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Solar
Приєднався 12 жов 2023
I am making primarily Minecraft content. I hope you really enjoy the diversity of my content. SUBSCRIBE!
THANK YOU! (bad green screen warning!)
I am so thankful for your support! I know that there are a lot off people who aren't as lucky as I am.
remember Jesus loves you :)
#minecraft #thanksforwatching #thankyou #thanksforsupporting #thanksfor100subs #thankyousomuchguys #jesuslovesyou
remember Jesus loves you :)
#minecraft #thanksforwatching #thankyou #thanksforsupporting #thanksfor100subs #thankyousomuchguys #jesuslovesyou
Переглядів: 298
Відео
I added the Crunching to my mod! (mod showcase)
Переглядів 56221 день тому
I added a crunchy enemy to the mortis dimension! Could you survive a fight against the creature? Find out by playing the mod for your self! I have a link on my channel page! #minecraft #minecraftmod #minecraftmodshowcase #thecrunching #thecreaking #thepalegardens #worldofthedead #limbo #enjoyed
What do you think the lore so far?
Переглядів 96Місяць тому
A reading of the one of the new lore books being added in the next update to Mortus! What do y'all think? #minecraft #lore #reading #minecraftmod #themortusdimension
A genuine discussion about Minecraft Live
Переглядів 24Місяць тому
what did y'all think about Minecraft live? I think it went rather well! #minecraftlive #minecraft #conversation #enjoyed
Meet the Creaking (Minecraft Live)
Переглядів 95Місяць тому
prayers in the comments for villager number 9. #minecraftlive #newmob #thecreaking #thepalegardens #minecraftupdate #enjoyed #reaction
The Minecraft movie might not suck as much as I thought (Minecraft Live)
Переглядів 990Місяць тому
Jason Momoa might water bucket clutch? MAYBE! (Sorry about @Cosmic-4727's mic. We have VERY limited resources right now) #minecraft #aminecraftmovie #minecraftlive #movie #enjoyed
Villager news is back in Minecraft live (feat @Cosmic-4727 )
Переглядів 487Місяць тому
Everyone say rip Villager number 31 in the comments.
I tell you about the community I want while playing as a dragon
Переглядів 34Місяць тому
I know what I said may be offensive to many people but I really just want a community that fears God. And honestly if this community is based on his love and reason I think we could make something that will effect eternity. what. I just want everyone he helps build this community to understand what this community is going be built on. If you watched through this I thank you for listening and re...
Warner Bros made a MAJOR mistake with the MC Movie
Переглядів 1782 місяці тому
This is my opinion on the new Mc movie coming out. I think most agree with me #minecraftofficialmovie #minecraft #trailerreview #anger
Meet the Umbra Lich! (Mortis Dimension Mod Showcase)
Переглядів 3282 місяці тому
the fight against a terrible ancient entity known as the Umbra Lich. If you want to take on the boss yourself than you can download the mod on both Curse Forge and Modrinth! It is called *the mortis dimension* music is Sky Giants by makai symphony #minecraftmod #minecraft #gaming #minecraftboss #bossfight #themortisdimension #umbra #lich #enjoyed
Shadows and Blocks! (Mod Showcase)
Переглядів 2672 місяці тому
The Shadows and Blocks update is out! Get this mod on Curse Forge and Modrinth now! just search *The Mortis Dimension* and it should be the first one up! #minecraftmod #minecraftmodshowcase #gaming #minecraft #death #worldofthedead #enjoyed
Meet the Teneberis Spiritus Mortuorum (Mod Showcase)
Переглядів 833 місяці тому
Meet the Teneberis Spiritus Mortuorum (Mod Showcase)
Welcome to the Mortis Dunes! (Mod Showcase)
Переглядів 5793 місяці тому
Welcome to the Mortis Dunes! (Mod Showcase)
An update on Mortis's progress (Mortis
Переглядів 656 місяців тому
An update on Mortis's progress (Mortis
I added the Wechuge to Minecraft! (Mortis)
Переглядів 1907 місяців тому
I added the Wechuge to Minecraft! (Mortis)
I 3D modeled the wechuge in blockbenh
Переглядів 787 місяців тому
I 3D modeled the wechuge in blockbenh
I added the Wendigo to Minecraft (Mortis)
Переглядів 1798 місяців тому
I added the Wendigo to Minecraft (Mortis)
Eternis the World Eater. (The First City)
Переглядів 7429 місяців тому
Eternis the World Eater. (The First City)
Welcome to Mortis (Minecraft Mod Showcase)
Переглядів 1209 місяців тому
Welcome to Mortis (Minecraft Mod Showcase)
PvP Legacy's hidden temple has the most mind melting puzzle (PvP Legacy lore part 3)
Переглядів 2209 місяців тому
PvP Legacy's hidden temple has the most mind melting puzzle (PvP Legacy lore part 3)
PvP Legacy's hidden world has a hidden temple (PvP Legacy Lore part 2)
Переглядів 1419 місяців тому
PvP Legacy's hidden world has a hidden temple (PvP Legacy Lore part 2)
the rat cooked! (and not in the kfc sense)
yo so If I put this in my hardcore world and I die would I be able to respawn?? also you should make the umbras look like umbra from skyrim?
