Fantastic review, you pretty much mirrored my thoughts on the game completely (including the DLC), especially the part about the stages. I had no idea about the invulnerability exploit, so I never made it past the Bahamut DLC. I may go back to it now that I know this little trick. You actually did a pretty good job of explaining how FF1, Dissidia, and SoP all fit in together with the weird timeloop, timeline, dimensional travel stuff. The 2 deepest parts of the lore in this game that still have me theorizing and acting like Charlie from Always Sunny are from the lore notes in the base game and what Bahamut tells you about his past. In the lore notes, there's mention of some unknown benefactor who gave the Lufenians the technology to shape World A and reset time. We STILL don't know who that benefactor is, even after credits roll on the DLC, or why they would want the excess chaos energy released from resetting the timeline after the world falls to darkness. I THINK it's supposed to be Shinryu since that fits his role in World B, but that's all I got to go on. Bahamut, on the other hand, tells you he's not from the same dimension as World A, and that in his world he was a god who was killed by humanity after they rose up against him. When I heard that I was going through my mind to think of all the Bahamuts we've seen in the series, and the only one I could think of that fit that critera is 15's Bahamut, but only in the Dawn of the Future ending. Was this game recanonizing that book/canceled DLC?? Again, I don't know, and I'm just screaming at a corkboard of conspiracy theories.
I think these guys definitely want to make more of these games, which I'm totally down for! I've heard a theory about the DLC ending potentially leading to another story where you play as the Emperor starting back from zero. If they make this a sub series that explores more stories from the mainline games that would be siiiiick
There’s actually a ton of deep lore in the game, like Neon is a Sephiroth clone, and even a direct reference to the awful anime Final Fantasy Unlimited when Jack uses the Phoenix with a gun
A small correction: Astos is the Dark Elf from FFI. So... while he's barely a character... he still has about the same number of limes as Sarah. Bikke is also in FFI
Yes. Actually, a LOT of the cast and factions mentioned in Stranger of Paradise were directly sourced in FFI. The problem of memorability roots itself in FFI's forgettably random series of events that aren't coherent or cohesive to an established world.
It's so cool to finally see you cover this game. It's been a long time coming. It's also a game I really want to play, and hearing your thoughts on it have only expanded that interest. The DLC, on the other hand, I had no idea about aside from it adding in new jobs and connecting the plot of SoP to another specific spin-off series. I can see they went an interesting route with its integration. Haha. It's too bad the DLCs overall weren't great for the same wide audience the original game was great for, but at least it doesn't mar the original game itself. That still sounds like a really fun, rewarding, cheesy, gruff, and endearing experience. That said, I will stand by the existence of repetitive gameplay. Not so much in this case, but generally speaking. Dynasty Warriors-esque speaking. As long as the gameplay loop itself is enjoyable, I say give me all the bonus content you want, no matter how big or small. I'll just stop engaging with it when I'm not feeling it anymore anyway. Sometimes stuff is stressful and I just want to wile away the hours on pointless but enjoyable gameplay. Anywho, that, as they say, is that. I loved this video, and I'm super excited for the next one!
Amazing game. Edgy yet sentimental while also being earnest. Jack was a great surprisingly great character. But lmao yessss. It was criminal that the DLC required playing on harder modes. T__T I am not that amazing at action games. I like them a lot but jeez why. Definitely just like Nioh. I love those games but I generally never get very far.
The DLC is what made this game feel completed once the 3rd dlc was released, definitely isnt worth the purchase unless you get the season pass, it went from being just another action RPG to being one of the best with all the dlc
I think the problem with the DLC is that you don't have the natural sense of time that you get if you played this game on release. You would've beaten the game, play the game for 3 months on Chaos difficulty until you're so strong that you can just walk through the game with your fancy build, then the game releases a new DLC with a harder difficulty, new bosses, new ways to customize your build and whatnot, then you play that for 3 more months until you're confident in that difficulty and then KT releases a new DLC and the cycle repeats. It's a pretty satisfying cycle imo. The problem is that now you beat the game and you're showered witht the content of 3 dlcs at once.
