How Good is the Bounty Hunter?

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  • Опубліковано 2 лис 2024

КОМЕНТАРІ • 215

  • @crusadernikolai1996
    @crusadernikolai1996 5 років тому +92

    Me fighting the shrieker: *points finger to mark*
    Shrieker: *matrix dodges my POINTING FINGER

  • @starslayer8390
    @starslayer8390 7 років тому +233

    Why can marks miss if you aren't event physically hitting them with anything. You are literally just pointing at the enemy and telling your friends "get 'em". How does that even miss? Do they hide around the corner or what?

    • @NikozBG
      @NikozBG 6 років тому +51

      The marks can't miss. He either got confused or he misunderstand the mark mechanic. Surely, the debuff can be resisted, but the mark works 100% of the time.

    • @codyarcher3263
      @codyarcher3263 6 років тому +27

      Nikolay Manev i saw the mark ability miss just yesterday against the swine king...

    • @NikozBG
      @NikozBG 6 років тому +14

      Yea, the first sentence of my comment was wrong. I was drunk at the time, not exactly knowing what I'm talking about. Still the mark itself cannot be resisted which was my main point.

    • @Καλειδοσκοπικόεγκεφαλικό
      @Καλειδοσκοπικόεγκεφαλικό 6 років тому +4

      I just missed today against a Shrieker,so.....

    • @connorbaggott5835
      @connorbaggott5835 6 років тому +6

      The ability can miss, and the debuff can be resisted. But if the move connects, then the mark is unresistable, Filthy got this wrong on the arbalest and houndsman as well

  • @mdtexeira
    @mdtexeira 7 років тому +187

    Spoilers:
    In this episode, Filthy discovers the existence of 'above average' as well as hints at the absurdity of rating a wide cast of characters on a 3 rank gradient.

  • @ephremcortvrint2376
    @ephremcortvrint2376 7 років тому +293

    Mark the swine king, crit for 50. Today is a good day.

    • @roetemeteor
      @roetemeteor 7 років тому +3

      Ephrem Cortvrint occ, arb, bh, your favorite pos one.
      might be dicey to get to him but when you do...

    • @Guille2033
      @Guille2033 7 років тому +14

      Arb, Occ, Bh and MaA. Make the Swine God cry and keep your characters healthy

    • @voidfields5065
      @voidfields5065 7 років тому +9

      Ephrem Cortvrint dude I have one named Lars and let me tell you Lars has fought and won every damn battle and originally he was just on a 4 get loot get canned team but he was so good, although he did witness the death of leper Jesus a leper that hit death's door got powerful for his resolve every heal crited but he still died

    • @antonioscendrategattico2302
      @antonioscendrategattico2302 6 років тому +3

      tank/flare/healbot arbalest? I never even once attacked the Swine King with her but just being able to clear Wilbur's marks pretty much made the Swine God fight a complete stomp.

    • @sirhasslich536
      @sirhasslich536 6 років тому

      I don't think there is a single other boss that is almost completely destroyed by a single ability. The only thing he can do is mark/stun the Arbalest herself? but that is easily countered by guarding. A strange design from devs

  • @tyonidus9337
    @tyonidus9337 7 років тому +143

    I love in-depth analyses like this where someone with a deep understanding of the subject matter gives their opinion. Thanks for the content DirtyDroid!

    • @Crazy_Diamond_75
      @Crazy_Diamond_75 7 років тому +15

      Tyonidus Lol fool, using the wrong name. It's obviously mucky cyborg.

    • @CarlyRivers_91
      @CarlyRivers_91 7 років тому +12

      I thought it was Unclean Mechanoid?

    • @viniciusduarte3420
      @viniciusduarte3420 7 років тому +9

      I thought he was the Begrimed Bot.

    • @SilverusX
      @SilverusX 7 років тому +9

      Wait, this is not Muddy Machine? I am on the wrong channel D:

    • @fitzroyfuzzypants414
      @fitzroyfuzzypants414 7 років тому +6

      Wait I’m not on Naughty Automaton’s channel? Well this is awkward

  • @thorveim1174
    @thorveim1174 7 років тому +36

    I think you underastimate Come Hither a little. Sure, it has to roll twice, but the same applies for stuns anyway. I personally enjoy this ability more than his stuns to mess up with enemy formations, a thing that sometimes can be more devastating than a stun, potentially locking enemies in a loop where they keep trying to get back in position with weak attacks again and again... and contrary to the stun abilities the bounty hunter has, even if come Hither doesn't pull, it still deals some damage.I personally REALLY love that skill, moreso than his stuns, for putting foes where I want them to be.

    • @codyarcher3263
      @codyarcher3263 6 років тому +1

      Thorveim i think he was only looking at it for the damage it can do as he was talking about that and not the ability to get the back ranks in the front while marking them at the same time

    • @rarpott
      @rarpott 6 років тому +3

      The reason Come Hither is bad is because a lot of enemies 1. have self-correcting moves that move them to their desired position as they are acting and 2. can use their abilities from any position.
      Personally I've found Come Hither to be particularly good against the Bone Courtiers that do damage instead of stress damage when in positions 1-2 AND do not move back as they do so.

