V Rising is TERRIBLE...According To These One Star Reviews

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  • Опубліковано 12 чер 2024
  • V Rising is a terrible game, that's if you believe the one star reviews online. We take a look at some of the hottest takes and share our thoughts and analysis on the gameplay, systems, and overall survival elements of the game.
    Timestamps
    0:00 Intro
    0:18 Review 1
    1:36 Review 2
    3:40 Review 3
    5:23 Review 4
    7:29 Review 5
    8:31 Review 6
    11:28 Review 7
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КОМЕНТАРІ • 440

  • @LegacyGamingUS
    @LegacyGamingUS  24 дні тому +14

    What do you think of these one star reviews? Leave us a comment below!

    • @jonathanbrinks7445
      @jonathanbrinks7445 23 дні тому +3

      People who are complaining about the solo being hard are probably playing on brutal but are not made for it.Ive spent around 11 hours trying to beat Octavian yesterday and while its frustrating at times it still is really fun.I would still suggest them to playwith a friend or find a pve server.

    • @Criptoartificial
      @Criptoartificial 23 дні тому

      For me the game is almost perfect, the only thing missing was an END game with more things to do.
      Now you can only raid other bases, and raiding isn't even legal, you can't steal other people's castles, you can't take control of their piece of land. Just get loot and that's it.
      The cool thing about the game would be to have a greater consequence of being raided, so you can focus on defending and attacking.
      I took this for my neighbor, I've raided him about 5 times..... and nothing changes, he rebuilds, farms a little and everything is back, this discourages the game

    • @TheDJPurple
      @TheDJPurple 23 дні тому

      ill have to agree on the Dracula part, I have 161 hours under my belt and Dracula was kinda on another level. I defeated him tho after changing my build to one that focuses on movement speed which was the only way for me to avoid all the attacks that where happening in the last phase. Side note, I found Dracula being easier solo than in a group because of the fact that he doesn't apply the curse if you are facing him solo.

    • @KillTheEliteScum
      @KillTheEliteScum 23 дні тому

      they lie

    • @sergeylukin9111
      @sergeylukin9111 23 дні тому

      I make one of them. Cuz game have a problem. Like glitching textures on all surroundings 24/7 for no reason . Game become unplayeble for me after 1.0 version .They need solve problem

  • @HandyHanderson
    @HandyHanderson 23 дні тому +52

    7:08
    Given that so many resources can't be teleported, I would agree with that guy's statement.
    Hence why I deactivated the teleport restriction. I can only see it being added for PvP reasons, as it would force players to travel around with high value resources on them, and being at risk to lose them.

    • @vaskrborne
      @vaskrborne 23 дні тому +7

      On our PvE server this was a game changer - soooo much better experience now!

    • @matthewmartinez3550
      @matthewmartinez3550 23 дні тому +7

      I went through to Act III on my solo game and hit the point where I was like "okay, I can evade everything, going from the edges of the map back to my home isn't fun or challenging anymore. Time to turn off teleporter restrictions." Resource gathering is so much better now.

    • @valerie6815
      @valerie6815 23 дні тому +3

      I always keep restrictions because travelling on horseback is more fun and immersive to me than portal hopping.

    • @HandyHanderson
      @HandyHanderson 23 дні тому +1

      @@valerie6815 yea, but only after you get dominate mount maybe. still gets tedious after a while..

    • @cynart6598
      @cynart6598 23 дні тому +2

      yea this is the main thing we did for our PVE run, it's good for pvp but for some reason people never check server settings when running their own game not public or anything then want to complain XD.
      Like you can even make more mats drops if you dont like the aspect of grinding in a game, tailor your playstyle and stop expecting games to tailor shit to everyone. At the end of the day it doesn't matter if you got to Drac in 8hrs or 64hrs his difficulty will be the same based on your chosen difficulty -.-

  • @yannellinghaus3557
    @yannellinghaus3557 24 дні тому +133

    We grinded brutal Dracula as a duo for 10 hours learning the fight to a tee and when we finally beat him, it felt super rewarding. Maybe I'm old fashion but I would have been disappointed with anything less. The fight IS super long but they allow you to try over and over without any blood loss or corpse running. I mean this is the final thing you do in the game, a culmination of everything you've learned -- I honestly don't get the backlash. IMO Final bosses should be insanely hard, it should be an achievement to beat them and not every player who gets there should be able to.

    • @OSPKeaZ
      @OSPKeaZ 23 дні тому +4

      I agree, but at the same time, I get why players are unhappy. Some people love the pvp aspect and raiding they don't wanna have to worry about putting in hours learning a boss. Luckily, this is fixed by having others do it for u I've probably beaten Dracula over 20 times for other players

    • @yannellinghaus3557
      @yannellinghaus3557 23 дні тому +1

      @@OSPKeaZ Sure but Dracula doesn't even give you that much of a power boost. A level 89 or 90 character is not that different from a level 91 char. Our run was on a pvp server and sure we did get interfered with sometimes but we often beat teams who killed Drac before us.

    • @mendics
      @mendics 23 дні тому +3

      The repair was our main issue with the fight, we eventually killed him and it took a lot of tries, but most of the frustration was the need to repair after just a couple of runs. We were ready to give up on the fight not because of the difficulty but because of requirements of mats on repair. We steamrolled every boss except him and he was the only one that required this much heck the only one to get us to repair. It took so much that i was able to craft all armor set and gave the broken ones to the slaves. Also the fight isn't perfect, there are a bunch of instances where his attacks seem to rubberband you back to his attacks even tho you dodged it, he can even be resetted if you run him on an edge. Everything else tho, was fine.

    • @justarandomguyfromtheinter6565
      @justarandomguyfromtheinter6565 23 дні тому +1

      Think about the solo players however, like you said it took you 10 hours to beat him with 2 people, so its safe to say you can double that amount for a solo player, this fight can easily take 20h for one person and lets be honest no one wants to spend that amount of time on a single freaking boss, like that is a whole game worth of time, and the problem is the fight is not even fun its just difficult and frustrating, it just becomes a chore, and since he is the last boss in the game, there is pretty much nothing else to do, and so there is no real reward for beating him other then the satisfaction which yes, it is enough for alot of players, but for the majority of people, they will sit through all those hours of suffering for no reward.

    • @yannellinghaus3557
      @yannellinghaus3557 23 дні тому +1

      @@mendics What were your server's settings? We did have to repair but we'd get in like 10-15 attempts before needing to. And anyways, like you said, it didnt go to waste cause you can put the broken gear on your servants. We didn't experience any bugs but I do know what you're talking about when you say some attacks are wonky and rubber band. However, I noticed that throughout the entire game not just with Dracula. I chalked it up to server hiccups.

  • @MegaLurch
    @MegaLurch 23 дні тому +24

    I have played V Rising since day 1 of early access and love what they have done with it. The one oddity I found was that you have to kill the final V Blood to get the end-game armor. That part seemed weird as I would expect to be able to get the final armor before having to fight the last V blood. Yes, it's called Dracula's Chest piece, but other V Bloods drop the gloves, pants, and boots... so it would only make sense for you to have the full set prior to final V blood.

    • @dantevallieres794
      @dantevallieres794 23 дні тому +1

      yeah the amulet is enough

    • @GreedyCrab
      @GreedyCrab 23 дні тому

      I agree with this 1000%.

    • @mc.builder8267
      @mc.builder8267 23 дні тому +2

      I like it this way. While I understand wanting to have the absolute best gear in the game to fight the final boss, this is a multiplayer first game. It’s just that the gameplay loop is so great that it still functions in a solo game mode.
      Also, locking the final (and most visually striking) piece of the best gear behind the final boss is another way to get players to keep throwing themselves at him. Ya the amulet is powerful but what does a solo player care about that. Sure the throne is cool but you already have one. But that gear? You will have every piece of the set EXCEPT the one piece that is most visible. That will drive people nuts and they will keep coming back to rectify that. Anyone who would give up on the game because they don’t have that piece prior to defeating Dracula would have done so long before they got to Dracula.

