I like how the game immediately goes from "The flashlight lets you see in the dark." Straight to "The red video tapes allow you to manipulate reality."
It would have been a thousand times more mind blowing if the game taught you through a simple puzzle or even a cutscene instead of just straight up telling you "oh btw you can press b to bend reality now dude"
@@paposwing6334 Sure, but I doubt it would've been easy to make a puzzle that explains those mechanics without outright telling you how it works. You watch the video tape and then the toy police car just appears out of nowhere for seemingly no reason? It wouldn't even seem like it was because of a gameplay mechanic at that point. I think outright saying how it works, in this instance, was the smart move.
@@xinf3ctdx They could have simply made a cutscene where we're watching the tape, the toy car appears in view in the background, then the protagonist says something like "did that car just appear because of the video tape?" It would draw enough attention to the mechanic to get the player to experiment with it. By interrupting the gameplay and showing a text box message, they messed up the atmosphere of the scene and turned what could have been a major reveal into a stale tutorial.
*Dog growls in the direction in front of him* Arin: *Looks directly at the dogs paws* "Yeah idk there's nothing there, no dog markers." Sometimes the Grumps are so bad at video games it hurts lmao
Crashing blindly through the trees Arin calls for his dog, and all are given a moment's hope he'll start to try to work out what the guide means. Then without pausing, Arin continues to blindly stumble, truly believing that the guide is just lying to him outright, and the best option is to sprint forwards blindly until he sees something resembling progress.
I knew this play through was gonna be ruff when Bullet guided Arin to the note on the police car and he tried to read the phonetically written note as opposed to pressing the cleary indicated "READ" button directly to the right.
Dan: Look where Bullet is pointing. Arin: *Runs 50 feet away, climbs a tree and shoots up into the stratosphere, waving his torch around like it's a glowstick at a rave* "I CAN'T SEE ANYTHING!"
Watching this after markipliers playthrough: Mark: slowly and carefully gets absorbed in spooky story Grumps: sprint erratically around, so confused that even the demons are like “I’m right here dood”
Arin: Pets dog at most inappropriate time when monster appears, glitches dog and game Arin: "WHY'S ISN'T ANYTHING HAPPENING?" Arin: Runs *away* from dog at every instance despite being told to stay near him for this part Arin: "WHAT THE HECK IS GOING ON?!" ARIN YOU FOOL, YOU ABSOLUTE FOOL
I don't think it's a weird time at all. When the dog got that upset my first thought was to pet it for reassurance and then go on. People have truly gone ridiculous-town if they find a way to blame Arin for spaghetti-coding by developers who only plan on ultra linear player input.
Ive stopped watching as much gg as i used. Every now and then ill get a craving to binge a playthrough and every time, without fail, watch as Arin refuses to read instructions, never look around and fail in the most spectacular of ways. It keeps me satisfied for the next couple of months.
Dog stops twice to point at a totem hanging off the ground, UP at eye level. Dan proceeds to read off, "point the flashlight to where bullet is pointing," Arin proceeds to stare at the ground under Bullets nose... Top Grumps play
*Dog growls in the direction in front of him * Arin: *Looks directly at the dogs paws* "Yeah idk there's nothing there, no dog markers." Sometimes the Grumps are so bad at video games it hurts lmao
"Torch"? "TORCH"?! ...I'm kidding. But I have a question: if Europeans refer to a flashlight as a "torch", then what do you guys call an actual torch (a stick/rod with fire on the end used to see in darkness)?
@@yakumoyomi5765 Im in the UK, and while I distinguish flashlights and torches, I know that everyone here calls torches, "Torches", to my knowledge. Just from screenings of Indiana Jones and playing Tomb Raider with them.
@@yakumoyomi5765 the word torch is a generic term for an item used to illuminate the dark. Previously we used fuel soaked rags on a stick called it a torch and now its modern electric counterpart is also referred to as a torch. Also anything that can illuminate the darkness can be referred to as a torch. For example I often use my phone as a torch at night whether i use the light from the screen or the light on the back. You know how parents used to call any games console a Nintendo even if it was an Xbox or Playstation, it is the same thing linguistically.
Dan: Stand still and point the flashlight exactly where Bullet is looking Arin, darting back and forth aimlessly frantically pointing the flashlight all over the place: That's what I'm doing!
“Point the flashlight in the direction indicated by the dog.” ARIN: Looks right under Bullets nose. “tHeRe ARe NO dOg MARkErs!!” Dude I think you broke the game when you decided to pet Bullet instead of looking where he was pointing when he was growling and barking at something dangerous that he didn’t like... you know, like the game just taught you with the photos you found. I love this game but OH BOY!! You guys are taking a good old fashioned cleaver to it. P.S. Ben your subtle edits are amazing.