    • @everinghall8622
      @everinghall8622 5 років тому

      *Cries in harmless poke*

    • @Insanity-vv9nn
      @Insanity-vv9nn 28 днів тому

      It can also mark them even if they resist the pull which combos well for your damage potential

  • @qwormuli77
    @qwormuli77 7 років тому +43

    5:45 How long are you going to not acknowledge that stuns also need two rolls? Hooking a position 3 sharpshooter for example can pull it in the front making it virtually waste two turns retreating in addition of displacing the front dudes, so a bulwark or a cultist champion could also end up with a stumbling slash. While i agree that stuns are generally better, the generality is quite contested in this situation and push/pull skills should be given a chance more often. I too used to believe blindly in stuns and hp tanking, but experimenting can lead to more results.

    • @qwormuli77
      @qwormuli77 7 років тому +3

      PS. Red Hook confirmed that the size 2 hit even larger foes too. Can imagine why they couldn't put the missing + in the description.

    • @AGiantPie
      @AGiantPie 7 років тому +9

      My biggest problem with push/pull skills is that almost all enemies have skills that let them advance/retreat whilst attacking. These skills are usually not as effective as their standard skill, true, but as a whole enemies are far less damaged by being shuffled than you are.

    • @qwormuli77
      @qwormuli77 7 років тому +4

      That is completely true and i'd hope more enemies would be hindered by shuffling(as in, not hindered worse, but more enemy types would be negatively effected), so the movement skills wouldn't be so situational, as that is their biggest problem. Some of them are still great, though.

    • @OnlyZunkin
      @OnlyZunkin 7 років тому +9

      What make's the BH's uppercut so good is that it both stuns and sends them flying on top of doing damage. It's probably the best single target stun in the game.

    • @qwormuli77
      @qwormuli77 7 років тому +1

      And the second best frontline stun, period.

  • @rossottiification
    @rossottiification 7 років тому +126

    "How good are the trinkets?" Please?! A vid about the best trinkets to the classes, roles and compositions would be great!

    • @OnlyZunkin
      @OnlyZunkin 7 років тому +8

      His helmet is very good.

    • @pablogalleguillo9166
      @pablogalleguillo9166 5 років тому

      @@OnlyZunkin no, the booty hunter is a stunner.

    • @everinghall8622
      @everinghall8622 5 років тому +2

      @@pablogalleguillo9166 the scouting chance helm is pretty good, also if a target is stunned (which is gonna happen if you have a plague doctor because plague doctors have 10 billion speed) he does bonus damage, and he can hit as far back as rank 3 (which can be stunned by the plague doctor, hound master, abomination, vestal, other bounty hunters, and POS 2 occultists.... wow, that synergizes with a LOT of characters)

  • @Stat1cVo1D
    @Stat1cVo1D 7 років тому +63

    I watched your other vids and I really like 'em, but I feel - regarding Marks - you might somewhat confuse some ppl who aren't that familiar with how the mechanics work: In this and the Arbalest's Vid, you said that you need 2 rolls to successfully mark a target... That is not true. You only need ONE roll. The mark itself is not being affected by debuff-resistance and cannot be resisted. That means you just need to hit the enemy to apply the mark. The only thing which is being affected by the enemy's debuff resistance and can be resisted is the - prot/- dodge - portion of the mark-attack... But you can still apply the mark itself to every Enemy in the game (even if they have 245% debuff resistance like the Garden Guardian) and profit from the bonus dmg vs. marked of a BH, HM or Arbalest.

    • @ZygonCannar
      @ZygonCannar 7 років тому +2

      YEah he was also corrected on the last video. I think these are recorded around the same time, they're not daily recordings so he didn't have time to change it.

    • @Rubenzism
      @Rubenzism 7 років тому +2

      I feel he is still right about the overall usefulness of marks though. Like he said, targets you want to mark have more than one move per turn most of the time, so your mark wears off pretty quickly.
      There are exceptions, but that are mostly the easier bosses anyway, like the cannon-type.

    • @Stat1cVo1D
      @Stat1cVo1D 7 років тому +3

      Yeah absolutely agree on that... My criticism was just about the explanation of the mechanics of the Mark itself... And esp. in the case of the Garden Guardian quite relevant I guess...

    • @Bl4ckDr4co
      @Bl4ckDr4co 7 років тому +2

      Nah, It's about using it with the right composition. Most teams that run mark apply the mark with an Occultist and then lay into it with an arbalist and bounty hunter.

    • @RopeDrink
      @RopeDrink 7 років тому +1

      He was referring to the fact it often takes two turns to make a damage/return on that investment. 9/10 chance is that marking a target really isn't worth it compared to just slapping that same target in the face unless you can be sure you'll hit it enough times to make that lost turn worth it - which, against bosses, it usually isn't. The only time I mark these days is to apply -Prot (eg. HMaster), such as bosses or pesky front-line tank mobs. The chance to miss the additional properties is just an extra concern. Overall, unless you're bringing a mark centric comp that includes multiple classes that make use of eachother marks, then just hit the damn thing with a big stick instead.