    • @michaelm6179
      @michaelm6179 22 дні тому +3

      ​@@mc.builder8267 This is probably the best summary of why they were smart for locking that final piece behind Dracula. If all he dropped was the amulet and it's corresponding storage, nobody would bother.

  • @twystd7952
    @twystd7952 23 дні тому +17

    if you pick out and ignore all the reviews that stem from:
    - the reviewer not having played the game
    - the reviewer just being shit at the game
    - the reviewer being too stupid to understand the game
    - the reviewer just not enjoying the entire genre of game being reviewed
    - the reviewer having stupid expectations
    then most of the reviews i've seen talk about balance (everyone has their own idea of balance - i've done the bosses and i think they're fine) and qol which is pretty solid because then that means people are pretty content with actual gameplay

    • @olaf5929
      @olaf5929 18 днів тому

      A lot of players play solo. Sadly, only 1 in 4 buyers of V Rising came back to play the game in 1.0. It means that 3 out of 4 buyers either aren't good at the game, didn't enjoy the game in Early Access or don't think they'll enjoy the game right now.
      I think the boss fights are the weakest part of the game: they last too long (even in normal), the game offers very little flexibility for approach, for some you need a walkthrough or you are destined to fail.
      Despite that, I like the game, I'm currently at 350+ hours in. I had a couple of playthroughs on official servers in Early Access. For 1.0 I'm in single player and tweaking V Blood health down to something so they feel more like a Diablo 2 act boss.

    • @F_Yale
      @F_Yale 10 днів тому

      Thanks for your biased, gaslighting take while acting like you're an arbitor of "sane takes", Timmy.

  • @olololo4807
    @olololo4807 23 дні тому +13

    what i had a gripe with is that dominate horse comes so late into the game.

    • @vpha001
      @vpha001 23 дні тому +1

      Right?! Because you'll basically have flying form by the time you get that.

    • @Jamestismyname
      @Jamestismyname 23 дні тому +1

      @@vpha001 Eh that depends on how you play. I mean primal blood is from jade and you can kill her at about 50 if you want. Radium is at 55 to take on Ziva to make it. But you can always just got to gloomrot and have it drop from chest or npcs really. Bat form is near one of the last bosses in the game to make Onxy tears. That's like 80 or if you want to push it 70+ at least.

    • @ericcaminero6246
      @ericcaminero6246 23 дні тому

      @@Jamestismyname agreed, I was low 60's with dominate horse could it be easier sure, but then where's the challenge, we get wolf form for a reason and regular horses all over the place.

    • @cynart6598
      @cynart6598 23 дні тому

      @@vpha001 true but honestly I found myself not even using batform since we ended up getting a shard basically right after receiving it, which dont let you fly with, and playing with a more fun ult/passive trigger on attack kind of outweighs the idea of flight anyhow, but just my experience. The people I played with never ran the shards until Drac

    • @jordanmcddd
      @jordanmcddd 21 день тому

      You can ride the horse at lvl 1 though

  • @HansiKursch666
    @HansiKursch666 22 дні тому +6

    all real gamers know this game is awesome.

  • @ChristopherCDaniels
    @ChristopherCDaniels 23 дні тому +8

    I have 379.2 hours played - with a good chunk of that in pre-launch. I am thoroughly enjoying 1.0. I’ve been finding the pacing and accrual of upgrades better than pre-launch.
    It should be noted I play, mostly by myself on a private server with a few friends popping in on occasion. I mention this because I have the luxury of not worrying about PVP and have the ability to set up satellite bases that are essentially just portals with walls. So the traversal complaints don’t resonate with me.
    I agree 100% with the need for crafting from boxes on site. I get that they will have to almost completely overhaul the crafting system, but I think it’s needed.
    Lastly, many of the complaints sound like they are coming from people who lack the ability to separate bad game design from a game style that they just don’t enjoy. These players need to ask themselves “is this truly bad design, and I should complain; or am I just playing the wrong game?
    Thank you for the great content, as always. Glad you’re covering V Rising.
    I hope you’ll get to Valheim - Ashlands too.
    Cheers.

    • @michaelm6179
      @michaelm6179 22 дні тому

      I don't really understand the crafting gripe myself. Most of the crafting in the game is automated atm, so do people want to queue up planks and bars? What if I don't want to make reinforced planks or only one so many? Like you said, they'd have to overhaul the entire thing, not to mention it would make all the effort they put into giving us pre-assorted chests completely redundant.
      You don't even craft that much in this game to begin with, at least compared to others in the genre, so I just never understood this gripe. Seems to me like people got drunk off Palworld giving it from the rip without considering how this system works in the first place.

    • @ChristopherCDaniels
      @ChristopherCDaniels 21 день тому

      @@michaelm6179 - I can only speak for myself, but the appeal of a reinvented system would be that the machines pull from our storage and we can queue up exactly how much we want made or push an “all” button.
      Right now, if they just connected the boxes to the machines, it might process more than is desired, using materials that were needed for something else.
      This is why I believe it would need to be a major system overhaul, because it’s more than just connecting the storage boxes.
      It is very time consuming running all over my base to take out and put away materials needed for crafting.
      Sometimes half my play time is spent playing the inventory management mini-game ;-)

  • @dantevallieres794
    @dantevallieres794 23 дні тому +15

    Dracula is one of my favorite fights, probably second only to Valencia. It took me 2ish hours to beat him for the first time. No down time, no repairing (I brought the mats in preparation), and no blood hunting. Just 2 hours of dying and dying. If it were easier It wouldn't even make the top 10 on my list. Drac is arguably optional, the amulet is not needed and the armer definitely isnt needed. The whole point is to say I did that and nerfing him would only take away from the purpose of fighting him in the first place. 10/10 boss could be harder

  • @protocol6917
    @protocol6917 22 дні тому +3

    Am I the only one who thought that Dracula was easier than Adam on Solo? I felt Draculas attacks are super telegraphed and Adam can just do a random Charge that will lead to grab or a 180 slam that removes half your HP.

  • @Vindrael
    @Vindrael 24 дні тому +18

    Dracula is way easier solo, no really. if you solo (and w/o clan probably) no doggos, no vampire curse, no shooting crystal. With 5 (yea i attempt with random players) or even 2 it's pure chaos

    • @ohyea456
      @ohyea456 23 дні тому +1

      I think this depends on the skill level of the individuals you bring along. I feel the same doing some bosses with my friends. Solo, and easy kill, then when I carry them, it becomes harder based on the bosses mechanics, IE summons more adds shoots more projectiles, ect. However, Sometime I will duo with a random and they are FAR better than my friends and the boss dies/phases MUCH faster.

  • @liwelton
    @liwelton 17 днів тому +2

    The chest could be linked to the type of floor and thus linked to the production of that room. So we would still have to build chests and physically place the material inside them, but then later use of that material would automatically use it up.

  • @valerie6815
    @valerie6815 23 дні тому +3

    Keep in mind that grinding resources and farming are content for us PvE players. I don't really want to rush to end-game. I wish there were more grinding and roleplaying events.

  • @ChristopherCDaniels
    @ChristopherCDaniels 23 дні тому +3

    For Octavian, the trick is to fight him off to the side in that tight corridor, and when he starts doing his spin, just go back into the main room.

  • @nocti6232
    @nocti6232 24 дні тому +9

    I can see how a single player may find the game a bit more grindy for research books and if you get stuck on a boss there really isnt much you can do. It really helps to understand the importance of Servants and running missions to decrease the gathering spent. I like goign to Dunley right away to get a horse but a new player wouldnt know to do that. Also until you kill Tristan the Unsullied Heart farming can be obnoxious. OVerall though the good outways the bad.

