Another great tip for the Mansion layout is when you open the doors, the ones that open away from you (door handle on the left) will ALWAYS lead to main entrance. The same thing does apply to the doors that open toward you, though. So if the door opens towards you, then you head in the direction of that door to get to main. Great video btw!
@@EchoPrograms if the trim on the inside of the door frame is facing towards you it’ll lead you deeper into the dungeon and if the trim is indented in it will lead you to main.
@@EchoProgramsYou arrive at a doorframe. If it has an indent, youre going towards main. If it hasn't and instead juts out towars you, youre going away from main.
17:52 The keys are the first items that spawn in the map, they do not spawn when you are already on the map. This is proven by the fact that the lightning is attracted to the items from the top of the list of items that are spawned in an order they were added to the map which basicaly means that the keys are actually the first items to spawn on the map. I believe that it is done so to give players enough keys to open all doors on the map and gives them priority since there are no items on the map in the same spots where loot could spawn instead or was just an order in which the game was programmed (my guess is the dev focused first on the main functionallity of the map and added keys to the game before adding scrap).
im sure there are a lot more things i could cover but i didnt want to make this video much longer. Didnt expect it to turn out to be 26 mins. Got some ideas for future video series though!
I don't get lost by remembering landmarks like certain pipes, object positions, door positions and even dead enemies work. *Anything* you recognize could help you.
yeah there are a few ladder related things i didnt mention but might made a video going over the ladder in general since there seems to be a lot of glitches.
There is another one in the stairs that I’m often using, it’s right next to where you normally would jump to the lower floor you would go towards the right side after jumping and it gets you in a spot where nothing is able to get you
9:50 You can't scan a shovel. The snare flea's also fall through to the bottom when on the stairs/ up the stairs. Also, stun grenades can also fall threw those grate type of floors
btw when you do the apparatus room glitch where you go through the wall if you go too far out it kills you so try not to keep walking back once you fall out
It's not a jump, but you didn't mention the door knob on the mansion has a placement factor in regards to if it's going towards or away from the main entrance.
Damn that's unlucky. You can also die if it's one of those rooms with jumps behind it, happened to me twice. It isn't common enough to prevent it from being viable but it's kinda of a bummer when it happens.
@@tosm-AA- if you tab glitch after a thumper targets you then it stops moving a tab glitch is where you hold right click on the tab bar in windowed mode
Another great tip for the Mansion layout is when you open the doors, the ones that open away from you (door handle on the left) will ALWAYS lead to main entrance. The same thing does apply to the doors that open toward you, though. So if the door opens towards you, then you head in the direction of that door to get to main. Great video btw!
I just look at the doorframes so a door isn't necessary.
@@ItsMoorbinTimehow do you determine it from the doorframe?
@@EchoPrograms if the trim on the inside of the door frame is facing towards you it’ll lead you deeper into the dungeon and if the trim is indented in it will lead you to main.
@@EchoProgramsYou arrive at a doorframe. If it has an indent, youre going towards main. If it hasn't and instead juts out towars you, youre going away from main.
ahhh i totally forgot to mention this one. maybe ill mention it in a future video
The apparatus exploit was patched in v50
Great video nonetheless! ❤
Thanks for mentioning the dangers of the apparatus clip!
Most people don't
I don’t why he said to walk backwards. You can just turn around and peak through the wall to see if there’s any pits
17:52 The keys are the first items that spawn in the map, they do not spawn when you are already on the map. This is proven by the fact that the lightning is attracted to the items from the top of the list of items that are spawned in an order they were added to the map which basicaly means that the keys are actually the first items to spawn on the map. I believe that it is done so to give players enough keys to open all doors on the map and gives them priority since there are no items on the map in the same spots where loot could spawn instead or was just an order in which the game was programmed (my guess is the dev focused first on the main functionallity of the map and added keys to the game before adding scrap).
The part 2 we were all waiting for
im sure there are a lot more things i could cover but i didnt want to make this video much longer. Didnt expect it to turn out to be 26 mins. Got some ideas for future video series though!
