My biggest piece of advice for anyone looking to solo flawless prophecy or any dungeon is to not get discouraged when you die. You're likely gonna die a whole bunch of times before you get the rhythm of each encounter down and that's perfectly fine. Additionally, try to finish the run even after you die. Let's say you die in cube room. Don't just tilt out and restart. Finish cube room and move onto the Kell Echo. That way, you'll have more experience with the whole of the dungeon and will be less likely to die when you start your next flawless run. Solo flawless dungeons are some of the most fun, intense, and rewarding parts of the game for me and I believe everybody is capable of doing them with enough practice. Good luck to everybody who tries and don't give up :)
Fr we as humans NEED TO fail from time to time, its a necessity, cause we learn by doin mistakes. This turned into a life lesson and not a tip for destiny players lol
Great advice! When I was working on mine a decided to just solo it first. If you can beat it solo then you can do it flawlessly. Might take a few, or many tries. Super great feeling when you finally get it though. I'm super hyped for the new dungeon. Gonna clear it first then immediately start the solo grind.
the only problem on this dungeon is survivability , since theres no timer, you can take as long as you can but since you solo, you have to go though the ads and that splash damage
@@Metaphysicalgrace86 too bad hunter dont have armor that give out constant healing, i mean titan bottom arc +skullfront =ez heal, warlock with well/rift heal/devour or katnstein armor can give out constant healing while hunter theres wormhusk,but only dodge and dodge take a lot of time, theres top tree arc melee, but the cooldown is quite high and did not reset unlike titan one
Everywhere but the cube rooms taking your time is fine, killing the hobgoblin then knights quickly is important. After you have cleared the pad you can farm the acolytes and move to the next room. Also if you get bopper off during the first boss just fly further out and land on the sidewalls.
Small tip on the first boss, while banking the motes, if they are close to one another you can jump right in the middle of them and bank them both while in the middle of the air, just to make things move a bit faster.
Biggest issue with this mission is the fact it's the only mission in the game with every enemy has aimbot hacks and will hit you 100 percent chance mid air and no matter how fast u move
This will probably never see the light of day, but I have to say this everytime Prophecy is mentioned. In the cube room, the cube floating in the middle indicates what 'side' of the cube you have already cleared (glowing symbol = side is done). When Toland in on the ceiling, you need to rotate to a side where the small cube is blank. That way you can often still get it done with 6 clears. Saves ammo and time
i just got to the cube encounter and everything was fine, things felt relatively easy with riskrunner, succsession and falling guillotine, i finally got my protective light and everything. i came to a point on my 4th or 5th wave where i just needed to clear some aculites to get safely onto my next wave. long story short, i feell into the tiniest hole in the entire game and died. alt f4 followed next, heart crushing defeat.
Don't give up man it'll take some time. I did mine on my hunter and was using bottom tree void I was at the final boss he had maybe 1/4th of his hp and I used my super but I had accidently used all my jumps and finished my super over the ledge and fell to my death. Mistakes happen but I got it on my next run it can be really frustrating at times but you got it! Also if you feel overwhelmed by ads you can run a Blinding GL to create a little breathing room.
@@airbornedunce7805 i was running a blinding gl for the first encounter and will probably run it for the boss encounter too, i feel like the first boss is the hardest and then it‘s just patience and a bit of luck, thanks for the encouragement!
Middle of the room is lava unless you're going to the little elevator. That helped me out a lot. Also the speed of the spawns depends on how fast you kill stuff. When you kill a sniper a knight spawns. When you kill a knight a sniper spawns. Use this to control the speed of the encounter so you're not over run with adds.
i run devour with necromances grip and hands on mod. artifact mods, charged light ect to compliment the build. very strong build for ad clear. also necromances grip prevents me from using my charged with light buff for the boss while i farm ammo super or charged with light orbs for the boss encounter. very clear and well explained tutorial.
Through this guide, I managed to get my first solo flawless!! Took me almost exactly an hour and a half, and about 17 close calls that I don't want to talk about. Thanks so much, Marshix!
Great video, especially the Riskrunner tip for the first Boss, would not have thought of that. A recommendation for people struggeling with addclear on the final Boss is Witherhoard. Deals passive damage to the Boss, clears the room fast and helps with the knights.
I'm still scarred from my 8-9 hours of attempts before Beyond Light launched. I died when he had less than a 6th of his health and that just crushed me, I also kept making mistakes so I gave up. I personally haven't gone for another Solo Flawless attempt but my girlfriend recently did it and that's given me some motivation to do it but I'm still super nervous.
I highly recommend running Karstein Armlets then. It gives you health regen for 10 seconds after killing an enemy with a melee attack, and there are plenty of weak enemies you can kill with a melee (just deal some damage with your primary weapon, then melee). Then, for the boss, just Well of Radiance and kill him with a sword. Well of Radiance makes it so your attacks ignore invulnerability.
I was running well warlock fro this because u can get a 1 phase if I plant the well on the boss, plus you get all the healing from the subclass. Bottom or top tree void hunter are great options tho. Devour warlock with riskrunner would also be really good
If you're running hunter, you can run Graviton Forfeit / Witherhoard or Anarchy (if you have either) and play perma invis which makes the first boss much easier
On the first boss fight, if you get pushed out of the ring, keep going. You can land on the slope and it'll teleport you back in, instead of falling and dying.
I came here to say that thanks to your guide I was finally able to do it solo. It took me many hours and I died many ties due to my stupidity, but I managed to do it and got the ghost, the only thing that I wanted. Your guide was amazing and a big help to me.
Some advice for hunter mains, when using bottom tree void, use Graviton Forfeit and melee dodge. When you wait your invisibility out, your dodge and/or your invis bomb will be fully or extremely close to fully charged, allowing you to chain invis very reliably.
I’m a new player to destiny my friend and I just finished this dungeon really fun I’m hoping to do it solo now Update: I got past the cube room and got myself The Last Breath I cant complete the final boss I feel like there isn’t a lot of cover Update: 2 Months later I completed it solo just last night, not an anything to do for sure but I found a good rhythm to completely finish the raid almost every time thanks to this video!
Great and straightforward video! Definitely gonna go solo this frustrating dungeon with this knowledge. Also, It would be a little easier to see a chart or list of the weapons and subclass used in each encounter like; Encounter 1 Loadout Kinetic: # Energy: # Power:# Class: # Subclass:# Encounter 2 Loadout … So on so forth, just a list to read would help players go and grab said equipment before starting it up, or so they know what to have on character pre-encounter and helps those who follow along much better like myself! Overall though, thank you!
Just soloed it flawlessly yesterday, and I can say that this season does make it a lot easier than previous seasons due to PD and how easy Fusions are to use. For the first encounter, I used Thorn with Necrotic and it was extremely helpful and even downright killing some knights without my notice.