Instead of looking at where bullet is looking arin just stares at the ground and wonders why is nothing is happening. When did he become so incompetent.
It’s good game design that the game does tell the player what they’re able to do, and what tools they have. Also Bullet is a good dog, pet Bullet, a good boi.
The worst part is they'll probably never see this comment but they need to use the flashlight to scare off the creature and they have to use the Barking and the sounds to find it in the dark
Danny: “What was the enemy?” Arin: “I don’t know, the Blair Witch?” Danny: “But those were gunshots, right?” My brain: *The Blair Witch is shooting at us!*
@@Acid_Arrow It can affect the game in the long run. And also dogs deserve all the pets. Mainly tho, this guy is clearly suffering from PTSD, and though they glossed over it, the game even mentions that you don't do too well in isolation. So if something were to happen to the dog, or it decided it didn't want to be around you anymore, well....
Dan: point the flashlight EXACTLY in the direction indicated by the dog Bullet: Points head to something in the distance Arin: Procedes to walk in circles looking at the ground in front of bullet.
They are pretty much handicapped when it comes to games with any level of depth whatsoever but we love them anyway. I'm gonna peep markiplier's playthrough though cause this is frustrating to watch lol
Danny: You need to point the flashlight at the point marked by the dog Arin : *Runs around mindlessly and dies twice before even trying to call the dog*
@@greatgoogily7911 No, I've played through the game before, and when something hostile causes your dog to bark, you have to look in the same direction as the dog to deter them. It's a little finicky, but it works. Of course, that didn't seem to make sense to Arin. You want to keep your distance, because the longer it takes you to line up with the direction Bullet looks in, the closer they get, and they only start attacking you when they're as close as they can get. Ideally, you repel them before they ever get to this point. Do not move. Just look. If you move at all, it should be to get behind the dog and line up your sight a bit better, not to run at them.
@@QuintonMurdock oh cool awesome. i got their first novel when it first came out but its been a few years since i checked back in on the community seeing i missed novel 2 and 3. definitely a first world problem when your biggest challenge is deciding what content to binge. too much good stuff out at the moment.
@@Meosychs I'm going to assume he isn't alive, because based on my experience, we/they use other markers like height, voice and manner of speaking, clothing, gait, hair, etc.
I was thinking in the last episode how well it captured memories of people for faceblind people.. had no idea if it was intentional or not. My dreams and memories all look a lot like that.
*Dog growls in the direction in front of him* Arin: *Looks directly at the dogs paws* "Yeah idk there's nothing there, no dog markers." Sometimes the Grumps are so bad at video games it hurts lmao
This happens everytime they play a new game that requires following directions. I cant complain, though, as the Grumps is all about the commentary anyway.
Sho Ken im sure when he plays video games at home for himself and not for videos he probably doesnt play like this xD, and OP said they adored the grumps so Im sure they r aware how Arin behaves in videos lol
I love how there is some continuity from the movie, how the witch can manipulate the woods itself to keep people from escaping. Also the sheriff and his search party didn't find the campsite, but Ellis did.
Dog: clearly indicating direction Arin: Whip pans in every other direction and runs in a straight line through thick shrubbery until hitting invisible walls and complains about bullet
"where are you bork?" Previously refused to call dog to him, and still refuses to call dog to him. Sometimes it's frustrating watching Arin play a game.
I've been going through some personal problems that make me cry at the drop of a hat. I truly want to thank you for this episode and for making people feel good inside.
Just a guess here. Based on the dog tags on the rear view mirror, the emotional difficulty with his wife, I'd guess our hero has PTSD. And those eyes in the closet up are his, not Jess's. I have some experience....
I already watched someone else go through this some time ago, so it’ll be interesting to see the Grumps experience this if they go through the whole thing, if not thats fine too.
So far, I think Ellis got fucked up in military service; it seemed like every time he was talking to the girl in the beginning, Ellis' point of view was always either sitting down or laying in a bed (very blurry around yourself so can't tell which one); maybe he was left unable to walk until a lot of physiotherapy got him back?
@@saddvamp22 I watched Markiplier, thanks for the recommendation. Arin is fun to watch, but he doesn't actually play the game like I would, and when it's a game I'm interested in with plot, I actually watch other gamers for content. GG is awesome and fun, but if I really have an interest in the game I watch someone else. Arin is like watching my 12 year old nephew
To the bad ending they go! (I don't know about the first collected wood sculpture, but the breaking of the witch's stick crafts puts them down the bad ending.)
