where they can both participate in WWII as a democratic member of the Allies just to betray and dominate the post WWII balance of power.
    Also, the addition of other ideologies or ideological umbrellas would be a fun thing. Why is the non-aligned ideology so mechanically crude, lackluster, and mediocre? Why don't unaligned countries get significant bonuses to diplomacy with the other three major ideological blocs of liberalism, communism, and fascism? What about creating additional sub-ideologies like theocracy, isolationism, traditionalism, monarchism, illiberalism, social democracy, conservatism, militarism, etc. and sticking them under the four ideological umbrellas of non-aligned, communism (really Marxism), liberalism, and fascism?
    I know HOI4 is supposed to be a war game where you inevitably get sucked into a world war, but it's very annoying as a player to experience lack of freedom over your own ability to navigate and influence politics, diplomacy, and trade. Trials of Allegiance was marketed as a South American sandbox where the player gets entangled into regional South American conflicts tied to WWII, but in reality, it's just a continuation of the same annoying, tired, cliched political dynamics of the Allied powers declaring war on anyone that upsets their global hegemony just because there have been no serious efforts to rework the diplomatic, political, and trade mechanics of HOI4.
    I'm having fun with the expansion, but it's still a shallow, disappointing waste of potential for Paradox to squander the opportunity to mechanically rework the game and add respectable focus trees to all South American states.

    • @haukionkannel
      @haukionkannel Місяць тому +1

      Do you want full south america dlc for $30 or two south america DLCs for $15… what is better?
      This way they did take less risk by seing if this sell enough to make the other dlc or not!

    • @eclipse_434
      @eclipse_434 Місяць тому +2

      @haukionkannel Quit making excuses for corporations that rip us off by selling low quality products. Paradox has the resources and could have easily have produced focus trees for all nine countries in South America. Modders do this shit for free and often do it better. Gamers are such uncritical, servile consumers that they feel the need to rationalize and justify the exploitative practices of corporations.

    • @Eldesmentidordecreepypastas
      @Eldesmentidordecreepypastas Місяць тому +5

      ​@@eclipse_434 The worst thing is this is not even a South America sandbox; but is a half South America sandbox.
      Peru and Ecuador had literally a war in the middle of WW2 and Bolivia still has aspirations to retake their coast.
      But no; for PDX are more important Chile and Argentina who didn't do nothing in this context or even Paraguay and Uruguay which are the most unknown countries of South America (besides the Guianas) and again they did nothing.
      You can see in the teaser trailer, inside the title box, a map which shows the north of South America; and realizing that from this region only Brazil is in the DLC looks even like a scam and a false advertising
      And also, based comment.

  • @TheMaztercom
    @TheMaztercom Місяць тому +35

    I remember when hoi4 was a ww2 experience, now is a cluster of clown paths

    • @Yuhyuhmuhmuh
      @Yuhyuhmuhmuh Місяць тому +11

      That died with Death or Dishonor. When Austria-Hungary became the 'default' tree for Hungary, it created a race to the bottom for the craziest nonsensically and overpowered focus trees

    • @leonardooliveira4627
      @leonardooliveira4627 Місяць тому +22

      HoI4 never was a good WW2 experience. Glad they went full on ahistorical because the game is just lacking way too much to remotely simulate the real war. Even HoI3 is better in this aspect.

    • @picollojr9009
      @picollojr9009 Місяць тому

      ​@@leonardooliveira4627 i remember when people stopped complainig and went into modding... That used to be nice, nowdays it is jusr "UGH YU DIDI NOT GET WHAT AIII WANT"

    • @CMitchell808
      @CMitchell808 Місяць тому +1

      It hasn’t been about WW2 in a long time.