I did solo last season, never taking the bunny shell off! All the encounters are bearable EXCEPT for Phalanx Echo, he's such a jerk and I also hate those knights, they have zero chill with the fire.. not sure if i'll ever try flawless.
it's just so much work you have to put in and there can be so much bs sometimes in this game. i really want the emblem to have something cool to be proud of and never take off anymore, but man i just fell into a little hole and died after like 20-25 minutes of absolute carefulness, probably not worth the effort.
Thank you so much for this guide! I was put off even trying for this again after failing a load of times last season. But using your weapon loadouts I beat it on the first attempt which was a huge surprise!!! Only change I made was using the Riskrunner/Succession/ThreadedNeeded for the bossfight. Riskrunner OP. Saved my life so many times.
Just got it flawless after 3 attempts and here's the biggest tips: For the final boss room, use huckleberry and threaded needle instead of sleeper. Huckleberry has top tier ad clearing abilities without using your energy slot. For warlocks in the last boss room use Phoenix protocol. You'll have your panic super up every minute or so which will absolutely carry you through the ad wave of the third mote grab. Great video, I wasn't expecting riskrunner to be so damn good!
Threaded Needle is absolutely the play for the boss DPS. No need to use the exotic slot on the heavy weapon when the legendary equivalent is very close in effectiveness. Then you have the exotic slot available for running a safety primary. Riskrunner is okay, but not having a fast Particle Deconstruction applicator (since no legendary Kinetic slot fusion rifles) is a bit sad and gives some points to Huckleberry. And then swapping your primary out to a bow for the damage phase so you can one tap the Hobgoblins. (As a bonus, when you've cleared the mote room, having an exotic primary will speed up the ammo finder effectiveness.)
Bro after 9 hours and 16 tries I got it kept dying on cube but after I finished cube I got the hang of it thanks bro u definitely earned yourself a sub.
make killing hobgoblins your priority for cube room, try to kill the knights as fast as possible collect the motes and get into cover while training ads toward you to make it easier to kill them without getting sniped at, rinse and repeat until you get to the two bosses pop a well/rift and goto town
A personal recommendation for people if riskrunner isn’t working out, ratking can be acquired from the exotic kiosk and it’s perk makes it so getting kills turns you invisible, if you have the catalyst it’ll also heal and it shreds through the psions so activating the perk isn’t too hard
Thanks for the tips man! The thing about standing in those circles on final boss came in clutch and saved my solo flawless run a few times. I also didn’t know you could sword Phalanx boss through goblin shield in a well 👌
If you also didn’t know when you go to Toland to spawn the next set of taken blights if you look closely when he’s disappearing he’ll actually take off in the direction where the next blights spawn. So you can always tell which direction to go next
got through almost everything and finished the sparrow part, was a first try no banner solo flaw BUT the flying part where you get connected to boss room by the sparrow part's end game spazzed out and killed me.There goes my run .
Did this first try with a fourth horsemen Great guide and a void devour lock build it made it so easy as I just kept healing myself and not taking much damage at all Love from a Swedish speed runner
I know this is an old video, but I just completed it in only 3 attempts and thought I’d share what I used (WARLOCK WITH WELL BTW): WEAPONS: I used Witherhoard and Funnelweb for the entire raid. Up until and for the first encounter, I used Falling Guillotine. Afterward, I used the Fixed Odds machine for the rest of the dungeon, but any machine gun will work. ARMOR + MODS: Helm: (any legendary helmet) Grenade Launcher ammo finder, Sword ammo finder, and High-Energy Fire. Arms: (Karnstein Armlets + any legendary) for the exotic: smg loader, elemental ordinance. For the legendary arms: Two smg loaders Chest: (Starfire Protocol + any legendary) for the exotic: two Armor of the Dying Star mods for the legendary chest: sniper damage resistance, armor of the dying star, and seeking wells. Legs: (any legendary) sword scavenger, well of light Bond: (any bond) classy restoration Now add any general armor mods with your spare slots. STRATS: For the entire dungeon EXCEPT for damage phases, have the Karstein Armlets equipped. Before any damage phase, quickly swap you exotic to the Starfire Protocol. How damage works, is you place a well on the boss (except for third encounter) shoot it with a witherhoard and spam FUSION grenades (buff them with the Touch of Flame aspect) while regenging them by simply shooting the boss with funnelweb.
By the way, using Bastion for taking down the Blights is amazing. It's a 1 shot with Bastion and will allow you to get in and out as fast as possible. Thorn is great as well. Although it's not quite as fast as Bastion, but it's a far safer option as you can shoot the blights down from the outside as the burn from Thorn will apply the tick damage to them.
If you really really want to make sure you can one phase the phalanx, you can go in with a sword of your choice, make sure it’s full on ammo, and top tree dawnblade. In the first room, get a dark mote and instead of sparrowing up the shaft, use heat rises to get to the phalanx with one more already. From here you can mote cheese to get both dark plates, as only ads will spawn once you cleanse. Then switch to well and wait for your super to charge. Now you can place a rally flag WITHOUT rallying and spawn the phalanx and knights to cleanse the final plates to start dps. Drop well and burn all your sword ammo, and once you run out rally to the flag in order to gain the final bit of ammo and well energy you need to finish the encounter. I know this is complicated, but it’s probably the safest way to do this
I personally did it with blinding ignition code, trinity ghoul, and threaded needle, this has become my new set of weapons because they work together so well
Small tip, banking motes often gets you killed, and can be frustrating. To help this while you’re moving to deposit the motes if you stop inputting a direction (moving your left stick or wasd) when you go to bank you’ll carry your directional momentum, instead of completely stopping and standing still.
Best tip i have for the first encounter is you can use 1 large mote for 2 of the pillar thingies. You just jump as high as you can right in between the two pillars. That way it hits both of them for 1 set of motes :)
Solid video, great info, Riskrunner is king here. Unfortunately, I didn't have Sleeper; so I just used Tarantula for the final fight. Since I didn't have an exotic heavy that I was interested in running, I swapped exotic primaries around during the final fight. Huckleberry for the setup phase and No Time To Explain for the DPS phase. Essentially spam (linear) fusion rifle for boss dps, use No Time To Explain for clearing hobgoblins. Maybe Bad Juju would have been a better option for the setup phase to keep throwing supers, but I didn't quite think of that until after the fact. For me, No Time To Explain was huge for clearing hobgoblins quickly and moving safely in the DPS phase. I've also found that I had a better time doing DPS to the boss only when I'm on the first and last platform. So, once the boss starts moving, I run to the end of the area to continue doing damage as the boss approaches.
Also don’t be afraid to use devour instead of well for final boss. There’s no enrage mechanic so gaining a ton of survivability (which is the main thing you want in this dungeon) a little less damage is not a bad idea. I used wither hoard, Cartesian and a triple tap/vorpal reeds regret and I had a way easier time fighting ads and almost 2 phased the boss.