I just finished binging the entire REFFOID playlist, thankfully I'm still alive. Incredibly well done, I am so impressed. Truly entertaining all the way through, feel proud dude! I recently played through and streamed the entire Mainline FF myself (minus the MMOs) but you've done all the awful gacha games and even full committed to the MMOs. Very commendable and entertaining. As a massive FF fan, this was such a treat. So glad I found this channel! The amount of times I bang on agreed with your opinion was insane too. I have slammed that subscribe button, and if there's a Patreon I'll gladly join the dollar club! If you ever want to talk Rebirth or 16 or just anything FF related in general, hit me up my dude! You've made me a fan. Cheers!
Genuinely glad for the Koei Tecmo callout and the uncreative challenge strategy of "spend dozens, if not hundreds, of hours replaying excessively inflated content for a comparatively underwhelming reward." In all reality, it's just anti-player hostility when you strip the playtime of joy and disrespect players' leisure time and expectations by pushing them to waste that many hours in an attempt to enjoy the DLC they bought from you. The worst part is we know designers did not playtest this grind by fully grinding it out themselves. They just set the math and let it go. It's incredibly lazy and disrespectful to the people who leapt to support this project, which I enjoyed, but dodged the DLC because hours of grinding, to no one's surprise, isn't fun when mandated to enjoy an additional piece of content you bought.
Coming back to this video after beating the game Jesus fucking christ that shit was batshit insane amazing i love it the lore is crazy. Now looking into DLCs with this video Thanks tom :D! Edit: YOU HAVE TO PLAY EVERY DLC IN ORDER I CANT JUST PICK ONE? WHAT THE FU-
Your review motivated me to finish the game after two years. The advice to block and use affinities really helped. With the story its interesting to me, because beyond what good you said about it, it was super random and weird. And yet, I don't mind the game's campiness. Somehow it all worked... even though, I could have used less of the stuff with the Dark Elf. I would recommend playing it in the Japanese sub, because the voice lines seem less repetitive and better directed, but it uses the English script for the subs, which is clearly different. Every other "chaos" line, for example, is rendered as "darkness" or "fiends" and it's hard to follow the plot when your brain goes "that's not what they said" so often. Still, it was worth it not to have to hear Jed make Jed noises in English.
Weird I don't remember the subs being different that often. But how could you not have english Jack saying Chaos all the time??! game would be unplayable
Jack Garland became one of my most favorite Video Game characters and i hope to see him as a guest character in other games or even FF again. If i can't get Tifa in Tekken, i want Jacl, interruüting and skipping my enemies intros :D
My brother talked me into buying this on PS4 when it came out so we could play online. It was a decent experience but in one ear and out the other. We got the platinum trophy and then mostly forgot about it. Another one of those games where I felt like I grasped the mechanics just enough to get through but never felt confident I really knew what I was doing. We did consider playing it again some day with the DLC but I'm glad you steered us away from that bullet! That sounds miserable.
I do agree that the dlc having a hard difficulty lock is a thing. However, the dlc was added and literally warns you to do chaos first. Check the missions that reward the level cap ups and run those, get your item level up, get your build into a structured set building your job proficiencies up to unlock further bonuses. Part of the story at the end, is the journey to grow stronger. Grow the power of chaos, so you can fight back against the lufenians. Jumping from normal / hard into bahamut is.. Not a fun time. Even then I also admit to cheesing the grind a little via a side mission on the FFX tile set. Max difficulty etc, the Marlboro at the end will drop max level items for a massive power boost There is a massive difficulty jump after the story concludes for better or worse. Grind is a thing and if that isn't your thing to some degree you will not enjoy the power Fantasy build optimizing growth stage Also, I swear you are missing one more step on the dlc chain. There should be one more big boss fight after everything which concludes the story fully
I acknowledged that it wanted me to do chaos mode first but it didn't change my point that it was a grind I didn't want to do. You talking about the playable warrior of light part? That was cool
Oh hell yeah. I've been waiting to see content on this game. There was literally 0 buzz about this game when I played it. Unironically one of my all time favorite action games... or would be if the loot system wasn't so high maintenance. The one complaint I can levy against the action is that you don't need to even be aware of any of the depth to succeed. I mean everyone says "easy to learn. hard to master" is the ideal, but I feel like there's this massive uncrossable gulf between low and high level play and because this game is so under the radar there's essentially no information online to help plug any holes your knowledge because the game will never teach you this stuff. As for the loot I cannot express how much I hate it. Detailing the myriad of issues would end up as an essay on it's own so I'll just say that I would greatly appreciate if the numbers were tweaked such that I could keep a whole gear set up to date on ilvl purely through dismantling the items I obtain through normal play with no targeted farming. If I could do that then only update the gear every once in a while just to get the affinity numbers up I would play so much more of this game.
