if you don't think this is one of the best and most satisfying moments in one piece then FIGHT ME everyone who comments "actually in animation it's called anticipation" is only making me stronger (increasing youtube engagement). probably could have made it more clear in the video that the interesting part isn't the windup itself but the choice to align eye movement or similar with the windup instead of the motion twitter.com/WerbReadsManga
Ngl bringing back Bellamy in Dressrosa and having him getting knocked out in the exact same way but under such opposite circumstances was such a masterful move by Oda. I first got caught up during Dressrosa and reading that chapter was so unbelieveably hype especially since Jaya is one of my favorite arcs and bellamy is a great foil for Luffy.
For real The difference between the emotions felt in the two scenes are so diametrically opposed. In Jaya, after Luffy punched Bellamy that was catharsis for seeing the jackass getting what he deserves, in Dresrossa, you only felt anger for Doflamingo for forcing Luffy to do this. This was THE scene that made me want to see Doflamingo's shades be crushed
MasterStroke. A Samurai philosophy......who is following the way of Bushido more? the samurai who serves his wise and just master? or the samurai who serves the wicked master? thr one who serves the wicked master because a samurai duty is to serve! not to judge their master.
I think an interesting video idea would be to analyze how Oda panels his jokes, especially in early pre time skip One Piece. There’s a ton of examples so it’d be kinda labor intensive to make a video but I think it could be great. One of my favorite jokes was also in the Jaya arc where Luffy and Zoro run into a pirate on a horse who falls off and asks for help back up because he’s so weak, they help him, then the horse also collapses. Then immediately after that he offers Luffy a suspicious apple, to which Zoro says “we’re not stupid enough to eat suspicious apples-“ while Luffy immediately sucks one up which is followed by an explosion down the street and I believe someone exclaims “THE APPLES EXPLODED!?!”. Idk why but that one’s always stuck with me.
I think rather than reverse motion, potential motion is a better name for the concept. It's basically potential energy and this way the name links it directly to the physics concept. Other than that you made an amazing video as usual
That's a great idea, and in the case of springs and rubber I completely agree. I do think there's something to the concept even when it's not part of the fighter's powers, though - for example, the part in Franky vs. Nero where I talked about how Franky seems to lean back because he was attacked, but is actually leaning back to then blow fire forward (there's a short coming out on that part soon).
7:41 I love how the occasional rule-breaking of paneling is brought up. Something the anime will never be able to capture is when you can see what's at the other end of the left page, but don't know how the story got there yet. (Ex: In Chapter 7 you can see Koby punching Luffy but don't know why he'd do that when you've turned the page) Or vice versa, when you're deprived the ability to look ahead because a panel has been saved for the next page (Ex: Eneru's reaction to Luffy's immunity to electricity) Or when something big is revealed and there's several panels of reactions, but these don't really happen one after another, they happen at the same time (Ex: The 'Raizo is alive" page)
Honestly, i never saw this moment as a badass moment for luffy, but i absolutely cried laughing at how funny it was that bellamy was really hyping himself up just to get the meanest punch ever thrown directly to the temple😂
the reverse movement you mentioned is actually an animation technique called ''anticipation'' more important than the action itself is the ''preparation'' for that action, a punch has no weight if the character doesn't lean back to release it, a jump has no force to it if the character doesnt squash before jumping
Your concept of reverse motion is interesting. A lot of of Mangaka use an anticipation panel and then a release panel help guide the viewers eyes for clear visual impacts, especially in fights. Oda Taking this to the extreme by having Bellamy and Luffy's entire Abilities revolve around the concept of stored potential energy and kinetic energy, matching them with anticipation panels and release panels is pretty damn clever I must say.
You got my sub man. That was a fantastic analysis on Oda's paneling. The way the final page you showed where the top bigger panel literally curves not only because of Luffy's punch but to guide the eyes to Bellamy's indented face is artistry on Oda's part.
Reverse motion is what in animation is called anticipation, it's the basic concept that in order for an action to feel weighty you need to build anticipation prior to said motion. Via pulling back a punch when the punch starts moving forward it feels more impactful and it gives the audience more time to understand what's happening via showing build up which prepares the audience for it
I've known a lot of One Piece UA-camrs who will say that One Piece has "really great paneling" but fail to elaborate because "the art of paneling is tricky." So to see somebody actually take on the challenge of breaking it down is such a treat.