@@VictorLima-rs7ej if you are talking about the sculpture, besides maybe the first one, even though they got an achievement for it, they are to avoid anything practical pick up wise that is a sculpture and a arts and craft thing from the witch, I don't know the full list of what causes a bad ending, I was watching markiplier playthrough and people posted long ass comments detailing the endings and how to get them. Turns out picking up wood sculptures and breaking the crafts is what the witch wants
some are doggos, some are pupperinos. there are fluffers, floofs and even boofers. chunky ones are thicc. thin ones? long bois. they blop and, yes, they certainly bork. one thing's for sure: they're all h*ckin' good boys and girls.
Don’t immediately take every prompt presented to you in this game, and don’t break the effigies; you’ll get an even worse ending. Also, PET THE PUPPER Of course, if this whole session was prerecorded, it is what it is. *shrug*
That's not intuitive at all, I never played the game and I was getting annoyed by the time it took to break the thing since I thought the game wouldn't go on
@@VictorLima-rs7ej Is not supposed to be, the game has different endings, I don't remember Silent Hill telling me what to do in order to get this or the other, I just had to play it different times doing different things.
@@Inferryu It's different when the only option you have is "break" and most people, after standing there motionless for over 5 seconds, aren't going to think "Oh I should just keep standing here and wait it out." There should have been an option to discard, that way you have to wonder which option is best, not believe there is only one option.
@@vigorouslethargy There's plenty of games out there that give you choices without a prompt, sure, it may not be obvious there's a choice, but eventually, someone will figure it out, and that's the point, most people will get the obvious ending, but someone somewhere will get another, and that's enough for people to realize they need to play more than once.
The game supposedly just runs poorly, so that's probably why. What's odd is that the game started running poorly once it hit night time, so maybe the flashlight is the cause since it behaves pretty realistically (casts a proper light volume), unlike in other games that use methods that are cheaper to render.
You must admit its definitely adds an extra layer of anxiety and frustration to an already scary and anxiety inducing game. I feel Arin is playing this one (and only this one game) poorly on purpose to make it more unbearable.
Literally the only people I've seen play this game who couldn't figure out how to activate the first enemy jumpscare. You just needed to look up and stare where the dog was facing. Don't walk. I think petting bullet also broke him. I fucking love you guys.
I absolutely love that they used the original style grump heads! I think they should keep the original style for holidays and special occasions! It's a nice call back
God, just walking is making me scared. I get disoriented when watching let's plays of regular games where the player spins in lots of directions, so now I'm even more disoriented (well not at the concrete trenches, that was easy to track) with all the brush and shadows, man, scary. Twigs and branches and shadows are not easy.
Dan: "Call the dog!"
Arin: "Dog!"
How do you have no replies??
reply
I like how the game immediately goes from "The flashlight lets you see in the dark." Straight to "The red video tapes allow you to manipulate reality."
If you started your day not knowing flashlights light up the darkness and ended up like this, that would be impressive
I love when games have cool mechanics like that
It would have been a thousand times more mind blowing if the game taught you through a simple puzzle or even a cutscene instead of just straight up telling you "oh btw you can press b to bend reality now dude"
@@paposwing6334 Sure, but I doubt it would've been easy to make a puzzle that explains those mechanics without outright telling you how it works. You watch the video tape and then the toy police car just appears out of nowhere for seemingly no reason? It wouldn't even seem like it was because of a gameplay mechanic at that point. I think outright saying how it works, in this instance, was the smart move.
@@xinf3ctdx They could have simply made a cutscene where we're watching the tape, the toy car appears in view in the background, then the protagonist says something like "did that car just appear because of the video tape?" It would draw enough attention to the mechanic to get the player to experiment with it. By interrupting the gameplay and showing a text box message, they messed up the atmosphere of the scene and turned what could have been a major reveal into a stale tutorial.
Petting the dog even in the face of mounting terror.
I respect that.
Im best rap artist in our world !
Lil Star k
That's the best time to pet one
Only to break the game somehow. lol
@@XavierShade ikr, i guess the play testers didnt think to pet the dog in times of danger haha
Danny: "Point your flashlight exactly in the direction the dog is pointing."
Arin: *Points flashlight in vague random directions* "Where is it?"
Low key this makes me want to watch Mark(iplier) play this game😔
*Dog growls in the direction in front of him*
Arin: *Looks directly at the dogs paws* "Yeah idk there's nothing there, no dog markers."
Sometimes the Grumps are so bad at video games it hurts lmao
Crashing blindly through the trees Arin calls for his dog, and all are given a moment's hope he'll start to try to work out what the guide means. Then without pausing, Arin continues to blindly stumble, truly believing that the guide is just lying to him outright, and the best option is to sprint forwards blindly until he sees something resembling progress.
I knew this play through was gonna be ruff when Bullet guided Arin to the note on the police car and he tried to read the phonetically written note as opposed to pressing the cleary indicated "READ" button directly to the right.
