@stuffisgood it comes down to how the character sees the law. if they feel that following any kind of law or the rules set forth by gods or what ever are too be followed then the character would be lawful evil. but if the character saw the laws as more of a suggestion and found its self free to obey it or not then it would be neutral evil
It’s tricky because it seems, that the character is neutral, but wants to force others into a lawful servitude. That servitude being to how the character sees the world must be. As long as the idea is the laws are for others to follow then they themselves maybe neutral. It’s a fine fine law in this scenario. A tip in one direction could fall to lawful very easily. In this scenario I think it dose in fact fit
For my neutral evil character what mattered most to him was his reputation. I played him as a P.T Barnum type of character. Great at conning people and kept up a public persona. In public he would sign autographs and maintain a politeness about him. What better way to garner publicity than to join a band of adventurers? Be a hero to the people so they are less likely to believe accusations made against you. It is the perfect cover for your evil deeds. Every time you help the rest of your party defeat another villain you are just removing competition for yourself. There is only room for one villain in this town and that spot's taken.
I love the ambition!!! That cool headed long con works so well pull them in with a smile and never let them out!!!. I love knowing there are people reping evil alignment heroes. Make no mistake you are my hero
It is my belief that you can nearly always trust a selfish motivation. As an example, in the movie "Underworld" Kate Beckinsale's Selene asks Sophia Myles' Erika why she was helping her, Erika replied that she was, in fact, not helping Selene, Erika was helping herself. All it takes to make it so that an evil character meshes with any party is to give them a selfish motive that aligning with the party makes sense.
I was just playing an evil character that saw the party as his best possible means of succeeding, so he aligned himself. To mesh evil characters with a party is something that takes practice, and each group might have certain things you need to do well
Any evil PC should see the party as their golden goose. It's in your best interest for the other PCs to survive and thrive, because they help you survive and thrive. I've got a neutral evil drow wizard, and he'd only turn on his party if it meant getting his hands on something extraordinarily valuable to him, like a Nether Scroll.
That’s the right mind set! I really think that’s the best way to do it. Foster those who get you closer to your goals weather or not they realize it is up to them. 😂🤣😂 if you take a realistic view to what an adventuring party could do for you finding a good one could open up the world for an evil character
This has helped quite a bit for a character I’m gonna be playing in a Campaign starting soon. It’s a Wild West setting and my character is a gunslinging, outlaw Warlock. I modeled him off of Billy the Kid: young and talented, yet inexperienced, but with a lot of ambition. Using this, I think his motive will be to build a reputation as an infamous outlaw, and his actions will push towards building that notoriety.
That is so great to hear!!!. Please give me a shout on how it works!! I love the idea. Are you going eldritch blast ? Using maybe a gun as the arcane focus or maybe as the representation of the patron like that old show dead man’s gun??
I am currently playing a neutral evil character who was literally a hired killer before the campaign, who is really only in it for personal gain. But what makes that work in the party is that the gain she is currently working towards is getting back her sister that is being held for ransom, because even evil people often have someone they care about. And to be able to both gather the ransom money, and deal with whoever is behind it afterwards, she needs capable allies, which she is cultivating from the other party members by helping them on some of their personal goals while gathering up that gold she needs.
That works really well. You made a great choice giving your character someone to care for. You’re using the world as a tool to get her sister back. She playing the game and we all know once she can get her sister back she is going to rain fire on the people that took her.
Of all the evils, neutral is my favourite. I've been playing d&d since 1982, and I find they make the best villains! Not impulsive like the chaotics , but not compulsive like the lawfuls. The best neutral evil is the character monomaniacally persues A goal. He'll tell any lie, OR make/keep any promise to get his higher goal.
I think it gives you all the versatility because your not as 1 dimensional. And it’s easy to make them likable and have sympathy from the party. As a player I tend to choose this as alignment the most.
It's also a great alignment choice for characters playing the widowed true-lover that loses his humanity in pursuit of restoring their dead soulmate. Makes for a great scene when the resurrected lover cries out "what have you become!?!! You're A MONSTER!!!!"
Agreed. Playing a 5e homebrew in Fallout setting and Im not the dm for once, so Im running a paladin loosely based in freemasonry and with the underlying lore stealing from the terminator universe. His book of revelations is foretelling of the war against machines.
Chaotic doesn't necessarily imply impulsiveness. It just means you root for chaos and anarchy, that you hate any type of authority or social hierarchy. Chaotic evil isn't exclusively people going around setting fires at random places just for the fun of it. You could be an extremely cold and calculated chaotic character whom for example, climbs a social ladder or carefully manipulates a kingdome to create a civil war or crumble the kingdom from within.