Fantastic video! Glad you are getting more traction! Bellamy's power allows for so much creative panelling and I'm so glad you're putting that into words
Love the content my guy, just have to say I think you easily gotta be one of the most creative and unique content creators for One Piece. Keep it up!!!
This was so fun! I love how you broke down each page, ty for the video. What you call reverse motion is usually called 'anticipation' in both animation and comics, often used in tandem with a end pose or overshoot frame to show that something is super fast/powerful (you see this a ton in animation when someone shoots an arrow from a bow. you dont usually see the frames of the arrow midair, just the arrow about to be shot and then where it hits its target). I Hope that helps! Edit: shouldve read that pinned comment first oops. ur phrase is not wrong haha, just that knowing the industry word might help you with research in future :) I look forward to more of your videos, this one totally hooked me!
:) my only disagreement i object to the idea that it's the "industry" phrase as that implies that the animation industry takes precedence over the medium of comics. comics are their own thing and something i'm very passionate about appreciating - it's full of its own tricks and methods independent of what animation does.
@@Werb That totally makes sense, as far as i'm aware they're also called anticipation panels in comics but thats only from my personal experience haha (and i'm sure it doesnt help that i'm an animatior first, and a comics person second). i'd love to find out if there are other names for them too!
Clicked on this video on a whim and was initially a bit sceptical (I have seen threads on bird app before about great panels and some of them were just great art or 'cool moment'); so happy to see along the way the nice analysis! Very interesting and clear with the arrows to visually explain.
that's exactly the reason i started this channel. i want the conversation around paneling to evolve, and for more people to appreciate the technical aspects of how paneling works. instead of all those posts about "raw paneling" that's just well drawn but simple full-page spreads that you see on the accursed bird app.
@@Werb that's great to hear; I subscribed to watch more at some points in the future :) Also, a big plus that it's One Piece which is my fave series. Anyway, cheers!
It’s such a testament to One Piece as a shonen manga that whether or not this is the best punch in the series is highly debatable. There’s some really satisfying punches in One Piece.
If you’re doing other series I would love to see Berserk analyzed. My favorite fights are Guts vs Serpico, both on the cliff and under the castle. I think they’d make great content!
Only seen this seen in the anime. I thought it was really cool then, but its also really cool to see the length that Oda went to for panneling this fight. Lots of subconscious stuff that I would never even think of. Its very well done
The "reverse motion" you're talking about is Oda utilizing one of the principles of animation: anticipation. Even though Manga is not animated, Oda models a lot of Luffys movements on Rubber Hose principles, exaggerated backswing being a big one
Great video and analysis. This is one of the most satisfying scene in all One Piece imo and I'm glad to be able to see it in this unique perspective that you bring with your content
4:04 Yeah Antecipation is is the name of the game when it comes to Movem--WAIT OOPS Very funny how we all often just arrive at different names and from different angles into general Same Concepts when it comes to these more technical things It was really fun paying attention to the above/bellow angles during my recent reread of this portion of the story, specially as we do get a similar situation later on with Luffy and Enel on the Ark, except this time Luffy is the Bellow Challenger about to rise up to bring down to earth another person in over their head with illusions of grandeur Great werbin and an awesome pick for a video Also in regards to the Bellamy coming at you/Luffy panel that seems like it could be intended to be read out of order - to me it just reinforces Luffy is plain Ahead of Bellamy, so much he has enough time to look unphased Through Bellamy's super fast attack, he can easily break through at any moment
Mmm yeah I didn't even think about how animation has a term for that in Anticipation. What I find interesting about my "reverse motion" term in a manga context, is specifically how this gets aligned with eye direction or camera angle changes, instead of them aligning with the motion itself, but the concept in general can be found everywhere. It even harkens back to what I talked about several videos ago, and how contrast is everything in storytelling - motion is more vivid when you contrast two different directions!