Arin's pullin some radbrad vibes
My pitch: if Bullet dies, they have to finish Dog Island
Either you havent played this game, or you have playef it which is why you proposed this. if the former, ignore me. if the latter, well done sir.
Solid proposal
@@RedbeardRookie I haven't played it, but I hadn't played Shadow of the Colossus either.
I agree
cosigned
Last episode Dan: "These woods are pretty!"
This episode Dan: "These woods suck..."
An incredibly apt analysis of Maryland.
These shoes rule.
These shoes suck!
To be fair these woods are pretty fucking haunted 😂
Night tends to do that
“She’s improving, that Blair Witch!”
Absolutely killed me.
“You’re a mean one, Mrs. Witch”
I just saw you on reddit.
@P swizzle
:D That’s so cool!
I appreciated the use of the "competing grandma" voice for the delivery of this line
@Ethan Henbest
I did as well. 😆
Dan: Look where Bullet is pointing.
Arin: *Runs 50 feet away, climbs a tree and shoots up into the stratosphere, waving his torch around like it's a glowstick at a rave* "I CAN'T SEE ANYTHING!"
Watching this after markipliers playthrough:
Mark: slowly and carefully gets absorbed in spooky story
Grumps: sprint erratically around, so confused that even the demons are like “I’m right here dood”
The last 10 minutes of the video made me want to barf. Spinning around, staring at the ground.
Demon: How's it going dud?
@@james13sylar LOVELY
Demon: staying away from the alcohol?
yeeeaah tbh I wasnt thrilled when i saw they were going to play this. its not their type of game but it is mark's
Dan: do what I say and we will progress.
Arin: I'm doing exactly what you said!
Narrator: he was doing the opposite of what Dan said.
Ben editing that face onto the tree scared the shit out of me for a minute. 18:47
I'm So Glad I'm Not The Only One That Caught That
Ah, the Blair French Project.
I had to rewind to be sure i wasn't tripping
jesus i thought i was the only one that saw that. freaked the shit out of me
Mwahaha!... the..French
Arin: Pets dog at most inappropriate time when monster appears, glitches dog and game
Arin: "WHY'S ISN'T ANYTHING HAPPENING?"
Arin: Runs *away* from dog at every instance despite being told to stay near him for this part
Arin: "WHAT THE HECK IS GOING ON?!"
ARIN YOU FOOL, YOU ABSOLUTE FOOL
@@maxolotl7089 Same
to be fair it's 2019. doing something that basic shouldn't softlock you, come on game developers.
Maxolotl & Aaron Fountain you guys must not watch much GG. this is so mild lol
I don't think it's a weird time at all. When the dog got that upset my first thought was to pet it for reassurance and then go on. People have truly gone ridiculous-town if they find a way to blame Arin for spaghetti-coding by developers who only plan on ultra linear player input.
Ive stopped watching as much gg as i used. Every now and then ill get a craving to binge a playthrough and every time, without fail, watch as Arin refuses to read instructions, never look around and fail in the most spectacular of ways. It keeps me satisfied for the next couple of months.
Dog stops twice to point at a totem hanging off the ground, UP at eye level. Dan proceeds to read off, "point the flashlight to where bullet is pointing," Arin proceeds to stare at the ground under Bullets nose... Top Grumps play
*Dog growls in the direction in front of him *
Arin: *Looks directly at the dogs paws* "Yeah idk there's nothing there, no dog markers."
Sometimes the Grumps are so bad at video games it hurts lmao
Agreed
Long as he doesn't start blaming the game it's kinda funny
that's not what Dan read though...
Its a special skill. If you want quality gameplay, go to markiplier. If you want quality..... Not gameplay, go to grumps.
Dan: "Is the ground breathing?"
Arin: "Oh sure"
😂🤣
Love me some Ghoul Grumps!
Me on my first acid trip.
Dan calling Bullet “honey” warms my heart so much
Dan "ok arin it says do this"
Arin: "oh ok"
Also arin: *doesn't do that at all*
Danny: stand still and SLOWLY look round.
Arin: okay *uses torch like an epileptic at an edm rave*
"Torch"? "TORCH"?!
...I'm kidding. But I have a question: if Europeans refer to a flashlight as a "torch", then what do you guys call an actual torch (a stick/rod with fire on the end used to see in darkness)?
@@yakumoyomi5765 In denmark we call a stick with fire on it a "Fakkel"
@@yakumoyomi5765 Im in the UK, and while I distinguish flashlights and torches, I know that everyone here calls torches, "Torches", to my knowledge. Just from screenings of Indiana Jones and playing Tomb Raider with them.