    • @Nick-cs4oc
      @Nick-cs4oc 23 дні тому

      Every game has those learning curves, it’s what makes it rewarding

    • @ericcaminero6246
      @ericcaminero6246 23 дні тому

      The same people that say bosses are tough probably don't even bother with trying different blood types and using potion buffs. Not to forget using different weapon and spell combinations for different fights.

    • @Lickicker
      @Lickicker 22 дні тому

      I just unlocked the last research station. Watching this definitely made me think of going to get some servants to steal schematics for me. Ive been using the paper press to just make most my research materials but that takes time. Im playing solo so i just leave the game on while i go make dinner

    • @Lickicker
      @Lickicker 22 дні тому

      I just unlocked the last research station. Watching this definitely made me think of going to get some servants to steal schematics for me. Ive been using the paper press to just make most my research materials but that takes time. Im playing solo so i just leave the game on while i go make dinner

    • @Lickicker
      @Lickicker 22 дні тому

      I just unlocked the last research station. Watching this definitely made me think of going to get some servants to steal schematics for me. Ive been using the paper press to just make most my research materials but that takes time. Im playing solo so i just leave the game on while i go make dinner

  • @dochomster1242
    @dochomster1242 24 дні тому +1

    I am waiting for it on ps5 console. Do you think it will play well with a controller on console or should it be pc only ?

    • @AJIVENINJA
      @AJIVENINJA 24 дні тому +1

      I havent used my controller yet but I have heard that it works well from some friends using it.

    • @happystash
      @happystash 23 дні тому +1

      it would run more then fine on a PS5 Id say. question is are they going to do it.

    • @dochomster1242
      @dochomster1242 23 дні тому +2

      @@happystashit is on the store for pre order for June 11

    • @happystash
      @happystash 23 дні тому

      @@dochomster1242 Nice one buddy.

    • @olaf5929
      @olaf5929 18 днів тому

      I play it on PC with a controller. Not all abilities work great with the virtual cursor. Novas/ground-based attacks keep you rooted in place and combat is simply is too fast for that. I plan to clear normal on a controller, only a couple bosses left.

  • @roshi5778
    @roshi5778 24 дні тому +16

    Just follow my lead, open the game, create a new world (solo play), crank up your power to the max, and everything in your favor to the max. Then play the game and be the BOSS.

    • @metrodroid
      @metrodroid 23 дні тому +3

      I think this is the biggest mistake new players are making and it's typical. People just want to play on normal settings and experience the game how it was intended but the mod settings are there for us to use, that's the real intention.

    • @matthewmartinez3550
      @matthewmartinez3550 23 дні тому +5

      @@metrodroid I love that I can just do this on the fly. Item restricting teleporters grew boring and unchallenging, so I turned it off. I wanted a third castle, so I added a third castle to the limit. I'm even thinking of cranking everything to be as easy as possible on a fresh save to just chill with castle designs.

    • @MysticLuka
      @MysticLuka 21 день тому +1

      @@metrodroid Even when I first started playing V rising in early access, I realized that I like the game way more when I turn up the resource and loot drop rate, tweak my personal damage and health modifiers, and play it solo as a PvE survival game. I think it's a blast to play that way, because I don't really enjoy PvP, and I don't really enjoy grinding for the most part, but with the loot/resources cranked up to max, progression feels much more smooth and enjoyable. I usually set my HP/physical/spell damage to 1.5x as well so that I'm more capable of fighting lots of enemies solo. (I'm not the best player, skill wise, I'll fully admit that.)

    • @alwaysabiggafish3305
      @alwaysabiggafish3305 12 днів тому

      This comment makes no sense. Youre complaining that new players are playing the game as intended? ​@metrodroid

    • @MysticLuka
      @MysticLuka 12 днів тому

      @@alwaysabiggafish3305 I think his point isn't that new players are playing as intended, but rather that the new players who do play on vanilla settings and dislike aspects that can be edited are missing out because they don't realize they can tweak the game to their liking.

  • @theaveragesouthafrican168
    @theaveragesouthafrican168 23 дні тому +2

    10% combat? Dude is on something.

  • @mutepoint7378
    @mutepoint7378 23 дні тому

    On the same page with the wiping, however I think they could provide the ability for people on the server to download the save for a day or two after the wipe so that people can archive things themselves. I would also like to see something like a permanent cosmetic reward or something for the the clan / players that performed the best in a prior wipe, could even tie it in with a special 'Final seige' event or something whereby its like a battle royal, last castle standing wins and its a mix of defending while also trying to siege down your opponents castles maybe have something like an increasing blood essence drain rate forcing people to head out to get more essence / use the stockpile, perhaps even increase the level and power of the mobs too, and maybe make them able to attack castle walls etc.

  • @stylin4905
    @stylin4905 23 дні тому

    so i want to set up a solo world and up the material gain not by alot but more will tht cancel my steam achievements

    • @olaf5929
      @olaf5929 18 днів тому +1

      No. You'll be fine. Achievements only check for certain conditions in your playthrough, not in your server settings.

  • @Nick-cs4oc
    @Nick-cs4oc 23 дні тому +1

    Allowing crafting from chest opens up so many technical issues, it can lead to duplication methods, lag from people spamming and it can make defending super cheesy. Just spam buildings when needed with no risk or preparation

    • @thetiredbiker3652
      @thetiredbiker3652 23 дні тому

      i'd like to see something like a halfway option? building the stations/structures (and repairing gear away from the crafting stations) requires you to have the resources on hand, but the stations themselves (smithy, furnace, papermill, etc) pull from storages within the same room. that makes it so you can't just 'emergency build' new defenses or constantly repair your gear mid defense, but crafting becomes less running around your castle to get he stuff you need. also having the stations only use storage within the room would still mean some inventory management is needed, and it also makes it so raiders have to spend more time going around to steal what they're looking for if they want more than one thing.

  • @BigO161107
    @BigO161107 20 днів тому +1

    The Guy who talked about balancing was on point, bosses are easy until you get to Adam and Dracula.

  • @brennanorr2
    @brennanorr2 20 днів тому

    The only thing i hate is when u have a boss like adam or drac that will grap u like teleportation across the room then drop u in a dot that just kills u from full hp when the boss has like 10% hp... feels so bad to get ccd to cc to death like why?

  • @pina6540
    @pina6540 17 днів тому +1

    Great vid, I agree with everything, but the part about Dracula..
    TL&DR : There is a NoHit Challenge on Brutal Dracula (Pre-Nerf) done in 6:22 and you can dodge most of Octavian's attacks by repositioning your camera and walking perpendicularly.
    I think - much like Battlerite - this game is supposed to be hard.. and since they removed the option to tweak bosses I've been finding it way too easy, even tried to change the server settings manually, but it ignored the string it created itself (weeird).. usually, when I see people complaining about Spongy bosses, it is not because they are Flappy Bird masters who have dominated the game and just need to wait for the boss to die, but because they get overwhelmed, use their Defensive Skills at incorrect timings and die before they can burst it down.
    Most boss fights feel quick to me, they are only a few minutes long.. you can even search people first-timing bosses and they take like 3~8min, of course, learning the boss takes way longer (I'd compare them to a match in an online games or a raid in an MMO)..
    On why I disagree that Dracula is spongy and unfair, a nice example is :
    Virdult has done a No-Hit Challenge on Brutal on Dracula (PRE-NERF), without being full build (he was lacking better Weapons), he DIDN'T USE COUNTERS until the last Phase of Dracula and it took 6:22..
    If that is not a major git-gud, I don't know what is.. jokes aside : I'd say a boss is not unfair if someone can do a no-hit challenge without defensive skills..
    Btw, you can dodge a lot of Octavians' attacks just by walking sideways (I see a lot of people spending dashes and counters), but you need to walk it perpendicularly, so you need to adjust your camera position before doing it

    • @thr-naab1284
      @thr-naab1284 7 днів тому

      What do you mean about tweak ?

