IMAGINARY GIFT MECHANIC EXPLAINED || CARDFIGHT VANGUARD LESSON
Вставка
- Опубліковано 27 сер 2024
- With the Cardfight! Vanguard series reboot comes a whole new mechanic! Gone are the days of Limit Breaking, Breakriding, Legioning, and Striding... Here are the days of Imaginary Gift-ing!
Imaginary Gift looks to be the new mechanic for the standard format which reimagines the role of the Vanguard. Being simplistic enough for new players, yet creating depth for old players when integrated into the premium format, Imaginary Gift looks to be a welcome change to Vanguard!
Confirmed Accel Clans:
- Aqua Force
- Murakumo
- Nova Grappler
- Pale Moon
- Tachikaze
Confirmed Force Clans:
- Dimension Police
- Kagero
- Royal Paladin
- Shadow Paladin
- Spike Brothers
Confirmed Protect Clans:
- Dark Irregulars
- Granblue
- Megacolony
- Oracle Think Tank
As we look to the future of Vanguard with the Imaginary Gift mechanic, let us know in the comments below which Imaginary Gift you are going to want to be playing: Accel, Force, or Protect?!
************************************************
************************************************
Join Us on Mondays for Cardfight Cash, our podcast style discussion of the market movement of Cardfight Vanguard cards!
Tune in Wednesdays at 7:30PM EST for our Live Damage Check Podcast as we discuss spoilers, news, and a unique 'topic of the week'!
Stay tuned for more information on a new live series: "Vanguard and Video Games"
Check us out on Facebook as we get back to posting more content!
/ teamabsolutiongaming
Don't forget to like, subscribe, and comment on what you would like them to talk about next week! WANT TO TAKE A BREAK FROM THE VANGUARD ACTION?!
JOIN TEAM ABSOLUTION GAMING TODAY!!! || bit.ly/Absoluti...
************************************************
************************************************
They showed the accel gift for force
Sorry that was just an editing goof.
Obviously we filmed things out of order, so when editing, we just forgot to reorder the gift icons to correspond to the appropriate clip.
The Force Gift can also be placed on the Vanguard circle .This can be used with Overlord's restanding skils to push with big numbers.
For anyone wondering "Force" can be placed on vanguard OR rearguard circle. cardfight.wikia.com/wiki/Imaginary_Gift
It's a bit sad you guys recorded this before the Vortex and Overlord reveals :\
really liking this camera style it looks fresh
Loving this new style of editing Nate
The way your videos are, it's just perfect! Dynamic, informative, and funny!
Whoooo team absolution is back!!!! I love the new video editing keep it up guys more vids please!'mnm
Late to the conversation, but higher quality... It reminds me of Damage Checks of old.
I do like the new format you guys are trying; but I would suggest less angle transitioning when one of you is talking. When you transition while one of you is speaking it breaks the viewers focus, which means they are missing part of your speech. Or schedule the transition ahead of time so the speaker knows to look into the other camera.
For example: When Nate finishes listing of the clans that have force, he starts saying what is force. Then the camera switches angles, and Nate continues his sentences; looking and angled away from the camera. I assume the point of the other angle is to spice up the video and show the other person in the background. Which is fine, just have the speaker know to look at camera two when; (Nate plans to change the angle in post production) during the video.
And to anyone that has read this far... I apologist for taking up so much of your time.
Jack Burn I agree, I'm not a big fan of the angle switching. I'm not really sure what it actually adds to the video, and seems a bit distracting. I appreciate them trying to do something new but this might not be the best idea.
Keep up the experimentation though, I feel like you will find the right way to give your videos a bit more flare! And for the most part great video
How Bushiroad makes new mechanics:
Breakride: when you ride this G3 ur vanguard gets 10k for one turn.
Legion: When you Legion, ur Vanguard gets 10k forever.
Stride: When you stride you get 15k for a turn so its kinda like break ride but u do it each turn and your heart bonus returns each turn.
Imaginary gift: Lets give the VG or RG a 10k powerbuff but it lasts forever and you can keep riding to stack power.
Actually really simple when you think about it. So much speculation what the next Vanguard mechanic would be but turns out, they dont need to find something to surpass stride if they just erase stride.
And yet... We keep buying new cards from them...
So in general terms, Accel is "countered" by Force, Force is "countered" by Protect and Protect is "countered" by Accel?
So, I'm one of those outlier subs that rarely watches a video by you guys and barely plays Vanguard. But I love learning about mechanics from various card games, and was intrigued that Vanguard had such a different sounding mechanic being introduced compared to the others they have. Cue me clicking this video.