    • @TheMaztercom
      @TheMaztercom Місяць тому +7

      @@picollojr9009 you paying for what the game is advertising, a ww2 simulator, still, paradox fans are so brainless, they believe mods are a core feature of the game, no dude, the community doesnt need to fix the useless state the game is

  • @francescodallerive7529
    @francescodallerive7529 Місяць тому +1

    love your channel man

  • @james2529
    @james2529 Місяць тому +106

    It's fairly simply. People wanted a Germany rework with an austrian and Belgian tree attached. We got a whole region no one cares about for way too much money with very little content.

    • @andresdiazgarrido3940
      @andresdiazgarrido3940 Місяць тому +29

      Have more respect for Latin America, you know who cares? To Latinos, every region deserves to be represented so measure your words

    • @aaronsherman91
      @aaronsherman91 Місяць тому +43

      @@andresdiazgarrido3940ok, except this is a game about world war 2, not a “make everyone in every country feel good” simulator. And Germany, the country that is basically the “main character” of the game hasn’t been updated in years, and the Latin American countries played virtually no role of significance in the entire conflict.

    • @mikkel066h
      @mikkel066h Місяць тому +8

      @@aaronsherman91Brazil send some soldiers to italy.

    • @andresdiazgarrido3940
      @andresdiazgarrido3940 Місяць тому +14

      @@aaronsherman91 It is not the fault of the Latins that they have made a DLC like this, go complain to paradox, do not belittle a region that is not to blame for anything

    • @aaronsherman91
      @aaronsherman91 Місяць тому +19

      @@mikkel066h I know, but you basically just proved my point, if that the first defense you have for this whole thing. We’re talking about the largest war in human history, and you’re talking about one country, who sent a fairly small amount of troops, to a third rate power on the other side. Nothing you just described can’t be replicated in the game by the Brazil player click “send volunteers” to America. Look, if South America as a whole didn’t exist, it wouldn’t have very little impact on the entirety of the war, that’s a fact. I get it if you’re from there, you’re excited your country gets some focuses, but that’s not what 99% of the player base wants, or what even makes sense from a game design perspective. There are mods that do what paradox did better and for free.

  • @Kalbot84
    @Kalbot84 Місяць тому +1

    There probably is a way to look at state debuffs all at once but we'll find it seven years from now, three menus deep, in a sub basement behind a door marked beware of the tiger.

  • @Nilboggen
    @Nilboggen Місяць тому +1

    I will say that I felt the same way as you about the neglected states in Brazil at first. But it's really not that bad. Once you have fixed them they will have a +20% bonus to construction speed. So even though you do as you said in the last Brazil video continue to neglect them in the beginning at least when you do start building in them it is with a pretty large bonus to construction.

  • @Zerum69
    @Zerum69 Місяць тому +3

    The main reason Argentina wants those islands is national prestige and security for their coast (as you know the UK and US are both known to solve issues by simply blockading nations until they're too weak to refuse any and all terms) having islands like that all over your coast allows them to force unfair trade treaties for fear of one of those blockades, something Argentina, Japan, Venezuela, China, etc etc etc all had to experience in at some point, Argentina's roca-truman treaty is one of those one sided unfair treaties, yes it gives Argentina a lot of bonuses and helped them develop faster than their neighbors, but historically it also made them way to dependent on the UK and once the UK stopped investing and trading, Argentina immediately collapsed into the mess it is today
    So to me having those islands should give you another boost to the treaty as you're no longer cornered and you can trade internationally with more ease
    Alternatively, those islands are sitting in a MASSIVE underwater oil reserve that the UK is not allowed to tap into (since the Islands are disputed territory), so another bonus it could give you is simply have the ability to dig for a bit more oil in them after you core them and solve the dispute

    • @benlewis4241
      @benlewis4241 Місяць тому

      Deepwater Oil Drilling was not really a thing in the WW2 era (shallow water was done though). I personally doubt seizing some islands would gain a trade advantage (particularly compared to the far more low hanging Tierra del Fuego) although the prestige of defeating the UK at sea would be considerable.
      Personally, I think there should be more ways to snatch the islands if the UK is capped/has a revolution.