    • @pina6540
      @pina6540 7 днів тому

      @@thr-naab1284 The game had the option to modify Units and/or V Bloods' HP and Damage, but it went missing on launch and changing it in the Save File didn't seem to work either..
      I found a workaround creating a Dedicated Server, but I hope they bring it back, my friends and I are very used to bosses dealing extra damage and having extra health :D

  • @Bronyte
    @Bronyte 10 днів тому

    The devs should think about adding ways to access nearby chests from crafting stations. That should really help with base management

  • @Ironed-Silver
    @Ironed-Silver 23 дні тому

    I just want to be able to take my character between servers. I always start solo so i can get a feel for a new game. But the grind in V Rising is so involved that i want to just keep going with my solo character and not start over on another server.
    So now im stuck playing by myself on brutal and some of these bosses push me dangerously close to uninstalling the game.

  • @HWRogue
    @HWRogue 23 дні тому

    My first complaint of the game was wishing I could craft out of chests. With some castle layout modification and learning what resources are what, it gets way better.

  • @dininelbourne
    @dininelbourne 15 днів тому

    Requiring you to have every item in a recipe on your person in order to build or craft it is the most annoying thing to me. I know where all of my shit is, but running around grabbing it out of storage and putting it back has made up like a quarter of my time playing. Feels like a massive oversight or a deliberate attempt to force more play hours.

  • @hovhannesgrigoryan8746
    @hovhannesgrigoryan8746 23 дні тому

    Btw there is also a problem that there is no solo player official servers neither for brutal or normal difficulty

  • @ew9734
    @ew9734 6 днів тому

    I just wished that the npc's like farmers, nuns, etc. had more diverse voice's

  • @boxofhorrors2906
    @boxofhorrors2906 18 днів тому

    Crafting and refining stations not fitting nicely with the castle tiles is my biggest pet peeve for building creativity. I often have to build *much* bigger than I want to for pieces that look like they were designed to only fit in one specific way.

  • @holdmytool
    @holdmytool 10 днів тому

    To be honest, Dracula WOULD NOT have any chill…that’s why he’s Dracula. I can’t count how many times I died to him on my quest to solo him on Brutal setting…but when I did…amazing. I watched 2 different strategy videos on UA-cam and probably logged in about 4-6 hours of taking him on. The initial win is much harder than afterwards, because of the necklace you get and the last piece of the bat armor, but it was so satisfying taking him down. I take it as the ultimate challenge, but again, I love this game. I wanted a challenge. I found Solarus and Adam extremely hard on Brutal setting, but after a couple tweaks to my kit and build, I soloed both, easily. Dracula is the grand prize! To look on Steam and see the % of people that have beat Dracula is also satisfying as well…and those aren’t true true stats…how many people were “carried” by others. I’d love to know how many people have legit soloed Dracula and I bet it’s even lower. I love that. Exclusive company. But the thing is, I WANTED the challenge. I studied the UA-cam videos closely to watch how the player moved and how Dracula moved then I practiced. If it’s worth it to you, you’ll rise to the challenge. Some players are way better than others. But studying the techniques of Dracula and getting the experience made the fight amazing. Getting that W, made it worth it.
    I’ll give the critic a nod, because the difficulty “creep” going from Adam to Dracula is indeed insane. It’s not even worth saying that the difference in the fights shouldn’t even be compared in the same breath, but I’m happy Stunlock made it this way. Dracula is the ultimate, and it takes ultimate effort, practice and skill to beat Dracula…on Brutal. If you can’t hack it, don’t play, but don’t slam the game because you refuse or can’t complete it. Be better. If you think you can walk into the fight and breeze through it, take the game on at the cushy setting or try regular. But I’m a veteran of this game and I’ve played it since EA release, then Gloomrot and now 1.0. I love the brutal setting and again, it was worth it to me to invest in studying the strategy, changing my kit, and putting in the time and practice to finally beat him. Even now I’ll probably charge up my necklace and fight him a couple times/week to “stay fresh” in fighting him. Why? Because I love the game and I want to stay up on my skills. Don’t want to? Ok, fine, but don’t hate the game because you can’t handle the ultimate challenge.
    In terms of the server wiping…join a server that has no wipes. I do exclusively PVE, but I’m also on a server with no wipes, and they fully intend to do “rpg mods” in the future, so the things I plan to do on that server will hopefully last until Stunlock release more updates. I like permanence of this game, especially going through the content and fine tuning mechanics and building a splendid castle…only to lose it all on reset. Now that 1.0 is released I look forward to packing my containers full as I wait for another update. This game has such potential for more qol changes, boss fights and endless new stuff…if Stunlock is willing to explore all that. I think it would behoove them to listen to player feedback and even host a content page for the game. Does Kriig drop his helmet? Do Lurkers drop their masks? Why not add stats to the headgear like the cloaks? When will Stunlock let us run around with maybe 1 servant as a bodyguard? Oh the options, the options! What if we could have one boss-clone as a servant? (minus Dracula) Why not implement a V blood system where you actually farm V blood in the same way you collect prisoners to drain. For example, fighting Adam gives particular stat advantages when you drain him, but when it wears off, you have to fight him again…I like this idea. Also, add in particular holiday event stuff, like they did with Halloween. I’d buy the pack. Ultimately where’s an official 1.0 page that lists all the things in this game and guides? Reddit? F that. I miss the days where games actually spent the time to list “the goods” of the game, in a comprehensive way. FF XI comes to mind. Sure this isnt an MMO, but it has the potential to be even more amazing in of itself and for the players. All in all it’s taken me less than 30 days to do all the content and solo Dracula. I will continue to play and log more hours as I wait for the next thing, hoping any update isn’t tone deaf and makes things better. Gloomrot was a great improvement and 1.0 has been rewarding as far as I’m concerned.
    Thanks Stunlock. Thanks Legacy Gaming for your video content.

  • @FulcanelliTrismegistus
    @FulcanelliTrismegistus 23 дні тому

    What build is everyone currently running and what level are you?

    • @akumacv2075
      @akumacv2075 23 дні тому

      currently at lvl 74 (playing solo on my own server, relaxed because I'm a casual scrub ^^)
      favored build is what I call the tanky necromancer - leeching greatsword, ward of the damned, veil of bones, and blood fountain; off-weapon switch to a crossbow for range. Sometimes need to swap skills for non-skellies when dealing with bosses with counter mechanics (looking at you, Doctor Henry >_>), but otherwise it's been a blast so far.

    • @michaelm6179
      @michaelm6179 22 дні тому

      Currently 84, running Malefic, with Bow + Reaper, just sanguine since no purps yet, using Void + Aftershock to clear silverlight and Incursions, spellweavers Pendant for CDR and to build Phantasm. Thinking of Running Spectral.Wolf.or Wraith spear for more resets, but Scholar blood and the CDR from Malefic has me slingin spells pretty well as is.

  • @Locusthorde3000
    @Locusthorde3000 16 днів тому

    Combat great, but not for solo/singleplayer experience. Later bosses just start doing too much damage and spamming egregiously wide reaching abilities, or just stunlock you. I was having a good time up until maybe the last 4-5 bosses, got frustrated (General Valencia is AWFUL), turned down the difficulty and boosted the damage. Some bosses still just nuked me, and the firstborn guy was insanely ridiculous to the point I console commanded them down because it felt like that one REQUIRED a party+ to defeat in any reasonable way. But the holy paladin, chimera thing, and cursed forest bosses were EZ PZ, and I fought them BEFORE I boosted my abilities. Dracula was meh, there was like zero buildup. Once you beat him you got an amulet, unlock chest armors, and a massive throne that doesn't do anything but let you sit... and I instantly realized there was nothing else to do, and put the game down. The game really falters towards the end.