I'm about to play as a Yuan Ti 4 rogue thief 2 druid shepherd She was a pureblood Yuan Ti, but she wasn't intelligent, or particularly charismatic. She could not be an effective spy for her people Alissa was denegrated and treated as the lowest of the Yuan Ti But she broke into the egg chambers of the Malison caste, sneaking past the brood guards and egg guardians. Stealing an egg from the caste above her, sneaking off with it undetected. She was always taught that the strong feast upon the weak. And now she will embody that fact. Alissa ritualistically carves her body with icons of natural power. Mixing her blood inside of the egg, joining their lives essence. Merging their forms together within her belly. Her skin flakes off, her teeth fall out Hair clumping on the dirt. Her jaw splits in half Her pupils split in half, vertically. Her fangs descend Her scales emerge. Sanity rending pain. But a new being emerged. Something above a Pureblood. More serpent than human. She came back to her city. Alissa was never caught stealing the egg. Her people realised she had gone beyond her station, taking her life into her own hands. And cutting short the life of her better. The Priestly Abominations decried her sin. Casting her out because of her threat to the immutability of blood. Threat to the natural social order of the Yuan Ti Cast out into the forests to die to the nightmares lurking there. She hid, she survived, thrived. Accepted in nature's bosom. Learning to take the shapes of animals. Hunting, wandering across the lands. Leaving her tropical homeland. North, where the world is cold. Cold blooded. Seeking warmth. Desire for companionship beyond the beasts. I'm going to start her out as neutral evil. She doesn't understand mammalian emotions. But uses mammals for their body heat and warmth. Her life goal to get a ring of warmth so she will never be cold again. As she goes along she will learn little by little how to understand human emotions, and begin to learn what mercy is. How to care for her companions. The limited circle of beings she cares for, and will kill for. I want her to slowly progress from Neutral Evil into being True Neutral. Realising that one of the things she desired the most wasn't to be physically warm, but have emotional warmth.
It’s cool to have that back story to your character. This is the same one from the thief video! I love the yuan ti there one of my favorite species/race to play as. There lore is awesome also. I think you hit a bunch of cool aspects of it. The only thing I’d critique is that they really aren’t prone to exiling there people. As they do feel a need to care for people that are like snakes. Like with victims of white resin, if they use too much for too long they begin to exhibit snake features. So once that happens the yuan ti take them to there hidden cities and make them apart of the group. Thats deep deep lore though so not many people tend to know that. Also dosent mean that your story has to follow that. The anathema yuan ti have to be kept away from the eggs otherwise they eat them all which is super funny to me. I like the way you took this power, and it seems like it is beginning of an evolution on a mental level. Which is totally great!
I just started a new game with a neutral evil character. He's a swashbuckler rogue that is a noble. A Neverember to be exact. He's a variant human. He's also a fencing champion. His main thing is asking npcs, "Don't you know who I am?" If they give him an attitude or he doesn't get his way. The party learned he was evil when he let it slip that he didn't care about saving some people who were being held captive. He was more concerned about a party member being poisoned
Interesting 🤔 why so concerned for the party member? Is it that if one of his companions can be poisoned it might make him look weak? Or is it a special connection? I like the “do you know who I am ?! “ that’s very fitting and so is the fencing 🤺 aspect. Both fancy and elegant.
@@TheSinisterheroes it was a choice between going back to town and healing him or trying to save the people which was an obvious trap. My character thought it was more important to heal the party member and let it slip that he didn't care about these people. His party helps make him look even stronger. when he's out amongst the people he's always in front of the group yelling, "very important people coming though" 🤣
That made me very happy to read 😁 You got a good thing going so far and it seems like your having a blast!!! It is so great to hear. I hope you do keep that fine line with playing an evil character. Have you played evil characters before?
@@TheSinisterheroes no this is the first time. I'm still pretty new to DnD (only been playing for 2 years) so I try to play classes that are easy to use. I've also been a Fey wanderer ranger. I am having a lot of fun with him so far thank you
Ok second character concept this character is called KV-3N-11 (also calls himself Kevin 11 like the character Kevin 11 from Ben 10) and is a mummified reborn undead warlock with the symbiote dark gift who made a pact with his creator a mind flayer lich and the symbiote is a way to keep him in check kinda like the inhibitor chip that the clone troopers from star wars had and a tentacle hangs from an open wound in the side of his head this is his symbiote and when he enters his form of Dread tentacles erupt from the open wound and raps around his body forming a lich like wizard robes and a crown of tentacles around his head and when he uses his Eldritch blast a tentacle comes out of his head and raps around his arm and launches I at his opponent and when he uses the level 6 feature it turns black and a second black tentacle raps around the first when he adds an additional D10 to the damage of his Eldritch blast also at level 10 when he uses his cheat death ability as i like to call it black tentacles erupt from his tentacle robes and lashes out on nearby enemies the level 14 feature is flavored as the symbiote temporarily leaving his body and forming an exact replica image of his body taking his consciousness with him and lets him pilot his god is merkil the god of undead I'm personally going to have a lot of fun playing this character when my friend group does curse of strad this concept is just too good to pass up and yes this is the same Character i discussed in the reborn lineage video speaking of which are you going to do videos on the Dhampir and Hexblood lineages in the future? I haven't seen them on the channel yet so I'm assuming you haven't done them yet also when I chose the name KV-3N-11 and made the decision I made with the symbiote I was trying to make a Ben 10 reference because I really liked that show and Kevin 11 just made an amazing neutral evil villain in my opinion and I wanted the symbiote to be the cause of his form of Dread and other undead warlock abilities hence the tentacles kinda like venom another great villain/anti hero which also gives me neutral evil vibes