  • @TheMysteriouswatcher
    @TheMysteriouswatcher 4 роки тому +12

    "This is how we do it, just another damage buff"
    *gives acc and crit*

  • @Litterbugtaylor
    @Litterbugtaylor 5 років тому +1

    The come hither is actually one of the best skills for fighting the brigand cannons, the lighter is generally in position 4 and although I'm not certain I've never seen it fire from anywhere infront so ig could be used to delay the shot or straight up drag the lighter into killing range and same for the flash bang, he can resist or gain the temporary resistance so you can alternate, obviously can't be used on the cannon itself more time without the big gun firing is more time to reorganise especially since the cannon is 1 and constantly replenishing the crew with weak units gives time for stress heals and actual heals.

    • @FilthyRobot
      @FilthyRobot  5 років тому +1

      . . . darkestdungeon.gamepedia.com/Brigand_Matchman

  • @JeffreyQProductions
    @JeffreyQProductions 7 років тому +7

    I just started playing DD this week. You're analyses and beginner guides have been invaluable thus far. I remember playing it a year ago and saying "fuck this" from dying so much. Looking back, it was because I didn't have a damn clue how the game actually worked. Thanks!

    • @FilthyRobot
      @FilthyRobot  7 років тому +3

      My pleasure, glad you're getting a chance to enjoy this excellent game!

  • @OnlyZunkin
    @OnlyZunkin 7 років тому +8

    Man, he better give the Bounty Hunter his due. This is a strong, versatile character with solid trinkets and good camping skills. His stun is probably the best single target stun in the game and he can stack crazy damage when he needs to. I've hit bosses for well over 70 damage with a properly prepared Bounty Hunter. He has a surprisingly high crit chance so over the course of a boss fight it is not uncommon to see him land some absolutely devastating blows. On top of all this, he can even take a decent punch.

  • @Mazortan
    @Mazortan 7 років тому +14

    is it strange that flashbang cant crit, but beast bile (abomination's 2-3 blight) can? they both do no damage. although i cant think how crit on stun would work

    • @freetimeidiot4541
      @freetimeidiot4541 7 років тому +2

      Beast Bile does damage, just not on hit. If the ability crits the dot is affected.

    • @WillYum97
      @WillYum97 7 років тому +3

      PD's Disorientating Blast can crit too

    • @FilthyRobot
      @FilthyRobot  7 років тому +2

      Yeah, and that's the weird comparison.

    • @themaniomarian
      @themaniomarian 7 років тому

      Witch doctor 3-4 stun can crit. It's just like normal crit, but it don't do any damage.

    • @ToppledTurtle834
      @ToppledTurtle834 7 років тому

      The stun can crit, Just like how the plague doctor's stun can crit. The chance to crit however is quite low if there is even a standard crit chance on it. But it can crit and it has happend to me more than once. It still doesn't do damage but you do get the stress heal from it

  • @coldeed
    @coldeed 7 років тому +2

    With items for move chance you can have almost 200% move.
    smaller units can't resist it making pulls a guarantee, and uppercut will have 165% stun chance and still push.

  • @xtzkzn
    @xtzkzn 7 років тому +17

    bh is the most versatile class in this game, just love them

    • @Lundarian1
      @Lundarian1 7 років тому +1

      Houndmaster and Plague Doctor are both more versatile, Plague Doctor, for example, brings heal/cure in a single ability. Consistent damage through high-hit chance blights (Even on blight resistant enemies with poisoned herb+blasphemous vial) Can cure disease on camping, double backrow stun on top of having high base speed. I have a gut feeling Filthy will rank those two as the top tier classes.

    • @PandaBearWithMic
      @PandaBearWithMic 7 років тому +2

      on Houndmaster I would agree, but with Plague Doctor I wouldn't :) Plague Doctor dependent on position and resists of the target.

    • @Lundarian1
      @Lundarian1 7 років тому

      As I said, resists can be (for the most part) bypassed with trinkets, and regarding position, almost every class has their prefered position and will suffer for it when shuffled/surprised.

  • @Metal94head
    @Metal94head 7 років тому +2

    About the planned takedown camping skill: i know filthy says he thinks it works against size 3, but i would still like to hear if someone has done some testing or knows anything about it to finally cut the uncertainty.

    • @lpgoodgamer7137
      @lpgoodgamer7137 10 місяців тому +1

      6 years late, but it does
      The wiki confirms this

  • @kdhfkjdgkjj
    @kdhfkjdgkjj 3 роки тому

    Montell Jordan -- This is how we do it, comes into my head every time I use that camping skill

  • @ephremcortvrint2376
    @ephremcortvrint2376 7 років тому +5

    Hi FilthyRobot
    I find myself that 70% of my losses are lvl 5/6 (even when fully upgraded skills/armor) my comp mostly includes: Occ/vestal BH Crusader Highway Flaggel and hellion.
    I cant outheal the damage and i cant kill them quick enough. Any tips for late game?