  • @skunkmaid
    @skunkmaid 8 днів тому

    I've only played it for a few hours so far, I'm having fun but haven't attempted a boss first. I'm slow when it comes to resource gathering and my OCD has me making sure the resources are in the right chest.

  • @saganage6779
    @saganage6779 22 дні тому

    Totally agree on the comment about letting us craft from resources in storage. Feel like maybe a good compromise would be to let us pull from storage boxes that are in the same room as the crafting station being used.

  • @Zittylol
    @Zittylol 15 днів тому

    Enshrouded has a chest that crafting can use items out of the chest...much better than V-rising but behind in getting out of early access and not so polished. Games that lock everything behind boss fights to me is so frustrating I rage-quit.

  • @techpappee
    @techpappee 12 днів тому

    I'm playing on an official PvE server, the wipe is 6 months not 3. Maybe the setting are different on others, it's possible. Octavian - couldn't agree more. Him and Duke are a pain in the rear.

  • @leandrodelmistro2238
    @leandrodelmistro2238 23 дні тому +1

    The only things I did not like was the boss drops where shit and underwhelming. All the weapons from Copper to level 30 legendary look more or less the same and that felt shit cause I did not feel like I was getting a more powerful weapon. Also I think all the bosses should have a unique weapon that they can drop and not that looks different from any of the other weapons and has a unique passive would make grinding bosses far more fun! The other thing just let us teleport with resources-_-.

    • @Spriktor
      @Spriktor 17 днів тому

      Yes drops from a boss scale with players, some only drop good stuff after a certain gs

  • @moveit124
    @moveit124 24 дні тому +7

    I have been a solo player on a duo/trio/squad server almost entirely when playing V Rising... and I can attest to the grind being just... too much. Paper grind was like 2 hours... Scroll grind was like 6 hours... then the schematic grind was like 10 hours. As you get further in the game it just becomes... too much. Having to craft my end-game set was just a chore... then with 12% durability loss per PvP death? I actually several times ended up with broken gear and having to farm resources 10-20 levels under what I should of been.... me dying as a solo can be a sentence to community service for 5-10 hours...
    I like that resources are everywhere, and you have to go back to previous parts of the maps because you need something... mutant greese... silk worms... etc... but as a solo this can be quite daunting... and getting excess resources just never really happens as a solo. I only have enough for what I am doing right at this moment, or maybe a few days of content and then I HAVE to go back to these areas, and I think you have to go back just a little too much.
    Some of the bosses are just NOT tuned correctly for solo players also... three bosses in particular stand out - Dracula, Adam and Belmont. 90% of the game is a cake walk as a solo necromancer style build but good god these guys are so hard and have so much going on that it makes it near impossible to defeat them. I tried build after build after build after build... nothing worked for me. But as SOON as I had a duo? Adam and Belmont first try. Dracula? Third try. I was banging my head against a wall... just getting more and more angry then luckily someone came along and helped.
    Now in this playthrough (probably my last until some more content is added) - I am doing brutal mode on a squad server with some friends I found along the way. And I am utterly bored... from a solo player who had to do everything himself and deal with challenges alone? When you are in a squad all the bosses become easy mode. They sponge up damage for me while I take none, allowing me to just unload my entire kit constantly and finishing bosses with ease. Don't get me wrong I don't think every boss is this way... but the balance is all over the place. And I totally agree that the game needs some hard tuning for both Solos and Groups.
    I am over 300 hours into the game and I love the game but it most definitely has flaws that could be improved... but this is easily game of the year and a survival game pulling over 300 hours out of me? 120 hours in the last two weeks? That's unheard of... and they really hit it out of the park.

    • @happystash
      @happystash 23 дні тому

      Well said! and I totally agree, although only having 45 hours, the daunting feeling of spending an extra day on gaining things for the broken armor, and I'm only a low level, I spent lots and lots of time on my castle and are really happy with it! It was only until I needed to progress further the feeling like these bosses are going to be a struggle for me! (Solo) I managed to global one night and find somebody that would take a bribe to help me finish off one of the bosses, and by the time I had it low health we got 3rd partied (lol) and had to wait 5 mins for the respawn. I am enjoying looting and the thrash raiding system, basically exactly what you said is very true and I myself have had the same thoughts just have not gone too further down the rabbit hole as I'm expecting some extreme difficulty.
      If you are in AUS and want a chill teammate Moveit124, I would happily step in and be keen as I've been playing solo for about 8 years or so.
      Otherwise I'm just tending to my farm and that's about all at the moment . Peace!

    • @Criptoartificial
      @Criptoartificial 23 дні тому +1

      About the grind for the broken armor, i agree... its too much.
      But about the fights as solo/Group... i found dracula much more easy SOLO as a group...

    • @moveit124
      @moveit124 23 дні тому

      @@Criptoartificial only two mechanics are added in the group version - one is Vampiric Curse which can be cleansed if you have the jewel for it, so it basically doesnt exist...
      and the second is the "shadows" - wolves and dracula clone... the dracula clone basically is just every player dealing with the same mechanic as in solo, so no different just dodge it as usual.
      So the only new mechanic is the shadow wolves - which are easy to deal with as they are just wolves... you dodge them once by side stepping then kill them immediately. And because Dracula is chasing the furthest away player in his wolf form... and the shadow wolves go to the closer players... you have time to kill those immediately without any consequence.
      Having 1-3 other players who can handle the crystals floating around the room and taking aggro of dracula for a few seconds gives you SO much breathing room. And since thats all the new mechanics, the fight is near identical except you now have 2-4 players attacking dracula... instead of 1 who has to deal with every single mechanic solo - as a solo having to take out the crystals is just so difficult to manage wwith all the other things you need to dodge during second phase... and if you ignore them you become overwhelmed because there isnt enough space to fight in.

    • @twystd7952
      @twystd7952 23 дні тому

      are you actually using the mechanics the game gives you to boost your resource collection?

    • @skatertrix411
      @skatertrix411 23 дні тому

      When I play solo I make sure to have boosted resource gains for sure. And I look for servers that have that when playing online

  • @joshuasmith558
    @joshuasmith558 23 дні тому

    I found Drac to be way easier Solo. It still took me a ton of times, some great RNG on free casts, and finally got him. But solo, you lose vampiric curse debuff, tons of wolf adds, and the blood crystals shooting at you when in their circle.
    I used Ward of the Damned, Chaos Volley, Legendary Scythe, Scholar Blood, and ever potion under the sun lol

  • @Trancecend
    @Trancecend 15 днів тому

    Tbh, I even think 3 months per wipe is too long. I joined a 40+ player pvp (brutal) server about a week ago, and people have already left. We're like 10 people most nights now. I think people get discouraged and leave, if they feel they're too far behind.

  • @immortalinaros8751
    @immortalinaros8751 24 дні тому +18

    "I was forced to hold W, grind for resources and fight bossfights." I mean yea. I think the game you're looking for is Fortnite. V Rising isn't something for you in that case.