Reverse motion could simply be called "anticipation" or "windup" as it's called in animation. Because there's still a motion involved with it all, and it's more of a separate action that leads into another
A lot of these aspects apply to the fundamentals of animation, especially when it comes to boarding. Cool thing about comic paneling is that you're not limited by aspect shape, you can do whatever you want, you actually have more freedom
the aspect ratio limitations of anime really stand out when you're used to memorable compositions from the manga and see the anime struggle to make them as impactful because it has to fit in 16:9
The "reverse motion" is just called "Anticipation". Normally, movements that don't have anticipation come out as weak, while moves that have a LOT of anticipation come out at incredibly strong. Bellamy's jumping speed effect is due to the anticipation of him compressing the spring
Wow! Everything you just explained is the reason the manga will always be superior to the anime, no matter how much work they put into the animation. Oda is a master at showing movement w/o actually showing the movement. I agree, the panel/page where Luffy's punch connects (although you never actually see it connecting, which is the biggest part of this being as genius as it is) is one of the greatest and most satisfying in the whole series! My personal favorite is a different one though. I think the panel where Luffy beats Blueno using Jet Bazooka is even more impressive. It's the first time, we see Luffy use a significant power-up and the improvements in speed and power is exceptionally portrayed during this fight. What you just called "reverse motion" is a big part, why Luffy's Gum-Gum power works so well for the viewer but Gear 2 - especially in the first few fights - basically strips the panels of showing most movements at all to emphasize the upgrade in speed in Luffy's new attacks. The final panel of this fight, where he cracks Blueno's Tekkai basically shows Luffy punch Blueno's chest using Jet Bazooka, Blueno getting rattled by the impact and Luffy's arms snapping back into position. ALL IN ONE SINGLE PANEL. And even without explicitly drawing any of those moments in the first place. Luffy's arms actually only consist of speedlines, the impact as such is not indicated by a simple flash or something like that, but some kind of explosion that actually casts a shadow. Yet you can see it all happen clearly in front of your eyes while you read through the pages. It's all so masterfully done that I can reread this a hundred times and still don't know how Oda pulls it off so fluently. So please try to analyze this scene, too. I'd love to see your take on that one. 🤩👍 Fantastic job, mate.
As much as I ADORE manga (especially One Piece), and as much as I don't enjoy most anime, I can't agree that the anime is incapable of surpassing it. There is no limit to how far you can push a creative medium, and while One Piece pushes manga very far, it's absolutely possible for an anime to push animation even further. I can imagine a One Piece anime that goes far beyond just using the manga as a blueprint and makes insane creative choices to make the best version of that story. Will that exist? Probably not - and maybe it's impossible to do for a story as long as One Piece. But no medium is superior to another. Luffy vs. Blueno is definitely one of my favorite chapters both visually and narratively, and I absolutely plan on covering it eventually. Mostly a matter of me learning how to fit longer videos where I have more to say into my schedule.
@@Werb Thanks for the thoughtful response! I should have put it more like this: Animation as such is actually unlimited in terms of possibilities but when it comes to adapting a rather "static" source material like the actual manga in this case, it's hard to pull off. I don't think any studio could do these scenes justice because every reader reads these panels in their own pace. Tuning a page to get the outcome of an attack or any other situation alone is something exitingly haptic that is not really reproducable in other media. At least that's how I personally feel about it. I'm very much looking forward to you covering more scenes like that. You're really good at unfolding and explaining the little details, too. Congrats, you just earned a new sub. 😀👍
Also I’m not sure if it’s intentional or if anyone’ else noticed it but the panel with the punch. The exclamation marks and single question mark to me resemble a fist. The three !!! being the pinky ring and middle finger and the ? Being the pointer and thumb !!!?
The thing you're calling "Reverse Action" already has a name In animation, it's called "Anticipation". It's a movement preceding the main action designed to give it weight (Bellamy crouching before launching, or Luffy reaching back before punching) Oda uses a lot of animation techniques to imply motion. My favorite example is in the panels of Dorry and Brogy launching the Hakoku Sovereignty in Little Garden. There you have Anticipation, Exaggeration, Stretching and Ease-In-Out
Amazing video as always, theres so nany fights itd be cool for you to cover like luffy vs lucci but have you also thought about covering things like flashbacks and how they convey sadness or something, would probably be harder though.