    • @anorexicshrooms
      @anorexicshrooms 7 років тому +7

      pd with vial is really good for harder stuff since she has so many stuns, and dots which burn through high prot enemies. her heal also gets rid of dots which tend to be the killers so that's great. highway isn't particularly good his minus 25% damage on pistol shot is pretty terrible. hound master is a good alternative since he has one of the best stuns a self heal and can attack any rank. he also comes with a minus prot mark and can stress heal too making him very versitlie. try including what kills you for me it's usually stress afflictions making my guys bonobos or double crits into a dot. which nothing can save. like filthy said you want as many people who can heal deal damage and stun as possible which highway man simply cannot do, poor dismas. One llast tip occultist ands more rng to your game which makes me shy away from him.

    • @critterdale2000
      @critterdale2000 7 років тому +2

      To add to this, it's usually best to use the Occultist in Cove since he's so good vs eldritch, or use him when you're using an Abomination since you can't bring a vestal. Most other cases a vestal is probably better to bring. It's not a bad idea to bring both of them sometimes, as well.

    • @codyarcher3263
      @codyarcher3263 6 років тому

      Ephrem Cortvrint houndmaster seems to work well with the bounty hunter too as he gets a bonus against marked targets

  • @Althemor
    @Althemor 6 років тому

    Note that the following comes from someone who plays only the occasional round of DD and thus hasn't even beaten most champion bosses of the regular dungeons. It's thus only really valid on novice and veteran quests, although I did a Vvulf run like this.
    On non-boss quests about half the trinkets I take with me are ones that give scouting bonuses, even sometimes common ones. Not only do you not get surprised, but you can use it to make more money. The parties I run tend to be somewhat rigid (Vestal/PD in back, Crusader front, Hellion front, sometimes without movement abilities active), so random Shambler fights could _really_ hurt me, yet I like to run on low to no light because you get so much more stuff. As such I only run scouted corridors on zero light and before corridor fights I always go back up to low light. Super high scouting chance has also allowed me to get the secret room several times in a row and probably at least half of all quests I've run this way.
    In fact, half of my party has often been decided on who has scouting bonuses for what dungeon.

  • @ShneekeyTheLost
    @ShneekeyTheLost 7 років тому

    One of the sturdiest trap-springer classes, it is a solid average class. If you can combo him with other classes that can take advantage of Mark, you'd do well to add his mark, one of the best as you said, along with either the flashbang or the caltrops (depending on anticipated stun resistance from enemies) and the usual.
    He can be used to set up mark and stun combos, but his lack of any sort of healing or stress relief means you have to make sure he's in a party with already solid support or else your party may die to attrition.

  • @WulfLOL1
    @WulfLOL1 7 років тому +27

    Upperbutt :)

  • @callumjc1994
    @callumjc1994 7 років тому

    hey Filthy, new sub here and im loving the comtent and I have a few questions :)
    1) Do you release your first name? I just like putting namrs to faces
    2) when did you start playing DD
    3) how many of these character guides are you releasing per week
    As I say loving the content, keep it up and I hope to see more from you soon

    • @FilthyRobot
      @FilthyRobot  7 років тому

      1) It's not hidden, but I go by Filthy online. 2) Beta 3)One per day!

    • @callumjc1994
      @callumjc1994 7 років тому

      FilthyRobot happy days fella

  • @feodorborisevich
    @feodorborisevich 7 років тому

    3:34 Upperbutt
    By the way I like your informative Darkest Dungeon series a lot. Bounty hunter is my favorite character overall. He is a pretty average dude but is the most stunning guy at any mark party (pun intended)

  • @jasondelvaux3036
    @jasondelvaux3036 6 років тому

    I think another viable party role would be "marker." Characters who can mark enemies or take advantage of that tactic is quite powerful. There's also lots of potential synergy there depending on your line-up.

  • @TheSamuraiGoomba
    @TheSamuraiGoomba 7 років тому +6

    IMO the Bounty Hunter and Houndmaster compete for the best class in the game. Ridiculously strong in mark parties, it's just insane how much damage you deal with him and you can run him in almost any slot. Extremely flexible in terms of party composition as long as you have some marking in your party. In a pinch, he can mark his own targets, so you don't need a full mark party. But there are so many good classes who can mark, so why not use them?
    Collect Bounty is great, but Finish Him is just amazing. Round 1 damage to rank 3 is super good.
    Oh and he has some of the best camp skills in the game.

  • @dylan__dog
    @dylan__dog 6 років тому

    The bounty hunter in particular is excellent at making up for the mark, because his main damage skill has that great +90% damage buff vs marked targets, which coupled with the prot reduction basically means you do double damage against the marked target, unless they are human where you will get the 30% increase just once (mark/attack vs attacking twice) and will slightly fall short, but after one more attack you will make up and then some. The bounty hunter is really good as a primary damage dealer against large enemies and bosses because of this and the fact that he gets that camping bonus
    He's the best mark class by far and the only one that's really worth marking the enemy with if you know you're not going to waste the next few moves when the mark is up on stunning or moving the enemies around

  • @DaRedGobbo
    @DaRedGobbo 6 років тому

    Hi, I am quite new to DD so my question may seem dumb to veterans. In your video you say that "Come Hither" isn't that great because you have to pass 2 rolls but aren't stuns the same in the regard that you need to pass 2 rolls for them to stun?