@@yakumoyomi5765 the word torch is a generic term for an item used to illuminate the dark. Previously we used fuel soaked rags on a stick called it a torch and now its modern electric counterpart is also referred to as a torch. Also anything that can illuminate the darkness can be referred to as a torch. For example I often use my phone as a torch at night whether i use the light from the screen or the light on the back. You know how parents used to call any games console a Nintendo even if it was an Xbox or Playstation, it is the same thing linguistically.
Dan: Stand still and point the flashlight exactly where Bullet is looking
Arin, darting back and forth aimlessly frantically pointing the flashlight all over the place: That's what I'm doing!
Danny: "You should use the in-game command to call the dog."
Arin: "That's not a thing that exists."
Arin: Where are you boy?
*full tilt sprints in opposite direction and gets attacked*
Me: Oh no; I can't believe you've done this
8:56
Arin: "Something scary better not happen while I'm itching my eye."
Me, accustomed to Dan's sass: "You SCRATCH your eye, Arin. Your eye ITCHES."
SuchDigi0rno Dans ass
The scariest part of this game is wondering if Arin will be able to operate any of the controls.
Spoiler: no
@@thunderflare59 I know, but it doesn't make it any better, haha
“Point the flashlight in the direction indicated by the dog.”
ARIN: Looks right under Bullets nose. “tHeRe ARe NO dOg MARkErs!!”
Dude I think you broke the game when you decided to pet Bullet instead of looking where he was pointing when he was growling and barking at something dangerous that he didn’t like... you know, like the game just taught you with the photos you found. I love this game but OH BOY!! You guys are taking a good old fashioned cleaver to it.
P.S. Ben your subtle edits are amazing.
Amen.
What was his edit?
Never,ind I got it.
Instead of looking at where bullet is looking arin just stares at the ground and wonders why is nothing is happening. When did he become so incompetent.
I feel that if the game didn't tell Arin to use his flashlight, the whole playthrough would be him complaining about he couldn't see anything.
It’s good game design that the game does tell the player what they’re able to do, and what tools they have. Also Bullet is a good dog, pet Bullet, a good boi.
The worst part is they'll probably never see this comment but they need to use the flashlight to scare off the creature and they have to use the Barking and the sounds to find it in the dark
Jebusneo Into...
THE HEART OF DARKNESS
@@Jebusneo if you don't fight off the creatures you get the good ending. Shit design.
@@bigbadgammagnome Yup. Ass backwards game design. It sucks.
Danny: “What was the enemy?”
Arin: “I don’t know, the Blair Witch?”
Danny: “But those were gunshots, right?”
My brain: *The Blair Witch is shooting at us!*
Did anyone else notice the face in the tree at this point? Paused at 18:47
But she missed
Had herself a popsicle
Brigadier General Borkington?
Dog: **BORK BORK**
i think that they're playing with minimal sound on is really making it more dificult for them, since the sound design is such a big part of this game
Arin: You want a pet?
Dan: Arin, this is not the time.
*Welp, time to start the "Danny is wrong" compliation.*
It only consists of this one clip. Over and over again, at different speeds.
@@kylie7780 and yet still important enough to make the video.
@@jonathanrobinson8926 I haven't played this game, why was it correct to pet the dog?
Acid Arrow I think bc you have to be friends with the dog for him to help you and protect you and stuff?
@@Acid_Arrow It can affect the game in the long run. And also dogs deserve all the pets.
Mainly tho, this guy is clearly suffering from PTSD, and though they glossed over it, the game even mentions that you don't do too well in isolation.
So if something were to happen to the dog, or it decided it didn't want to be around you anymore, well....
6:15 "I'd feel really shitty playing this if our dog friend wasn't here..." Congrats, you just discovered the actual purpose of that dog.
Dan: point the flashlight EXACTLY in the direction indicated by the dog
Bullet: Points head to something in the distance
Arin: Procedes to walk in circles looking at the ground in front of bullet.
I'm literally screaming "Look up!!!" This hurts.
Sometimes I forget they're bad at video games, then other times I remember they can be completely clueless at times. Still love em tho
I was literally screaming at the TV
They are pretty much handicapped when it comes to games with any level of depth whatsoever but we love them anyway. I'm gonna peep markiplier's playthrough though cause this is frustrating to watch lol
"The tree is alive!", Well if most trees weren't, we would be pretty f%cked.
That was in fact the sneakiest Ben edit of all time
Sneaky as the chinese themselves.
@@astrobollo I dont understand why they dont just use forks and spoons 🤔
Where?
@@kyletowers9662 18:43
"Point the flashlight to where the dog is pointing!"
