I was really hoping that there would be a way to trigger a specific animation based on which visceme was being targeted. Still very cool, thank you veryuch for sharing.
These videos are always great to watch because I unexpectedly learn something new, specifically allowing properties to be animated on Poiyomi shaders and whatnot (I always wondered what the letters next to some of the options meant)
Love your tutorials! I would’ve appreciated if you mentioned what the value of the Voice variable correlates to, though. Is it speaking time? Volume? Something else? I can look it up myself, but I’d love if it was briefly mentioned in the tutorial since it’s the main thing the tutorial is about.
I have implemented animated emoticons in the VRChat wheel controller as you mentioned, but now I want to use OSC commands to trigger these emoticons. What kind of OSC command should I send? should I use /avatar/parameters/?
We love Sippbox, Lippgloss, Sidewalks, Slurpphogs, Sneedpoms.
THAT ALIEN IS AWESOME AS FRUCK!!!!!!!!!! thisis the most aweosme video of the world. thank you sippbox
I've seen a thing where people make things activate or respond with a certain word or phrases and i wanna learn to do that so bad
Wake up babe new sippbox video dropped
Amazing tutorial as usual! keep up the amazing work sipp! 💜💜
THIS IS EXACTLY WHAT I LOOKING FOR!!!!!!!!! Thank you!
Your tutorials are honestly very helpful but I find the music in the background too loud...
10/10 Awesome sauce!!!
I was really hoping that there would be a way to trigger a specific animation based on which visceme was being targeted.
Still very cool, thank you veryuch for sharing.
You can do that too! There's a built-in Int parameter called 'Viseme' creators.vrchat.com/avatars/animator-parameters/#viseme-values
Great addition and it was also nice to meet you that one day. Keep up the good work.
yoooo thank's for the tutorial can't wait to use this!
loving this alien
These videos are always great to watch because I unexpectedly learn something new, specifically allowing properties to be animated on Poiyomi shaders and whatnot (I always wondered what the letters next to some of the options meant)
Quick and to the point. Thank you!
Love your tutorials! I would’ve appreciated if you mentioned what the value of the Voice variable correlates to, though. Is it speaking time? Volume? Something else? I can look it up myself, but I’d love if it was briefly mentioned in the tutorial since it’s the main thing the tutorial is about.
Welcome back, Bud :D
thank you so much for this
Sipp never fails to disappoint, thanks!
Thank you~ for the video
Thank you for the assistance father.
Damn thought it would be voice activated as in will activate when you say a certain word or something like that😅
Still a great video none the less
NY record button is greyed out and cant be clocked. ANy ideas where to start troubleshooting what I might be doing wrong?
i need more info, none of this is helping me
nice tutorial!
Quick question tho, could this be enabled with lipsync on?
Or can i only choose one
I hope you add an SPS tutorial from VRCFury :( I can’t find any
thank you
wow thanks
I have implemented animated emoticons in the VRChat wheel controller as you mentioned, but now I want to use OSC commands to trigger these emoticons. What kind of OSC command should I send? should I use /avatar/parameters/?
How can i get the alien avatar?
Is there a way to make something like ,,comand,, and make an animation play?
I wish i could do this stuff
Slay queen
you really like bonetunes
first
First (probably)
smug
😏
i dont have the animation tab :(