I gotta say, I love the quality of this video, as well as both of your voices and presentation. Very easy to follow this discussion despite me not playing much. The foreground/Background switching of the speakers is cool and the lighting is unique compared to what I'm used to watching (all lights off except the big ones that are good for on-cam presence).
Basically, I'm saying I'll be watching more frequently now. When I saw the sub and view count after watching, I was shocked that it wasn't higher. Keep going and I'll cheer you both on! (I was the 100th like ^_^)
Protect" (プロテクト Purotekuto) is a Gift type based on impenetrable defense. It is represented by the color green. When a Protect gift marker is acquired, it is put into your hand, and it gains the Sentinel ability, acting as a Perfect Guard (despite having the Sentinel ability, you may still have up to four Sentinels in your main deck). During your guard step, if this marker is in your hand, you may call it to your guardian circle. If you do, you may then discard a card from your hand, choose one of your units, and it cannot be hit until the end of that battle. It cannot be called to any other circle. If for any reason it is put into a zone that is not your hand or guardian circle, it returns to the Gift area.
Force" (フォース Fōsu) is a Gift type based between offense and defense. It is represented by the color blue. When a Force gift marker is acquired, put it on top of one of your vanguard or rear-guard circles (or under your unit on that circle, if any), and it remains there for the rest of the game. Also, any unit on the chosen circle gets [Power]+10000 during your turn only. If it is removed for any reason, it simply disappears.
You can acquire any number of Force gift markers, and any number of Force markers can be put on any circle. If there are multiple Force markers on a circle, the [Power]+10000 will stack. A Force gift marker, however, does not have characteristics of a circle, card nor unit, thus it cannot be chosen or referred to by effects or costs.
Accel (アクセル Akuseru) is a Gift type based on aggressive and consecutive attacks. It is represented by the color yellow. When an Accel gift marker is acquired, it acts as an additional rear-guard circle in your front row for the rest of the game. Also, the unit on this circle gets [Power]+10000 during your turn only. If it is removed for any reason, it simply disappears.When placing this gift marker on the field, you alternate between the left side of the front row, and the right side. In other words...
The first marker will be placed to the left of the leftmost rear-guard circle
The second marker would be placed to the right of the rightmost rear-guard circle
The third marker would be placed to the left of the leftmost rear-guard circle, and so on.
Two adjacent Accel circles between opponents are considered to be the same column. An Accel gift marker does not have a back row nor shares a column with the original circles.
So in general terms, Accel is "countered" by Force, Force is "countered" by Protect and Protect is "countered" by Accel?
Blue force
Yellow accel
Green protect
It'll be super cool when you have 2 different grade 3s with imaginary gift so you never really misride
Accel I thought is yellow. Not blue. And force is blue not yellow
Will Crowder yep it's blue not yellow
Sorry that was just an editing goof.
Obviously we filmed things out of order, so when editing, we just forgot to reorder the gift icons to correspond to the appropriate clip.
This video was lit
accel is for the aggro clans
We only considered Force as "Aggro" instead of "Balanced" because the Force imaginary gift itself has no 'balance' between offense and defense... it's pure offense.
When we looked at the clans getting Force, such as Kagero, Royals, Dimension Police, Spike Brothers, etc. we decided that these look to be more aggressive clans that are going to push damage in very very quickly.
When we looked at Accel, with clans such as Pale Moon, Aqua Force, Nova Grappler, Murakumo, etc. that the mechanic looked to fit what have been traditionally "Combo" decks rather than pure "Aggro"
It's so nice to see the Absolution Dragons after so long. :)
Dragon, dragon, rock the dragon...
Cant wait for the Megacolony set Megacolony man shall return
I was a little concern of the new format since I really fell in love with striding and I was a narukami user with 4 stand triggers to get more attacks in with crazy power, but now I'm actually enjoying the new set while using Late to. Can't wait for Shadow paladins.
I’m just thinking it as a hard reset
Correction, Force is meant for balanced playstyles, not pure aggro since that's Accel's job, because I know I'm stuck on force since I use both Kagero & Shadow Paladin.
We only considered Force as "Aggro" instead of "Balanced" because the Force imaginary gift itself has no 'balance' between offense and defense... it's pure offense.
When we looked at the clans getting Force, such as Kagero, Royals, Dimension Police, Spike Brothers, etc. we decided that these look to be more aggressive clans that are going to push damage in very very quickly.