FINALLY managed to get my solo heresy dungeon done thanks to marshix guide but goddamn was it stressful on the last fight with only a le monarque and mutiny to get by and i lost count of how many stripper poles i threw past the boss accidently
In the Kell Echo damage phase, you might want to swap your SMG to a Bow to kill the Hobgoblins easily (infinite primary to the rescue here). And for survivability, kill them when they spawn in ASAP since you have a good amount of time to unload the rest of your heavy ammo when the boss is standing on the last location before the phase ends. Lightweight bows should be fine since these are red bars and can be one-tapped. And if you are playing Well Warlock and you are using the nades solely for healing, you might want to put on Starfire Protocol for the ability regen source and second charge. I prefer Devour for the 2nd and 3rd encounter, but yeah.
ik not everyone has it but i found using an ignition with blinding riskrunner and threaded in the boss adclear room and then switching to vex mythoclast in the boss dps really helped me
Wish Ender Bow does extra damage to Taken. One shot to the head/crit. As an exotic primary, you'll definitely get special/heavy ammo to spawn. Also always be aware of your surroundings. Any misstep or random ad can ruin a flawless run...lol.
DUDE, THANK YOU SO MUCH!! I got solo flawless first try with some of these tips, i didn't even know you could take the platform path in rainbow road, this helped out so much, consider me a new sub!
i attempted this for the first time a couple weeks ago, it was going really well until I died to dark entropy, of all things to ruin a solo flawless run it was god damn dark entropy
Not important to know, but might help speed things up a little, I believe Toland will fly in the direction of the next blights. So once you've found the first set and cleared it the rest should be easier to find. @Marshix - Great guide dude! Keep up the good work.
I would highly recommend taking a second between the triangular ogre room and the boss phases to switch to sniper damage resistance, and then back to concussive dampener while you wait for your super. You can leave the ogre room before killing the last ogre but half the time you'll want to linger for ammo anyway and I think the extra survivability against the hobgoblins is clutch for this.
I started destiny 2 for the first time a couple days ago and a friend and I spent 2 hours in this dungeon. I was sweating the whole time but the scenery and visuals were crazy
I'm so glad I got this done before they changed the Taken mods (Taken Barrier, Taken Armaments, etc. You used to be able to use them in any activity. Now you can only use them in their respective raids). It made this so much easier. Plus Anarchy + Mountaintop combo lol This dungeon is hands down the most difficult dungeon..especially to solo Flawless. And I feel like it's harder than it used to be (especially the boss encounter) given that they're more psions / Taken enemies or they reproduce more. This was the first dungeon I did solo Flawless, and I did the other 2 dungeon solo Flawless for the first time this season. Shattered Throne is the easiest (got it first attempt), Pit next to that (even without the ball dupe cheese), then Prophecy. Prophecy is the only dungeon I haven't even attempted to solo again this season lol Cheers for this! I may give it a go now.
If you’re looking for content, I am a returning played, haven’t played since shadow keep first came out 😅 a lot of the content for these might be out of date here in 2024, revenant. Maybe go back through whatever dungeons and nightfalls are active and show how to do it this season. Love your videos either way man!
Another good build for hunters is using Assassin's Cowl in stasis. Melee well maker, wells charge light, protective light, bountiful wells, supercharged. Thermoclastic blasting for orbs on kills with solar boots giving you health on orb pick up. Stasis overshield from whispers slotted in aspect. Now you are super unkillable!
Finally after 3 seasons of trying I got it on the last day of S15. I ended up using risk runner, shotgun and threaded needle for kell echo, then once I cleared the room I switched to arbalest and an smg
Not sure if anyone is still soloing this , lol but I recently got back into D2 and I wanted to solo this, a piece of advice while using hunter, is using suppressive glaive really helps out, the amount of times I go invisible is insane, the loadout I use: Fatebringer Void Glaive Gjallarhorn
titan I will suggest stronghold exotic guanlet with crown splitter/lament , this will be a little risky but when you get used to how sword block work and the timing to block you will beat proph solo flawless easily
according to my own experience, if u struggle with this daungen too much, go play the game for a while and come back after u mastered the game sense. I personally didnt manage to go through the first boss for one year ago. I practised for a year, and when i got the confidence for these solo flawless runes, i first tried pretty much all of them. The surviveability doesnt particullary depend on ur loudout or gear. instead, ur game sense could clutch alot of intense moments. GL :)
@@apizuzir3464 i got friends playing on series x with insane connections and while doing mote skip and launching directly they get bird error code in like 3 secs
@@lenxmu9765 Personally while I find using Riskrunner to be boring, in all the times I have used it on carries I have never recieved the bird error code, and I play on Series X with high networking.
@@sirdeadcat5371 its only when u are performing too well like hitting 15+ targets at the same time with the chain so u need to be actually beaming the entire room with it obviously if u shoot 3 psion u will not get the error code
Didnt know this was a thing still great to see to as i did mine 1st season it dropped a few weekends laters full solo flawless legit run was the most painfull run i have ever done
The trick there is not to play around. I used telesto and went left to right. Killing all ads, then all 4 wizards for the dunk. Put down well, and 1 phased easy. Took maybe 3-4 min? For super to build.
@@Mahavegan Assassin's Cowl, Top Arcstrider? I believe you can also get the Goblins to stop shielding things by lobbing a blinding GL at them. It also disables the Wizard so Truthteller is really nice. Soloing Shattered Throne took a really bad hit when they disabled Taken Armaments for non-Last Wish raids. Ammo econ sucks in there.
Another trick in the 1st boss. If you need a breather just sword to the outside of the map. You will get a joining allies but your shield should regen by the time you go back
The first time I tried to beat this dungeon I failed miserably. First dungeon I ever tried and I had no idea what I was doing. It took me around 10 deaths and 30 minutes just to get through the starting area. Getting to that first boss we died as a team probably 12 times before we beat it. And within each of those attempts I died about 10-15 times myself. Needless to say I was underprepared in every way possible. Over 2 hours later and we were only a little over half way through the dungeon…
I managed to get my solo flawless earlier this week. I loved the challenge and feel like I've actually accomplished something in the game :') Still need to get Pit of Heresy and The Shattered Throne... I've soloed The Shattered Throne, just never from start to finish without dying, so I know it's technically possible for me to complete it. Pit of Heresy I've never attempted solo (apart from the Xenophage section of the dungeon).