    • @Onyx1776
      @Onyx1776 23 дні тому +1

      Some people are just idiots

    • @VonEldrich
      @VonEldrich 23 дні тому +1

      @@Onyx1776agree or just salty and needs to nitpick and complain on anything

  • @xIronwafflexx
    @xIronwafflexx 2 дні тому

    1. what holds the combat back, is the easily lost target reticle and some of the spells requiring you to move the reticle over your character to cast on yourself, or hold down right click, which makes your reticle disappear. It's fairly janky, along with not being able to see key tells because of the pure magnitude of visual clutter. The rest of your points are valid.
    2. This one is 50/50. Some bosses require different builds and boring kite styles, but overall, these bosses come down to skill issue.
    3. 100% let us build from chests. I'm so tired of having to pull things out of 20 different chests, and not being able to type in the number of items I need, leading me to have to return stacks to the chest or spend loads of time splitting items manually.
    4. The game is very grindy, that is a fact. You will spend a lot of time farming mobs and standing around waiting to craft. As for time traveling in the early to mid game, he's spot on. Even in end game, you spend a good 30% of the game traveling, especially if you have one of the legendary necks or don't have teleport with materials turned off.
    5. Dracula is doable, but he's also a big f*king off when it comes to design. If he had just a few more seconds of downtime before he jumps around and starts another attack you have to avoid, he would be just fine.
    6. The comment here is pretty valid. I really have nothing to add here.
    7. Whips HAVE to happen in this game. This game is brutal on PVP servers if you enter late. You will just get griefed to the point that you give up.
    All of this is said as 130 hour player. Overall I really like the game, but I would like to see some changes, and one major change would be how the right click movement works.

  • @kindredzpirit6046
    @kindredzpirit6046 5 днів тому

    Review 2 has definitely gotten stuck in the Level 53 weird yeti thing boss I can tell lol. I get the frustration of facing those bosses that wander around in side roads, especially because of the lack of space and the fact that if you move away off their wandering route while fighting them, they reset, and some of them get a bit unfair in terms of CC and amount of projectiles and mobs they summon once you dig deeper through act 2 and onward. However that for me has been nothing but a plus as I love challenges and this game definitely delivers in that department especially if you go solo, which is the way I prefer to play so far. But complaining about having to craft things in a survival crafting game? Bro has been playing the wrong game for him for 48 hours lol.

  • @prisonmykee2595
    @prisonmykee2595 18 днів тому

    Not being able to craft while having mats in storage is a fair point and its my main point as well but the game is really fun

  • @sadravin1
    @sadravin1 23 дні тому

    The second last comment was kind of strange and I don’t fully understand it. I’m just wondering, how does Dracula spawn aiming down sites?

    • @DestroyerArcher
      @DestroyerArcher 22 дні тому

      Adds are additional enemies, but as far as I'm aware normal Dracula only has a few simple crystals in solo. In co-op he spawns small wolves apparently so that might be what they refer to. Brutal does have a phase with lots of adds though, but the original review mentioned normal so that's not it. I haven't done the fight proper so I might be wrong.

  • @incelstar
    @incelstar 23 дні тому

    I felt the review about the chest resources in my soul. I literally have 3 teleporters just to get around my resources and structures and it's still tedious

  • @austinjohnson3977
    @austinjohnson3977 23 дні тому

    I’ve been playing on a private server with my buddy and I made it so we can still use the teleporters while carrying loot and that made the progression feel a lot better

  • @DeimosDarkness
    @DeimosDarkness 18 днів тому

    I've been playing solo since EA. The bosses can be challenging but you need to change your build for some of them.

  • @davidcox4216
    @davidcox4216 21 день тому

    About the build from chest thing... I have NEVER spent more than the needed time of opening the exact chest I need. There is this handy rename feature, and if you're like me and often forgetful, this makes it easy to know exactly what chest to open. I also rename all my refinery items as well. So each forge has their own purpose, the same for looms or tanners. The system is the way it is to make you engage in the game instead of just rolling with it. I am nearing the 500 hour mark, and and my only real complaint is that due to such small clan sizes, there should be some sort of alliance feature. I'm not saying this for the trade aspect because you can literally just drop things on the ground. But people from different clans can hinder eachother frequently. Trying to heal an ally intercepted by another clan to no benefit to either. Trying to hit the boss, intercepted by another clan, wasted spell or skill. There needs to be an alliance system. Otherwise playing with others outside your clan hinders both parties.

  • @NuclearWinter69
    @NuclearWinter69 23 дні тому

    I just started the last act. Ive been playing really slow, just enjoying building and grinding and doing rifts about 140 hours in. None of the fights have been difficult so far. Really fun game.

  • @Karukamii
    @Karukamii 23 дні тому

    Ive got 1,111.30 hours on this game, and I do enjoy it a lot, but I agree that halfway through the game the grinding for schematics is getting a bit boring. I do use vendors and buy books, but there are many people in the official servers doing the same thing. All I can say is, I highly recommend hosting your own server with friends who enjoy the game, it would probably work better. I do love that now you are able to fly with the resources you cannot teleport with, that alone cut the travel time in half since you fly faster than you run lol I havent gotten to dracula yet, because im trying to pace myself, because I dont want finish the game already, but Ive heard awful things regarding his fight. The new zone isnt bad, but it can def use some work.

  • @justanotherdave4835
    @justanotherdave4835 19 днів тому

    I think at the main core of a lot of these issues is that the game at default is set to server difficulty and grind where a solo will find it extreme teadiousness for a group its about at the limit where it starts to get really boring unless you have someone deep into the base management side of the gameplay. unfortunately the people who got trained by the soulslike git good and you only really beat the game if you played on hard mentality of gaming along with the refusing to tweak the settings for fear of removing all challenge hurts this game because even these negatives can be removed by out of gameplay settings and mods the game would suffer less by having in world ways to turn off teleport restrictions and add build from chest, resource multiplier and production reduction based on how many people are part of your group, its all quality of life that might take some research to get the settings right but it would be great for quality of life without putting it on the play to mod that in

  • @huggyskyway
    @huggyskyway 22 дні тому

    Complaining about the dracula fight is nutty. I beat him in 7 tries. Actually 7 tries solo. Adam took me way longer to solo the first time lol

  • @TribalDragon26
    @TribalDragon26 23 дні тому

    gotta disagree on the dracula topic.
    I did him solo on brutal took me a total of 1,5 hours (while adam took me over 5). you require a more defensive aproach and swapping of spells for each phase.
    almost all hits are shield/counter able so just take time to learn the attacks and you are golden.

  • @krayways
    @krayways 23 дні тому

    Regarding the auto-craft from chests.. I do see the "abuse" potential in pvp etc.
    But it would be so much easier if they atleast made it so the crafting is done auto from chests in the same room. Or if you could "LINK" say 5 chests to a crafting station. That way you wont need to spend 20hours just moving items and fast dumping to go out and play more.
    I do agree that the "moving" items from X-Y-Z within your own base is not that "fun". Also if you have lowkey forgotten in what chest you did put that one thing. Still loving the game.

  • @user-wq2rt5be5o
    @user-wq2rt5be5o 23 дні тому

    I do feel like this game feels like an MMO though, with the item system the way the bosses telegraph attacks. I like that tbh, and when my friends watched me play they thought it was Lost Ark at first.

  • @austinsanchez4546
    @austinsanchez4546 22 дні тому

    I don’t understand the the automatically using your chest loot to build things issue. Plus atom is way harder then Dracula

  • @ZelosDraconis
    @ZelosDraconis 23 дні тому

    I feel that your experience was more colored by the server and pvp experience. I personally would give the game a 3 or so as a solo player that only had a world active when I was playing. This game is great when it’s great for sure but unless you play on a dedicated server then even with tweaks there are some timers that are annoyingly long and design decisions that are clearly designed with pvp or persistent worlds in mind. Loved the game when it was good but there needs to be more settings around servant times and shard decay rate to support smaller and host only groups

  • @zTxMeta
    @zTxMeta 23 дні тому

    I don't know where this opinion that Dracula is insanely hard solo came from lol He's bar none easier than Adam simply because his arena isn't anywhere near as bad as Adams. Took me several tries to kill Adam with peak gear, and I second tried Dracula, missing the one-shot only because I didn't have enough blood to eat one of his grabs

  • @jameslane2326
    @jameslane2326 13 днів тому

    My review right now with 80 hours between EA and 1.0 would be:
    Love the combat, the spell combinations and the boss fight design. Grinding resources is satisfying.
    However the servers seem to lose a player base quickly as the people who race to endgame get bored and leave, and the more casual people leave because they cant compete with the OP end gamers. My current server is a duo pvp server that ive been on since 1.0 launch and i havent seen a single other person other than my Duo partner in the last 30 hours of play. We are both currently level 55. When i go into higher level areas all we find are half dead bases in decay. Stunlock needs to find a way to keep these servers active.
    I absolutely hate the inventory management system. I recently started playing No Rest For The Wicked, which like V Rising didnt have craft from storage, but within 3 weeks of launching in EA they added it. V rising had multiple years in EA, no excuse for not having it.
    I will finish my current run on my now dead server, but after that, i dont know if ill play it again unless they give me a reason to.