When we looked at Accel, with clans such as Pale Moon, Aqua Force, Nova Grappler, Murakumo, etc. that the mechanic looked to fit what have been traditionally "Combo" decks rather than pure "Aggro"
However, you are correct that Bushiroad considers 'Force' to be for Balanced offensive and defensive decks, whereas 'Accel' is supposed to be utilized by fast, aggressive decks
I think Force is going to be utilised more for balance and combo decks, while Accel is more for the fast and aggressive decks. Spikes is in Force, and they will create powerful multi attack combos with Force, most likely, while Royals and Kagero will probably use the stability of Force for a midrange strategy. Accel decks will want to win quick, because it's hard to sustain the extra circles. Accel can be used for combos too, but probably less so like a proper combo deck like SB or DP.
Totally reasonable...
We only considered Force as "Aggro" instead of "Balanced" because the Force imaginary gift itself has no 'balance' between offense and defense... it's pure offense.
When we looked at the clans getting Force, such as Kagero, Royals, Dimension Police, Spike Brothers, etc. we decided that these look to be more aggressive clans that are going to push damage in very very quickly.
When we looked at Accel, with clans such as Pale Moon, Aqua Force, Nova Grappler, Murakumo, etc. that the mechanic looked to fit what have been traditionally "Combo" decks rather than pure "Aggro"
Team Absolution Vanguard Balanced is how Bushiroad described Force when they introduced the gifts, and I assume they mean that because it's not as fast or aggressive as Accel potentially is. Kagero has always been more of a disruptive deck, and Royals are looking more balanced now, drawing cards instead of recruiting (giving you not just beaters, but potential guarding options too). The two clans will benefit from stability, and Force is more stable and easier to maintain. In the late game, when resources are getting low for both players, Force will be better, as it concentrates its power in a smaller area. Accel spreads itself thinner, and therefore can struggle to make good use of the extra circles after a long game of attrition.
Dimension Police and Spikes have always been much more combo leaning than any of the current Accel decks. I think you mean combo as the act of stringing extra attacks, or synergy in general, but Spikes and DP are more akin to fully fledged combo decks, as they are usually built around very specific game ending plays. So any deck can have combos in it, and most decks did in G, but I would describe a combo deck as one that is built specifically around one or two big plays, like how Spikes builds completely around the GB8 turn.
just a correction for you guys, you get an imaginary gift whenever you ride a unit with a gift icon, so grade 2 units such as the new blaster blade gets the token card if ridden ^_^
Thanks, but to our knowledge Imaginary Gift is a mechanic exclusive to Grade 3 units. The early images we've seen of Blaster Blade do not indicate that it includes an Imaginary Gift icon.
You mixed up accel and force. Accel gives you an extra front row rear guard +10k power on your turn only (speed things up with more attacks or rear guard abilities and more versatile)
force gives you 10k power per marker on that rear guard. (Straight power only when attacking) you can place 2 on one rear guard or vanguard
Isn't that what they said?
@@BeeboFett no he mixed up their images.
@@jennifernakatani83 Yeah they switched the pictures of the tokens, but they still explained what each of them do.
You guys are gonna be huge soon
Thanks! We can only hope...
I have a problem/question regarding imaginary gift force. I placed my imaginary gift force on my VG (Dragonic Overlord), so my vg gains +10k power. What will happen to the added power after I end my turn. Will my VG be back to its base power?
Yes until your next turn
where link joker at brother
I remember when there was a time when Vanguard was way simpler and cheaper to play...
I have hopes that the reboot will bring back the cheeper part
The good old days when an 'expensive' deck was like $200-$300
Where is gold paladins
2:05 in picture is Accel
I'm starting the game soon and sorry if my question is really dumb but, will I have a 50 card deck plus the imaginary gift pile or does my deck need to be 50 cards with the imaginary gift pile included in these cards?
ShinyZoroark19 Your deck is separated from your imaginary gift zone. So you have the 50 cards you need for your deck + Imaginary gift
"newer and better"
That did not age well.
Lol yeah Bushi has been getting a little trigger happy with the reset button these days...
Accel and Force got mixed up
Can you lock a accel circle
You can lock the unit on the accel circle you cannot lock the circle itself
Is link joker illegal again?
In standard... Until it gets support... again... for the first time...
Can you guys please add like picture example?because i kinda dont get it
Force is for Vanguard or Rear uniteds too.
Do the gifts stay forever?
sadly no at least thats what my teammates have told me
animacat101 how long do they last?
from what they taught me they work for a turn then go back to the gift zone that was was a few months again thou. i looked it up this morning they change it so it douse last till end of game
Yes they stay for the whole game...however they explained it wrong.
ACCEL= FRONT row rear guard spot that only gets 10k power ON YOUR TURN
FORCE= straight 10k power that can be stacked. Ex. Put 3 on your vanguard for 30k power ONLY WHEN YOU ATTACK.
You get a gift for every time you ride a grade 3 vanguard that has the gift mark.