I have never played Skyrim and unfortunately you do not respawn if in hardcore. I am trying to figure out how to put you in hardcore once in mortis and than back to normal survival once you escape. I could probably make it ban you in a server if you die in mortis but as for hardcore, I am simply not that advanced yet.
also you should make the umbras look like umbra from skyrim
yo so If I put this in my hardcore world and I die would I be able to respawn??
The Cake is a lie...
there is lore. and the cake has a part in it
Creepy voice.
this sounds like a real book. Great Job!
Thank you!
man i don't understand how people can be so weak-minded, if you're changing your thoughts over a new 10 second clip: you're delusional
I always liked it
this clip is more than ten seconds. Also I am not changing my mind. I still despise their choices of live action. I am just focusing on the positives.
@@Solar_Craft i was not specifically implying that you’re the one who’s weak-minded, i was just saying that this new clip has a lot of people changing their opinions on the movie
The Minecraft movie had better, at least, reference some of the players that made the game famous: TechnoBlade, Wadzee, Dream & NiftySmith to name the ones I subscribe to
I doubt Dream is going to get a reference after all his drama.
you're joking if you think the latter three are anywhere close to those who made the game famous. I would never judge someone for the content they watch, watch whatever makes you happy, but new Minecraft fans are genuinely clueless as to the true legacy players. TechnoBlade aside, the other three you listed don't have a single Minecraft video older than five years, not even a third of the game's history. bffr
@@pumpk_n this person showed their age really hard by saying those 3.
@@solarcry287 I try not to judge, but it sucks to see the game that raised me stained by the names of those who have no connection to its rise to prominence whatsoever, all the while the true legacy players fade away into the background
I do agree that we need some referances to players like techno (Technoblade never dies) but @solarcry287 does have a point when it comes to the older content creators. ngl I have no ide who NifytSmith and Wadzee is. they won't to connect to a younger adiuance. Now pop quiz how many grammacil and spelling errors did I make LOL :)
The end credits have to have " creepah, aaahh man)
I don't think I need to explain why I like this comment
be brutely honest how many grammical and spelling errors did I make? Don't mind my 3rd grade reading level LOL
LLLOOORRREEEEEEEEE
LLLLLLLLLLLLLLOOOOOOOOOOOOOOORRRRRRRRRRREEEEEEEEEEEEEEEE
bro i'm so happy they got into minecraft live
rip villiger 31
They were already doing a bunch of animations for Minecraft live.
@@mrkoyunreis I know I mean that they were actually using villager news not just the animation team. (rip villager 31)
Cosmic sounds like his stuck in plastic tupperware
lol
Hellloooooo😊😊 you Just earned a New sub😊
WELCOME TO THE FAMILY!
I would like to order a junior mack with a side of likes
I need a better mic wow
part of that is just my internet and yeah you do.