Lol they make it sound easy I've spent the past 10 hrs dying in the first encounter from knights being overly aggressive and shooting there fire through walls and out the back of their skulls its almost impossible I don't belive these people who solo flawless this dungeon
Imma be honest. These guide videos have lots of great tips, but they aren’t going to work for everyone that attempts this. I did not use the same loadouts as described in the video. Keep in mind that I used particle deconstruction, the seasonal fusion and linear fusion mod, throughout the entire raid. If you are attempting in season 15, I’d highly, HIGHLY advise using it. Here’s what worked for me and probably for at least someone else: First encounter: Witherhoard (w/ catalyst is important) Cartesian with vorpal and lead from gold (the Xur roll essentially-also boss spec modded) and Falling Guillotine with boss spec. I used middle tree (well) solar warlock with Phoenix protocol. Practice makes perfect here. Make sure to stay on the outside of the arena behind cover as much as possible. If you get hit off try to sword back into arena or glide to the outer sides. It’ll say you will return to battle but it won’t kill you it’ll just teleport you back so it won’t ruin a flawless run. It happened to me on my flawless run and I still received flawless. Dune sea: I used a Pardon My Dust Kinetic GL with blinding nades and auto loading holster (auto-loading is stupidly good throughout the raid on this GL), the same Cartesian, and a random reeds regret linear fusion I had (any will work). Take your time and you’ll be fine, although watch for captains because they are the only real threat. Cube Encounter: Here’s where my load out is a bit different; I used the aforementioned Pardon my Dust, Trinity Ghoul (w/catalyst), and my random reeds regret(heating up and celerity-pretty bad). I paired this with bottom tree nova bomb and contraverse hold. Important part is to keep the snipers at bay with the gl and use trinity for the acolytes. Save reeds regret and nova bomb for one of the bosses and use devour when in trouble. Trinity is really key here. Take your time here! I did not use sniper resist mods for this encounter but I did use area damage resist mods. I used reeds regret to kill the knights quickly. Final important part is to STAY AGAINST A WALL where neither of the snipers can get you! If had to use my nova, I waited for it to recharge before continuing on in case I needed it again. Final Encounter: for the mote phases (before you damage boss) I used the Pardon my dust, trinity, and reeds regret(same load out as 2nd encounter). I also switched back to well and Phoenix protocol for this last encounter. Once I cleared all 3 corners, I shot went through a few more waves of psions with trinity ghoul to get ammo, but did not pick it up. Once I thought there was enough on the ground, switched trinity to my Cartesian from encounter 1 and reeds regret to Sleeper Simulant (w/catalyst). I picked up all the ammo then went in. I found staying not in front or behind the boss was the best, but rather just staying parallel to the boss worked best for me. I used the pardon my that I didn’t switch out to blind and kill the snipers, and I DID put sniper resist on for this encounter. After boss phase finished I switched back to original mote phase load out, rinsed, and repeated. Final tips: Don’t give up after one death like I often did. In my experience, the final boss is (by far) the most frustrating to die at, but the trinity ghoul is beyond helpful in clearing waves and waves of ads. Also, IF YOU DONT HAVE PROTECTIVE LIGHT, I WOULD ADVISE WAITING UNTIL ADA IS SELLING IT TO ATTEMPT THIS DUNGEON-It’s that much of a help. Also, if you are in danger, USE YOUR SUPER. No matter what it is, if you’re about to die, use your super. The supers I used, I used solely for survivability. Last tip: In the Cube room, practice and learn where every hole is in the floors of the rooms. I fell down a hole at least 10 different times and I’ve never been more pissed in my life: seriously, look where you’re going. Protective light is so important-It can save you from death or just heal when you need, but I spent over 35 hours trying to beat this dungeon solo flawless without PL and another 10-20 with PL and, let me tell you, it makes a huge difference, at least for me. This dungeon sucks straight dogballs to do solo flawless, but beating it was an experience unlike any other.
For the first boss if you jump right in the middle of the two light or dark depending on what motes you have you only need to gather 5 of each to deposit in the middle of the two if you jump high enough
Check out my Discord ▶ discord.gg/5rbXKpxd2Z
Thanks
Do this *without well of radiance* at all and I'll buy someone in your discord a free $100 copy of Witch Queen...
WoR isn't available to all players!
And yes, warlock only...
@@lolizero265 devour exists
@@acezilla4062 it's the closest thing we've got for it but let's see a run with it then...
My biggest piece of advice for anyone looking to solo flawless prophecy or any dungeon is to not get discouraged when you die. You're likely gonna die a whole bunch of times before you get the rhythm of each encounter down and that's perfectly fine.
Additionally, try to finish the run even after you die. Let's say you die in cube room. Don't just tilt out and restart. Finish cube room and move onto the Kell Echo. That way, you'll have more experience with the whole of the dungeon and will be less likely to die when you start your next flawless run.
Solo flawless dungeons are some of the most fun, intense, and rewarding parts of the game for me and I believe everybody is capable of doing them with enough practice. Good luck to everybody who tries and don't give up :)
You are a great example of the BEST of this(Destiny) community. Thank for the encouragement to all the people who come across it !
Fr we as humans NEED TO fail from time to time, its a necessity, cause we learn by doin mistakes. This turned into a life lesson and not a tip for destiny players lol
U are really the goat no cap u get the upmost respect 🤷🏾💯
Great advice! When I was working on mine a decided to just solo it first. If you can beat it solo then you can do it flawlessly. Might take a few, or many tries. Super great feeling when you finally get it though. I'm super hyped for the new dungeon. Gonna clear it first then immediately start the solo grind.
Agreed took me about 50 tries legit but finally
the only problem on this dungeon is survivability , since theres no timer, you can take as long as you can but since you solo, you have to go though the ads and that splash damage
Devour Warlock = Win 🏆
@@Metaphysicalgrace86 too bad hunter dont have armor that give out constant healing, i mean titan bottom arc +skullfront =ez heal, warlock with well/rift heal/devour or katnstein armor can give out constant healing
while hunter theres wormhusk,but only dodge and dodge take a lot of time, theres top tree arc melee, but the cooldown is quite high and did not reset unlike titan one
@@esqandardan on hunter you can use warmind cells with fireteam medic mod. Every time you destroy a cell you will get a healing boost.
Everywhere but the cube rooms taking your time is fine, killing the hobgoblin then knights quickly is important. After you have cleared the pad you can farm the acolytes and move to the next room. Also if you get bopper off during the first boss just fly further out and land on the sidewalls.
@@Metaphysicalgrace86 I tried Devour with Stag and a fren. Didn't worked-
A piece of advice. Never forget about charged with light + protective light combo, as it gives you higher survivability.
How do you get protective light
I just use a build that can give me almost unlimited invis smoke
@Charlie Hutton ofc you need season of the lost 😑
Im not good with mods, could you be more specific how I used this charged with light build
@@jsch8 she is selling it rn if you haven't gotten it!!
Small tip on the first boss, while banking the motes, if they are close to one another you can jump right in the middle of them and bank them both while in the middle of the air, just to make things move a bit faster.
True but it does put you in the middle of everything so it’s a little risky for flawless
How close do you have to be?
I’ve started soloing these dungeons. So far dreaming city and moon have been done solo flawless. Just need this one
Devour Warlock = Win 🏆
Pit is easy as long as the ogres aren't bugged
Guide for hunter? Or video? Need a pit guide
Yo me too, for some reason I struggle on this one.
Biggest issue with this mission is the fact it's the only mission in the game with every enemy has aimbot hacks and will hit you 100 percent chance mid air and no matter how fast u move
Pretty much all Destiny enemies. It’s pathetic.