Your examples were pretty Chaotic Evil. Neutral on the axis of good vs. evil would be that they will not help an innocent without a reason, but neither would they harm an innocent without a reason. If you extend that to the axis of law vs. chaos, a neutral character would not follow the rules of society without a reason, but would not openly rebel against the norm without a reason. So, an neutral evil character would follow the laws they agreed with and disregard the laws they did not. They would not actively try to change those laws and neither do they care if those laws help or hinder others. They will use laws that are of their advantage and hold people to them, but they would ignore the laws that don't work to their advantage and act like they're just suggestions... They would be pretty hypocritical about that sort of thing. They would not lie, unless they had a reason, but they also really don't care if a lie that they do tell hurts someone and saves their own skin. It isn't necessarily an "anything goes" sort of situation. It's not a slider between good/evil and law/chaos; good/neutral/evil and law/neutral/chaos are three points of a triangle. Each one is its own cosmic force in the D&D multiiverse. The difference between doing something with/without a reason can actually be a little subtle. While an evil character doesn't care if an innocent gets hurt, if they get what they want, they don't necessarily want to hurt others. They just don't care if they do get hurt. In contrast, they are not going to help anyone without some benefit to themselves. Charity sounds pretty dumb to them. They either gain off helping someone or they have no interest in it. They don't even want to break even. There should be an advantage to doing so. On the same token, they would need a reason to act overtly lawfully or chaotically. They either are specifically trying to balance those forces, or they need to be motivated with an incentive to act towards law or chaos--for selfish reasons in both cases of balance or extremism, because they are still evil.
I find that the defining factor in decision making for a neutral evil person would be the self. I agree with a lot of what you stated. Though I do believe the main difference between neutral evil and chaotic evil is narcissistic behaviors. I find there is little to navigate around in this context of the morality in this game not the world obviously. Lawful obviously has its own rigid nature and chaotic is un organized danger to the outside world. Neutral evil dose a dance between those worlds where they do act lawful and they do act chaotic. I don’t believe I have ever experienced a character staying absolute in there alignment all throughout a game. In my opinion being able to be malleable in ones alignment best fits in the neutral dynamic. It’s more plausible for a neutral character to randomly be chaotic or lawful than it is for a lawful character to be chaotic or vice versa.
@@TheSinisterheroes Definitely. I imagine lawful evil to be like a genie twisting the wording to fulfill a wish, but not in the way the wisher intended. Palpatine is a great example of a chaotic evil, because he is purposely tearing down society and organizations to seat himself as emperor. He destroys the jedi order and the republic. Alignments don't really encompass anything except in the D&D world. Real people are too complex to fit in that system. Again, they really are cosmic forces in the D&D multiverse. It shapes the outer planes of philosophy. That's why Animate Dead is an evil spell. Sometimes my players will say, "--but what if I'm using the undead to do something good?" They are still bringing more evil into the Prime Material. Was it your video or someone else's that touched on that? They said, if the necromancer did not maintain control over them, they would go out and mindlessly kill and cause destruction. By their very preternatural nature, they will sow evil. That's why I say alignment is more like a triangle than a slide ruler. It may be possible a character that does evil for the greater good could be neutral on that axis, depending on how they go about it. The same could be said about law vs. chaos, which fits directly into what you are saying above.
I'm playing a Githyanki Necromancer Wizard who is Neutral Evil, and it's pretty fun. The PC killed 2 Githyanki "police officers" in self defense because they thought he was a criminal when he wasn't. (He ended up magically transported to a pocket dimension by an artifact of some sort, for some unknown reason, only to find out later, after the fact, that it was an extraplanar prison.)
@@TheSinisterheroes: Yep. Flavorwise, because the Githyanki are directly tied to Vlaakith the Lich-Queen, it made perfect sense to me to make the PC a Githyanki. Mechanically however, I went with the original MToF version, and not the MMoM version, since the proficiencies in the older version were a lot more mechanically useful.
@@TheSinisterheroes, among other things, two notable things that Githyanki get access to are armor and weapon proficiencies, which were not included in the MMoM version. Githyanki get access to shortswords, longswords, greatswords, light armor, and medium armor. In my case, I swapped longsword proficiency for shield proficiency, and greatsword proficiency for rapier proficiency. MToF has the older version of the Gith, both Githyanki and Githzerai. It's worth a read.
I read the original one that they were in. They are a strong race, there story is awesome there all weird looking I just have never been one ore been in a game with one.
