Shreddage 3 Hydra: Palm Mutes Tips

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  • Опубліковано 9 лис 2024

КОМЕНТАРІ • 15

  • @mikeking9719
    @mikeking9719 Рік тому +1

    Love these videos. Keep them coming.

  • @beatsbynate710
    @beatsbynate710 Рік тому +4

    Bro's pics are on an acid trip😂

  • @robberzon
    @robberzon Місяць тому

    I really appreciate your awesome videos/tutorials. Thank you Sir. I have a question about the TACT tab. I’m not seeing it at all like in your examples. I’m not getting pick attack and other parameters showing up too. I’ve tried everything I think. Any suggestions? Thanks

    • @bitkaster
      @bitkaster  29 днів тому

      Hey man, thanks a lot! In the latest update, Hydra 2.0.3, there are a few changes. TACT is gone, but the pick attack is still there-it’s just renamed to Extra Attack. They’re basically the same thing. Hope this help, cheerssss !!!

  • @bitkaster
    @bitkaster  2 роки тому +1

    0:56 Base Pattern
    1:20 Base Riff
    1:37 Amp Settings
    3:27 Bite Settings
    3:59 Gate
    4:41 Disabling/Enabling Release Noise
    5:29 Leave The Low End For Basses
    6:22 Sidechain
    8:14 Bla Bla Bla Bla

  • @mainsailsound983
    @mainsailsound983 10 місяців тому

    BRUTAL! lol

  • @jayquinn9157
    @jayquinn9157 2 роки тому +9

    We're just about due for Shreddage 4 don't you think?

    • @avoider707
      @avoider707 2 роки тому +3

      omg i need that

    • @jayquinn9157
      @jayquinn9157 2 роки тому +2

      @@avoider707 I asked them if they're working on it and they said they were, that was about year ago so hopefully we won't have to wait too much longer.

    • @bitkaster
      @bitkaster  2 роки тому +6

      Wow, that's good news. I hope they update their strum engine or at least adopt ample sound or musiclab realguitar series strum engine. It's not perfect but it is better than the current hydra strum engine. Like lower/higher velocity not only affected the strum dynamic but also affected how many strings are strummed

    • @Ambitiouz_mindset
      @Ambitiouz_mindset 2 роки тому

      @@bitkaster totally agree the riff engine in ample sound is dope but they spund dreadful. I'd love a riff engine in shreddage.

  • @VDYPMusic
    @VDYPMusic 2 роки тому +1

    Alus euy 👍

  • @matenorth
    @matenorth Рік тому +1

    I cant get the palm mute to be audible and heavy when there is a kick drum. I know how to mix, it just sounds like these guys didnt record the palm mute samples with high velocity picking. I use power chord palm mutes even for single string riffs but still it doesn't cut through the mix. It sounds like its closer to sustain articulation if that makes sense. I tried increasing the palm m articulation volume and still it is not there. They have this tightness knob there but all it does is making it more choppy with less release. Real guitar sounds great with the Gojira plugin though.

    • @bitkaster
      @bitkaster  Рік тому

      Yes, Hydra palm mutes are not great, still usable but not great, especially in a fast riff that uses palm mutes, I cannot describe what I mean but I agree with you man. I'm often sidechaining the guitar to the kick to make the palm mutes a little bit better in the mix

    • @matenorth
      @matenorth Рік тому

      @@bitkaster Yes, that's exactly what i mean. They are usable in choppy breakdowns but a palm mute between sustain notes doesn't sound good. A trick would be to layer just the palm mutes with a different vst or use a different amp like you did on your layering video.