Sad you didn't understand how to do the dlc (which is understandable cause it doesn't really tell you Chaos helps you unlock level limits), glad you at least enjoyed base game. I personally had about 30h in base game and I liked it. But dlc made me get 500 and absolutely love it
Yeah i played the game before all the DLC came out, so i capuldnt imagine playing it after that. Definitely sounds like a lot to get used to. Also i can say as a DFFOO fan, i love how Jack in that game is jiat like, yall suck at being the warriors of light. Now sit back and warch me solo every final bosss in the franchise lol
So basically with the DLCs/expansions, you skipped out on all the RPG elements that would've required you to actually learn how to build and min-max stats and affinities to get the optimal setup you need for various combat encounters, and I know this because this is what Chaos mode is supposed to be, your introduction to builds, you admit in this video that you skipped out on it, despite the game telling you not to. You should *NOT* have your jobs still be capped at 30 when you start Bahamut mode, let alone Gilgamesh mode, they should all be capped at 99 at the very least. This game is not a game where you can just be strong and get through it, you have to be smart. This isn't Final Fantasy XV, XVI or even Crisis Core where you have babies-first difficulty mode as your starting default normal mode, this is Stranger of Paradise, and Stranger of Paradise is a gym, you want the best results you got to put in the work and grind your way to the goal you want to achieve. Actually *LEARN* to play the game properly before you go unjustly criticizing and misrepresenting it on the internet because "oH BiG bAD MoNsTeR WoN't LeT mE KiLl iT AnD KePt OnE-ShOtTiNG mE.", if you are struggling to get through a game, chances are that it's not the game's fault, it's your fault for refusing to learn how to play it properly. In other words, get good scrub. The only thing I agree with you on is that there definitely should have been new areas included in the expansions, although I can guess the main reason why that's not the case is because this game sold poorly initially because of how memed on it was along with Final Fantasy XVI being the main focus of the FF community, but it's funny because a lot of new players who were unsatisfied with XVI are now coming to Strange of Paradise and getting their shits pushed in because of how much harder it is in comparison, although I'd question why would anyone choose to forgo eating the delicious variety of candy that is Stranger of Paradise in favor of eating the buckets of wet cement that is Final Fantasy XVI.
@@TomLazan Nah. I think not. Nor will I be watching anything more from you. This was my introduction to your channel, and if you're going to respond to people like this, I see no value in watching any of your other content.
loved this game despite the crusty bits like the performance on pc and the tacked on arpg progression, i just cant stand these loot systems and what not that these guys do its what made me bounce off nioh 2 despite really liking that game too. It's also the reason i never tried the DLC because i knew it was less about engaging with the cool combat mechanics figuring out cool combos or cool abilities combinations, it would inevitable just become find a strong build play only that and grind for a thousand hours to just 1 shot stuff, completely invalidating the games strength of having a ton of cool classes mix and matching stuff and just experimenting with the box of legos. Its why i love J-action games like dmc or bayo or to stick to the series 16 as much as i do. Strangers got a bad shake and in a different timeline i bet the game reached its full potential. Overall base game fun when the arpg stats BS is at its minimum and you can just play around with the box of legos, also i played this game with a friend on release and it was also great time too definitely worth it.
Yea the 'Chaos difficulty is the baseline for dlc' thing REALLY IRKED ME but i did enjoy the game just...yea could have been balanced around normal instead, because i played on that and then they go...play 2 difficulties higher scrub
Fantastic review, you pretty much mirrored my thoughts on the game completely (including the DLC), especially the part about the stages. I had no idea about the invulnerability exploit, so I never made it past the Bahamut DLC. I may go back to it now that I know this little trick.
You actually did a pretty good job of explaining how FF1, Dissidia, and SoP all fit in together with the weird timeloop, timeline, dimensional travel stuff. The 2 deepest parts of the lore in this game that still have me theorizing and acting like Charlie from Always Sunny are from the lore notes in the base game and what Bahamut tells you about his past. In the lore notes, there's mention of some unknown benefactor who gave the Lufenians the technology to shape World A and reset time. We STILL don't know who that benefactor is, even after credits roll on the DLC, or why they would want the excess chaos energy released from resetting the timeline after the world falls to darkness. I THINK it's supposed to be Shinryu since that fits his role in World B, but that's all I got to go on.