  • @toetapanter9
    @toetapanter9 7 років тому

    Always liked this class, still use a comp with him in front, hound in second, vestal in third and arbalest in fourth. Good heals, stuns, damage and if you do get a mark off on a champion monster or boss all the damage dealers in the party get a sizable buff.

  • @bassk1000o
    @bassk1000o 6 років тому

    you're so good at explaining things and the organization is solid as fuck i give your tutorials a top tier rating :)

  • @josephcole8102
    @josephcole8102 7 років тому +4

    attention. do not use any self marking abilities on your tanks in the siren fight with a bounty. yes my crusader was taken to deaths door in one hit

    • @everinghall8622
      @everinghall8622 5 років тому +1

      Do not bring a hellion with fuck tons of crit to the siren fight.
      She deaths doored my entire party in one move.

  • @elim9054
    @elim9054 4 роки тому

    BH is fucking amazing. His base damage is like top 5 or top 4 in the game, but his damage output can become top 3 or top 2 against humans -- which are among the most common enemy types in the entire game, _and_ are a relevant enemy type for the final boss. He's the #1 class I try to lock in the human/eldritch combat bonus quirks on, because they make him an absolute monster against the final boss.
    On top of this he can hit or stun every rank from the middle two positions, still has great range from the first position, has an amazing backline bleed/debuff in Caltrops, and his camping skills are well-suited both for standard quests and for boss quests. Killing stuff with him is also incredibly satisfying, especially when he crits (which seems to happen all the time). He's basically like a Leper, if the Leper traded a small amount of his damage and HP for normal speed and consistency and about a dozen times as much utility.

  • @wladpolo8674
    @wladpolo8674 7 років тому

    Hey! I really like your videos. They are very informative and i really like your calm personality. What i think is missing is a little bit of polosh. What i mean by that is for example a frame around your webcam or something like that.

  • @TylerTried
    @TylerTried 7 років тому +2

    I would love to have a size 2 character added.

  • @wrathfuljim2143
    @wrathfuljim2143 7 років тому

    Man I love your guides, hope I get to see one every day :D

  • @mikoajmarszaek8919
    @mikoajmarszaek8919 7 років тому

    Just found your channel and i really enjoy this series. What hero do you plan to do next? I See that you are trying to do videos first of heroes that are used the least in the game. Me bet is Highwayman next? ^.^

    • @awfulfalafelwafflerofl2800
      @awfulfalafelwafflerofl2800 7 років тому

      Mikołaj Marszałek After he did the first video, for the Leper, he decided to do the rest in alphabetical order. So the next one will be Crusader.

    • @mikoajmarszaek8919
      @mikoajmarszaek8919 7 років тому

      ok, got It

  • @t3chn0dr0n3
    @t3chn0dr0n3 6 років тому

    Combine Come Hither! with a leper (and a crusader). The pull makes it so the backline has to use its nerfed front abilities (bayonet jab, knife in the dark) while the frontline has to use its nerfed back abilities (stumbling scratch). The leper one-shots the pulled target almost all of the time. If he doesn't, the target is already in the first two slots, which means 'say hello to Collect Bounty'.
    This almost (ALMOST) makes leper viable.

  • @hanshead
    @hanshead 7 років тому

    I heard 90% is actually 100% regarding hit/miss/dodge (there's a hidden 10% added), so wouldn't that lessen the worries of multiple rolls per ability?

  • @utubeisCensorred
    @utubeisCensorred 7 років тому

    Cool idea for videos. I actually found the BH less and less useful as I got up into the later levels. He is really useful if you put a mark or sun on ANOTHER character (Arbalest/Occultist ect), so he can hit on the same turn as that, and he is also quite good against Humans with one of his main abilities. If you stack human damage with trinkets, quirks, and that ability he can be brutally good. I think his HP and durability are the big problem. The Graverobber and Highwayman hit really hard and have good dodge and riposte to make up for that, but the BH doesn't. Also one of his best trinkets was nerfed for the Vanilla game. I agree his camping skills are great.. but I'd rather take Doggoman for a better stun and flexible ranged damage (Or stress heal)

  • @felicianofrontado3134
    @felicianofrontado3134 7 років тому +1

    John Iadarola's long lost brother is giving me advice on Darkest Dungeon. Life is great.

  • @qwcew
    @qwcew 7 років тому

    Out of curiosity, what is your opinion on Districts? Are there any you've made and liked or would really like to make but just have too high a cost?

    • @frayacedare5246
      @frayacedare5246 7 років тому

      The Granary is fairly cheap, and seems to do well.

    • @qwcew
      @qwcew 7 років тому

      In my Radiant mode game, I've currently got a Granary and a Bank up. They've been helping me get to pretty high amounts of gold.

  • @lGuzikl
    @lGuzikl 7 років тому

    Do you think it would be broken if enemies could not resist debuffs/had way less debuff resists?