Fr it pisses me off
I lost my flawless bc of that
Lmao the sniper goblins who hit even in sword dash or the knights that spam that lame grenade launcher + 10 of them at once😭😭
RIGHT?!?!?
This will probably never see the light of day, but I have to say this everytime Prophecy is mentioned.
In the cube room, the cube floating in the middle indicates what 'side' of the cube you have already cleared (glowing symbol = side is done). When Toland in on the ceiling, you need to rotate to a side where the small cube is blank. That way you can often still get it done with 6 clears. Saves ammo and time
i just got to the cube encounter and everything was fine, things felt relatively easy with riskrunner, succsession and falling guillotine, i finally got my protective light and everything. i came to a point on my 4th or 5th wave where i just needed to clear some aculites to get safely onto my next wave. long story short, i feell into the tiniest hole in the entire game and died. alt f4 followed next, heart crushing defeat.
How I died was to a small edge I ALWAYS DIE BY THAT I jumped and just landed on it and died instantly
@@sarsuje Same :/
Don't give up man it'll take some time. I did mine on my hunter and was using bottom tree void I was at the final boss he had maybe 1/4th of his hp and I used my super but I had accidently used all my jumps and finished my super over the ledge and fell to my death. Mistakes happen but I got it on my next run it can be really frustrating at times but you got it! Also if you feel overwhelmed by ads you can run a Blinding GL to create a little breathing room.
@@airbornedunce7805 i was running a blinding gl for the first encounter and will probably run it for the boss encounter too, i feel like the first boss is the hardest and then it‘s just patience and a bit of luck, thanks for the encouragement!
Middle of the room is lava unless you're going to the little elevator. That helped me out a lot.
Also the speed of the spawns depends on how fast you kill stuff. When you kill a sniper a knight spawns.
When you kill a knight a sniper spawns. Use this to control the speed of the encounter so you're not over run with adds.
i run devour with necromances grip and hands on mod. artifact mods, charged light ect to compliment the build. very strong build for ad clear. also necromances grip prevents me from using my charged with light buff for the boss while i farm ammo super or charged with light orbs for the boss encounter. very clear and well explained tutorial.
Through this guide, I managed to get my first solo flawless!! Took me almost exactly an hour and a half, and about 17 close calls that I don't want to talk about.
Thanks so much, Marshix!
Good job! good luck with the other two!
@@Jvggr Thanks so much! Will be taking a break before I start grinding them out though, haha!
first encoutner is KILLING me i keep getting so close, those knights just hurt so much ;-;
@@gttkp Totally get it! The first encounter was the hardest one for me as well. What class/build are you running?
Bro I’ve been going like 3 hours and not even close to solo
Great video, especially the Riskrunner tip for the first Boss, would not have thought of that. A recommendation for people struggeling with addclear on the final Boss is Witherhoard. Deals passive damage to the Boss, clears the room fast and helps with the knights.
I'm still scarred from my 8-9 hours of attempts before Beyond Light launched. I died when he had less than a 6th of his health and that just crushed me, I also kept making mistakes so I gave up. I personally haven't gone for another Solo Flawless attempt but my girlfriend recently did it and that's given me some motivation to do it but I'm still super nervous.
you got it fam, go slay
If she can do it, you can! :D
Did you get it?
I’ve tried to solo flawless this and get so close. I find the first boss encounter is the hardest for me. Nowhere to run or hide
True
I highly recommend running Karstein Armlets then. It gives you health regen for 10 seconds after killing an enemy with a melee attack, and there are plenty of weak enemies you can kill with a melee (just deal some damage with your primary weapon, then melee).
Then, for the boss, just Well of Radiance and kill him with a sword. Well of Radiance makes it so your attacks ignore invulnerability.
I find the final boss fight to be the hardest, but the first boss is the next hardest.
I was running well warlock fro this because u can get a 1 phase if I plant the well on the boss, plus you get all the healing from the subclass. Bottom or top tree void hunter are great options tho. Devour warlock with riskrunner would also be really good
If you're running hunter, you can run Graviton Forfeit / Witherhoard or Anarchy (if you have either) and play perma invis which makes the first boss much easier
On the first boss fight, if you get pushed out of the ring, keep going. You can land on the slope and it'll teleport you back in, instead of falling and dying.
Thanks!
I came here to say that thanks to your guide I was finally able to do it solo. It took me many hours and I died many ties due to my stupidity, but I managed to do it and got the ghost, the only thing that I wanted. Your guide was amazing and a big help to me.
Some advice for hunter mains, when using bottom tree void, use Graviton Forfeit and melee dodge. When you wait your invisibility out, your dodge and/or your invis bomb will be fully or extremely close to fully charged, allowing you to chain invis very reliably.
I’m a new player to destiny my friend and I just finished this dungeon really fun I’m hoping to do it solo now
Update: I got past the cube room and got myself The Last Breath I cant complete the final boss I feel like there isn’t a lot of cover
Update: 2 Months later I completed it solo just last night, not an anything to do for sure but I found a good rhythm to completely finish the raid almost every time thanks to this video!
good luck
If your new you can't
@@Spiderrfr ? Why, only been playing the game for probably a month now
@@michaelol follow his advice and practice over and over. You will get it 👍🏽
@@michaelol spider said that 'cause even us with tons of experience can struggle with it but it's not impossible for you.
I wish you good luck, then!
Great and straightforward video! Definitely gonna go solo this frustrating dungeon with this knowledge.
Also, It would be a little easier to see a chart or list of the weapons and subclass used in each encounter like;
Encounter 1 Loadout
Kinetic: #
Energy: #
Power:#
Class: #
Subclass:#
Encounter 2 Loadout
…
So on so forth, just a list to read would help players go and grab said equipment before starting it up, or so they know what to have on character pre-encounter and helps those who follow along much better like myself! Overall though, thank you!
Just soloed it flawlessly yesterday, and I can say that this season does make it a lot easier than previous seasons due to PD and how easy Fusions are to use. For the first encounter, I used Thorn with Necrotic and it was extremely helpful and even downright killing some knights without my notice.
Well I've solo'd Presage & harbinger for the first time 2 days ago. I'll give prophecy a go!
I did solo flawless presage and it was pretty easy
good luck!
@@smithy1578 Solo Flawless Master Presage is still easy, tho.
I did solo last season, never taking the bunny shell off! All the encounters are bearable EXCEPT for Phalanx Echo, he's such a jerk and I also hate those knights, they have zero chill with the fire.. not sure if i'll ever try flawless.
it's just so much work you have to put in and there can be so much bs sometimes in this game. i really want the emblem to have something cool to be proud of and never take off anymore, but man i just fell into a little hole and died after like 20-25 minutes of absolute carefulness, probably not worth the effort.
IMO I found phalanx easy and kell the hardest. Phalanx is just kill all the ads and do the motes and repeat
Thank you so much for this guide!
I was put off even trying for this again after failing a load of times last season.
But using your weapon loadouts I beat it on the first attempt which was a huge surprise!!!