  • @Corristo1994
    @Corristo1994 Місяць тому +17

    battle of the bosporus is 5 bucks cheaper and that was already to pricy

    • @Kubulin24
      @Kubulin24 Місяць тому +1

      10 dolars is super cheap, considering some other game companies. Or do you believe that devs dont deserve to get payed for their work?

    • @Corristo1994
      @Corristo1994 Місяць тому +4

      @@Kubulin24the devs can be paid with no prob, but shareholders dont need even more profit

  • @TheHylianJuggalo
    @TheHylianJuggalo Місяць тому +1

    Belgium ,Austria, and Luxembourg literally being PRIMARY TARGETS but not getting trees yet.

    • @germanyballwork5301
      @germanyballwork5301 Місяць тому +1

      Luxembourg I can understand. But the fact that austria and belgium dont have custom focus trees is really surprising

  • @hauknjastad78
    @hauknjastad78 Місяць тому +2

    honestly if they had added focus trees of the same (not the best) quality to all of south america I would be fine with it and I wouldn't mind the price. You pay 15 bucks one time and you have QA tested content for the whole region and you don't have to worry about crashes etc. Just feels like their stretching out the amount of expansions that hoi4 really warrants.

  • @leonardooliveira4627
    @leonardooliveira4627 Місяць тому +1

    Also, it has not been playtested at all. For example, Monarchist Portugal can shut down half of Brazil focus tree if they take the path. No one can get wargoal focus on the Non-Aligned nations(which are most of the continent) and so many other issues

  • @melfice999
    @melfice999 Місяць тому +12

    Issues with the DLC are
    South America > Does not include all of South America.
    Price Tag.
    Region that is very very Hit and Miss in most if not all games.
    Weird and Odd design choices, such as no cores in Portugal for Brazil if they go monarchist.

  • @xXxAngryBird101xXx
    @xXxAngryBird101xXx Місяць тому +1

    My biggest problem, funnily enough, is that these focus trees are so massive that by the time you finally get to the stuff you want, the war is either over, or it would simply be overkill.

  • @TurnipDaBeet
    @TurnipDaBeet 18 днів тому

    I always felt like the DLC added a feature and changed a few nations focus trees to show off the new feature fully.
    I think in this DLC the idea may have been "border wars", I recall that being in the Paraguay, Argentina and Uruguay trees (take and hold this province and you can keep it and white peace).
    Maybe it wasn't possible to add this idea on a large scale within the game due to backend, so the DLC got scaled back. I feel like the idea of this border war stuff was mentioned or teased by paradox a while back.

  • @Chalseu___
    @Chalseu___ Місяць тому

    8:10 the bandits thing is also present in Manchukuo and Bulgaria

  • @eternalmarksman88
    @eternalmarksman88 Місяць тому +1

    I think a nicer solution than just limiting to two problems at most per tree. Maybe there should be ways to solve the problems quickly but at greater risk or less reliable outcomes. For instance maybe two or three of these modifies could be removed or lessened completely with a change of government that increases tensions with the US but requires working with the cartels to improve the local situation at a smaller cost than the previous malice, this could open up completely different decisions. Or a focus path policy that takes probably 140 days for laissez-faire economy. Where the modifiers dont go away or get reduced a little but instead more natural insturial growth occurs, giving a random factory per 3 months or random infrastructure per month that offset the malice. This could even have events connected to them such as poor construction methods just gives you a factory but needs repair, or "increase foreign investment" that gives an additional infrastructure or a radar station or better yet a refinery, or even using cp to encourage mil growth or to prevent scandals with populace and government. Or maybe some lend lease quests that give you cetian bonus once youve leased enough equipment to a certain nation. This could give outcomes such as france gifting you French Guiana or japan gifting you long lance torpedoes or Germany gifting you refinery tech or russians sending you a thank you letter. Just some thoughts

  • @MrSkink-ks1ve
    @MrSkink-ks1ve Місяць тому +3

    I think adding a core feature behind a flavor dlc is something that I think most people don't want.
    Most people would only want to pay for the major dlc's that have core features in them, and adding such features in flavor/minor dlc's would
    make the price of getting every significant dlc be increased by a large amount.
    I really don't see a problem with this dlc overall, just don't buy it really if you think modders can do better.