  • @davidsasuke7326
    @davidsasuke7326 7 років тому +4

    I love those reviews

  • @ТанцующийХаппа
    @ТанцующийХаппа 7 років тому +3

    Man i love these reviews

  • @edgartrier8058
    @edgartrier8058 7 років тому

    Just got into this game.
    loving these character profiles!

  • @Andrius319
    @Andrius319 7 років тому

    Come Hither has one special use- against coves crew boss. If you push move chance a bit more you can pull that 3 slot size boss up to front and as a result that anchor guy starts passing turns and a boss fight becomes trivial. Kinda an exploit :)

    • @TheSamuraiGoomba
      @TheSamuraiGoomba 7 років тому

      Come Hither also works really well for enemies who are annoying as hell in ranks 3 and 4, like skeleton arbalests or stress casters. It's not usually as good as Finish Him, but it's a decent choice if you just can't reach someone.

  • @infernalone666
    @infernalone666 7 років тому

    pair the bounty hunter with the arbalest and use mark for death, and you can tear out massive chunks out of boss' hp or high protection enemies and size 2 enemies with the two of them.

  • @Darkvoir
    @Darkvoir 7 років тому

    Is, and second should the antiquarian be included in the averages?

  • @blablableckmichdoch
    @blablableckmichdoch 7 років тому

    i love your videos man! changed my view on the game. keep going! :)

  • @mickrigschwarz2938
    @mickrigschwarz2938 7 років тому +1

    You didn't mention the huge base stun chance

  • @ploppman7524
    @ploppman7524 7 років тому

    Can we have a petition or something to have the scale be like Great, Good, Alright and Weak?
    Seems like so many things end up in average. This could make him pick whether the average leans on good or bad.

  • @MultiBradx
    @MultiBradx 6 років тому

    I actually love these guides and your humor. XD

  • @everinghall8622
    @everinghall8622 5 років тому

    also on the topic of speed debuffs, how TF does this game calculate speed? why does an 8 speed acolyte go before my 15 speed graverobber?

    • @moldycarrot9267
      @moldycarrot9267 3 роки тому

      Speed=base speed+a speed roll (1d8 I think). In this case your graverobber could've rolled a 1 (16) and the acolyte an 8 (16).
      I've no idea what happens in ties, probably a 50/50%

  • @walkytalky6372
    @walkytalky6372 7 років тому

    bounty hunter is also good to use with the leper as his movement moves tend to move the high priority targets to the front ranks.

    • @steeltrap3800
      @steeltrap3800 7 років тому

      Trouble with that is Filthy thinks the Leper is a pile of excrement and would never use them, lol. Based on that, I imagine he'd say you're hoping to synergise with a character you ought not be using, which is to say it's pretty irrelevant.
      Having said that, I imagine he'd also say you can use Leper on lower difficulties where absolute min/max is less significant (while his reviews are done on the basis of the hardest); i.e. use them for 'fun' or 'flavour'.
      Cheers

    • @walkytalky6372
      @walkytalky6372 7 років тому +1

      Steeltrap he's not unusable, he just needs to be used with shuffle attacks and accuracy buffs. If you do that he's actually ok.

    • @skelskeleton
      @skelskeleton 7 років тому

      The problem is, everyone else is already ok _without_ that. He also still lacks stuns and unlike the crusader and hellion, is completely usesless in rank 3 and lower. (Holy lance and breakthrough prevents this for the other two).
      And before you ask, this was my opinion before i watched his vido.

  • @funnyjuk
    @funnyjuk 7 років тому +11

  • @Elementalos
    @Elementalos 7 років тому

    Man I think you really undersell the BH. Flashbang alone gets him a team slot and then you have a decent basic attack (that turns really good against humans and disgustingly strong in mark comps) and uppercut on top of that. And a fourth skill.

  • @Martel_Clips
    @Martel_Clips 6 років тому

    come hither is broken AF is used with a hellion as an example
    i think you often miss the point of a lot of class and don't really take into account the comboing of some classes
    never seen a mark been dodged though

  • @LadyLynxes
    @LadyLynxes 7 років тому

    Yeah yesterday I smashed the face off the swine king with a dark communion, planned take down, bounty hunter dmg trinket and dismas' head trinket, also the bounty hunter had beast hater and occultist kept the swine king marked. Just wanted to see what kind of numbers he would put out. It was a little disgusting to say the least. But other then those fantastical circumstances I agree with the average+ rating.

  • @miriam4972
    @miriam4972 5 років тому

    I like to take my occultist along with other heroes who use marks, so my occultist can place the marks when he doesnt need to heal, and my damage heroes dont have to waste a turn

  • @PatchyConvert
    @PatchyConvert Рік тому

    I would love to see a mod that allows you to start with a party of Crusaders.

  • @nathones
    @nathones 7 років тому

    I like Come Hither probably more than I should.

  • @everinghall8622
    @everinghall8622 5 років тому

    I have a love hate relationship with bounty hunters, on one hand, with good perks, they can straight up 1 shot anything that's marked, which is easier to do now that come hither marks targets, and he seems to do a lot of damage and crit very often despite the stats not showing him having particularly high crit chance.
    on the other hand
    Spider 1: Is that a bounty hunter I see? *CRIT* Applies blight
    Spider 2: IT SURE IS! :D *CRIT* applies blight
    Every Fucking Time.
    I'm pretty sure he has a hidden "chance to be crit" modifier

  • @Ratt611
    @Ratt611 7 років тому

    Wow you're getting great views on this series!

