ESL SC2 Masters: Spring 2024 Regionals Playoff Day 4 - Asia Finals & Europe

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  • Опубліковано 27 кві 2024
  • You're watching the ESL SC2 Masters: Spring 2024 Regionals, broadcasted from April 10th to May 5th
    After an epic conclusion of the Winter season in Atlanta with the French Terran Clem winning his first ever major offline title, the circuit continues with the Spring season and 64 best players from around the world playing in three global regions - Europe, Americas and Asia - with a $150,000 combined prize pool. 16 winners of these Regionals will earn the slots in the offline finals to be held in Dallas on May 31st - June 2nd to fight for $100,000 and the Esports World Cup qualification.
    ESL SC2 Pro Tour website:
    pro.eslgaming.com/tour/sc2/
    Watch full VODs here:
    / eslarchives
    Join in the discussion:
    / eslsc2
    / esl.sc2
    Get your merch here:
    shop.eslgaming.com
    #SC2 #ESL #EPT
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КОМЕНТАРІ • 19

  • @TheCaptainDamage
    @TheCaptainDamage 14 днів тому +19

    Spoiler Shield for Mobile!

  • @Hippida
    @Hippida 14 днів тому

    Showtime Spirit was like 2 heavy weighters slugging it out for 12 rounds flat.
    GG guys

  • @HaploBartow
    @HaploBartow 9 днів тому +1

    BTW Beomulf, 'aegis' is pronounced with a soft g, like gif or giraffe.

  • @firestarter000001
    @firestarter000001 14 днів тому +2

    I dont understand that immortal op vs zerg bit. Lings kil immortal early on, 10+ lurkers with some defence will deal with large amount of immortals.

    • @knivesoutcatchdamouse2137
      @knivesoutcatchdamouse2137 13 днів тому

      Gold and Silver League T and Z players (mostly T) that struggle against ladder Protoss think the race is OP and that the reason why Protoss can't win in tournaments is because they are all just objectively inferior players.

  • @apeist
    @apeist 14 днів тому +10

    Brutal day, tons of 3-0 series. Wish list: make libs cost 25 more gas, nerf shield EMP damage a bit, raise colossus base dmg slightly and lower bonus vs light to correspond, revert baneling HP, and slight buff to broodlings (duration, dmg, something). The current map pool is unique, but it's not helping the balance situation either.

    • @sc2youtube744
      @sc2youtube744 14 днів тому +3

      Absolutely. 9-0 Terran vs p/z is absolutely insane. Your suggestions are spot on.

    • @firestarter000001
      @firestarter000001 14 днів тому +5

      Good suggestions. I would also like immortal build time slight reduction, to help vs early terran pushes, which are really really hard to stop , as seen in multiple games today.

    • @jefferyharper5720
      @jefferyharper5720 14 днів тому +2

      Or make more protoss units viable.

    • @cansaruhann
      @cansaruhann 13 днів тому +1

      As a terran player I agree with EMP nerf but the others are okay.

    • @knivesoutcatchdamouse2137
      @knivesoutcatchdamouse2137 13 днів тому +1

      The majority of the balance council prefers there to only be 2 competitive races. Unfortunately for them, they can't do anything about hero and the monster that is MaxPax.

  • @tommywatson1527
    @tommywatson1527 12 днів тому

    Zerg is super wwea now.

  • @baechilgu6391
    @baechilgu6391 6 днів тому

    Right side caster, stop drug!

  • @quintyss1290
    @quintyss1290 12 днів тому

    Gee, as a casual observer here, I am starting to see a pattern: Terran vs any other race = Terran win. Something is wrong with this picture.

  • @knivesoutcatchdamouse2137
    @knivesoutcatchdamouse2137 12 днів тому

    I cant stand this game anymore. The game is fucking broken at the professional level. Either make Protoss units not be overpriced dogshit compared to Terran or buff them. When they show up at the Protoss base with a bio ball and 3+ tanks, Protoss is straight fucked.