  • @Nikolaj11
    @Nikolaj11 Місяць тому

    The two examples that I recall that are similar to the bandits thing is Manchuria and Greece/Yugoslavia. In Manchuria I think it actually is bandits you have to deal with and one way I think is to garrison troops. Greece and Yugoslavia get those IMRO Bulgarian rebels that you can eliminate with stationing troops in the claimed states and picking decisions too.

  • @arya.n.8252
    @arya.n.8252 Місяць тому

    In my game in AAT the Soviet always struggling now in ToA Germany seems to struggle, i don't know what they do but every update the ai going into competency roulette

  • @diegoderiverabyrne6557
    @diegoderiverabyrne6557 Місяць тому +3

    As a peruvian, my only complain is Chile having an option to reform the Inca empire over other nations, having them little to do with the Incas besides the fact that the northern part of modern Chile was a really minor part of their empire for a short period of time, and the rest of Chile, under the Mapuche, was a Inca rival. Perú, Bolivia and even Ecuador have more weight in reforming the Incas than Chile have. On the other hand the Mapuche branch was quite interesting to be honest. But well, Ive enjoyed ToA this far.

  • @linushammarkyro4075
    @linushammarkyro4075 Місяць тому +1

    coring once costs 75 whole pp for argentina, i thinks its insane. and i tested if taking the falklands would work if the uk called its allies, and it worked(if the rest of the allies would still naval invade you 1000 times every tick). dont take my word for it

  • @hqwefg
    @hqwefg Місяць тому +2

    I don't know how true this is, but I have heard that a lot of the focus trees for the new expansion were directly lifted from a mod called En Unión y Libertad, and the mod somehow does it better anyways, so you're paying for just a worse version of something that was free already.

  • @dailyderek2351
    @dailyderek2351 Місяць тому

    for the icons over the state idea that is already a feature in vic3 and i can imagine it would be something doable for paradox

  • @TheJohnmurphy516
    @TheJohnmurphy516 Місяць тому

    There are a few things that need to be tweaked for sure to make it better. It's not bad but for Paraguay and Uruguay you have the option to get cores on all of south America with out friends and you have to conquer all of it before you can core it or get a couple cores with the ability to join factions. My problem is the cores with faction is far too weak. It's like 2 or three provinces when it should be like 8.

  • @TheRewasder97
    @TheRewasder97 26 днів тому +1

    I enjoyed the battle for the bosohorus dlc because I had an interest on the area and forming bizantium.
    My main problem with this one is that it's an area that doesn't interest me, it is way too far from the actual conflict of the time, it feels only slightly more fun than neutral New Zealand . Then again, if you live there you'd probably love it, which is fair.

  • @SoldierGeneral64
    @SoldierGeneral64 Місяць тому +1

    Probably manchuko for the local bandit negative modifier.

  • @summerium-kalimium3673
    @summerium-kalimium3673 Місяць тому

    I havent bought it yet so I cant give an opinion on it. But the update we got with it is nice as it added "cursed" deimperialized america, Hispaniola formable, guiana formable, updated Central america.
    And the best thing: Perú-Bolivia formable compatible with forming Gran Colombia as Peru which was already my most played nation.

  • @killerdc1165
    @killerdc1165 Місяць тому

    Question, kinda unrelated to the video. They recently made 3 of the dlc free but I’m using the subscription. Do I still need to “claim” the dlc? Or will I have them when the subscription ends? Thanks.