  • @HeadGotShanked
    @HeadGotShanked 7 років тому +1

    I find his surviveability and usefulness depend a lot on who else is in the party. Give him a houndmaster and occultist.... done.

  • @RiseofDemons
    @RiseofDemons 7 років тому +1

    Oh wow, very interesting about the scouting advantages. I didn't know scouting prevented party surprises. That means locking in the Explorer quirks wasn't as bad as I thought.

  • @carbonara_lover
    @carbonara_lover 5 років тому +1

    bountyhunter and houndmaster can be best team mate

    • @jackpurse5095
      @jackpurse5095 5 років тому

      Plus muskateer on that as well best squad

  • @overlord3471
    @overlord3471 7 років тому

    i really like the Bounty hunter i had a 90 damage crit with him last night :D.

  • @chrissoto7187
    @chrissoto7187 5 років тому

    Put him with a musketeer with the silver shot trinket and you’ll wreck bosses

  • @pyguy7
    @pyguy7 5 років тому

    I swear by the bounty hunter's pull. It MARKS the target now. Maybe it didnt back then, but because it pulls a backline target practically to the front AND marks them... oh BABY.. im all over dat ass-pect of the class

  • @nannyvarmint5341
    @nannyvarmint5341 7 років тому

    lmao i lost it at 6:40

  • @HeruCSGO
    @HeruCSGO 6 років тому

    I have a marker a stunner and a bounty hunter for my strat

  • @vampirel1983
    @vampirel1983 7 років тому

    A little bit different opinion or extra thought here, i think bounty hunter is actually good. not average. He synergies with houndmaster very well, and the doggie being the strongest or one of the strongest in the game, that is a plus.

  • @jamesmercer5557
    @jamesmercer5557 5 років тому +1

    I like how he brushed off a 90% damage buff on marked target like "yeah it has a damage buff to marked targets", its basically garunteed critical damage, with a chance to crit, with this bounty hunter can become one of the most damaging classes in the game, combined with come hither or flashbang it can bring the back line forward for you to kill in a single blow consistently

    • @jackpurse5095
      @jackpurse5095 5 років тому

      Its actually better then a crit hit because crit demage is only 50% of demage done

  • @feesh4708
    @feesh4708 5 років тому

    Rest in peace Willoughby

  • @CoffeeMaus
    @CoffeeMaus 7 років тому +1

    "Extra damage vs the Ancester" Good thing i got that spoiled for me last month.

  • @clintonarneson226
    @clintonarneson226 5 років тому

    I absolutely love the stealthy f-bomb at 6:47

  • @ronenlesser6431
    @ronenlesser6431 4 роки тому

    I forgot they put scorpion from mortal kombat in this

  • @newindika849
    @newindika849 7 років тому

    Arb -> Occ -> HM -> BH. This party destroys every kind of boss that doesn't sit on the 4th row. Specially the swine king & siren (flare, occ mark, hound rush, collect bounty). The BH is a good character but it shines against bosses, but no more.

    • @mickrigschwarz2938
      @mickrigschwarz2938 7 років тому

      Newindika 84 a hero who can reliably stun any position without a special trinket doesnt shine?

    • @newindika849
      @newindika849 7 років тому +1

      There are better heroes to stun (HEL, PD, or HM). Knockback is very useful to kick certain monsters to the 4th row where they don't have a proper attack. Don't get me wrong, BH is a top-tier hero but it shines against bosses. Other heroes are more useful on normal dungeons where you don't need to use marks. Sadly BH stun is not as "reliable" as a PD, HM, CRU, MAA with proper trinkets.

  • @theperpetual8348
    @theperpetual8348 6 років тому

    I use a different bounty hunter build, one which scales really well.
    Collect bounty/mark for death/come hither/flashbang.
    The bounty hunter stacks really well with other bounty hunters. If you can get three of them in a single party and add occ or vestal for heals you can tear through most everything.

  • @BezimiennyBot
    @BezimiennyBot 7 років тому

    do grave robber if you haven't already

  • @christophercarrion1349
    @christophercarrion1349 5 років тому +1

    Best class in the game

  • @mdawni6933
    @mdawni6933 3 роки тому

    Mind the spoilers man!!!
    Edit: thanks for the guide though

  • @holmeboy1139
    @holmeboy1139 7 років тому +2

    UpperButt XDDD

  • @paulhasler5285
    @paulhasler5285 5 років тому +3

    I don’t know if it’s just me but does anyone else feel badass when you kill an enemy with a critical uppercut?

  • @Icagel0
    @Icagel0 6 років тому

    WOAH THERE AT THE END SPOILER ALERT DUDE
    Aside from that great content c:

  • @garcipat
    @garcipat 6 років тому

    Dodging mark seems stupid if you imagine that he only points with the fingeron an enemy and does no dmg...