Hey man, I was looking for a mod that would take you to another dimension when you die and I found your fantastic mod. I love it although I have a question: Do you have any plans for the bosses from previous versions to return in the future or have you ruled it out? Because I also liked them and I think it would be nice if all three were in the mod at the same time. And sorry if my English is not written well, I am Spanish and I don't know much English so I am using the translator.
no worries man and yes I am planning to bring back many of the bosses but for now I am mainly working on a rework for models and animations and adding a new boss and structure. Glad you like the mod and hope you will continue to enjoy the new content. I know I am taking a long time but I am just making sure I can take this concept to its full potential!
@@Solar_Craft Ok, thanks for answering me. I will be attentive and expectant for the next update but don't worry, take all the time you need.
cats
Your mean major?
I know it has been a month but I never realized my error lol
The character and animators suck
i love how much you hate this
I hope you hate as much as I do
Couldn’t agree more mr Qberry
Ver gud!
thank you for understanding my pain!
BUTTER
well isn't it berry? whats up !
nice transition
thank you
ay man nice vid keep it up but tip try to get some free editing software to fix the fps but other than that nice vid
thanls man I'm trying obs studios I just have to get some stuff figured out
Mod is coming out great but for as of now its kinda bland for the terrain. New mortis wood texture looks amazing ngl. Though the log itself still looks odd. The stone variants are very good aswell. One thing the entire dimension needs is definitely a custom grass/dirt block texture because that brown is really sticking out. Also focusing on adding things like Grass (the actual grass not the block) and flowers would be nice so the dimension isnt so barren. QOL update would make the dimension pop out more with some new passive mobs. Adding random quicksand patches in the desert could be a neat idea alongside cacti. But the little umbra men look very strange tbh. They look bland. They could have particles emit from them like endermen do. Particles would be amazing in the dimension in general too. Something that'd spruce up the glowing textures is animating them (nothing big, just tiny changes like with the nether logs) and variation. Like how stone in minecraft has different texture variants (dirt too). But dude, the models are still really complex 🗿 They have so many joints n limbs which takes lots of time creating and it looks.. strangeish. The spiders are fine but things like the deer and scorpion are way too detailed. This style is really good for bosses though so i like that. But honestly the mod needs a big quality of life update before any new major additions so that you have more stuff to build off of and making it less bland. (the terrain btw, the mobs are fine but some are way too overcomplicated like the deer. Also please remodel the spear because it the point isnt even centered 😭) Basically the dimension needs more variance on textures and more qol blocks like flowers, grass, and maybe mobs. Structures is also a must but ill save that for later when the core mechanics of the mod are finished. Ill wait for the boss video to rate this upd tho
I'll be touching up the textures as I update the mod. super glad you keep coming back dude. your comments are really helpful! also holy crap you just designed a huge update in that one paragraph. I look into animating textures and I absolutely agree that the dirt sticks out way to much. the problem is that if I use a non vanilla block NOTHING can be placed on it, (hence why there is no cactus in the desert) I will look into trying to fix this but it will take some digging. also I am going to do an overhaul on textures and models in the future (I had no idea the tip was off ceinture) also the boss video is a little delayed as I am making the switch to obs studios which will allow for way better quality content.
@@Solar_Craftseems lile blockbench has alott of limitations, damn
Or mcreator
@@Pythix-zu5gf actually bolckbench is fine it is really mcreator. I think I have just figured out how to make animated textures though. I'll have to wait till I do the textures and models rework. (I want to get the core focus of this mod done before I remak any textures and models
Cool video but i suggest to add more things to the mode to make the game more harder and challenging and try to use higher fps 👍🔥
I am working on that and unfourtunely what I am using is the higest fps I can get. I'm currently useing clipchamp if you know of any free softwares that can give me higher and record system audio let me know!
@@Solar_Craft there is obs for recording
@@noureleuch7987 thanks this looks perfect!
@@Solar_Craft np ma boi
FIGHT ME FOR THE BUTTER
LOL
Yoo nice video, some tips, try to record at a higher fps. Cut out the parts, when you change your settings for example, when you change your shaders. Trying to help out, good luck :D
THANKS FOR THE TIPS!