This is an example of intentional chaos. Bellamy is bouncing around like a madman. The first panels are straight, but then they get crooked as he bounces around. The one big panel is one where you can't even see where he is because he's moving so fast. The panels get oncreasingly crooked and harder to parse as the sequence goes on. Bellamy is an annoying character you're supposed to hate. This sequence is meant to be difficult to read and piss you off, and Oda uses an annoying panel structure to instill that feeling. The punch is relieving, in a way. The chaos is over, the panel is large and has impact, both physically and temporally. It feels like Bellamy has been stopped in his tracks and finally shut the fuck up. The reader can breathe again. And the smaller panel of his face makes it look like he's being crushed by the big panel. It's punchy and satisfying, and in a big way it's because of the contrast to the previous sequence.
if you don't think this is one of the best and most satisfying moments in one piece then FIGHT ME
everyone who comments "actually in animation it's called anticipation" is only making me stronger (increasing youtube engagement).
probably could have made it more clear in the video that the interesting part isn't the windup itself but the choice to align eye movement or similar with the windup instead of the motion
twitter.com/WerbReadsManga
I hope you're not forgeting the "charlos punch"
@@lev_n idk who charloss is sorry :P
@@Werbhe’s the celestial dragon in Sabaody
@@nicolev990 damn i guess i forgot about him
@@Werb The dude who got punched so hard, animation went back into manga panels (in the anime)
Ngl bringing back Bellamy in Dressrosa and having him getting knocked out in the exact same way but under such opposite circumstances was such a masterful move by Oda. I first got caught up during Dressrosa and reading that chapter was so unbelieveably hype especially since Jaya is one of my favorite arcs and bellamy is a great foil for Luffy.
I think Luffy even used his other hand and the entire scene was mirrored.
For real
The difference between the emotions felt in the two scenes are so diametrically opposed. In Jaya, after Luffy punched Bellamy that was catharsis for seeing the jackass getting what he deserves, in Dresrossa, you only felt anger for Doflamingo for forcing Luffy to do this. This was THE scene that made me want to see Doflamingo's shades be crushed
MasterStroke. A Samurai philosophy......who is following the way of Bushido more? the samurai who serves his wise and just master? or the samurai who serves the wicked master? thr one who serves the wicked master because a samurai duty is to serve! not to judge their master.
babe wake up new werb video just dropped!!!!
I think an interesting video idea would be to analyze how Oda panels his jokes, especially in early pre time skip One Piece. There’s a ton of examples so it’d be kinda labor intensive to make a video but I think it could be great.
One of my favorite jokes was also in the Jaya arc where Luffy and Zoro run into a pirate on a horse who falls off and asks for help back up because he’s so weak, they help him, then the horse also collapses. Then immediately after that he offers Luffy a suspicious apple, to which Zoro says “we’re not stupid enough to eat suspicious apples-“ while Luffy immediately sucks one up which is followed by an explosion down the street and I believe someone exclaims “THE APPLES EXPLODED!?!”.
Idk why but that one’s always stuck with me.
Oda’s paneling is so smooth that he got me to read around 600 chapters in like 5 days before feeling any fatigue and slowing down.
I think rather than reverse motion, potential motion is a better name for the concept.
It's basically potential energy and this way the name links it directly to the physics concept.
Other than that you made an amazing video as usual
That's a great idea, and in the case of springs and rubber I completely agree. I do think there's something to the concept even when it's not part of the fighter's powers, though - for example, the part in Franky vs. Nero where I talked about how Franky seems to lean back because he was attacked, but is actually leaning back to then blow fire forward (there's a short coming out on that part soon).
@@Werb uhh lil teaser
@@Werbwhy not just borrow the term anticipation from animation? Sounds like it’s the exact same concept to me
yeah it's just called anticipation, you don't need to coin a term@@Werb
Or call it what it is: wind up
7:41 I love how the occasional rule-breaking of paneling is brought up. Something the anime will never be able to capture is when you can see what's at the other end of the left page, but don't know how the story got there yet. (Ex: In Chapter 7 you can see Koby punching Luffy but don't know why he'd do that when you've turned the page) Or vice versa, when you're deprived the ability to look ahead because a panel has been saved for the next page (Ex: Eneru's reaction to Luffy's immunity to electricity) Or when something big is revealed and there's several panels of reactions, but these don't really happen one after another, they happen at the same time (Ex: The 'Raizo is alive" page)
That's one thing I love about this fight: Luffy doesn't even need to use his devil fruit power to beat Bellamy.