They also switched up the imaged for Accel (yellow) and Force (blue)
@@higanbana96 only the protect marker goes back where it came from
I have a question, can we put a giftmarker if we superior ride instead of a normal ride? Like nextage can let us superior ride chronojet from the soul and i have 1 gift marker left, after superior riding it, can i use a giftmarker?
Yes everytime you ride a grade 3 no matter what.
@@LK-em2ly got my answer months ago😂 but thanks for answering anyway
I have a question does Accel gift stack? Like calls another front circle?
Yes Accel stacks you can technically have a total of 36 accel circles.
U can also give vg 10 with force
Sorry, if we said otherwise that was a mistake!
Force gifts can be applied to the Vanguard Circle as well, giving a regular Vanguard or Stride +10k, or a Legion +20k (in premium).
Team Absolution Vanguard its cool. I figured it was just a slip considering u explained it correctly in previous videos:)
I’m getting back into vg after a while Jose looks really familiar do you have any association with ygo also wait are you guys saying that the all the old mechanics limit break , legion , g stride are now non existant
This is a reboot of the series they devided the game into two main formats Premium which includes all the said mechanics and the new cards/mechanics and standard. Standard is a full on reboot and cannot mix ANY pass cards only the new stuff so therefor all the old stuff does not exist in the new format.
they still around its just 2 different formats now
Tsunar Kelone whats going to happen to us g generations? i believe there is a g format for us? or its just premium? sorry i got caught up in studies that i stopped hehe 😅
theres premium for us
if imaginary gift gave 10000 to the circle if i put any monster on that circle doest its get 10000 ? or only card with a mark ?
If you are using a clan that uses the force gift you give any vanguard or rear guard the force gift and it gets 10k power when attacking. Ex. Give the gift to the vanguard it gets 10k power when it attacks. If you give it to the rear guard that rear guard gets 10k power again only when attacking.
I have a question. How many gift (the numbers) can put in a deck ?
yan laurent as many as you want
No limit. However you only get a gift when you RIDE a grade 3 vanguard WITH a gift marker. Example: i have 9 grade 3 units in my deck with a gift marker so i run 9 Gift markers just in case i use them all.
What about gold paladins
gold paladin using accel, genesis using force
Why are my imaginary gifts accel looks like force its color yellow
Question: once u use force, do you leave it in the circle or u put it back after your turn ends
The giftmarker will stay there until the end of the match
@@jayzonothing8648 wow 5 months later but thanks so much for noticing 😅. At least I know there's still cardfighters out there
@@irfanfaiz4508 yeah, i know I'm late because i got into real life vanguard just almost 2 months ago
@Jayzo Nothing @IF FLS are you guys sure because the shinemon deck uses 5 forces... and the gr 3 has 13k, meaning it’ll have 63k for the rest of the match?? how will it get hit? and if it only goes to rear guards, how does the astral deity plane or whatever activate for the gr 5? i’m really confused. also it says “during your turn” in the card and can’t be used as a soul blast correct me if i’m wrong.
@@bear2187 force only gives 10000 power during the owner's turn, the power of the unit that has a force marker will return to the original during the opponent's turn
Example: chronojet has 13k power, but with force his power will be 23k. But during the opponent's turn chronojet's power will go back to 13k, and then the end of the opponent's turn and it's your turn, chronojet's power will be 23k again
It's like it will repeat
Can i know which series cardfight vanguard anime show imaginary gift?
The 2018 reboot series/ V series and shinemon arc
So.... how many gift cards can you have on one deck?
They go into the extra deck so 16 but don't need that much
i cant wait fer narukami will it be force or accel
Accel
rodney firmin after the fact here, but I feel narukami should have been a force clan....
Are we allowed to stride now??
This is the standard/ V format, stride is in the G format, right now grade 4 cards in the standard format are regular units
What about Marron
You're right... Marron (both the Grade 1 and the G-Guardian) are more examples of Royals gaining the ability to call Grade 1s
You swap the picture of force and accel
Sorry that was just an editing goof.
Obviously we filmed things out of order, so when editing, we just forgot to reorder the gift icons to correspond to the appropriate clip.
Oh ok
can you explain exceel again pls
Accel gift= you get a FRONT ROW rear guard spot to get another attack (FRONT ROW) only and it cannot be boosted. In return ON YOUR TURN ONLY it gets 10k power.
@@jennifernakatani83 there's a limit to how many accel gifts you can use, right?
Where is great nature?
Not revealed yet
U guy jumps alot😂😂
lol, galahad, if it was a card
It is
First
Imaginary gifta are just like a car full of drunk idiots. It have no breaks! Hahahhaahahha
Go home editor, you're drunk..on cards.
Haha! Jokes on you! I edit from home