3:00 just get out of survival jeez
but that isn't as fun :)
Wwwaaaaazzzzaaaa
:)
I don't think I realized how good I was at water bucket clutches until i made this video lol
The boss is amazing but an issue is mainly the scorpions. Way too many and theyre basically 90% of the actual fight since theyre so incredibly fast with their abundant amount. Besides that its fine. really like this update tbh. But one concern is how the hell u can stack up to actually kill the boss since (from my last playtest) ores dont spawn in the dimension. Dont know if thats something you are working on but yea thats a pretty big issue. And once you do add more ores and items you should make the boss spawn from a craftable item that u get from the dimension itself using materials from future mobs. Just an idea
I forgot to mention that I added ores! LOL. I really like the idea and I am going to make some bosses where you have to summon them but I also want to force the player to search for the bosses in dangerous biomes. I can't wait to get back to work on this mod and I already have tons of ideas that work great with what you suggested! :)
@@Solar_Craft exploring the dangerous biomes is fine but from what i saw the bosses spawn frequently (and honestly ruins the immersion of being the final boss to escape the dimension)
making them spawn in a dungeon type structure where u fight the boss would be better and also make it feel more like a boss (structure would be rare tho, maybe findable with a custom item or smth?)
also i thought you added atleast a new ore because i saw one in the river last video lol. It was black right
@@Pythix-zu5gf coal
🔥
I thought you might like it :)
@@Solar_Craft everything looks amazing but the burrowing beast should automatically put you in 3rd person when mounted could be after the animation of being swallowed also do the scorpios have animations?
@Pythix-zu5gf yes the scorpions have animations it is just small models make it harder to see the animations. and thanks for the tip about the burrowing beast and I will attempt to make this happen but I am using mcreator so there may be some limitatoins when it comes to things like that. my word i suck at spelling
@@Solar_Craft alright
hey dude, loved the mod and its difficulty. I was building some stuff in the dimension in creative mode and I noticed the "Mortis Portal Ignitor" item. I tried using it but it doesnt do anything, i tried building portal frames and nothing happened. Does this item actually do anything? and if so how do you use it?
the frame is soul soil and I'm actually going to remove the portal igniter in the next update as that isn't really working with the mod. also glad you like the mod! can't wait to show off the next update. here is a tip for when it comes out. DON'T LOOK AT THE SHADOW!
I was planning to add this mod into a server, but I realized that this mod is kinda difficult; not because the boss is OP or nothing like that but when you die, you lose your things, so yeah, you have to kill the boss WITH YOUR HANDS? Maybe I have skill issue or something but I'm sure it's almost impossible to kill it like that. Or maybe I have to like idk get the materials INSIDE the dimension?
yah I realized that I was actually missing some stuff like actual ores. I am working on an update curently that will fix that and if you want your stuff in the dimension you just put on keep inventory and you should have it. Also I realized hardstone wasn't spawning the way I wanted it to LOL. I am sorry for any issues that are currently not solved I am working on it and really upgrading this mod so that I can bring it out to its full potentiall :) (I suck at spelling)
Your welcome man. ❤
your gonna love what I am working on :)
@@Solar_Craft Cant wait 🙏
Birb 👍
you know birb is actually the name of a bird origin in the Origins++ mod.