For any evil character (maybe not lawful because they may not wanna be seen as a mutilator but they may because they wanna be feared and awed) when you defeat a monstrous enemy orcs, goblinoids ogres giants and then decapitate and stick their heads on spears or sticks and dig them into the ground where they were killed and or take them to town as well
Yeah there is a strong evil in the disregard for life, and the use for lives as examples. Though be sure your in the right party before you make those kinds of moves.
@@TheSinisterheroes my personal favorite chaotic evil act is to go to taverns and buy drinks for everyone. Nothing causes chaos like a bunch of drunk people in one building
Was thinking of making a lizardman mercenary who sticks with the party because they promised him half of the gold for killing a dragon in its lair. He isn't good, he's done bad things and will do a bad thing if the leader of the party commands him to (he's a mercenary, after all). However, he realizes that muderhoboing/being impuslvie will get in the way of his goal of gettiing a lot of money to better his life. He's only really willing to backstab if the party would not hold up their end of the bargain, they used him as a scapegoat or disrespected him too many times. He has no qualms about hurting any age or race demographic, but he chooses not to since the law and revenge killers exist. Would you say that's neutral evil? Just a psychopath.
It kinda fits cus neutral evil is about being self serving. Though I would take any disrespect with a ferocious response as a lizard folk you should be treated with respect. Though the point you made about realizing murder hoboing is a very smart realization and is something I hope you incorporate into all your characters
so your basicaly playing as your intrusive thoughts? this is my first time ever making a dnd character and i chose a blue dragonborn fighter named kurhu with an 18 in strength and a 6 in intellegence (cant remember my other stats but my freind has it) i thought a funny backstory for this would be that i was kidnapped and forced to be a glatiator at age 2 so all he knows is having all glory from being raised in a collosium. do you think my character is too weird? or is he a good neutral evil character? edit i hope to get a pet for my character so he can have a nice ark about learning to care for things
The gladiator living there lives based on there own glory works fine. Though I doubt many 2 year olds fight in the arena. Maybe you worked as a slave durring that time till you were old enough to compete. Sometimes that could really shape a lot of your views to it being neutral evil. As you would be very selfish as it has always been about you getting what you need and not caring about what happens to others. I think it fits very well. Also it compliments the fighter’s dedication to training.
ok yeah so mabye a part of why hes neutral evil is that he found ways to cut corners working as a slave and also mabye since he was kidnapped he was raised by prisoners and learned how to avoid trouble while still being able to get away with alot@@TheSinisterheroes
@TheSinisterheroes maybe I'm misremembering, but to my recollection he seized power through machiavellian manipulations of people, events, and governments. Like, sure, the man lied to people. He sent other people to kill people. He gave orders which led to wars. Others committed war crimes in his name, sure. But he generally didn't get his hands dirty during his stint as senator / chancellor. Once he assumed his role as emperor, though, all bets were off because...I mean...he *was* the law.
I think an argument could be made that he used some sort of extortion or blackmail to gain certain things while in the senate. You have to remember there was a time when he was not in the senate where he definitely had to do some terrible things in order to survive the true sith training and way of life.
warlock. my deity is a new one my religion is new. deceive party. pretend a new divine entity while serving a patron. try to recruit and undermind other religious organizations based on you patrons opposition. continue to help the party and do deeds based on your beliefs.
@Sinister Heroes from the beginning of a three year campaign. i have high deception and persuasion. the players are not allowed to refer to pcs by class. we also give DM special words or description for abilities and spells so that it isnt straight forward to others what they are. most can figure it out but playing heavy into role-playing. so we try not to meta game the pcs. took five sessions before someone at the end of the night showed shock in understanding i was not a preist or herald to a new deity. priceless!
@Sinister Heroes i also like using the pact of the chain imp. invisible and my pc can make it seem if miracles are happening because of his deitys will.
Other neutral evil characters:
Bill Gates
Your cat
IRS
IRS (the wrestler)
Pick up artists
The pick up artist is my favorite neutral evil character!!
Overlord - Ainz
I refuse to believe Irwin R Schyster was evil!
@@ultimatemixmeister5127 He was just a man who loved his job.
The darkly ironic thing about Neutral Evil is that as long your goals align. They have no reason to betray you.
Right it’s a great way to have a reason to keep your party together and not let being evil be disruptive
@@TheSinisterheroes Exactly and as bonus all that sadism is directed at the party's foes.👹
@@zacharyhawley1693 thats the dream man full relentless behavior and a champion of the campaign
@stuffisgood it comes down to how the character sees the law. if they feel that following any kind of law or the rules set forth by gods or what ever are too be followed then the character would be lawful evil. but if the character saw the laws as more of a suggestion and found its self free to obey it or not then it would be neutral evil
It’s tricky because it seems, that the character is neutral, but wants to force others into a lawful servitude. That servitude being to how the character sees the world must be. As long as the idea is the laws are for others to follow then they themselves maybe neutral. It’s a fine fine law in this scenario. A tip in one direction could fall to lawful very easily. In this scenario I think it dose in fact fit
For my neutral evil character what mattered most to him was his reputation. I played him as a P.T Barnum type of character. Great at conning people and kept up a public persona. In public he would sign autographs and maintain a politeness about him. What better way to garner publicity than to join a band of adventurers? Be a hero to the people so they are less likely to believe accusations made against you. It is the perfect cover for your evil deeds. Every time you help the rest of your party defeat another villain you are just removing competition for yourself. There is only room for one villain in this town and that spot's taken.