  • @4lackofbetter
    @4lackofbetter 23 дні тому

    Build from chest feature I loved from games like Grounded and Palworld. Now any game that lacks that mechanic feels annoying to manage items and crafting. V rising does have item specific chests and compulsively count, but building from chests would make it less tedious.

    • @michaelm6179
      @michaelm6179 22 дні тому

      You'd also lose automation which to me would be more tedious.

    • @4lackofbetter
      @4lackofbetter 21 день тому

      @@michaelm6179 Even with automation you have to place the items in the crafting machine. A build from chest feature would mean not having to search for items. I had a teammate who would just dump everything in any chest that had room. And it was annoying to search 20 different chests looking for items.

  • @rookiecookie722
    @rookiecookie722 23 дні тому

    I'd be sad if they nerf Dracula before I get a chance to fight him

  • @wolfy2879
    @wolfy2879 23 дні тому

    for the auto pull from chest comment please just organize you base correctly. even if you have loot rooms just fucking put shit in right spot believe it or not you dont have to search the whole base for stuff, yes its a QOL thing that would be nice but like its not game breaking if you actually put shit in the right spot so u dont have to search 600 chests

  • @Ace-cv1xd
    @Ace-cv1xd 23 дні тому +1

    dracula's near impossible to clear is the perfect reason why this game is good. he is the final boss of the entire game. what did you expect?

  • @Hoigwai
    @Hoigwai 23 дні тому

    The only boss I've had an issue with is Adam. All the others I can deal with easily and solo.
    Given how many changes they have made to the game based on player feedback it is clear they listen. They don't talk as much but for me the proof is in the pudding.

  • @StSomber
    @StSomber 23 дні тому

    Gotta disagree with the Dracula claims. Just finished a Brutal pvp server with my homies and I’m no God Gamer but Drac only took maybe… 10 - 11 tries? The bosses are hard sure but I never felt that they were completely unfair…

  • @anabolicfreedom6006
    @anabolicfreedom6006 20 днів тому

    My only problem is to be very good in pvp you have to use every weapon. It should not be like that.

  • @XGiveMeLibertyX
    @XGiveMeLibertyX 12 днів тому

    Im about 40hrs in on a solo playthrough on easy mode and I am enjoying it. I don’t normally play these types of games. I prefer playing games like stellar blade and RDR2. But I am finding its nice to take a break from those types of games for a few hrs every week and play V Rising. Very easy to play this game wile listening to a podcast or UA-cam videos.

  • @mynameistweeta
    @mynameistweeta 23 дні тому +1

    id just like to add, if you are trying to beat dracula, i advise using reaper pistol combo with ward of the damned then roll a lvl 4 gem for ward til you get heal when blocking projectiles and the fight becomes SO much easier. btw solo is way easier because otherwise there are added mechanics that add a damage check for groups. but solo doesnt get drac blood. GL fellas.

    • @olaf5929
      @olaf5929 18 днів тому

      I think the game is designed well, but boss fights are very frustrating and that affects mental health - anybody who isn't an emotional masochist will be discouraged from playing by experiencing repeat failure. There are a couple of infamous bosses that pretty much require a walkthrough and a specific build or you are fucked. A lot of your precious spells are useless or do not apply secondary effects due to boss immunities. You either go with bow, crossbow or pistols for most of the boss fights or you don't have enough range to avoid damage and can't get in range fast enough to dish out damage.

  • @toodee6040
    @toodee6040 23 дні тому

    so nobody really gonna talk about paper presses for early and midgame, as a first timer yes it does take a while but if you figure out how to utilize pollens, grass, gradening and stuff and replayed it again its not that long anymore
    and i think papre press is more overlooked that the merchants themselves

  • @HollowdTV
    @HollowdTV 19 днів тому +1

    lol, the game is amazing and the crafting system is SO rewarding. The final 2 boss fights are extremely hard which gives you a reason to truly learn combat tactics and find a build and spell combo that works for you! you can also change A TON of settings if you're playing a private solo server. 9/10, cant wait for more content releases in the future.

  • @tuh774
    @tuh774 18 днів тому +1

    Hot take here: You should be able to pick what you unlock with schematics. Its so damn annoying having your final piece of armor set locked behind RNG. I just hate the RNG of it not the farming. I would be ok with farming schematics if it wasn't extremely RNG based.

    • @boxofhorrors2906
      @boxofhorrors2906 18 днів тому

      It's unfortunate because the book merchants have a rotating menu of all the armor, weapon and floor pieces. I wish it was made clearer to players, but if you didn't know about them then I agree it's a pain in the butt.

    • @tuh774
      @tuh774 18 днів тому

      @@boxofhorrors2906 No i am very well aware of merchants. Its still RNG, they roll randomly aswell. I had to unlock my final piece of armor last because merchant never rolled it and i was unlocky with schematic gambles.

    • @boxofhorrors2906
      @boxofhorrors2906 18 днів тому

      @@tuh774 Aaah, I understand now. Yes, it can be extremely frustrating to not get that one piece, and ultimately boils down to another artificial mechanic to keep the players engaged longer.

  • @slecuyer21
    @slecuyer21 21 годину тому

    LH: “It’s not an MMO because it’s not tap target or third person.”
    ESO: 👀

  • @user-qy5ik9kp1w
    @user-qy5ik9kp1w 12 днів тому

    Wish i could get gear just by grinding and not crafting every single thing. Also i wish there was a crafting servant that would bring me the materials to craft lol

  • @ZekiePlays
    @ZekiePlays 23 дні тому

    Most bosses are easy doing SOLO even on BRUTAL difficulty. I'm never great with this kind of combat type (Former Dota 2 Enjoyer) but I was able to beat Lv 80-ish bosses when I only have Lv 75 gear level. Its doable, you just need to learn the mechanics of the bosses patiently.

  • @StraifuLove
    @StraifuLove 23 дні тому

    i've been playing on Brutal PvE server since 1.0 dropped and i do need to agree with Dracula complains
    i really like the fight because i'm MMORPG player and i'm used to progress a single boss for hours on hours on hours
    but last big 3 bosses (sorry winged horror) is maybe too much
    i can see the majority of players never finishing the game because of how much it takes to beat Act 4+ bosses
    I can't imagine what is going on on PvP servers with it's soul shard system

  • @CG-_-
    @CG-_- 23 дні тому

    The one that stands out to me is the hitbox indecators being wrong as soon as you get past the clother pretty much wvery boss gas a hitbox thats a lie or way bigger then shown

  • @ericcaminero6246
    @ericcaminero6246 23 дні тому

    They make the bosses any easier they're wont be any sense of accomplishment left at all, I remember when getting bear form was actually hard. Game now feels so tuned down from pre gloomrot that its not untill mid dunley that fights feel slightly challenging again. Hoping brutal modes is really brutal cuz they made normal way to easy with a few exceptions.