@@Solar_Craft lol
This mods concept is downright amazing, and i'd love to use it, but in my opinion i dislike these complex types of models, as they dont really feel like it goes with minecrafts style. Not saying it has to be pure blocks, but the wendigo and the tentacles have that sort of smooth looking model, which i dont find appropriate to a game like minecraft. Mowzies mobs is a good example of non pure blocky models with a complex feel, but still feeling like your in minecraft, as you can tell its block and doesnt feel smooth. I know your models took a long time but thats just my honest opinion. Another issue with these types of models is the animations, which are usually just too fast and goofy for the model itself, usually looking unpolished. Sounding like a real mowzies mob glazer, but it mixes the models perfectly with the smooth animations. If you are making a big boss, or any big creature in general, try to make the animations smooth and slower, to emphasize the size, making it fast looks weird and unpolished. The spear model is fine, though the tip of it could be less s m o o t h. Another tip is to not overdetail the models, for example the ropes on the hammer. The ropes could be apart of the texture, or thinner. Honestly i personally dont like overdetailed models with smooth looking features, and animations not suiting the size/feel of a mob. Im not a mod creator or modeler, so take this with a grain of salt as this is basically just my opinion. Spear guys look fine, Deer running animation is too slow and doesnt look right as they move before theyre feet even touch the ground, and i dislike the smooth look of the boss models. Another piece of feedback is to make the wood textures have variance, as it looks too static and similar, atleast from the video. could be the shaders your using (also please dont use shaders next showcase) The way of escaping is weird though, as the boss is just random and feels more like a chore to escape. The modpage says "as of now" so this is probably getting changed, i hope. Would be cool to progress through different structures in order to summon the boss to escape. Update ideas: Each time you die, you should lose a heart inside the mortis dimension, making it more difficult to escape, and once you lose all 10, you die for real. Adding more structures to the dimension which you could fight other enemies in order to get materials to craft soul hearts (the hearts u have in the mortis dimension) to not run out. This makes dying actually something to avoid instead of going back to get your items, while also being progressive. Each time you die it should spawn you in a different location though. Custom spirit/mortis items should be added in order to make it feel like its an actual different reality after death, whereas rn its just the plain items but with mortis wood (idk if this is planned to stay as the mod is new, but ill throw it in anyway) Also spirit stone is able to be broken with ur hands (idk if thats intentional) The skull item looks weird as hell in the hand and is way too big, and it shows the smooth feeling ive stated. Giving the bosses custom attacks instead of running and hitting u should be a thing, making it more immersive (once again, like mowzies mobs. Go to the mowzies mobs page and read the text where they talk about making bosses with unique attacks.) Also when you die the items should be given once you leave the dimension (this is a fix i came up with since most people use corpse mod, but there should be something to keep your items safe since not everybody uses those types of mods) The mod is new so i see why theres not much in the dimension yet. Also the dimension is a bit too dark imo. Biomes is also another thing that i assume will be added. Basically the mod needs polishing and changes to the models imo. The content itself im not critizing much since the mod is new and most things will be changed (hopefully) also its deer not dear, and deer drop venison not steak. (also why do ores not spawn in the mortis dimension, unless theres custom wip ores being added besides hard stone) If any of these seems rude or mean, it isnt intentional as i really hope this mod prospers as its an amazing idea. Good luck man (i know this is long asf)
Wow... This is exactly the kind of feed back I was hoping to get and I do agree that some of the mobs need to be fixed in both animations and models and I am using Mcreater and I am very new to making mods and this one is a very ambitious project for a new bee like me. I am very thankful that you gave me all this feed back and I can't wait to get this fixed. (Also I suck at spelling lol) I hope you will give me more feed back in the future as you did here :)
@@Solar_Craft Good luck man, this mod has great potential and ill definitely be watching any update videos!
Funny thing is i searched for this mod for an entire day as i forgot the name of it after seeing it in a minecraft mod video and forgetting which one lol.