Honestly, i never saw this moment as a badass moment for luffy, but i absolutely cried laughing at how funny it was that bellamy was really hyping himself up just to get the meanest punch ever thrown directly to the temple😂
the reverse movement you mentioned is actually an animation technique called ''anticipation'' more important than the action itself is the ''preparation'' for that action, a punch has no weight if the character doesn't lean back to release it, a jump has no force to it if the character doesnt squash before jumping
damn, Luffy really was Bellamy's "Magus" during this fight. Great OST choice in the intro scene!
man, i never even considered all this stuff. makes this fight 100% better
“When someone takes a punch in One Piece can see it in their body”
Toei with Wano fights: nah I’d do stupid flashing lights instead
Your concept of reverse motion is interesting.
A lot of of Mangaka use an anticipation panel and then a release panel help guide the viewers eyes for clear visual impacts, especially in fights.
Oda Taking this to the extreme by having Bellamy and Luffy's entire Abilities revolve around the concept of stored potential energy and kinetic energy, matching them with anticipation panels and release panels is pretty damn clever I must say.
This is genuinely my favourite fight in One Piece. No one ever gets it when I try to explain it. I love this video.
You got my sub man. That was a fantastic analysis on Oda's paneling. The way the final page you showed where the top bigger panel literally curves not only because of Luffy's punch but to guide the eyes to Bellamy's indented face is artistry on Oda's part.
Your channel allows me to appreciate better Oda's writing through paneling which is on par with the text and the artwork. You deserve 100k subs !
True 100%
anybody talking bout paneling I'm there! but yiu talking bout this paneling??????? I'm super there!
a wake up call for bellamy. a punch that shaped a unique relationship between the villian and the hero. great video.
Really excited to see more from you. One piece is a treasure trove of paneling greatness. Thanks for pulling out some for us.
Reverse motion is what in animation is called anticipation, it's the basic concept that in order for an action to feel weighty you need to build anticipation prior to said motion. Via pulling back a punch when the punch starts moving forward it feels more impactful and it gives the audience more time to understand what's happening via showing build up which prepares the audience for it
I've known a lot of One Piece UA-camrs who will say that One Piece has "really great paneling" but fail to elaborate because "the art of paneling is tricky." So to see somebody actually take on the challenge of breaking it down is such a treat.
I think it would be cool a video on the panels of kaido vs luffy before gear 5
Can't believe you only have 1.18k subscribers with this amazing content
Excellent analysis man, “reverse motion” is a very interesting idea within comics
‘Reverse Motion’ is referred as ‘Anticipation’ in regards to animation. But I like your term for paneling analysis. :D
Fantastic video! Glad you are getting more traction!
Bellamy's power allows for so much creative panelling and I'm so glad you're putting that into words
man the content and the editing is so good
Love the content my guy, just have to say I think you easily gotta be one of the most creative and unique content creators for One Piece. Keep it up!!!
This was so fun! I love how you broke down each page, ty for the video.
What you call reverse motion is usually called 'anticipation' in both animation and comics, often used in tandem with a end pose or overshoot frame to show that something is super fast/powerful (you see this a ton in animation when someone shoots an arrow from a bow. you dont usually see the frames of the arrow midair, just the arrow about to be shot and then where it hits its target). I Hope that helps!
Edit: shouldve read that pinned comment first oops. ur phrase is not wrong haha, just that knowing the industry word might help you with research in future :) I look forward to more of your videos, this one totally hooked me!
:) my only disagreement i object to the idea that it's the "industry" phrase as that implies that the animation industry takes precedence over the medium of comics. comics are their own thing and something i'm very passionate about appreciating - it's full of its own tricks and methods independent of what animation does.
@@Werb That totally makes sense, as far as i'm aware they're also called anticipation panels in comics but thats only from my personal experience haha (and i'm sure it doesnt help that i'm an animatior first, and a comics person second). i'd love to find out if there are other names for them too!
This video was great I really love the insights you brought to this. 1000 subscribers is too little I say
Super interesting stuff. I'm not good at reading manga at all so this actually might help me get more out of it, thanks :)
Clicked on this video on a whim and was initially a bit sceptical (I have seen threads on bird app before about great panels and some of them were just great art or 'cool moment'); so happy to see along the way the nice analysis! Very interesting and clear with the arrows to visually explain.
that's exactly the reason i started this channel. i want the conversation around paneling to evolve, and for more people to appreciate the technical aspects of how paneling works. instead of all those posts about "raw paneling" that's just well drawn but simple full-page spreads that you see on the accursed bird app.