  • @juvandy
    @juvandy Місяць тому

    Your point about oil in Venezuela I think highlights the most important part of this DLC, and that is adding resources to South America- especially rubber in Brazil. This makes South America a bigger player and also gives all nations an additional source of rubber to trade for, which has always been crippling late game for axis or allies depending on who occupies Indonesia and Malaysia.
    IMO, Paradox needs to do the same thing in Africa as part of a DLC- add some resources down there. For the European colonizing powers it would make sense to transfer some of their resources down there if they weren't simply added in. Again, Rubber is a big one- the Congo should have tons of it. Adding resources down there would make the rest of the game a bit more relevant, and help explain, for example, why Italy wants so much of Africa in peace conferences, etc.
    Right now, the only resources Africa is particularly rich in are steel in Algeria, Rubber in Nigeria (sort of), and chromium in South Africa- which is still underutilized in the game mechanics even with the upgrades to tank armor.

  • @MiamiDiver33033
    @MiamiDiver33033 Місяць тому +1

    The price may have been a bit high, but Brazil was one of my first countries I played for HOI4 and I had a lot of fun with it, along with other SA countries. That said, I have been constantly playing this and am enjoying it a lot. I like the trees and what they have done, but this DLC is more for a niche market: Either you love it or probably will never play it.

  • @erwinrommel2972
    @erwinrommel2972 Місяць тому +18

    We wanted Germany, Austria, Czechoslovakia. They gave us Brazil, Argentina, Chile

    • @tuff9486
      @tuff9486 Місяць тому +8

      unironically much better

  • @ningunoningunos3044
    @ningunoningunos3044 Місяць тому +1

    I recommend the mod EN UNION Y LIBERTAD if you want a bigger expansion (Argentina used to be more fun in the mod tho, nowadays DLC feels better)

  • @Wustenfuchs109
    @Wustenfuchs109 Місяць тому +2

    You know, a company that actually cares about their player base would include focus trees like this as a part of a patch. Or put a symbolic price of $0.99 at the worst. To actually charge the full price of an expansion that adds several new features to the game... for a few focus trees for the least played countries in the game... they deserve all the flak they get from this.
    When your game is getting more substantial content for FREE from modders, including a whole conversion mods with crapton of content, publishing a DLC which is just very basic content and pricing it $15 is just a huge dick move.
    What they need to do is issue an apology for the mistake, refund the $ and make the focus trees a part of a patch. But they won't do that in a million years - it is Paradox. Outside those AAA developers with microtransactions and gaming-as-a-service etc. Paradox has the worst DLC monetization policy in the industry at the moment.

  • @benhurkuchler8761
    @benhurkuchler8761 Місяць тому +2

    The biggest problem with it isn't the price or lack of content, but that the focus trees aren't well made, there is some interesting and very plausible alt-history that are either poorly made or simply aren't there, and the worst of all, historical inaccuracies. Examples: Peron path was forgotten and only made later on development (???), no Vargas path for supporting the axis but there is a integralist Vargas one (???????), communist cangaço (??????????????????), and even more...

  • @xben9216
    @xben9216 Місяць тому +10

    Tbf they should rework all big nations first (except Italy imo) because they are boring now I think. They keep adding new focus trees for nations that didn’t had and it’s good and they are usually okay, but the thing is that with constantly doing that, the big nation focus trees fall outdated and uninteresting. If I we’re them, I would consider a 1 big nation rework/new DLC or big patch (not DLC included, free update ofc.) until every nation gets a reworked focus tree.

    • @fabianeweil192
      @fabianeweil192 Місяць тому +1

      I quit enjoy the soviet one i think it is fine

    • @Gunvaldtheoneandonly
      @Gunvaldtheoneandonly Місяць тому +1

      I quite like the simple Germany tree, especially for beginners. Maybe I just don’t have the time to git gud anymore.

    • @haukionkannel
      @haukionkannel Місяць тому

      Another group is allready making new DLC for one of the big countries!
      Those takes more time so it will come out later.

  • @chaoctic7278
    @chaoctic7278 Місяць тому

    Mate your hair is looking good!