  • @smiteisfun9947
    @smiteisfun9947 20 днів тому

    Dracula is perfecting tuned IMO can be beated with all weapons all spells all bloods just need to sit down and take the time to learn the fight and once he dies you feel amazing best feeling in gaming

  • @PHISHDAdotEXE
    @PHISHDAdotEXE 23 дні тому

    Palworld really revolutionized survival games QoL. Not going to lie, I have similar qualms about the storage qol and Dracula boss fight.

  • @mesarthim640
    @mesarthim640 23 дні тому

    V Rising is just amazing, I love it and I just want more !!! I play solo mostly and I don't have any issue with any V Blood (have you tried Octavian with necromancy?) also, you can change game's parameter to get an easier experience, knowing I was mostly alone but didn't want to play the easy mode, I doubled the life of my character and I don't have any issue.
    I still die once or twice on some bosses but once you're prepared with all the potions, it's just fun and worth it.
    Grind is just good, not too much either... Played a lot through EA, through patch 1 and right now 1.0 and I always found the game to be amazing.
    Combat is amazing, I wish we'd have more powers even and more active keys... I just wish we could use our servants to come with us and that there would be more options for the servers (like the amount of 100% blood, removing timer on those special items and whatnot)
    I also wish the curses forest was bigger !

  • @pantango5503
    @pantango5503 22 дні тому

    I think the game is great, my only disappointment has been the controller settings. I would rather have it work like an Arpg instead of a top/down shooter. As far as crafting from chests, how about it being a perk from killing a certain boss? It doesn't have to be handed to me. Or like how Enshrouded did it with the magical chest you get a little later.

  • @MrGrimsmith
    @MrGrimsmith 23 дні тому

    Quite a few of them seemed a little unfair. One star when your main gripe is that you can't craft from chests seems a little much, as does the final boss being too hard. Worst case? Three stars from me for that sort of thing. I haven't played since early access (I really ought to revisit it soon) but found it solid for the price paid.

  • @kikenjin
    @kikenjin 24 дні тому

    From a solo PvE player perspective, it would have been nice to be able to recruit one of your servants to aid you in combat, since now they just wonder around your castle to be sent out on daily missions or be drained for blood.

  • @silverskies6445
    @silverskies6445 23 дні тому

    love the boss design for v rising but the only boss i have a problem with is Talzar hes really easy i wish he would be reworked

  • @JoshJackson-lq7tj
    @JoshJackson-lq7tj 3 дні тому

    I’ve just started buying the early access edition on ps5 ,I’m playing solo on private server,although it is hard the game is a real gem I’m loving it can’t stop thinking about it which I need right now has I lost a loved one on Saturday

  • @kindredzpirit6046
    @kindredzpirit6046 5 днів тому

    The only part that I can see looking like an MMO is the guild system. The combat plays out and feels more like a hybrid between a MOBA and and action RPG in my opinion.

  • @Piroschatz44
    @Piroschatz44 21 день тому

    I beat Drac on brutal solo and I think he is easier alone, because there is no Vampiric Curse to deal with. I like phase 1 and 2, while phase 3 is more a stupid dps-check and phase 4 is plain stupid. There is 1 boss i never liked, not on brutal and not on normal and this boss is Adam.
    Some of the negative reviews never found the "auto-move" button, nor understanding server settings, servants and many other mechanics from this game.

  • @DareToScare98
    @DareToScare98 23 дні тому

    This is the best video explaining Vrisng, i have 300 hrs and its a blast so far and i agree midgame solo hurts my soul its such a grind. i cant farm resources and fight bosses and avoid being ganked for my farm all in one day it hurtsss. However i love this game and ik PVP has its downsides but its apart of the game. This game however is one of the most refreshing survival games there is and i love that progression is locked behind Vbloods because most games like this get rushed by people with "METAS" but with this design u still have to take time to farm in order to move along which keeps most players at the same pace with steady play without servers being jammed with sweats.

  • @NSXFiles
    @NSXFiles 18 днів тому

    I don't mind the grind. With that said, I think any and all survival game with an abundance of different resources should implement craft from stash. Just my opinion.

  • @huggyskyway
    @huggyskyway 22 дні тому

    Isn't some of this footage from the privacy protected beta?

  • @Thatoneperson783
    @Thatoneperson783 23 дні тому

    Wilfred from the server here, i've played v rising for basically 1.8k hours and its just a absolutely great game, there are issues that I do acknowledge fully but that doesn't mean that you drop 7 hours max on a game that can be as fun as this. Yes the grind is crazy, but 60% travel????? that's way crazy, mobility is crazy late game so its actually mostly combat
    now early on i'd say its maybe 40% travel
    but the rest is really just farming. Overall don't have a bad opinion on v rising unless you have 100+ hours. now I don't mean you have to play 100+ hours to rate or review it, but if you have more than 100 hours that means you've tried a good amount of everything and can put out a actually nice review

  • @Elldar111
    @Elldar111 22 дні тому

    People complain about bosses being spongy but for me its the opposite they always felt too weak, since I play pve I always set 200-300% hp on bosses and 150% dmg so they are actually challenging and not die in 30 seconds

  • @hby7768
    @hby7768 23 дні тому

    The combat is one of the best part of the game. It sets the bar for isometric RPG - it's an evolution of LOL/DOTA mixed with the likes of UO and little bit of top down action games like hades and secret of mana. The combat is better than all those IMO except maybe Hades.
    The games is good however it needs more quality of life improvement: I want one item management screen (linked to all my chest) with my production screen (linked to all my machines) side by side when im inside my castle. There is no need for me to walk all over my castle to get production going. Disable this when the castle is being invaded - not impossible to code in.

  • @wuker6650
    @wuker6650 23 дні тому

    Honestly i love this game, specifically the PvP and the combat system. But one thing that i hate is the wipe system. Honestly 3 month is way too long period of time, even a month is too much. IMO 14 day wipes would be the best. When 1.0 got released i was having so much fun playing. I played like 5 hours a day for 4 days straight. I was fighting over bosses with other players, meeting players on similiar gear level and overall i loved how people were progressing simultaneously with each other. But after that 4 days a reached max level and there is literally nothing to do, the only thing i can do now is PvP, which would be fine, but there is no players to PvP with. the official server thast was full on launch suddenly have 5 players and when raids are happeninng there is like 20. Which leads me to my next point and that are raids. Iam fine with raids being available only in specific time window, but only at weekends? Cmon how dumb is that, which of course is still connected to the 3 month wipes. There is literally nothing in endgame that can keep me engaged besides raids. And those raids happen only every weekend. Aint no way iam just wating for a weekend to play the game just to raid someone. And even if i did, what am i getting from it? IMO raids should be a mean to accelerate your progress by taking everything from someone else, but who is raiding without already having everything and being max level.

  • @rayconner2701
    @rayconner2701 23 дні тому

    Me personally the game looks really good. Now when you take into account that they're not many good vampire games out there. Exceptions being Legacy of Kain and Vampire The Masquerade from back in the day, to Vampyr that came out few years ago. Lord forbid I talk about Redfall, lol. But all joking aside the game looks fun, especially with friends. I do hope they put V Rising on Xbox after they launch on PS5, me and my friends play mostly on Xbox and would love a chance to play this game for ourselves.

  • @derekfrost7751
    @derekfrost7751 23 дні тому

    i find more annoying adam than dracula, if you die fighting dracula he leaves you at the entrance of the fight with all your items and it cost me only 7 tries to kill him (normal), maybe the player mentallity of having easy final bosses is the problem

  • @Nipuna55
    @Nipuna55 23 дні тому

    The only complaint I have with V rising is that once you finish all the bosses, there's nothing much to look forward to in solo, so I'm taking my time and going through it slowly. Otherwise, the game is excellent. The rift system is great, and I wish they add more like it in the future. All the bosses are very well made and the progression is smooth and well-polished.
    That being said it's a one-time purchase, so I guess we have to be content with the limited content.