I love the ambition!!! That cool headed long con works so well pull them in with a smile and never let them out!!!. I love knowing there are people reping evil alignment heroes. Make no mistake you are my hero
It is my belief that you can nearly always trust a selfish motivation. As an example, in the movie "Underworld" Kate Beckinsale's Selene asks Sophia Myles' Erika why she was helping her, Erika replied that she was, in fact, not helping Selene, Erika was helping herself. All it takes to make it so that an evil character meshes with any party is to give them a selfish motive that aligning with the party makes sense.
I was just playing an evil character that saw the party as his best possible means of succeeding, so he aligned himself.
To mesh evil characters with a party is something that takes practice, and each group might have certain things you need to do well
This is exactly what I was looking for. Perfect for my lizardfolk drake-tamer. I didn't really know how to play him before-- thank you!
I am so happy to read this! Glad I could help!!!
Any evil PC should see the party as their golden goose. It's in your best interest for the other PCs to survive and thrive, because they help you survive and thrive.
I've got a neutral evil drow wizard, and he'd only turn on his party if it meant getting his hands on something extraordinarily valuable to him, like a Nether Scroll.
That’s the right mind set! I really think that’s the best way to do it. Foster those who get you closer to your goals weather or not they realize it is up to them. 😂🤣😂 if you take a realistic view to what an adventuring party could do for you finding a good one could open up the world for an evil character
This has helped quite a bit for a character I’m gonna be playing in a Campaign starting soon. It’s a Wild West setting and my character is a gunslinging, outlaw Warlock. I modeled him off of Billy the Kid: young and talented, yet inexperienced, but with a lot of ambition. Using this, I think his motive will be to build a reputation as an infamous outlaw, and his actions will push towards building that notoriety.
That is so great to hear!!!. Please give me a shout on how it works!! I love the idea. Are you going eldritch blast ? Using maybe a gun as the arcane focus or maybe as the representation of the patron like that old show dead man’s gun??
I am currently playing a neutral evil character who was literally a hired killer before the campaign, who is really only in it for personal gain. But what makes that work in the party is that the gain she is currently working towards is getting back her sister that is being held for ransom, because even evil people often have someone they care about. And to be able to both gather the ransom money, and deal with whoever is behind it afterwards, she needs capable allies, which she is cultivating from the other party members by helping them on some of their personal goals while gathering up that gold she needs.
That works really well. You made a great choice giving your character someone to care for. You’re using the world as a tool to get her sister back. She playing the game and we all know once she can get her sister back she is going to rain fire on the people that took her.
Of all the evils, neutral is my favourite. I've been playing d&d since 1982, and I find they make the best villains! Not impulsive like the chaotics , but not compulsive like the lawfuls. The best neutral evil is the character monomaniacally persues A goal. He'll tell any lie, OR make/keep any promise to get his higher goal.
I think it gives you all the versatility because your not as 1 dimensional. And it’s easy to make them likable and have sympathy from the party. As a player I tend to choose this as alignment the most.
It's also a great alignment choice for characters playing the widowed true-lover that loses his humanity in pursuit of restoring their dead soulmate. Makes for a great scene when the resurrected lover cries out "what have you become!?!! You're A MONSTER!!!!"
That’s why we do it evil characters are best when they are pursuing goals out of good things like love of justice
Agreed. Playing a 5e homebrew in Fallout setting and Im not the dm for once, so Im running a paladin loosely based in freemasonry and with the underlying lore stealing from the terminator universe. His book of revelations is foretelling of the war against machines.
Chaotic doesn't necessarily imply impulsiveness. It just means you root for chaos and anarchy, that you hate any type of authority or social hierarchy. Chaotic evil isn't exclusively people going around setting fires at random places just for the fun of it. You could be an extremely cold and calculated chaotic character whom for example, climbs a social ladder or carefully manipulates a kingdome to create a civil war or crumble the kingdom from within.
I'm about to play as a Yuan Ti 4 rogue thief 2 druid shepherd
She was a pureblood Yuan Ti, but she wasn't intelligent, or particularly charismatic.
She could not be an effective spy for her people
Alissa was denegrated and treated as the lowest of the Yuan Ti
But she broke into the egg chambers of the Malison caste, sneaking past the brood guards and egg guardians.
Stealing an egg from the caste above her, sneaking off with it undetected.
She was always taught that the strong feast upon the weak.
And now she will embody that fact.
Alissa ritualistically carves her body with icons of natural power.
Mixing her blood inside of the egg, joining their lives essence.
Merging their forms together within her belly.
Her skin flakes off, her teeth fall out
Hair clumping on the dirt.
Her jaw splits in half
Her pupils split in half, vertically.