@@Werb that's great to hear; I subscribed to watch more at some points in the future :) Also, a big plus that it's One Piece which is my fave series.
Anyway, cheers!
god these videos are too good
Really wonderful analysis of great episode! I really enjoyed watching your narration!
liked the video before watching the video. Your work is just great
hey nice to see you finally get a thousand subscriber
Bravo
I love analysis like this, definitely gonna sub
Awesome analysis thanks !!
Another Werb banger
It’s such a testament to One Piece as a shonen manga that whether or not this is the best punch in the series is highly debatable. There’s some really satisfying punches in One Piece.
If you’re doing other series I would love to see Berserk analyzed. My favorite fights are Guts vs Serpico, both on the cliff and under the castle. I think they’d make great content!
Only seen this seen in the anime. I thought it was really cool then, but its also really cool to see the length that Oda went to for panneling this fight. Lots of subconscious stuff that I would never even think of. Its very well done
Congrats🎉🎉
Love your work🥰
The "reverse motion" you're talking about is Oda utilizing one of the principles of animation: anticipation.
Even though Manga is not animated, Oda models a lot of Luffys movements on Rubber Hose principles, exaggerated backswing being a big one
Congratulations on your thousand subscribers! I love your videos. They make me love my favourite manga even more.
These are fire!
This is a good video and I agree with the paneling of this chapter being one of the greatest in one piece
Definitely subscribing now can’t wait till u get a ton of subscribers
Incredible work! Really, this was awesome
great vid
Great video and analysis. This is one of the most satisfying scene in all One Piece imo and I'm glad to be able to see it in this unique perspective that you bring with your content
4:04 Yeah Antecipation is is the name of the game when it comes to Movem--WAIT OOPS
Very funny how we all often just arrive at different names and from different angles into general Same Concepts when it comes to these more technical things
It was really fun paying attention to the above/bellow angles during my recent reread of this portion of the story, specially as we do get a similar situation later on with Luffy and Enel on the Ark, except this time Luffy is the Bellow Challenger about to rise up to bring down to earth another person in over their head with illusions of grandeur
Great werbin and an awesome pick for a video
Also in regards to the Bellamy coming at you/Luffy panel that seems like it could be intended to be read out of order - to me it just reinforces Luffy is plain Ahead of Bellamy, so much he has enough time to look unphased Through Bellamy's super fast attack, he can easily break through at any moment
Mmm yeah I didn't even think about how animation has a term for that in Anticipation. What I find interesting about my "reverse motion" term in a manga context, is specifically how this gets aligned with eye direction or camera angle changes, instead of them aligning with the motion itself, but the concept in general can be found everywhere. It even harkens back to what I talked about several videos ago, and how contrast is everything in storytelling - motion is more vivid when you contrast two different directions!
Your analyses are too good bro, love it😍
Well said.
Oda'a paneling for most fights was really good pre ts
It's better post-timeskip :)
Reverse motion could simply be called "anticipation" or "windup" as it's called in animation. Because there's still a motion involved with it all, and it's more of a separate action that leads into another
I might be very wrong here but the reverse motion that Bellamy and luffy do sounds a lot like the animation principle anticipation
What you call reverse motion is referred to as wind up in animation, or telegraph in videogames
A lot of these aspects apply to the fundamentals of animation, especially when it comes to boarding. Cool thing about comic paneling is that you're not limited by aspect shape, you can do whatever you want, you actually have more freedom
the aspect ratio limitations of anime really stand out when you're used to memorable compositions from the manga and see the anime struggle to make them as impactful because it has to fit in 16:9
The "reverse motion" is just called "Anticipation". Normally, movements that don't have anticipation come out as weak, while moves that have a LOT of anticipation come out at incredibly strong. Bellamy's jumping speed effect is due to the anticipation of him compressing the spring
Wow! Everything you just explained is the reason the manga will always be superior to the anime, no matter how much work they put into the animation.
Oda is a master at showing movement w/o actually showing the movement.
I agree, the panel/page where Luffy's punch connects (although you never actually see it connecting, which is the biggest part of this being as genius as it is) is one of the greatest and most satisfying in the whole series!
My personal favorite is a different one though.