Bahamut, on the other hand, tells you he's not from the same dimension as World A, and that in his world he was a god who was killed by humanity after they rose up against him. When I heard that I was going through my mind to think of all the Bahamuts we've seen in the series, and the only one I could think of that fit that critera is 15's Bahamut, but only in the Dawn of the Future ending. Was this game recanonizing that book/canceled DLC?? Again, I don't know, and I'm just screaming at a corkboard of conspiracy theories.
I think these guys definitely want to make more of these games, which I'm totally down for! I've heard a theory about the DLC ending potentially leading to another story where you play as the Emperor starting back from zero. If they make this a sub series that explores more stories from the mainline games that would be siiiiick
There’s actually a ton of deep lore in the game, like Neon is a Sephiroth clone, and even a direct reference to the awful anime Final Fantasy Unlimited when Jack uses the Phoenix with a gun
A small correction: Astos is the Dark Elf from FFI. So... while he's barely a character... he still has about the same number of limes as Sarah.
Bikke is also in FFI
yeah i can't believe I missed that!
Yes. Actually, a LOT of the cast and factions mentioned in Stranger of Paradise were directly sourced in FFI. The problem of memorability roots itself in FFI's forgettably random series of events that aren't coherent or cohesive to an established world.
It's so cool to finally see you cover this game. It's been a long time coming. It's also a game I really want to play, and hearing your thoughts on it have only expanded that interest. The DLC, on the other hand, I had no idea about aside from it adding in new jobs and connecting the plot of SoP to another specific spin-off series. I can see they went an interesting route with its integration. Haha.
It's too bad the DLCs overall weren't great for the same wide audience the original game was great for, but at least it doesn't mar the original game itself. That still sounds like a really fun, rewarding, cheesy, gruff, and endearing experience. That said, I will stand by the existence of repetitive gameplay. Not so much in this case, but generally speaking. Dynasty Warriors-esque speaking.
As long as the gameplay loop itself is enjoyable, I say give me all the bonus content you want, no matter how big or small. I'll just stop engaging with it when I'm not feeling it anymore anyway. Sometimes stuff is stressful and I just want to wile away the hours on pointless but enjoyable gameplay. Anywho, that, as they say, is that. I loved this video, and I'm super excited for the next one!
Time for a change, this is the one, alright, alright, Time for a change, Time for a change...
Amazing game. Edgy yet sentimental while also being earnest. Jack was a great surprisingly great character.
But lmao yessss. It was criminal that the DLC required playing on harder modes. T__T I am not that amazing at action games. I like them a lot but jeez why. Definitely just like Nioh. I love those games but I generally never get very far.
The DLC is what made this game feel completed once the 3rd dlc was released, definitely isnt worth the purchase unless you get the season pass, it went from being just another action RPG to being one of the best with all the dlc
I had a great time before the dlc
Incredible display of athleticism on those rolls, Tom!
Thanks for another great video!
back hurt for days after 👍
@@TomLazan Totally worth it, hahahaha
I think the problem with the DLC is that you don't have the natural sense of time that you get if you played this game on release.
You would've beaten the game, play the game for 3 months on Chaos difficulty until you're so strong that you can just walk through the game with your fancy build, then the game releases a new DLC with a harder difficulty, new bosses, new ways to customize your build and whatnot, then you play that for 3 more months until you're confident in that difficulty and then KT releases a new DLC and the cycle repeats. It's a pretty satisfying cycle imo.
The problem is that now you beat the game and you're showered witht the content of 3 dlcs at once.
I just finished binging the entire REFFOID playlist, thankfully I'm still alive.
Incredibly well done, I am so impressed. Truly entertaining all the way through, feel proud dude! I recently played through and streamed the entire Mainline FF myself (minus the MMOs) but you've done all the awful gacha games and even full committed to the MMOs. Very commendable and entertaining.
As a massive FF fan, this was such a treat. So glad I found this channel! The amount of times I bang on agreed with your opinion was insane too.
I have slammed that subscribe button, and if there's a Patreon I'll gladly join the dollar club! If you ever want to talk Rebirth or 16 or just anything FF related in general, hit me up my dude! You've made me a fan. Cheers!
Welcome to the final lap!!!
Maybe the real chaos was the friend we made along the way.