Her fangs descend
Her scales emerge.
Sanity rending pain.
But a new being emerged.
Something above a Pureblood.
More serpent than human.
She came back to her city.
Alissa was never caught stealing the egg.
Her people realised she had gone beyond her station, taking her life into her own hands.
And cutting short the life of her better.
The Priestly Abominations decried her sin.
Casting her out because of her threat to the immutability of blood.
Threat to the natural social order of the Yuan Ti
Cast out into the forests to die to the nightmares lurking there.
She hid, she survived, thrived. Accepted in nature's bosom. Learning to take the shapes of animals.
Hunting, wandering across the lands.
Leaving her tropical homeland.
North, where the world is cold.
Cold blooded. Seeking warmth. Desire for companionship beyond the beasts.
I'm going to start her out as neutral evil.
She doesn't understand mammalian emotions.
But uses mammals for their body heat and warmth.
Her life goal to get a ring of warmth so she will never be cold again.
As she goes along she will learn little by little how to understand human emotions, and begin to learn what mercy is.
How to care for her companions. The limited circle of beings she cares for, and will kill for.
I want her to slowly progress from Neutral Evil into being True Neutral.
Realising that one of the things she desired the most wasn't to be physically warm, but have emotional warmth.
It’s cool to have that back story to your character. This is the same one from the thief video!
I love the yuan ti there one of my favorite species/race to play as. There lore is awesome also. I think you hit a bunch of cool aspects of it. The only thing I’d critique is that they really aren’t prone to exiling there people. As they do feel a need to care for people that are like snakes. Like with victims of white resin, if they use too much for too long they begin to exhibit snake features. So once that happens the yuan ti take them to there hidden cities and make them apart of the group.
Thats deep deep lore though so not many people tend to know that. Also dosent mean that your story has to follow that. The anathema yuan ti have to be kept away from the eggs otherwise they eat them all which is super funny to me.
I like the way you took this power, and it seems like it is beginning of an evolution on a mental level. Which is totally great!
I just started a new game with a neutral evil character. He's a swashbuckler rogue that is a noble. A Neverember to be exact. He's a variant human. He's also a fencing champion. His main thing is asking npcs, "Don't you know who I am?" If they give him an attitude or he doesn't get his way. The party learned he was evil when he let it slip that he didn't care about saving some people who were being held captive. He was more concerned about a party member being poisoned
Interesting 🤔 why so concerned for the party member? Is it that if one of his companions can be poisoned it might make him look weak? Or is it a special connection? I like the “do you know who I am ?! “ that’s very fitting and so is the fencing 🤺 aspect. Both fancy and elegant.
@@TheSinisterheroes it was a choice between going back to town and healing him or trying to save the people which was an obvious trap. My character thought it was more important to heal the party member and let it slip that he didn't care about these people. His party helps make him look even stronger. when he's out amongst the people he's always in front of the group yelling, "very important people coming though" 🤣
That made me very happy to read 😁
You got a good thing going so far and it seems like your having a blast!!!
It is so great to hear. I hope you do keep that fine line with playing an evil character.
Have you played evil characters before?
@@TheSinisterheroes no this is the first time. I'm still pretty new to DnD (only been playing for 2 years) so I try to play classes that are easy to use. I've also been a Fey wanderer ranger. I am having a lot of fun with him so far thank you
My pleasure
Ok second character concept this character is called KV-3N-11 (also calls himself Kevin 11 like the character Kevin 11 from Ben 10) and is a mummified reborn undead warlock with the symbiote dark gift who made a pact with his creator a mind flayer lich and the symbiote is a way to keep him in check kinda like the inhibitor chip that the clone troopers from star wars had and a tentacle hangs from an open wound in the side of his head this is his symbiote and when he enters his form of Dread tentacles erupt from the open wound and raps around his body forming a lich like wizard robes and a crown of tentacles around his head and when he uses his Eldritch blast a tentacle comes out of his head and raps around his arm and launches I at his opponent and when he uses the level 6 feature it turns black and a second black tentacle raps around the first when he adds an additional D10 to the damage of his Eldritch blast also at level 10 when he uses his cheat death ability as i like to call it black tentacles erupt from his tentacle robes and lashes out on nearby enemies the level 14 feature is flavored as the symbiote temporarily leaving his body and forming an exact replica image of his body taking his consciousness with him and lets him pilot his god is merkil the god of undead I'm personally going to have a lot of fun playing this character when my friend group does curse of strad this concept is just too good to pass up and yes this is the same Character i discussed in the reborn lineage video speaking of which are you going to do videos on the Dhampir and Hexblood lineages in the future? I haven't seen them on the channel yet so I'm assuming you haven't done them yet also when I chose the name KV-3N-11 and made the decision I made with the symbiote I was trying to make a Ben 10 reference because I really liked that show and Kevin 11 just made an amazing neutral evil villain in my opinion and I wanted the symbiote to be the cause of his form of Dread and other undead warlock abilities hence the tentacles kinda like venom another great villain/anti hero which also gives me neutral evil vibes
I will eventually get to dhampir and hexblood it’s just a large amount of stuff to cover I just haven’t gotten there yet
@@TheSinisterheroes makes since what do you think about my character concept
Your examples were pretty Chaotic Evil.