I think the panel where Luffy beats Blueno using Jet Bazooka is even more impressive. It's the first time, we see Luffy use a significant power-up and the improvements in speed and power is exceptionally portrayed during this fight. What you just called "reverse motion" is a big part, why Luffy's Gum-Gum power works so well for the viewer but Gear 2 - especially in the first few fights - basically strips the panels of showing most movements at all to emphasize the upgrade in speed in Luffy's new attacks.
The final panel of this fight, where he cracks Blueno's Tekkai basically shows Luffy punch Blueno's chest using Jet Bazooka, Blueno getting rattled by the impact and Luffy's arms snapping back into position. ALL IN ONE SINGLE PANEL. And even without explicitly drawing any of those moments in the first place. Luffy's arms actually only consist of speedlines, the impact as such is not indicated by a simple flash or something like that, but some kind of explosion that actually casts a shadow. Yet you can see it all happen clearly in front of your eyes while you read through the pages. It's all so masterfully done that I can reread this a hundred times and still don't know how Oda pulls it off so fluently.
So please try to analyze this scene, too. I'd love to see your take on that one. 🤩👍
Fantastic job, mate.
As much as I ADORE manga (especially One Piece), and as much as I don't enjoy most anime, I can't agree that the anime is incapable of surpassing it. There is no limit to how far you can push a creative medium, and while One Piece pushes manga very far, it's absolutely possible for an anime to push animation even further. I can imagine a One Piece anime that goes far beyond just using the manga as a blueprint and makes insane creative choices to make the best version of that story. Will that exist? Probably not - and maybe it's impossible to do for a story as long as One Piece. But no medium is superior to another.
Luffy vs. Blueno is definitely one of my favorite chapters both visually and narratively, and I absolutely plan on covering it eventually. Mostly a matter of me learning how to fit longer videos where I have more to say into my schedule.
@@Werb Thanks for the thoughtful response! I should have put it more like this: Animation as such is actually unlimited in terms of possibilities but when it comes to adapting a rather "static" source material like the actual manga in this case, it's hard to pull off. I don't think any studio could do these scenes justice because every reader reads these panels in their own pace. Tuning a page to get the outcome of an attack or any other situation alone is something exitingly haptic that is not really reproducable in other media. At least that's how I personally feel about it.
I'm very much looking forward to you covering more scenes like that. You're really good at unfolding and explaining the little details, too. Congrats, you just earned a new sub.
😀👍
Animation terminology
What you're calling "reverse motion"
We simply call wind up
Also I’m not sure if it’s intentional or if anyone’ else noticed it but the panel with the punch. The exclamation marks and single question mark to me resemble a fist. The three !!! being the pinky ring and middle finger and the ? Being the pointer and thumb !!!?
É isos q me faz olhar a obra e pensar Oda Genio
The thing you're calling "Reverse Action" already has a name
In animation, it's called "Anticipation". It's a movement preceding the main action designed to give it weight (Bellamy crouching before launching, or Luffy reaching back before punching)
Oda uses a lot of animation techniques to imply motion. My favorite example is in the panels of Dorry and Brogy launching the Hakoku Sovereignty in Little Garden. There you have Anticipation, Exaggeration, Stretching and Ease-In-Out
you beat me to it
Amazing video as always, theres so nany fights itd be cool for you to cover like luffy vs lucci but have you also thought about covering things like flashbacks and how they convey sadness or something, would probably be harder though.
Can you talk about Bounceman scene in dressrosa?
Not sure when, but this will happen. 100%.
This is an example of intentional chaos. Bellamy is bouncing around like a madman.
The first panels are straight, but then they get crooked as he bounces around. The one big panel is one where you can't even see where he is because he's moving so fast. The panels get oncreasingly crooked and harder to parse as the sequence goes on.
Bellamy is an annoying character you're supposed to hate. This sequence is meant to be difficult to read and piss you off, and Oda uses an annoying panel structure to instill that feeling.
The punch is relieving, in a way. The chaos is over, the panel is large and has impact, both physically and temporally.
It feels like Bellamy has been stopped in his tracks and finally shut the fuck up. The reader can breathe again.
And the smaller panel of his face makes it look like he's being crushed by the big panel.
It's punchy and satisfying, and in a big way it's because of the contrast to the previous sequence.
isnt it more like enhancing the windup motion, rather than reverse cursed motion or whatever ur saying
edit: i made you stronger (rip)
reverse cursed motion 😭 ok yeah i can never use this term again i'm too cooked
na icreible