Genuinely glad for the Koei Tecmo callout and the uncreative challenge strategy of "spend dozens, if not hundreds, of hours replaying excessively inflated content for a comparatively underwhelming reward." In all reality, it's just anti-player hostility when you strip the playtime of joy and disrespect players' leisure time and expectations by pushing them to waste that many hours in an attempt to enjoy the DLC they bought from you.
The worst part is we know designers did not playtest this grind by fully grinding it out themselves. They just set the math and let it go. It's incredibly lazy and disrespectful to the people who leapt to support this project, which I enjoyed, but dodged the DLC because hours of grinding, to no one's surprise, isn't fun when mandated to enjoy an additional piece of content you bought.
Coming back to this video after beating the game
Jesus fucking christ that shit was batshit insane amazing i love it the lore is crazy.
Now looking into DLCs with this video
Thanks tom :D!
Edit: YOU HAVE TO PLAY EVERY DLC IN ORDER I CANT JUST PICK ONE? WHAT THE FU-
👹
Your review motivated me to finish the game after two years. The advice to block and use affinities really helped. With the story its interesting to me, because beyond what good you said about it, it was super random and weird. And yet, I don't mind the game's campiness. Somehow it all worked... even though, I could have used less of the stuff with the Dark Elf.
I would recommend playing it in the Japanese sub, because the voice lines seem less repetitive and better directed, but it uses the English script for the subs, which is clearly different. Every other "chaos" line, for example, is rendered as "darkness" or "fiends" and it's hard to follow the plot when your brain goes "that's not what they said" so often. Still, it was worth it not to have to hear Jed make Jed noises in English.
Weird I don't remember the subs being different that often. But how could you not have english Jack saying Chaos all the time??! game would be unplayable
@@TomLazan I like "KAOS" better :3 sometimes they even say "tsaos" for some reason
Jack Garland became one of my most favorite Video Game characters and i hope to see him as a guest character in other games or even FF again. If i can't get Tifa in Tekken, i want Jacl, interruüting and skipping my enemies intros :D
Jack says “fuck” and I’m hooked.
We've all been waiting for this one dude, and its glorious to finally be here ❤
Perfect timing for my new grind
My brother talked me into buying this on PS4 when it came out so we could play online. It was a decent experience but in one ear and out the other. We got the platinum trophy and then mostly forgot about it. Another one of those games where I felt like I grasped the mechanics just enough to get through but never felt confident I really knew what I was doing. We did consider playing it again some day with the DLC but I'm glad you steered us away from that bullet! That sounds miserable.
The dlc is the best part about this game, your going to miss out on the entire endgame if you do that
man I got to finish this game now :3 I got stuck on Tiamat's combo spam
The loot system was my favorite part about this game, just like with nioh 2, rise of the ronin and wo long, god i love looters
I do agree that the dlc having a hard difficulty lock is a thing.
However, the dlc was added and literally warns you to do chaos first. Check the missions that reward the level cap ups and run those, get your item level up, get your build into a structured set building your job proficiencies up to unlock further bonuses.
Part of the story at the end, is the journey to grow stronger. Grow the power of chaos, so you can fight back against the lufenians. Jumping from normal / hard into bahamut is.. Not a fun time.
Even then I also admit to cheesing the grind a little via a side mission on the FFX tile set. Max difficulty etc, the Marlboro at the end will drop max level items for a massive power boost
There is a massive difficulty jump after the story concludes for better or worse. Grind is a thing and if that isn't your thing to some degree you will not enjoy the power Fantasy build optimizing growth stage
Also, I swear you are missing one more step on the dlc chain. There should be one more big boss fight after everything which concludes the story fully
I acknowledged that it wanted me to do chaos mode first but it didn't change my point that it was a grind I didn't want to do. You talking about the playable warrior of light part? That was cool
Oh hell yeah. I've been waiting to see content on this game. There was literally 0 buzz about this game when I played it.
Unironically one of my all time favorite action games... or would be if the loot system wasn't so high maintenance.
The one complaint I can levy against the action is that you don't need to even be aware of any of the depth to succeed. I mean everyone says "easy to learn. hard to master" is the ideal, but I feel like there's this massive uncrossable gulf between low and high level play and because this game is so under the radar there's essentially no information online to help plug any holes your knowledge because the game will never teach you this stuff.
As for the loot I cannot express how much I hate it. Detailing the myriad of issues would end up as an essay on it's own so I'll just say that I would greatly appreciate if the numbers were tweaked such that I could keep a whole gear set up to date on ilvl purely through dismantling the items I obtain through normal play with no targeted farming. If I could do that then only update the gear every once in a while just to get the affinity numbers up I would play so much more of this game.