@@tosm-AA- Didn't want the video to end tbh. Your voice is so relaxing.
I don't get lost by remembering landmarks like certain pipes, object positions, door positions and even dead enemies work.
*Anything* you recognize could help you.
I use the wall hugging to explore the map without getting lost too. It's an ancient maze-breaking technique
Every like this gets I’ll do one company day
Good luck doing 38 days
230+ days
These are great. I was hoping to see the ladder glitch out of map trick and maybe mentioned the open mansion door facing tile towards main trick.
yeah there are a few ladder related things i didnt mention but might made a video going over the ladder in general since there seems to be a lot of glitches.
There is another one in the stairs that I’m often using, it’s right next to where you normally would jump to the lower floor you would go towards the right side after jumping and it gets you in a spot where nothing is able to get you
You are able to hit enemies in it
i see, ill have to try this out haha. its crazy how many things people discover in this game.
Extremely helpful, great one!
this is way too underrated
9:50 You can't scan a shovel. The snare flea's also fall through to the bottom when on the stairs/ up the stairs. Also, stun grenades can also fall threw those grate type of floors
Great video. Very informative and well done!
Just so everyone knows, the apparatus out of bounds thing has supposedly been patched as of V50, you'll just die if you do it now I'm pretty sure.
20:35 This trick also work on railing in Factory, I only tested it on Coil Heads tho so just test it to see it yourself.
for the ship you can glitch through the roof of the ship with the cupboard
u boutta get 1k+ subs in a few days just watch
12:00 learned this the hard way but you can also get inverse there
btw when you do the apparatus room glitch where you go through the wall if you go too far out it kills you so try not to keep walking back once you fall out
The best tip i have ever heard, ty
didnt know this! great to know
Falling out of the map now kills you as far as I know, probabl;y useful to mention before anyone trys clipping lmao
It's not a jump, but you didn't mention the door knob on the mansion has a placement factor in regards to if it's going towards or away from the main entrance.
yeah i forgot to mention this one. ill probably make a short video mentioning it in the future.
wow tosm thanks for the great video! awesome tosm!! lol
youre welcome. lol
also a vent spawned in a wall one time for me and 2 things spawned from it (spider and lootbug) and they were harmless + stuck in the wall
interesting. havent seen this myself but hopefully if i do i can get a clip of it.
this happened to me too, a vent was in one of the bookcases at main entrance, and a bracken spawned out of it. it was stuck
One time I did the apparatus clip when there was a locker room behind me and I got stuck in the wall permanently
Damn that's unlucky.
You can also die if it's one of those rooms with jumps behind it, happened to me twice. It isn't common enough to prevent it from being viable but it's kinda of a bummer when it happens.
Snare Fleas are known to cause lag. There's a mod to fix it.
yeah snare fleas, bracken, and spore lizards. i use the mod on my normal modded profile but in my testing one i forgot to add it.
Nice one
10:00 sadly this only applys to stop sign and yield sign, u can not scan for shovel as its an bought item and not loot
BUT if u have loot on you then u can scan and pick up everything till u find your shovel
Yo, is this the competitive TF2 Highlander Sniper Tosm?
yes!
ik it’s not fake but for some reason the apparatus clip looks so fake💀
pov tab glitch on thumper makes it stop moving for everyone in the server even if youre not hosting:
pov tab glitch?
not sure what you mean by this but it sounds interesting.
@@tosm-AA- if you tab glitch after a thumper targets you then it stops moving
a tab glitch is where you hold right click on the tab bar in windowed mode
Make a full solo guide that is 30 hours long and covers all bugs past present and future as well as how to kill all enemies in every version
tos, or some say tosm
Just noclip and you’ll end up in the main entrance!
(joke)
I no longer have more subs than tosm D:
i cheated with lethal content hahaha
I do...
@@projectai2407 ok
It's a TERRIBLE video! It got only 251 likes instead of hundred thousand>:0
CALL IN THE TROOPS
@@tosm-AA- I WILL, DARLING