Neutral on the axis of good vs. evil would be that they will not help an innocent without a reason, but neither would they harm an innocent without a reason. If you extend that to the axis of law vs. chaos, a neutral character would not follow the rules of society without a reason, but would not openly rebel against the norm without a reason.
So, an neutral evil character would follow the laws they agreed with and disregard the laws they did not. They would not actively try to change those laws and neither do they care if those laws help or hinder others. They will use laws that are of their advantage and hold people to them, but they would ignore the laws that don't work to their advantage and act like they're just suggestions... They would be pretty hypocritical about that sort of thing. They would not lie, unless they had a reason, but they also really don't care if a lie that they do tell hurts someone and saves their own skin.
It isn't necessarily an "anything goes" sort of situation. It's not a slider between good/evil and law/chaos; good/neutral/evil and law/neutral/chaos are three points of a triangle. Each one is its own cosmic force in the D&D multiiverse. The difference between doing something with/without a reason can actually be a little subtle. While an evil character doesn't care if an innocent gets hurt, if they get what they want, they don't necessarily want to hurt others. They just don't care if they do get hurt. In contrast, they are not going to help anyone without some benefit to themselves. Charity sounds pretty dumb to them. They either gain off helping someone or they have no interest in it. They don't even want to break even. There should be an advantage to doing so. On the same token, they would need a reason to act overtly lawfully or chaotically. They either are specifically trying to balance those forces, or they need to be motivated with an incentive to act towards law or chaos--for selfish reasons in both cases of balance or extremism, because they are still evil.
I find that the defining factor in decision making for a neutral evil person would be the self. I agree with a lot of what you stated. Though I do believe the main difference between neutral evil and chaotic evil is narcissistic behaviors. I find there is little to navigate around in this context of the morality in this game not the world obviously. Lawful obviously has its own rigid nature and chaotic is un organized danger to the outside world. Neutral evil dose a dance between those worlds where they do act lawful and they do act chaotic.
I don’t believe I have ever experienced a character staying absolute in there alignment all throughout a game. In my opinion being able to be malleable in ones alignment best fits in the neutral dynamic. It’s more plausible for a neutral character to randomly be chaotic or lawful than it is for a lawful character to be chaotic or vice versa.
@@TheSinisterheroes Definitely. I imagine lawful evil to be like a genie twisting the wording to fulfill a wish, but not in the way the wisher intended. Palpatine is a great example of a chaotic evil, because he is purposely tearing down society and organizations to seat himself as emperor. He destroys the jedi order and the republic.
Alignments don't really encompass anything except in the D&D world. Real people are too complex to fit in that system. Again, they really are cosmic forces in the D&D multiverse. It shapes the outer planes of philosophy. That's why Animate Dead is an evil spell.
Sometimes my players will say, "--but what if I'm using the undead to do something good?" They are still bringing more evil into the Prime Material. Was it your video or someone else's that touched on that? They said, if the necromancer did not maintain control over them, they would go out and mindlessly kill and cause destruction. By their very preternatural nature, they will sow evil.
That's why I say alignment is more like a triangle than a slide ruler. It may be possible a character that does evil for the greater good could be neutral on that axis, depending on how they go about it. The same could be said about law vs. chaos, which fits directly into what you are saying above.
I'm playing a Githyanki Necromancer Wizard who is Neutral Evil, and it's pretty fun.
The PC killed 2 Githyanki "police officers" in self defense because they thought he was a criminal when he wasn't.
(He ended up magically transported to a pocket dimension by an artifact of some sort, for some unknown reason, only to find out later, after the fact, that it was an extraplanar prison.)
Oh man I never even considered a githyanki as a necromancer it’s all there right for the taking!!!!
@@TheSinisterheroes:
Yep. Flavorwise, because the Githyanki are directly tied to Vlaakith the Lich-Queen, it made perfect sense to me to make the PC a Githyanki.
Mechanically however, I went with the original MToF version, and not the MMoM version, since the proficiencies in the older version were a lot more mechanically useful.
I can’t even tell you right. Ow what the difference is between them. I would take the original anyway
@@TheSinisterheroes, among other things, two notable things that Githyanki get access to are armor and weapon proficiencies, which were not included in the MMoM version.
Githyanki get access to shortswords, longswords, greatswords, light armor, and medium armor. In my case, I swapped longsword proficiency for shield proficiency, and greatsword proficiency for rapier proficiency.
MToF has the older version of the Gith, both Githyanki and Githzerai. It's worth a read.
I read the original one that they were in. They are a strong race, there story is awesome there all weird looking I just have never been one ore been in a game with one.