*Runs away from dog at full speed.*
Danny: You need to point the flashlight at the point marked by the dog
Arin : *Runs around mindlessly and dies twice before even trying to call the dog*
Point the flashlight and then probably run that direction
@@greatgoogily7911 No, I've played through the game before, and when something hostile causes your dog to bark, you have to look in the same direction as the dog to deter them. It's a little finicky, but it works. Of course, that didn't seem to make sense to Arin. You want to keep your distance, because the longer it takes you to line up with the direction Bullet looks in, the closer they get, and they only start attacking you when they're as close as they can get. Ideally, you repel them before they ever get to this point. Do not move. Just look. If you move at all, it should be to get behind the dog and line up your sight a bit better, not to run at them.
That dog is going to die. It isn’t a matter of if, it’s when and how heartbroken I’ll be.
and this my friends is why you don’t marry the faceless woman who secretly lives in your home
Yeah, well, to be real there's not a huge number of eligible bachelorettes in Nightvale. Especially post-Strex.
Austin Knight hey it’s a decently big town.
nice Nightvale reference. best podcast ever and the novel was good to.
Nick Ball novels*. There will soon be a third
@@QuintonMurdock oh cool awesome. i got their first novel when it first came out but its been a few years since i checked back in on the community seeing i missed novel 2 and 3. definitely a first world problem when your biggest challenge is deciding what content to binge. too much good stuff out at the moment.
Arin, looking directly at his own toes: "I can't see anything!"
Everyone's faces are blank because the protagonist suffers from prosopagnosia, which makes you unable to see/recognize faces.
Then how does he recognise his cop buddy later on?
@@Meosychs I'm going to assume he isn't alive, because based on my experience, we/they use other markers like height, voice and manner of speaking, clothing, gait, hair, etc.
Dean Okken OOOOOOHHHH interesting
@@Meosychs yeah it was the fact that he had sherrifs clothes on, a badge and probably name tags.
I was thinking in the last episode how well it captured memories of people for faceblind people.. had no idea if it was intentional or not. My dreams and memories all look a lot like that.
Me at 18:48 ; “what in the heck is on that tree?”
Me a few seconds later: “oh it’s one of those editor Easter eggs I never find lmao”
@i'm bored haha lol I totally just noticed that too! Too funny
@@cameronporter1127 @i'm bored that is orson welles
@@gabrielriquelme3469 I'll look into him thank you!
Just once I’d like to see them feed bork a dog treat, just for the Bork fans and also because he’s doing LITERALLY ALL THE SEARCH WORK
"point in the direction marked by the dog"
-bullet: "why are you running!"
dan: call the dog
arin: NO
also arin: where's the dog
-_-
How the hell does Arin look literally everywhere expect where the spooky noise is coming from?
Dan: CALL THE DOG!!
Arin: Dooog!!
"point where the dog is looking"
Dog is looking ahead
*Points camera at ground*
its painful to watch and not the good kind
@@amethystcovette It makes it very uncomfortable for me to watch arin being so incompetent.
But... the dog was ALSO looking at the ground, not ahead.
I love the Grumps. Adore them really.
But...they are really bad at this game lol.
Jonathan Robinson its just arin being himself .you get used to it lol
*Dog growls in the direction in front of him*
Arin: *Looks directly at the dogs paws* "Yeah idk there's nothing there, no dog markers."
Sometimes the Grumps are so bad at video games it hurts lmao
He’s using a controller on PC even though he has proclaimed controller aiming ‘too hard’...
Welcome to Game Grumps I guess.
This happens everytime they play a new game that requires following directions. I cant complain, though, as the Grumps is all about the commentary anyway.
Sho Ken im sure when he plays video games at home for himself and not for videos he probably doesnt play like this xD, and OP said they adored the grumps so Im sure they r aware how Arin behaves in videos lol
I love how there is some continuity from the movie, how the witch can manipulate the woods itself to keep people from escaping. Also the sheriff and his search party didn't find the campsite, but Ellis did.
18:45 GET OUT OF HERE MR. WELLS IT’S NOT SAFE!
I was wondering who's face that was. Scared the shit out of me.
Thank you I thought I was going freaking crazy looking in the comments and noticing no one saw the face on the tree
When Arin turned the brightness up I was so excited, then he turned it back down lol
18:47
AAAHHH THE FRENCH
Oh good, someone else saw that too.
First I thought it was part of the game, so I paused and went back. Then I realized what it was and laughed.
Scrolled for this comment. I saw the face too
Gettin me with the Orson Welles. Love it.
"Um, is the ground BREATHING??"
Big psychosis mood
The scariest part about this playthrough is Arin's complete incompetence.
*dog growling and staring ahead in primal defence*
Arin: "What did you find, boy?" *looks at ground*
Dog: POINTING AGGRESSIVELY STRAIGHT AHEAD
Arin: there's no dog things around what do you want?
