Ep. 364 - Nick Talks XWA and LSO- Live Podcast Recording
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- Опубліковано 8 вер 2024
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Thanks for the LSO debrief GSPers! Sorry we were not able to provide/afford a stream :(
Ran that same Scum list a Worlds and it did solidly. Chamblee counterplayed it perfectly in our LSO match. I'd played against another RAC on Day 1 and couldn't manage to get Chamblee's on day 2
Our group just started playing our own mix of 2.0 and 2.5 rules and I kinda like the no action and no shot being someone who has literally never played 2.0 before. Also LSO was awesome and a great time :D
Let us know what you are excited to see in the future of X-Wing!
Juan Jose Manuel
It might be interesting if ROAD resulted in the winner of the die roll deciding who goes first.
A change to the points is my main hope.
A ship can be "brokenly overpowered" at 3 points, yet be "completely trash" at 4 points. There's no room for tweaking that, you have to redesign the loadout - which brings its own cost problems. The more obvious (to me, anyway) answer is to cost the ship somewhere in the middle. So, is this ship "competitive" at 3.6 points, for example? For simplicity, change squad points from 20->200 and multiply all ship costs by 10, to start. Doing this means that nothing has, actually, changed - but, it will allow easier tweaking/balancing going forward....
I don’t mind ROAD… I’m good with either way… but initiative issue to me might be that you can’t be ‘initiative killed’ … I think that’s the bigger problem … maybe change to all ships get to engage the round they are killed in. Balances it out a little… thoughts???
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I'd be excited to see: more freedom and creativity in list-building, a return to a simpler form of the game (cut some of the rules bloat), a faster paced game (less mechanics per round), an easier game to teach to someone, a stronger community
Great content, let me know if you guys need help with making shorts
Is there a place right now to follow XWA progress? Like a website or channel?
Where is the proper place to send xwa ideas?
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