  • @commissarkordoshky219
    @commissarkordoshky219 Місяць тому

    glad they added more states to Chile and I can play with mods for a focus tree.

  • @klioblue9771
    @klioblue9771 Місяць тому

    I would like to have US focus tree up to date, it is more obsolete than germany, but they updated monrone doctrine when play US at least

  • @MaximKud
    @MaximKud Місяць тому

    About localized country names. In russian localization all text is cyrillic and it even uses different font. But when new DLCs comes out some latin names appear on the map and it actualy looks like some technical issues lol. So its even weirder with localizations not using latin alphabet.

  • @sean4929
    @sean4929 Місяць тому

    One really basic thing paradox could do to beef up the game as part of a broader DLC would be to add more advisors to countries. This would be great since there are a lot of countries that have horrible political advisors or just very bog standard ones, e.g. Japan doesn't have a civ construction advisor. Literally just a small picture and very easy to add in.

  • @jamesfelstead4096
    @jamesfelstead4096 Місяць тому

    You'd have thought Paradox would have taken heed of Pharaohs example....

  • @rixuuu
    @rixuuu Місяць тому

    I feel like if they added a UI for those one province wars, so you dont have to take the entire country just to take one province in the peace deal, but it's not border war either, you could. Like falkland war or Ecuadorian-Peruvian War, like you want one or two provinces and the AI or other player if in multiplayer can agree because they can't afford a war over eg. falklands in 1941 when germans are entering Paris. That maybe would be worth 15$

  • @girlbuu9403
    @girlbuu9403 Місяць тому

    Definitely a 'watch the whole video' lesson in here somewhere for me instead of hearing "just five countries" and running with it.

  • @cirokistermann7834
    @cirokistermann7834 Місяць тому +1

    The problem is that there is no resource like food in the game, if so, air defense, the devastation of war zones, naval play, etc., would have more importance, since for example, the Axis would want food from Argentina (Grain, meat too, but it is only around because it does not survive the trip, although for game reasons transport could be possible), that would make the attack on Ukraine much more useful, Denmark instead of giving it some modifiers no sense giving food in large quantities, Central Asia would have some value apart from a province next to Xinjiang, etc.
    To add, we Argentines want the Malvinas for national pride, but also for the limit of maritime exploitation, since that would enlarge it a lot, in addition to the fact that the British base their entire claim for their piece of Antarctica on those 3 Islands, which are overlap with the Argentine and Chilean claims.
    Finally, the Argentine Facist tree is Broken, 20% attack is very good, but if you go through Argentina first the approach below gives you 30% recruitable population, then you don't need the South American cores for your manpower.
    And as a last fact, I managed to have Hitler capitulate to Germany myself much later (the Axis was my final boss in the game, and I fought them all over the world before arriving in Europe because I thought it was fun, since his United States, to Africa, then to China, then to India, then to what was left of the Middle East, and then all the way from Siberia to Spain), when I capitulated to Germany a week later Hitler came with me, but I had done the Fascist Union approach, so I understand the only approach you need is German Investments.

  • @temirjj
    @temirjj Місяць тому +4

    As I am Brazilian and a long-time fan of HOI, this DLC was disappointing. Firstly, the Focus Tree is pretty average to bad. Secondly, it maintained problems that we already had before, such as: Brazilian provinces continue to be wrong and divided incorrectly. Thirdly, the PT-BR translation is still bad, even though it receives a DLC from the country itself. Even the Brazilian mod TS's Brazil (which remakes the whole Brazil) is much better than this DLC and it's free.

  • @swisscheese6664
    @swisscheese6664 Місяць тому

    Idk, I quite like all the problems you start off with, it makes you choose between adding buffs or getting rid of debuffs. Also it’s Manchukuo that has bandits

  • @NickKrige
    @NickKrige Місяць тому +8

    paradox on a mission to prove they have a couple of chapters to add to the Blizzard/Creative Assembly Opus on how to destroy your relationship with a loyal customer base.