  • @TwiCaCaX
    @TwiCaCaX 3 роки тому

    imo BH is only good for boss fights. Dealing damage is never a concern, its how flexible and how much utility it has, i dont care that he does more damage to a stunned target, if its stunned its ignored and im trying to kill the other enemies..

  • @rubsterreviews4108
    @rubsterreviews4108 4 роки тому

    Marks can't be dodged, the debuff that comes with it can

    • @elim9054
      @elim9054 4 роки тому +1

      Marks can be dodged but not resisted. If the mark skill hits it will apply a mark even if the debuff or any other skill checks get resisted. That said, mark skills usually have very high accuracy so they rarely miss compared to other skills.

  • @marcfortig8941
    @marcfortig8941 7 років тому

    Just an idea, but what if each hero could use 2 abilities in a turn (all skills / damage would be halfed or weakened). This would mean that marks can be used on an opponent more often. For example, lets say the bountyhunter uses 1 action to mark the enemy. He could then use his second action to do damage to the marked enemy. This would make marks more worthwhile and less costly. Any comments on this idea?

    • @themaniomarian
      @themaniomarian 7 років тому

      So monsters albo should use 2 action per turn, and your death's door don't mean anything. Heroes with mark skill are not intended do use it only for them. There should be atleast two heroes who could benefit from it.

  • @nsort3009
    @nsort3009 Рік тому

    The most headscratching character design of Darkest Dungeon. Vaguely Batman like with his neck garter but why would a bounty Hunter in a early 1700s era setting wear a viking inspired helmet and and mail?

  • @iMost067
    @iMost067 7 років тому

    Best friend of Leper

    • @lorenzosp8566
      @lorenzosp8566 7 років тому

      more like, the only friend of the Leper since nobody likes him

    • @madman19979
      @madman19979 7 років тому

      Dio Khan At least they don't refuse to party up with him...

  • @NikozBG
    @NikozBG 6 років тому

    I don't understand why he said you do an additional roll for debuffs/move skill compared to stuns. Stuns also do an additional roll. This character review made no sense to me whatsoever.

    • @FilthyRobot
      @FilthyRobot  6 років тому

      Take a Bone Courtier in position 4 as an example. Example 1 is flashbang. Example 2 is come hither and a Leper. In example 1 you must hit the target and the target must not resist the stun, 2 rolls. In example 2, you must hit the target and the target must not resist the stun AND your BH and Leper must act in a row without something else interfering with the character positions, which requires the round-by-round initiative rolls cooperate, 3 rolls.
      In example 1, if your BH gets a high initiative roll and acts before the Bone Courtier, excellent, you stun the bone courtier before it gets to act and avoid the stress! In example 2, your BH gets a good initiative roll and goes before the Bone Courtier. You pull the Bone Courtier two places forward, the Cultist Brawler who you pushed to position 3 when the Bone Courtier got pulled forward acts next and Stumbling Scratch moves him forward and your Leper can't reach him again at 3. OR a Cultist Priest pushes the Leper back, or a Fungal Artillery escape clouds back 2.
      You get the picture, in addition to the hit roll and the move roll, you also have to ace the initiative roll or the leper does absolutely nothing. If you have guys who can reach already (like stunners or damage dealers) it doesn't matter the order, they can just act when they act. By making the Leper's value conditional on another character's successful action, you're decreasing the overall likelihood that you can remove the high threat back rank targets before they overwhelm you with stress.

    • @NikozBG
      @NikozBG 6 років тому

      Ok first to apologise for my comment, it was kinda trashtalky and not very well articulated, but frankly I didn't expect you to answer it in the first place. Now to try to explain what my gripes with the review actually was. It just feels to me you are kinda biased against debuffs/moves/marks in this game cuz they are inconsistent (which I actually agree with) but how you communicated it was kinda misleading for people who don't know this game very well. I watched the last video in the playlist already and I'm now aware that you know you screwed the wording here so I'm ok now with it. And I also think you bashed mark way too much, I know its not "the be-all end-all" thing that some people believe it is, but I still think its one of the best ways to make a prot-heavy target more manageable to kill and there are plenty of high-priority heavy prot targets in this game.

  • @zoneofzeng3782
    @zoneofzeng3782 7 років тому

    solid rank 2 or 3 class

  • @closegripbenchpress489
    @closegripbenchpress489 3 роки тому

    my third day playing the game and i already lost 4 characters to stress. fuck

  • @thehighestace
    @thehighestace 7 років тому

    I'm pretty sure marks can't be resisted.

  • @BesorgterSimsSpieler
    @BesorgterSimsSpieler 7 років тому +3

    Hmpf.

  • @lesczu45
    @lesczu45 7 років тому

    0:38 skip intro

  • @Discalle112
    @Discalle112 7 років тому

    Upperbutt hehe

  • @goofeemangoofemberg196
    @goofeemangoofemberg196 7 років тому

    How bad is Bounty Hunter?

  • @Mr_Maiq_The_Liar
    @Mr_Maiq_The_Liar 6 років тому

    Anything with damage -100 can’t be dodged