Dog: clearly indicating direction
Arin: Whip pans in every other direction and runs in a straight line through thick shrubbery until hitting invisible walls and complains about bullet
In Arin's defense , the game is designed and functions horribly.
I kinda hate that dan decided to go with “peter borker” instead of “peter barker”
The characters names from the movie are Heather, Josh & Michael
Arin must be getting training from Ross the way he's whipping the camera around.
"This is what its like to be a crazy" - Plot of Blair Witch
"where are you bork?"
Previously refused to call dog to him, and still refuses to call dog to him.
Sometimes it's frustrating watching Arin play a game.
Whenever they say blair I just think of Danny from the intro
Yare yare daze The BLEEGHH Witch Project
That’s how you turn a horror movie into a comedy.
I've been going through some personal problems that make me cry at the drop of a hat. I truly want to thank you for this episode and for making people feel good inside.
Just a guess here. Based on the dog tags on the rear view mirror, the emotional difficulty with his wife, I'd guess our hero has PTSD. And those eyes in the closet up are his, not Jess's. I have some experience....
I already watched someone else go through this some time ago, so it’ll be interesting to see the Grumps experience this if they go through the whole thing, if not thats fine too.
So far, I think Ellis got fucked up in military service; it seemed like every time he was talking to the girl in the beginning, Ellis' point of view was always either sitting down or laying in a bed (very blurry around yourself so can't tell which one); maybe he was left unable to walk until a lot of physiotherapy got him back?
You right
Markiplier plays the whole game though and dosen't miss anything. Arin has skipped a bunch. But you're absolutely right
@@saddvamp22 I watched Markiplier, thanks for the recommendation. Arin is fun to watch, but he doesn't actually play the game like I would, and when it's a game I'm interested in with plot, I actually watch other gamers for content. GG is awesome and fun, but if I really have an interest in the game I watch someone else. Arin is like watching my 12 year old nephew
It's incredible how Scooby-Doo has influenced how everyone does dog voices :X
oh yeah, because its so perfect. That dopey voice is kinda what a dog sounds like already, but with human words.
he walked past the creature that bullet was growling at like 5 times! xD i got so frustrated!
18:47
Thought we wouldn't notice...
But we did.
Backwards Message: sup lovelies and power bottoms!
(Not really)
What if you’re both?
@@myshka658 then double-sup to you!
Backwards message:
Dan: kill your parents, won't you?
Arin: Da Na dun!
@@GreenCorgiQueen What, again? That makes the 3rd time...
@@obvious_humor they must really want us to do it xD da da da
I love the orsin Welles refrence "aaaaah the french" with the pic of him on the tree moments after. Lol nailed it.
Yep, they're getting the bad ending.
CrazySeanDX wait why? Bc they don’t give bullet enough treats?
They're probably not even going to finish the game lol
Kaylenkitty they don’t treat him right I’m guessing. No reprimand when he does something bad, no pats when he does something good
@@kaylenkitty Iirc, picking up and breaking any of the twig figures helps result in the bad ending.
@@jesusreincarnatedin2006 Nope. It's cause they picked up the twig figures and broke them, iirc.
I love the addition of the “ah the French” face on the tree at 18:46
For the love of Borkers, pet your dog Arin.
Reminder to always show affection to beloved doggo everyday
@@LeudieBlues ^^^ Most important reminder.
and feed him all the treats
@@jonathanrobinson8926 he does pet Brigadier General Borkington
@@bennettdoe6662 True...but PET HIM MOAR
18:47 I see what you did there.
For this halloween you should finish already Luigi's Mansion.
WHAT IVE BEEN SAYING. AND HAVE DAN PLAY INSTEAD
Or play 3
moxie girl please
Here's why I don't much enjoy watching horror games:
I can't see shit 80% of the time.
To the bad ending they go! (I don't know about the first collected wood sculpture, but the breaking of the witch's stick crafts puts them down the bad ending.)
That's a thing? But it was the only option
@@VictorLima-rs7ej if you are talking about the sculpture, besides maybe the first one, even though they got an achievement for it, they are to avoid anything practical pick up wise that is a sculpture and a arts and craft thing from the witch, I don't know the full list of what causes a bad ending, I was watching markiplier playthrough and people posted long ass comments detailing the endings and how to get them. Turns out picking up wood sculptures and breaking the crafts is what the witch wants
I meant breaking the twigs, There's only the option to break it on screen
@@VictorLima-rs7ej you just can't pick them up period
@@The_Stumbler is the bad ending scarier?
Dan: "ARIN CALL THE DOG"
Arin: Shouts "dog"
You know I'm really struggling with life at the moment, but these videos make me happy
hey man hope it'll get better for you soon, I believe in you!
i know gg has got me through some tough times, good luck friend !