Another tip is to focus on block variance before building structures. As of now the mods has basically 4 unique blocks (the wood plank variants i dont really classify as separate blocks) which can make the builds look stale or repetitive. And while the mod develops more old structures can look even more stale as more blocks get added and more new things are created. Im not saying to add like 37 different wood types, but new stone, grass, and maybe 2 more types of wood could be good. (which would also lead to more biomes, which im just assuming isnt your priority right now, so new wood can come later) As the mod goes on obviously more blocks will be added but this are the basics for most the structures, or else you'd have every structure with the same blocks. Another thing for textures is to incorporate more shading and diverse changes in tone/hue in one block, so it doesnt look plain or the same color. Which is sadly one of the issues with the mortis plank, as it feels like a static light blue. A simple fix is just to change brightness of certain pixels/areas on the block. (which is already present, just looks a lil too similar to the base color) Due to the unique atmosphere of the dimension, I see what you are going for with the log, but maroon red and light blue just looks ugly IN MY OPINION. (this is JUST MY OPINION, not a mandatory change im telling you to do. Everything i have stated is just my opinion, so if you disagree with some topics its perfectly fine. Remember i am not a scripter or mod developer, most of these things im stating are from what ive seen in other mods or opinions i feel.) The dark lighting of the dimension doesnt make it look so apparent but it does in the overworld. If you could tell me what type of feel you are trying to achieve with the dimension (for example: gloomy, unnatural and weird, or dead and barren) it'd be useful for the textures, as each biome should have a sort of theme (unless that theme is complete randomness) Looking at color theory could help with textures if u dont know which colors could go well with eachother. Just another thing, not everything made has to be 3d, as in the video you stated the armor will be given a 3d model later, which can look weird in certain circumstances. Texturing in details can be just as good or better than creating a 3d model for each detail you have planned. And if you do want 3d features, makes sure its a 3d feature instead of a 3d model all together. Just to get this off my chest for the final time, disagreeing with some of my takes is perfectly fine and not everything should be instantly changed if you feel what you have made is fine. Im not a professional, but i do play modded minecraft alot and this is what ive picken up from seeing what other have made. Final tip: ask help from other developers. They may have actual tips and instructions on how to make something, unlike me which is just giving out ideas. www.blockbench.net/wiki/guides/minecraft-style-guide/ is basically a step-by-step guide of what ive listed with examples. One last thing, dont be stressed by what ive said if it feels like alot, these changes do not have to be implemented rapidly, take you time. Most mod creators burn out due to things like this, which is truly tragic when an amazing mod gets canceled, and i hope that does not happen to this one. Take breaks when needed. I hope ive helped you with this feedback ive picked up from playing modded minecraft alot lol
i feel like the hungering vine should be a stationary boss with ranged attacks, like vines that sprout from the ground to try to stab you (like the evoker chompers, but inflicts a poison for like 2 seconds) obviously the attack wouldnt be often though as that'd be incredibly difficult. An indicator before it sprouts up would be nice too. Just a lil idea i thought of
It's incredible, when will they release the next update with more content?
I loved your mod
I am aiming within the next month or two. (I am working on this alone and animating each model takes quiet a while. So I may get delayed a bit)
@@Solar_Craft I understand, your work is admirable, what things will come in the next update?
@@Cndmxmx all I can tell you is that it is going to be called the "Skies the Limit"
@@Solar_Craft Incredible, what I loved about your mod in my opinion is that the dimension you added is like a kind of limbo, and thus it makes much more sense for players to revive after dying I like to think that when you die you enter that kind of limbo where if you want to live again you have to get your soul out of that limbo.
Lol
I still haven't been able to figure it out
@@Solar_Craft I got some better at it
@@Solar_Craft I’ve gotten into all three rooms
chat gpt can solve it...
lol
wow. 2 comments and the video is 4 months old and it even had like 700k views, very odd
mate this video. I uploaded it two days ago and it has 272 views at this time.
@@Solar_Craft Yeah- UA-cam bugged and snipped to halves of my screen so it was this comment section on a completely different video. sorry if my comment sounded insensitive.
@@mythicdrop3051 its cool man. UA-cam be bugy
I’m so hyped omg- Is there anyway you could make a curseforge release? I don’t really use modrith and I don’t want to do you dirty :<
I am not sure but don't just drop Modrith down the shute. I will try to get it on forge but I can't make any promises
alright it is upon cursed fore! just search "The Mortis Dimension" and you should find it
One day you will solve this
I hope
Wanna meet one day? I can solve it for you but just one time to show you how big the secret are@@Solar_Craft
I’m glad to be one of your first 45 viewers
You are talented wow
thanks dude. I am glad you liked the video and I hope you'll enjoy what is coming :)
Nice!
Thanks! I've been working really hard on this and I can't wait for the first release!
I can't wait for this mod to come out! I'm a big fan of the design of the dimension and the mobs showcased. Personally I think it'd be neat if the sword made from the spirit stone glowed since the stone itself does, but that's just a small detail, looks cool either way. Can't wait for the release, keep up the great work!
thanks and I am trying to figure that out
Stumbled across your recent showcase, and it’s safe to say you deserve it! Your mod would go so well in one of my packs since it adds another dimension, so I can hardly wait till you get it ready enough to release it!
Thanks I'm glad you like the mod so far!