  • @soundwavegamer2321
    @soundwavegamer2321 Місяць тому

    I’m hoping that paradox finally adds the finally reworks the focus tree to the German empire so that you can gain a core on Southern Jutland and so you can make the September plan possible. With maybe even adding a rework Belgium’s states so that you can core the small border region with German so you can have the complete German Imperial borders without something like the Endsieg states mod.

  • @charmyzard
    @charmyzard Місяць тому +2

    Not adding dyamism to interact with the existing Mexico tree? Or give Mexico cores to their LatAm conquest after all this time given a lot of people also got South America cores?

  • @Maiq-TheLiar
    @Maiq-TheLiar Місяць тому

    it would have been great if they made and expanded the limited conflict thing paraguey has with all its nabours into a thing for any nation with a claim, that would give minor nations like hungary and bulgaria so much flavor.
    or they could have baked this together with maybe some focus updates for older focus trees like they did with romania and canada

  • @journal9685
    @journal9685 Місяць тому

    I believe Manchuria or about that are has to deal with the bandit modifiers

  • @rtsgrz1902
    @rtsgrz1902 Місяць тому +2

    I can’t believe i paid 15€ for a dlc that i usually wouldn’t even download if it was a free mod because there are so many better South American mods

  • @thepatrickcrab
    @thepatrickcrab Місяць тому

    Nice thing with the Brazil focus tree is you can achieve some form of Autarky with your resources. But yeah this is all stuff we already had from mods :/

  • @jogado2713
    @jogado2713 Місяць тому

    the Focus trees are not bad but they could have been more like those of the Chinese because in South America the countries were behind in technology being a method of industrialization and militarization based on the great powers, for example being an ally of Germany would give the panzer tanks and germany fighters with production vehicles the same goes for the other great powers(in a total war mod I think you can research the same vehicle that Germany uses too)

  • @thepatrickcrab
    @thepatrickcrab Місяць тому

    12:44 somewhat agree. It feels more rewarding, but also feels in a way weaker than the generic focus tree. Ultimately you get more with the free war goals and the options with Portugal/Colonies, but as far as blitzing South America it doesn't feel as powerful as it did before. The navy modifier hits especially hard since I really don't want to spend focuses there, -40% on naval production is crippling to get any escorts or good amount of subs out.

  • @doubleskulls
    @doubleskulls Місяць тому

    I've just played this, but the Peru-Boliva formable nation and war with Equador is available without the DLC.

  • @owangejewice
    @owangejewice Місяць тому

    Manchukuo is the other nation with bandits btw.

  • @shironee_2384
    @shironee_2384 Місяць тому

    On one hand, I'd agree that they could adding more features on top of the focus trees. On the other hand, I'd disagree when they would adding features, updates, and QoL changes then locking them behind individual DLCs. Especially when said features are such game changer like sea access, cheaper designs, collab goverment, and more.

  • @polishkurt5354
    @polishkurt5354 Місяць тому

    Manchukuo has the same bandit thingy :)

  • @stanvandenadort4710
    @stanvandenadort4710 Місяць тому

    the naval meta also changed with this patch, heavy cruisers full of guns, now beat battleships IC wise?!?!?!

  • @Jdawg1728
    @Jdawg1728 17 днів тому

    Idk if you answer yourself but the other country with bandits is manchuko, I only know because I’ve been failing to get an achievement for them

  • @c0ree
    @c0ree Місяць тому

    you made a good point about insignificant minors becoming too OP, there's also the fact that the OP buffs on focuses on new DLCs make them more powerful than the focuses in old DLCs that aren't as strong

  • @joaquinaizenberg
    @joaquinaizenberg Місяць тому

    think you don't need to do Guardia Nacional to get Señor Hilter, every playthrough I saw they only needed to do Roberto Maria Ortiz and needed the German Civil war to get the secret focus of Hilter.