For any evil character (maybe not lawful because they may not wanna be seen as a mutilator but they may because they wanna be feared and awed) when you defeat a monstrous enemy orcs, goblinoids ogres giants and then decapitate and stick their heads on spears or sticks and dig them into the ground where they were killed and or take them to town as well
Yeah there is a strong evil in the disregard for life, and the use for lives as examples. Though be sure your in the right party before you make those kinds of moves.
@@TheSinisterheroes always
@@TheSinisterheroes my personal favorite chaotic evil act is to go to taverns and buy drinks for everyone. Nothing causes chaos like a bunch of drunk people in one building
Dr. Smith from Lost in Space & Saffron from Firefly are good examples of Neutral Evil.
Can really say I saw either of them, sorry but if you could give a hint as to what makes them that way that would be very appreciated
Was Dr. Smith the lady that always sabotaged the families? If so, I think she started out NE but then changed over the seasons.
@@LoreFoundry alright now your speaking my language LOL
Good video thanks for explaining it
Thank you!
Awesome name by the way
@TheSinisterheroes You're welcome and thanks :)
Was thinking of making a lizardman mercenary who sticks with the party because they promised him half of the gold for killing a dragon in its lair. He isn't good, he's done bad things and will do a bad thing if the leader of the party commands him to (he's a mercenary, after all). However, he realizes that muderhoboing/being impuslvie will get in the way of his goal of gettiing a lot of money to better his life. He's only really willing to backstab if the party would not hold up their end of the bargain, they used him as a scapegoat or disrespected him too many times. He has no qualms about hurting any age or race demographic, but he chooses not to since the law and revenge killers exist. Would you say that's neutral evil? Just a psychopath.
It kinda fits cus neutral evil is about being self serving. Though I would take any disrespect with a ferocious response as a lizard folk you should be treated with respect. Though the point you made about realizing murder hoboing is a very smart realization and is something I hope you incorporate into all your characters
so your basicaly playing as your intrusive thoughts? this is my first time ever making a dnd character and i chose a blue dragonborn fighter named kurhu with an 18 in strength and a 6 in intellegence (cant remember my other stats but my freind has it) i thought a funny backstory for this would be that i was kidnapped and forced to be a glatiator at age 2 so all he knows is having all glory from being raised in a collosium. do you think my character is too weird? or is he a good neutral evil character? edit i hope to get a pet for my character so he can have a nice ark about learning to care for things
The gladiator living there lives based on there own glory works fine. Though I doubt many 2 year olds fight in the arena. Maybe you worked as a slave durring that time till you were old enough to compete. Sometimes that could really shape a lot of your views to it being neutral evil. As you would be very selfish as it has always been about you getting what you need and not caring about what happens to others. I think it fits very well. Also it compliments the fighter’s dedication to training.
ok yeah so mabye a part of why hes neutral evil is that he found ways to cut corners working as a slave and also mabye since he was kidnapped he was raised by prisoners and learned how to avoid trouble while still being able to get away with alot@@TheSinisterheroes
Yeah all that makes a lot of sense
So put the bandit's heads on display outside of town.
Yes !!!! For warning and decorations
Lawful Evil is Fascism
Neutral Evil is a sociopath.
Chaotic Evil is a psychopath
Elegant and accurate
Lawful evil is more like the aristocracy of the Dune universe. Machiavellianism incarnate
@@tonyromasco1735 I Love DUNE!!!!
Sidious 100% worked within the letter of the law, tho
Did he really ? I figured he broke a few laws along the way
@TheSinisterheroes maybe I'm misremembering, but to my recollection he seized power through machiavellian manipulations of people, events, and governments.
Like, sure, the man lied to people. He sent other people to kill people. He gave orders which led to wars. Others committed war crimes in his name, sure. But he generally didn't get his hands dirty during his stint as senator / chancellor.
Once he assumed his role as emperor, though, all bets were off because...I mean...he *was* the law.
I think an argument could be made that he used some sort of extortion or blackmail to gain certain things while in the senate. You have to remember there was a time when he was not in the senate where he definitely had to do some terrible things in order to survive the true sith training and way of life.
warlock. my deity is a new one my religion is new. deceive party. pretend a new divine entity while serving a patron. try to recruit and undermind other religious organizations based on you patrons opposition. continue to help the party and do deeds based on your beliefs.
I love that.
I have so many questions.
How long have you been doing this.
How’s it going.
What kind of a campaign.
@Sinister Heroes from the beginning of a three year campaign. i have high deception and persuasion. the players are not allowed to refer to pcs by class. we also give DM special words or description for abilities and spells so that it isnt straight forward to others what they are. most can figure it out but playing heavy into role-playing. so we try not to meta game the pcs. took five sessions before someone at the end of the night showed shock in understanding i was not a preist or herald to a new deity. priceless!
@Sinister Heroes i also like using the pact of the chain imp. invisible and my pc can make it seem if miracles are happening because of his deitys will.
Those roleplay tenants you have do they work ? How dose it affect the meta?
That’s very a creative use of the imp. I have used silent image with an imp hiding in the image to make stuff happen a few times it was dope