Sending lots of good vibes your way!
hang in there buddy!! you got this. things will get better and until then, you’ve got us to help you pull through ❤️
"Point your flashlight exactly in the direction marked by the dog."
>points flashlight directly at the ground
some are doggos, some are pupperinos.
there are fluffers, floofs and even boofers.
chunky ones are thicc. thin ones? long bois.
they blop and, yes, they certainly bork.
one thing's for sure: they're all h*ckin' good boys and girls.
Supermega!
Worst tweet of all time
Puppos
Dan: Ok now do the thing
Arin: Doesn't do the thing
Arin: THIS IS SO HARD!
Don’t immediately take every prompt presented to you in this game, and don’t break the effigies; you’ll get an even worse ending. Also, PET THE PUPPER
Of course, if this whole session was prerecorded, it is what it is. *shrug*
That's not intuitive at all, I never played the game and I was getting annoyed by the time it took to break the thing since I thought the game wouldn't go on
@@VictorLima-rs7ej Is not supposed to be, the game has different endings, I don't remember Silent Hill telling me what to do in order to get this or the other, I just had to play it different times doing different things.
@@Inferryu
It's different when the only option you have is "break" and most people, after standing there motionless for over 5 seconds, aren't going to think "Oh I should just keep standing here and wait it out." There should have been an option to discard, that way you have to wonder which option is best, not believe there is only one option.
@@vigorouslethargy There's plenty of games out there that give you choices without a prompt, sure, it may not be obvious there's a choice, but eventually, someone will figure it out, and that's the point, most people will get the obvious ending, but someone somewhere will get another, and that's enough for people to realize they need to play more than once.
"Is the ground breathing?"
every possible answer to that question is something I would rather not contemplate
uhhh did something happen to their FPS or is it just me...
edit - oh he had an antivirus scan going in the background that's probably why
They can't run it right? Or maybe have to adjust to low
The game supposedly just runs poorly, so that's probably why. What's odd is that the game started running poorly once it hit night time, so maybe the flashlight is the cause since it behaves pretty realistically (casts a proper light volume), unlike in other games that use methods that are cheaper to render.
18:38 with the Orson Welles pop up. Love it.
They are so good at getting lost in this game, somehow I'm not even mad about the walkthrough.
as Arin lays dying on the ground, the baseball rolls out of his hand.
*"... Rosebork..."*
Pupper comes up and fetches the ball and runs away with it
This is wat ptsd can do. Its honestly sad, my dad doesnt have it that bad. But alot of people i know had parents who had it that bad.
18:47 thank you Ben
Good thing i already watched a playthrough of this
18:47 I love these little edits so much
*threat detection goes off*
literally 1 minute later:
*flash lights start flickering*
*bullet gets spooked*
...it was a sign :O
18:41 - Ah, the first scream from Dan during this year's Ghoul Grumps. Love it.
arin needs to figure out how to play this in his free time because this is unbearable
You must admit its definitely adds an extra layer of anxiety and frustration to an already scary and anxiety inducing game. I feel Arin is playing this one (and only this one game) poorly on purpose to make it more unbearable.
18:47 (Pause) Gosh I love whoever edited this xD
Frustrating that there isn’t an option to stop moving and wait for help
Literally the only people I've seen play this game who couldn't figure out how to activate the first enemy jumpscare. You just needed to look up and stare where the dog was facing. Don't walk. I think petting bullet also broke him. I fucking love you guys.
"Your device was scanned 1 times" why did this break me, lmfao
I absolutely love that they used the original style grump heads! I think they should keep the original style for holidays and special occasions! It's a nice call back
I was actually getting scared but cute doggo makes everything better 💖☀️☺️
God, just walking is making me scared. I get disoriented when watching let's plays of regular games where the player spins in lots of directions, so now I'm even more disoriented (well not at the concrete trenches, that was easy to track) with all the brush and shadows, man, scary. Twigs and branches and shadows are not easy.
Dan: "point the flashlight where the dog is looking."
Arin: *Wanders aimlessly*
I am absolutely mesmerized by Arnold’s ability to recreate the Heather Donahue running through the woods scene.
Title: Be a Man
Me: *LETS GET DOWN TO BUSINESS*
To defeat... the Huns!
Did they send me daughters, when I asked for sons?
You’re the saddest bunch I’ve ever met
But you can *bet* before we're through...
MR ILL MAKE A MAN OUT OF *YOOOOOIUAUUAJWBWWJAJNSMSNMWJSJJENWJSJJJW*
18:46 Beautifully done edit. Im sure there are so SO many im missing if they are all like this.