I was really hoping that there would be a way to trigger a specific animation based on which visceme was being targeted. Still very cool, thank you veryuch for sharing.
These videos are always great to watch because I unexpectedly learn something new, specifically allowing properties to be animated on Poiyomi shaders and whatnot (I always wondered what the letters next to some of the options meant)
Love your tutorials! I would’ve appreciated if you mentioned what the value of the Voice variable correlates to, though. Is it speaking time? Volume? Something else? I can look it up myself, but I’d love if it was briefly mentioned in the tutorial since it’s the main thing the tutorial is about.
I have implemented animated emoticons in the VRChat wheel controller as you mentioned, but now I want to use OSC commands to trigger these emoticons. What kind of OSC command should I send? should I use /avatar/parameters/?
THAT ALIEN IS AWESOME AS FRUCK!!!!!!!!!! thisis the most aweosme video of the world. thank you sippbox
We love Sippbox, Lippgloss, Sidewalks, Slurpphogs, Sneedpoms.
Wake up babe new sippbox video dropped
Amazing tutorial as usual! keep up the amazing work sipp! 💜💜
THIS IS EXACTLY WHAT I LOOKING FOR!!!!!!!!! Thank you!
loving this alien
I've seen a thing where people make things activate or respond with a certain word or phrases and i wanna learn to do that so bad
Great addition and it was also nice to meet you that one day. Keep up the good work.
yoooo thank's for the tutorial can't wait to use this!
thank you for this I had recently gotten a really nice avatar but it didn't have a talking affect this let me add one to it ^^
10/10 Awesome sauce!!!
Quick and to the point. Thank you!
Welcome back, Bud :D
thank you so much for this
Thank you~ for the video
I was really hoping that there would be a way to trigger a specific animation based on which visceme was being targeted.
Still very cool, thank you veryuch for sharing.
You can do that too! There's a built-in Int parameter called 'Viseme' creators.vrchat.com/avatars/animator-parameters/#viseme-values
These videos are always great to watch because I unexpectedly learn something new, specifically allowing properties to be animated on Poiyomi shaders and whatnot (I always wondered what the letters next to some of the options meant)
Sipp never fails to disappoint, thanks!
Love your tutorials! I would’ve appreciated if you mentioned what the value of the Voice variable correlates to, though. Is it speaking time? Volume? Something else? I can look it up myself, but I’d love if it was briefly mentioned in the tutorial since it’s the main thing the tutorial is about.
thank you
nice tutorial!
Quick question tho, could this be enabled with lipsync on?
Or can i only choose one
Your tutorials are honestly very helpful but I find the music in the background too loud...
I hope you add an SPS tutorial from VRCFury :( I can’t find any
wow thanks
Is there a way to make it so only a certain word triggers the effect?
Thank you for the assistance father.
I wish i could do this stuff
Damn thought it would be voice activated as in will activate when you say a certain word or something like that😅
Still a great video none the less
Is there a way to make something like ,,comand,, and make an animation play?
I have implemented animated emoticons in the VRChat wheel controller as you mentioned, but now I want to use OSC commands to trigger these emoticons. What kind of OSC command should I send? should I use /avatar/parameters/?
NY record button is greyed out and cant be clocked. ANy ideas where to start troubleshooting what I might be doing wrong?
How can i get the alien avatar?
i need more info, none of this is helping me
i dont have the animation tab :(
Slay queen
you really like bonetunes
First (probably)
smug
😏
first