Only change I made was using the Riskrunner/Succession/ThreadedNeeded for the bossfight.
Riskrunner OP. Saved my life so many times.
Just got it flawless after 3 attempts and here's the biggest tips:
For the final boss room, use huckleberry and threaded needle instead of sleeper. Huckleberry has top tier ad clearing abilities without using your energy slot.
For warlocks in the last boss room use Phoenix protocol. You'll have your panic super up every minute or so which will absolutely carry you through the ad wave of the third mote grab.
Great video, I wasn't expecting riskrunner to be so damn good!
Threaded Needle is absolutely the play for the boss DPS. No need to use the exotic slot on the heavy weapon when the legendary equivalent is very close in effectiveness. Then you have the exotic slot available for running a safety primary. Riskrunner is okay, but not having a fast Particle Deconstruction applicator (since no legendary Kinetic slot fusion rifles) is a bit sad and gives some points to Huckleberry. And then swapping your primary out to a bow for the damage phase so you can one tap the Hobgoblins. (As a bonus, when you've cleared the mote room, having an exotic primary will speed up the ammo finder effectiveness.)
Definitely use Devour over Phoenix Protocol. It's a lot better of an option.
I just used riskrunner and swapped to sleeper after all the bosses were gone
Bro after 9 hours and 16 tries I got it kept dying on cube but after I finished cube I got the hang of it thanks bro u definitely earned yourself a sub.
When I did the solo flawless when it was released the cube was the hardest for sure. I relied on devoured and xeno with taken armaments.
make killing hobgoblins your priority for cube room, try to kill the knights as fast as possible collect the motes and get into cover while training ads toward you to make it easier to kill them without getting sniped at, rinse and repeat until you get to the two bosses pop a well/rift and goto town
Bruh I did everything flawless first try, then died at rainbow road
Flawless is so hard but I managed to do it solo and get the bunny ghost.
Nice guide so helpful
A personal recommendation for people if riskrunner isn’t working out, ratking can be acquired from the exotic kiosk and it’s perk makes it so getting kills turns you invisible, if you have the catalyst it’ll also heal and it shreds through the psions so activating the perk isn’t too hard
Thanks for the tips man! The thing about standing in those circles on final boss came in clutch and saved my solo flawless run a few times. I also didn’t know you could sword Phalanx boss through goblin shield in a well 👌
If you also didn’t know when you go to Toland to spawn the next set of taken blights if you look closely when he’s disappearing he’ll actually take off in the direction where the next blights spawn. So you can always tell which direction to go next
got through almost everything and finished the sparrow part, was a first try no banner solo flaw BUT the flying part where you get connected to boss room by the sparrow part's end game spazzed out and killed me.There goes my run .
Did this first try with a fourth horsemen
Great guide and a void devour lock build
it made it so easy as I just kept healing myself and not taking much damage at all
Love from a Swedish speed runner
I grinded for this god roll ignition code soooo long, but glad to see at least some one has it
I know this is an old video, but I just completed it in only 3 attempts and thought I’d share what I used (WARLOCK WITH WELL BTW):
WEAPONS:
I used Witherhoard and Funnelweb for the entire raid. Up until and for the first encounter, I used Falling Guillotine. Afterward, I used the Fixed Odds machine for the rest of the dungeon, but any machine gun will work.
ARMOR + MODS:
Helm: (any legendary helmet) Grenade Launcher ammo finder, Sword ammo finder, and High-Energy Fire.
Arms: (Karnstein Armlets + any legendary) for the exotic: smg loader, elemental ordinance.
For the legendary arms: Two smg loaders
Chest: (Starfire Protocol + any legendary) for the exotic: two Armor of the Dying Star mods
for the legendary chest: sniper damage resistance, armor of the dying star, and seeking wells.
Legs: (any legendary) sword scavenger, well of light
Bond: (any bond) classy restoration
Now add any general armor mods with your spare slots.
STRATS: For the entire dungeon EXCEPT for damage phases, have the Karstein Armlets equipped. Before any damage phase, quickly swap you exotic to the Starfire Protocol. How damage works, is you place a well on the boss (except for third encounter) shoot it with a witherhoard and spam FUSION grenades (buff them with the Touch of Flame aspect) while regenging them by simply shooting the boss with funnelweb.
By the way, using Bastion for taking down the Blights is amazing. It's a 1 shot with Bastion and will allow you to get in and out as fast as possible. Thorn is great as well. Although it's not quite as fast as Bastion, but it's a far safer option as you can shoot the blights down from the outside as the burn from Thorn will apply the tick damage to them.
Thanks for the amazing guide, I was struggling to complete the final boss.
If you really really want to make sure you can one phase the phalanx, you can go in with a sword of your choice, make sure it’s full on ammo, and top tree dawnblade. In the first room, get a dark mote and instead of sparrowing up the shaft, use heat rises to get to the phalanx with one more already. From here you can mote cheese to get both dark plates, as only ads will spawn once you cleanse. Then switch to well and wait for your super to charge. Now you can place a rally flag WITHOUT rallying and spawn the phalanx and knights to cleanse the final plates to start dps. Drop well and burn all your sword ammo, and once you run out rally to the flag in order to gain the final bit of ammo and well energy you need to finish the encounter. I know this is complicated, but it’s probably the safest way to do this
I personally did it with blinding ignition code, trinity ghoul, and threaded needle, this has become my new set of weapons because they work together so well
The motes change depending on the light that YOU stand in ?! That is some very helpfull information that I didnt know. Thank you
Small tip, banking motes often gets you killed, and can be frustrating. To help this while you’re moving to deposit the motes if you stop inputting a direction (moving your left stick or wasd) when you go to bank you’ll carry your directional momentum, instead of completely stopping and standing still.
Best tip i have for the first encounter is you can use 1 large mote for 2 of the pillar thingies. You just jump as high as you can right in between the two pillars. That way it hits both of them for 1 set of motes :)
thanks for the tips man, absolutely loving your content. looking forward to the next video
Glad to hear it!
Solid video, great info, Riskrunner is king here.
Unfortunately, I didn't have Sleeper; so I just used Tarantula for the final fight. Since I didn't have an exotic heavy that I was interested in running, I swapped exotic primaries around during the final fight. Huckleberry for the setup phase and No Time To Explain for the DPS phase. Essentially spam (linear) fusion rifle for boss dps, use No Time To Explain for clearing hobgoblins. Maybe Bad Juju would have been a better option for the setup phase to keep throwing supers, but I didn't quite think of that until after the fact.
For me, No Time To Explain was huge for clearing hobgoblins quickly and moving safely in the DPS phase. I've also found that I had a better time doing DPS to the boss only when I'm on the first and last platform. So, once the boss starts moving, I run to the end of the area to continue doing damage as the boss approaches.
Also don’t be afraid to use devour instead of well for final boss. There’s no enrage mechanic so gaining a ton of survivability (which is the main thing you want in this dungeon) a little less damage is not a bad idea. I used wither hoard, Cartesian and a triple tap/vorpal reeds regret and I had a way easier time fighting ads and almost 2 phased the boss.