100% completion with all 3 DLCs is almost 300 hours if you don't use extra mode, it took me almost 3 months
Great video, was just thinking of this game for some reason
Sad you didn't understand how to do the dlc (which is understandable cause it doesn't really tell you Chaos helps you unlock level limits), glad you at least enjoyed base game. I personally had about 30h in base game and I liked it. But dlc made me get 500 and absolutely love it
Oh I understood it, I didn’t want it
OH, HOW I'VE WAITED FOR THIS ONE
Yeah i played the game before all the DLC came out, so i capuldnt imagine playing it after that. Definitely sounds like a lot to get used to.
Also i can say as a DFFOO fan, i love how Jack in that game is jiat like, yall suck at being the warriors of light. Now sit back and warch me solo every final bosss in the franchise lol
So basically with the DLCs/expansions, you skipped out on all the RPG elements that would've required you to actually learn how to build and min-max stats and affinities to get the optimal setup you need for various combat encounters, and I know this because this is what Chaos mode is supposed to be, your introduction to builds, you admit in this video that you skipped out on it, despite the game telling you not to. You should *NOT* have your jobs still be capped at 30 when you start Bahamut mode, let alone Gilgamesh mode, they should all be capped at 99 at the very least.
This game is not a game where you can just be strong and get through it, you have to be smart. This isn't Final Fantasy XV, XVI or even Crisis Core where you have babies-first difficulty mode as your starting default normal mode, this is Stranger of Paradise, and Stranger of Paradise is a gym, you want the best results you got to put in the work and grind your way to the goal you want to achieve. Actually *LEARN* to play the game properly before you go unjustly criticizing and misrepresenting it on the internet because "oH BiG bAD MoNsTeR WoN't LeT mE KiLl iT AnD KePt OnE-ShOtTiNG mE.", if you are struggling to get through a game, chances are that it's not the game's fault, it's your fault for refusing to learn how to play it properly. In other words, get good scrub.
The only thing I agree with you on is that there definitely should have been new areas included in the expansions, although I can guess the main reason why that's not the case is because this game sold poorly initially because of how memed on it was along with Final Fantasy XVI being the main focus of the FF community, but it's funny because a lot of new players who were unsatisfied with XVI are now coming to Strange of Paradise and getting their shits pushed in because of how much harder it is in comparison, although I'd question why would anyone choose to forgo eating the delicious variety of candy that is Stranger of Paradise in favor of eating the buckets of wet cement that is Final Fantasy XVI.
watch the video again
@@TomLazan Nah. I think not. Nor will I be watching anything more from you. This was my introduction to your channel, and if you're going to respond to people like this, I see no value in watching any of your other content.
@@ZyartI’m just havin a laugh man it’s not serious but im sorry
loved this game despite the crusty bits like the performance on pc and the tacked on arpg progression, i just cant stand these loot systems and what not that these guys do its what made me bounce off nioh 2 despite really liking that game too. It's also the reason i never tried the DLC because i knew it was less about engaging with the cool combat mechanics figuring out cool combos or cool abilities combinations, it would inevitable just become find a strong build play only that and grind for a thousand hours to just 1 shot stuff, completely invalidating the games strength of having a ton of cool classes mix and matching stuff and just experimenting with the box of legos. Its why i love J-action games like dmc or bayo or to stick to the series 16 as much as i do. Strangers got a bad shake and in a different timeline i bet the game reached its full potential. Overall base game fun when the arpg stats BS is at its minimum and you can just play around with the box of legos, also i played this game with a friend on release and it was also great time too definitely worth it.
Yea the 'Chaos difficulty is the baseline for dlc' thing REALLY IRKED ME
but i did enjoy the game just...yea could have been balanced around normal instead, because i played on that and then they go...play 2 difficulties higher scrub
Skill issues my boy...lol don't worry I had since day 1 and couldn't beat 3rd DLC until I started over. 🎉😊
If you don't like RPG mechanics then don't play RPGs!!
These are meta-looting mechanics don’t come in here acting like RPGs are like this!!
I’m just gonna say, I really think Stranger of Paradise sucks.
Yes… I think it sucks. Terrible story. Bad characters. Painful to play through.
camp hater 👆
hey i don’t see any one making a video on why it’s bad. It’s just me.