The boss is amazing but an issue is mainly the scorpions. Way too many and theyre basically 90% of the actual fight since theyre so incredibly fast with their abundant amount. Besides that its fine. really like this update tbh. But one concern is how the hell u can stack up to actually kill the boss since (from my last playtest) ores dont spawn in the dimension. Dont know if thats something you are working on but yea thats a pretty big issue. And once you do add more ores and items you should make the boss spawn from a craftable item that u get from the dimension itself using materials from future mobs. Just an idea
I forgot to mention that I added ores! LOL. I really like the idea and I am going to make some bosses where you have to summon them but I also want to force the player to search for the bosses in dangerous biomes. I can't wait to get back to work on this mod and I already have tons of ideas that work great with what you suggested! :)
@@Solar_Craft exploring the dangerous biomes is fine but from what i saw the bosses spawn frequently (and honestly ruins the immersion of being the final boss to escape the dimension)
making them spawn in a dungeon type structure where u fight the boss would be better and also make it feel more like a boss (structure would be rare tho, maybe findable with a custom item or smth?)
The boss is amazing but an issue is mainly the scorpions. Way too many and theyre basically 90% of the actual fight since theyre so incredibly fast with their abundant amount. Besides that its fine. really like this update tbh. But one concern is how the hell u can stack up to actually kill the boss since (from my last playtest) ores dont spawn in the dimension. Dont know if thats something you are working on but yea thats a pretty big issue. And once you do add more ores and items you should make the boss spawn from a craftable item that u get from the dimension itself using materials from future mobs. Just an idea
I forgot to mention that I added ores! LOL. I really like the idea and I am going to make some bosses where you have to summon them but I also want to force the player to search for the bosses in dangerous biomes. I can't wait to get back to work on this mod and I already have tons of ideas that work great with what you suggested!
:)
@@Solar_Craft exploring the dangerous biomes is fine but from what i saw the bosses spawn frequently (and honestly ruins the immersion of being the final boss to escape the dimension)
making them spawn in a dungeon type structure where u fight the boss would be better and also make it feel more like a boss (structure would be rare tho, maybe findable with a custom item or smth?)
also i thought you added atleast a new ore because i saw one in the river last video lol. It was black right
@@Pythix-zu5gf coal
I don't think I realized how good I was at water bucket clutches until i made this video lol