FINALLY managed to get my solo heresy dungeon done thanks to marshix guide but goddamn was it stressful on the last fight with only a le monarque and mutiny to get by and i lost count of how many stripper poles i threw past the boss accidently
I remember doing it back when Arrivals was still around. took me a total of 20+ attempts. felt good to finally get it done
In the Kell Echo damage phase, you might want to swap your SMG to a Bow to kill the Hobgoblins easily (infinite primary to the rescue here). And for survivability, kill them when they spawn in ASAP since you have a good amount of time to unload the rest of your heavy ammo when the boss is standing on the last location before the phase ends.
Lightweight bows should be fine since these are red bars and can be one-tapped.
And if you are playing Well Warlock and you are using the nades solely for healing, you might want to put on Starfire Protocol for the ability regen source and second charge. I prefer Devour for the 2nd and 3rd encounter, but yeah.
ik not everyone has it but i found using an ignition with blinding riskrunner and threaded in the boss adclear room and then switching to vex mythoclast in the boss dps really helped me
Wish Ender Bow does extra damage to Taken. One shot to the head/crit. As an exotic primary, you'll definitely get special/heavy ammo to spawn. Also always be aware of your surroundings. Any misstep or random ad can ruin a flawless run...lol.
I’ve tried this multiple times and fail every time, too chaotic for me lol
DUDE, THANK YOU SO MUCH!! I got solo flawless first try with some of these tips, i didn't even know you could take the platform path in rainbow road, this helped out so much, consider me a new sub!
The first boss makes the Glassway and Lightblade GM boss rooms look like a walk in the park.
i attempted this for the first time a couple weeks ago, it was going really well until I died to dark entropy, of all things to ruin a solo flawless run it was god damn dark entropy
Not important to know, but might help speed things up a little, I believe Toland will fly in the direction of the next blights. So once you've found the first set and cleared it the rest should be easier to find.
@Marshix - Great guide dude! Keep up the good work.
Thank you a lot I’ve watched over tutorials but confused you made it simple and easy to understand keep it up
I would highly recommend taking a second between the triangular ogre room and the boss phases to switch to sniper damage resistance, and then back to concussive dampener while you wait for your super. You can leave the ogre room before killing the last ogre but half the time you'll want to linger for ammo anyway and I think the extra survivability against the hobgoblins is clutch for this.
I started destiny 2 for the first time a couple days ago and a friend and I spent 2 hours in this dungeon. I was sweating the whole time but the scenery and visuals were crazy
This was a huge help finally after multiple attempts I got my some flawless thanks so much man
Congrats
I'm so glad I got this done before they changed the Taken mods (Taken Barrier, Taken Armaments, etc. You used to be able to use them in any activity. Now you can only use them in their respective raids). It made this so much easier. Plus Anarchy + Mountaintop combo lol
This dungeon is hands down the most difficult dungeon..especially to solo Flawless. And I feel like it's harder than it used to be (especially the boss encounter) given that they're more psions / Taken enemies or they reproduce more. This was the first dungeon I did solo Flawless, and I did the other 2 dungeon solo Flawless for the first time this season. Shattered Throne is the easiest (got it first attempt), Pit next to that (even without the ball dupe cheese), then Prophecy. Prophecy is the only dungeon I haven't even attempted to solo again this season lol Cheers for this! I may give it a go now.
Another D2 content creator but a damn good one with great tips to boot. Subbed.
This has been the most useful channel I’ve found
Thanks bro, I needed to watch this because I am going to run it through with 2 of my new light friends
If you’re looking for content, I am a returning played, haven’t played since shadow keep first came out 😅 a lot of the content for these might be out of date here in 2024, revenant. Maybe go back through whatever dungeons and nightfalls are active and show how to do it this season. Love your videos either way man!
if you have it
trinity ghoul is a really good weapon for ad clearing
with the catalyst anyways
God I love catalyst Trinity. It's brain dead for ad clearing lmao
Kintsugi's recent buff makes riskrunner keep you alive insanely easily with arc ads
Another good build for hunters is using Assassin's Cowl in stasis. Melee well maker, wells charge light, protective light, bountiful wells, supercharged. Thermoclastic blasting for orbs on kills with solar boots giving you health on orb pick up. Stasis overshield from whispers slotted in aspect. Now you are super unkillable!
Marshix for most valuable destiny 2 youtube
Finally after 3 seasons of trying I got it on the last day of S15. I ended up using risk runner, shotgun and threaded needle for kell echo, then once I cleared the room I switched to arbalest and an smg
Really enjoying the guides, they're also just impressive to watch. As a solo player they give me motivation to try things myself.
Just got flawless on my warlock thanks for the help
Thank you for this video. Just helped me get a flawless run. 💪
Good tip. You can stick the blights with anarchy shots and take cover
Thanks for the guide and tips dude! Can't wait to try it!
Not sure if anyone is still soloing this , lol but I recently got back into D2 and I wanted to solo this, a piece of advice while using hunter, is using suppressive glaive really helps out, the amount of times I go invisible is insane, the loadout I use:
Fatebringer
Void Glaive
Gjallarhorn
I just got about a week off of work so I'm definitely gonna be trying this guide until I get it done
I had know idea those enemies did arc damage. Thanks for the tip
titan I will suggest stronghold exotic guanlet with crown splitter/lament , this will be a little risky but when you get used to how sword block work and the timing to block you will beat proph solo flawless easily
Woah! I was aware of how you could skip the beginning part, but I didn't know u could spawn a sparrow though. Thanks for the info!
Your Ignition Code roll is insane
according to my own experience, if u struggle with this daungen too much, go play the game for a while and come back after u mastered the game sense. I personally didnt manage to go through the first boss for one year ago. I practised for a year, and when i got the confidence for these solo flawless runes, i first tried pretty much all of them. The surviveability doesnt particullary depend on ur loudout or gear. instead, ur game sense could clutch alot of intense moments. GL :)
Holy cow, I had no clue how the moats appeared in the first room. I thought it was completely random. That’s why I always quit. Lol
Thank you.
Great guides for solo players effective and quick straight-to-the- point!! new subscriber!!!
First Encounter 0:50
Second Encounter 1:55
Third Encounter 4:10
Fourth Encounter 4:52
Boss Encounter 8:00
soloing this dungeon became a cakewalk with classy restoration lmao
Exactly, like people have to get the emblem before the end of the season
From someone who does a lot of solo proph : never use riskrunner or there is a high chance u get a bird error code
that really depends on your rig/network connection, I've no problem with risk runner but my friend does
@@apizuzir3464 i got friends playing on series x with insane connections and while doing mote skip and launching directly they get bird error code in like 3 secs
@@lenxmu9765 Personally while I find using Riskrunner to be boring, in all the times I have used it on carries I have never recieved the bird error code, and I play on Series X with high networking.
@@lenxmu9765 So your friends must just be super unlucky, or their "insane connections" aren't actually insane.
@@sirdeadcat5371 its only when u are performing too well like hitting 15+ targets at the same time with the chain so u need to be actually beaming the entire room with it obviously if u shoot 3 psion u will not get the error code
Didnt know this was a thing still great to see to as i did mine 1st season it dropped a few weekends laters full solo flawless legit run was the most painfull run i have ever done
Tip: Run top tree daybreak and your able to skip the first section Via icarus dashing through one of the pipes in the roofs
Plz do guides for the other dungeons, I would love to see how to do shattered throne without wiping at the ogre xD
I hate that fucking ogre with a passion
The trick there is not to play around. I used telesto and went left to right. Killing all ads, then all 4 wizards for the dunk. Put down well, and 1 phased easy. Took maybe 3-4 min? For super to build.
I used Hunter with Arc subclass, Lament or Falling, and the dodge-punch-invisible helmet I don't remember the name of, haha.
@@Mahavegan Assassin's Cowl, Top Arcstrider?
I believe you can also get the Goblins to stop shielding things by lobbing a blinding GL at them. It also disables the Wizard so Truthteller is really nice. Soloing Shattered Throne took a really bad hit when they disabled Taken Armaments for non-Last Wish raids. Ammo econ sucks in there.
Ty! looking forward to the ascendant shard vid. 💘 your content.
Fantastic 👍🏿 thanks. Great advice and walk through
Love your videos man, quirky, creative, and always gives me a laugh! Keep up the good work, I know we’re gonna get to 1mil subs one of these days!!
Another trick in the 1st boss. If you need a breather just sword to the outside of the map. You will get a joining allies but your shield should regen by the time you go back
The first time I tried to beat this dungeon I failed miserably. First dungeon I ever tried and I had no idea what I was doing. It took me around 10 deaths and 30 minutes just to get through the starting area. Getting to that first boss we died as a team probably 12 times before we beat it. And within each of those attempts I died about 10-15 times myself. Needless to say I was underprepared in every way possible. Over 2 hours later and we were only a little over half way through the dungeon…
I managed to get my solo flawless earlier this week. I loved the challenge and feel like I've actually accomplished something in the game :')
Still need to get Pit of Heresy and The Shattered Throne... I've soloed The Shattered Throne, just never from start to finish without dying, so I know it's technically possible for me to complete it.
Pit of Heresy I've never attempted solo (apart from the Xenophage section of the dungeon).
Woahh you get cottontail for just the solo not the flawless? That’s great now I have a reason to run it solo without flawless for the practice
I’m gonna try some of these tips. I’ve never been able to solo a dungeon before, never mind flawlessly. But this seems promising
Lol they make it sound easy I've spent the past 10 hrs dying in the first encounter from knights being overly aggressive and shooting there fire through walls and out the back of their skulls its almost impossible I don't belive these people who solo flawless this dungeon
Destiny 2 guides for solo players? .... I'm In.
Best d2 guides out!!
That was a really helpful guide since more or less I'm a solo player. Definitely subscribing!
Im gonna try this tomorrow and thanks For the Guide
Imma be honest. These guide videos have lots of great tips, but they aren’t going to work for everyone that attempts this. I did not use the same loadouts as described in the video. Keep in mind that I used particle deconstruction, the seasonal fusion and linear fusion mod, throughout the entire raid. If you are attempting in season 15, I’d highly, HIGHLY advise using it. Here’s what worked for me and probably for at least someone else:
First encounter: Witherhoard (w/ catalyst is important) Cartesian with vorpal and lead from gold (the Xur roll essentially-also boss spec modded) and Falling Guillotine with boss spec. I used middle tree (well) solar warlock with Phoenix protocol. Practice makes perfect here. Make sure to stay on the outside of the arena behind cover as much as possible. If you get hit off try to sword back into arena or glide to the outer sides. It’ll say you will return to battle but it won’t kill you it’ll just teleport you back so it won’t ruin a flawless run. It happened to me on my flawless run and I still received flawless.
Dune sea: I used a Pardon My Dust Kinetic GL with blinding nades and auto loading holster (auto-loading is stupidly good throughout the raid on this GL), the same Cartesian, and a random reeds regret linear fusion I had (any will work). Take your time and you’ll be fine, although watch for captains because they are the only real threat.
Cube Encounter: Here’s where my load out is a bit different; I used the aforementioned Pardon my Dust, Trinity Ghoul (w/catalyst), and my random reeds regret(heating up and celerity-pretty bad). I paired this with bottom tree nova bomb and contraverse hold. Important part is to keep the snipers at bay with the gl and use trinity for the acolytes. Save reeds regret and nova bomb for one of the bosses and use devour when in trouble. Trinity is really key here. Take your time here! I did not use sniper resist mods for this encounter but I did use area damage resist mods. I used reeds regret to kill the knights quickly. Final important part is to STAY AGAINST A WALL where neither of the snipers can get you! If had to use my nova, I waited for it to recharge before continuing on in case I needed it again.
Final Encounter: for the mote phases (before you damage boss) I used the Pardon my dust, trinity, and reeds regret(same load out as 2nd encounter). I also switched back to well and Phoenix protocol for this last encounter. Once I cleared all 3 corners, I shot went through a few more waves of psions with trinity ghoul to get ammo, but did not pick it up. Once I thought there was enough on the ground, switched trinity to my Cartesian from encounter 1 and reeds regret to Sleeper Simulant (w/catalyst). I picked up all the ammo then went in. I found staying not in front or behind the boss was the best, but rather just staying parallel to the boss worked best for me. I used the pardon my that I didn’t switch out to blind and kill the snipers, and I DID put sniper resist on for this encounter. After boss phase finished I switched back to original mote phase load out, rinsed, and repeated.
Final tips: Don’t give up after one death like I often did. In my experience, the final boss is (by far) the most frustrating to die at, but the trinity ghoul is beyond helpful in clearing waves and waves of ads. Also, IF YOU DONT HAVE PROTECTIVE LIGHT, I WOULD ADVISE WAITING UNTIL ADA IS SELLING IT TO ATTEMPT THIS DUNGEON-It’s that much of a help. Also, if you are in danger, USE YOUR SUPER. No matter what it is, if you’re about to die, use your super. The supers I used, I used solely for survivability. Last tip: In the Cube room, practice and learn where every hole is in the floors of the rooms. I fell down a hole at least 10 different times and I’ve never been more pissed in my life: seriously, look where you’re going.
Protective light is so important-It can save you from death or just heal when you need, but I spent over 35 hours trying to beat this dungeon solo flawless without PL and another 10-20 with PL and, let me tell you, it makes a huge difference, at least for me. This dungeon sucks straight dogballs to do solo flawless, but beating it was an experience unlike any other.
For the first boss if you jump right in the middle of the two light or dark depending on what motes you have you only need to gather 5 of each to deposit in the middle of the two if you jump high enough
Thanks for your great videos. Going to try this tomorrow!